Luria Nova/Campaign Records/Home Defence/Skirmish in Girich 9/2/23

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Battle of Girich
Part of (rogue)

Date 9/2/2023
Location Girich
Weather Quite windy
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
56 SF 12 other
Formations
Casualties
0 12


Battle in Girich

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AHellersRojakLuria Nova56 SFline  13041040 hits10 kills0 losses
2DMonsters(Monsters)(rogue)12 otherline  6800 hits0 kills12 losses


Total:
1 attackers (56 SF)
1 defenders (12 other)
Total combat strengths: 1304 vs. 680

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (56-S)
     2 (12-M)
   


Hellers (1) move closer to get better shots.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  1 (56-S)
   2 (12-M)
    


Hellers (1) fire on Monsters (2), scoring 250 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 250
Monsters (2) advance towards the enemy.


Monsters (2) take 300 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 300 (0 from close combat and 300 from ranged)
Total casualties: 0 attackers, 3 defenders

Turn No. 3

  1 (56-S)
  2 (9-M)
     


Hellers (1) fire on Monsters (2), scoring 790 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 790
Monsters (2) advance towards the enemy.


Monsters (2) take 948 hits from archer fire, which cause 9 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 948 (0 from close combat and 948 from ranged)
Total casualties: 0 attackers, 9 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 4 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.