Luria Nova/Campaign Records/Home Defence/Skirmish in Mattan Dews 8/16/23

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Battle of Mattan Dews
Part of Unknown

Date 8/16/2023
Location Mattan Dews
Weather Calm wind
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
50 MI 4 other
Formations
Casualties
0 4


Battle in Mattan Dews

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AHeliacalWassgandrLuria Nova50 MIwedge  661498 hits3 kills0 losses
2DMonsters(Monsters)(rogue)4 otherline  3200 hits0 kills4 losses


Total:
1 attackers (50 MI)
1 defenders (4 other)
Total combat strengths: 661 vs. 320

The troops from (rogue) set up defenses because they control the battlefield.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    1 (50-M)
   2 (4-M)
  


Heliacal (1) move closer to get better shots.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

     1 (50-M)
 2 (4-M)
   


Heliacal (1) fire on Monsters (2), scoring 498 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 498
Monsters (2) advance towards the enemy.


Monsters (2) take 598 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 598 (0 from close combat and 598 from ranged)
Total casualties: 0 attackers, 4 defenders

Attacker Victory!

The locals are grateful for defeating the evil forces plaguing their region.