Luria Nova/Campaign Records/Home Defence/Skirmish in Grodno 8/29/22
Battle of Grodno | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Part of (rogue) | |||||||||||
| |||||||||||
Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
75 MI, 132 SF | 11 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 10 |
Battle in Grodno
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Artois Guard | Claude | Luria Nova | 75 MI | box | 839 | 0 hits | 0 kills | 0 losses | |
2 | A | Gold Scorpions | Leonid | Luria Nova | 70 SF | box | 1658 | 659 hits | 2 kills | 0 losses | |
3 | A | The Imperium Hunters | Lance | Luria Nova | 62 SF | wedge | 1583 | 1531 hits | 6 kills | 0 losses | |
4 | D | Monsters | (Monsters) | (rogue) | 4 other | line | 595 | 0 hits | 0 kills | 4 losses | |
5 | D | Monsters | (Monsters) | (rogue) | 7 other | line | 930 | 0 hits | 0 kills | 6 losses |
Total:
3 attackers (75 MI, 132 SF)
2 defenders (11 other)
Total combat strengths: 4080 vs. 1525
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (75-M) | 2 (70-S) 3 (62-S) | 5 (7-M) | 4 (4-M) |
Gold Scorpions (2) fire on Monsters (5), scoring 352 hits.
The Imperium Hunters (3) fire on Monsters (5), scoring 834 hits.
Artois Guard (1) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 1186
Monsters (5) and Monsters (4) advance towards the enemy.
Monsters (5) take 1423 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1423 (0 from close combat and 1423 from ranged)
Total casualties: 0 attackers, 6 defenders
Turn No. 2
1 (75-M) 2 (70-S) 3 (62-S) | 4 (4-M) |
Gold Scorpions (2) fire on Monsters (4), scoring 307 hits.
The Imperium Hunters (3) fire on Monsters (4), scoring 697 hits.
Artois Guard (1) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 1004
Monsters (4) advance towards the enemy.
Monsters (4) take 1205 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1205 (0 from close combat and 1205 from ranged)
Total casualties: 0 attackers, 4 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 6 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.