Luria Nova/Campaign Records/Home Defence/Skirmish in Grodno 1/19/23
Battle of Grodno | |||||||||||
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Part of Luria Nova | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
8 other | 64 Arch, 126 SF | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
8 | 0 |
Battle in Grodno
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 4 other | line | 540 | 0 hits | 0 kills | 4 losses | |
2 | A | Monsters | (Monsters) | (rogue) | 4 other | line | 305 | 0 hits | 0 kills | 4 losses | |
3 | D | Bloodmen | Samson | Luria Nova | 60 SF | line | 1469 | 649 hits | 2 kills | 0 losses | |
4 | D | Strelki | Taras | Luria Nova | 64 Arch | line | 644 | 171 hits | 0 kills | 0 losses | |
5 | D | The Hellfire Horde | Oskar | Luria Nova | 66 SF | skirmish | 1620 | 1466 hits | 5 kills | 0 losses |
Total:
2 attackers (8 other)
3 defenders (64 Arch, 126 SF)
Total combat strengths: 845 vs. 3733
The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.
It is quite windy and the archers will have to aim very carefully.
Knight Taras Prihkodko is spotted wearing the Cursed Ring.
Margrave Oskar von Lucker is spotted wearing the Wicked Ring.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (4-M) | 2 (4-M) | 5 (66-S) | 3 (60-S) 4 (64-A) |
Strelki (4) move closer to get better shots.
The Hellfire Horde (5) fire on Monsters (2), scoring 728 hits.
Bloodmen (3) fire on Monsters (2), scoring 216 hits.
Total ranged hits suffered: Attackers: 944, Defenders: 0
Monsters (2) and Monsters (1) advance towards the enemy.
Monsters (2) take 1133 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 1133 (0 from close combat and 1133 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 4 attackers, 0 defenders
Turn No. 2
1 (4-M) | 4 (64-A) 5 (66-S) | 3 (60-S) |
The Hellfire Horde (5) fire on Monsters (1), scoring 738 hits.
Bloodmen (3) fire on Monsters (1), scoring 433 hits.
Strelki (4) fire on Monsters (1), scoring 171 hits.
Total ranged hits suffered: Attackers: 1342, Defenders: 0
Monsters (1) advance towards the enemy.
Monsters (1) take 1610 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 1610 (0 from close combat and 1610 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 4 attackers, 0 defenders
Defender Victory!
The battle does minor damage to the local infrastructure. Production falls 3 %.
The locals are grateful for defeating the evil forces plaguing their region.