Luria Nova/Campaign Records/Home Defence/Skirmish in Mattan Dews 10/13/23

From BattleMaster Wiki
Jump to navigation Jump to search
Battle of Mattan Dews
Part of Luria Nova

Date 10/13/2023
Location Mattan Dews
Weather Quite windy
Result After 4 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
(rogue) Luria Nova
Commanders
Strength
10 other 22 SF
Formations
Casualties
6 0


Battle in Mattan Dews

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AMonsters(Monsters)(rogue)10 otherline  6050 hits0 kills6 losses
2DHellersRojakLuria Nova22 SFline  530462 hits6 kills0 losses


Total:
1 attackers (10 other)
1 defenders (22 SF)
Total combat strengths: 605 vs. 530

The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (10-M)
      2 (22-S)
 


Hellers (2) move closer to get better shots.
Monsters (1) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

   1 (10-M)
    2 (22-S)
  


Hellers (2) fire on Monsters (1), scoring 164 hits.
Total ranged hits suffered: Attackers: 164, Defenders: 0
Monsters (1) advance towards the enemy.


Monsters (1) take 197 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 197 (0 from close combat and 197 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders

Turn No. 3

    1 (8-M)
   2 (22-S)
  


Hellers (2) fire on Monsters (1), scoring 127 hits.
Total ranged hits suffered: Attackers: 127, Defenders: 0
Monsters (1) advance towards the enemy.


Monsters (1) take 152 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 152 (0 from close combat and 152 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders

Turn No. 4

     1 (6-M)
  2 (22-S)
  


Hellers (2) fire on Monsters (1), scoring 171 hits.
Total ranged hits suffered: Attackers: 171, Defenders: 0
Monsters (1) advance towards the enemy.


Monsters (1) take 205 hits from archer fire, which cause 2 casualties, causing panicked flight among the survivors.
Total hits suffered: Attackers: 205 (0 from close combat and 205 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 3 %.
The locals are grateful for defeating the evil forces plaguing their region.