Luria Nova/Campaign Records/Home Defence/Skirmish in Grodno 2/19/24

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Battle of Grodno
Part of Unknown

Date 2/19/2024
Location Grodno
Weather Strong wind
Result After 2 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
(rogue) Luria Nova
Commanders
Strength
14 other 16 Inf, 20 Arch, 301 SF
Formations
Casualties
13 0


Battle in Grodno

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AMonsters(Monsters)(rogue)11 otherline  12600010
2AMonsters(Monsters)(rogue)3 otherline  305003
3DAstra LegionnaireLanceLuria Nova70 SFwedge  168998830
4DOshu Fujiwara RetainersHarumiLuria Nova20 Archbox  34710300
5DSassy SirensCelinaLuria Nova29 SFbox  78352920
6Dthe black guardRichardLuria Nova60 SFbox  106385730
7DThe EndSamsonLuria Nova64 SFbox  157991120
8DThe SinGodwinLuria Nova16 Infbox  265000
9DWeighted Elastic SlingersLexisLuria Nova78 SFline  130950510


Total:
2 attackers (14 other)
7 defenders (16 Inf, 20 Arch, 301 SF)
Total combat strengths: 1565 vs. 7035

The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner (rogue) and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Luria Nova.

Strong winds and gusts are making ranged combat a game of luck.

Magistrate Samson Dixon is spotted reading from the Tome of Luria Nova.
Magistrate Samson Dixon is spotted wearing the Impenetrable Coat.
Earl Lexis o'maxim is spotted wielding the Brutal Mallet.
Margrave Richard Shepherd is spotted wearing the Lich King's Ring.
Magistrate Samson Dixon is spotted wielding the Majestic Warblade.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   2 (3-M)
1 (11-M)
   3 (70-S)
4 (20-A)
5 (29-S)
6 (60-S)
7 (64-S)
8 (16-I)
9 (78-S)
 


the black guard (6) fire on Monsters (1), scoring 357 hits.
Weighted Elastic Slingers (9) fire on Monsters (1), scoring 304 hits.
The End (7) fire on Monsters (1), scoring 564 hits.
Astra Legionnaire (3) fire on Monsters (1), scoring 351 hits.
Oshu Fujiwara Retainers (4) move closer to get better shots.
Sassy Sirens (5) fire on Monsters (1), scoring 349 hits.
Total ranged hits suffered: Attackers: 1925, Defenders: 0
The Sin (8) stay behind their camp fortifications.
Monsters (2) and Monsters (1) advance towards the enemy.


Monsters (1) take 2310 hits from archer fire, which cause 10 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 2310 (0 from close combat and 2310 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 10 attackers, 0 defenders

Turn No. 2

    2 (3-M)
  4 (20-A)
3 (70-S)
5 (29-S)
6 (60-S)
7 (64-S)
8 (16-I)
9 (78-S)
 


The End (7) fire on Monsters (2), scoring 347 hits.
Oshu Fujiwara Retainers (4) fire on Monsters (2), scoring 103 hits.
Sassy Sirens (5) fire on Monsters (2), scoring 180 hits.
the black guard (6) fire on Monsters (2), scoring 500 hits.
Astra Legionnaire (3) fire on Monsters (2), scoring 637 hits.
Weighted Elastic Slingers (9) fire on Monsters (2), scoring 201 hits.
Total ranged hits suffered: Attackers: 1968, Defenders: 0
The Sin (8) stay behind their camp fortifications.
Monsters (2) advance towards the enemy.


Monsters (2) take 2362 hits from archer fire, which cause 3 casualties, wiping the unit out.
Total hits suffered: Attackers: 2362 (0 from close combat and 2362 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 3 attackers, 0 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 3 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.