Luria Nova/Campaign Records/Home Defence/Skirmish in Garuck Udor 8/14/23

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Battle of Garuck Udor
Part of Luria Nova

Date 8/15/2023
Location Garuck Udor
Weather Strong wind
Result After 2 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
(rogue) Luria Nova
Commanders
Strength
5 other 217 MI, 5 Arch
Formations
Casualties
5 0


Battle in Garuck Udor

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AMonsters(Monsters)(rogue)5 otherline  4900 hits0 kills5 losses
2DAskilers(militia/guard unit)Luria Nova5 Archline  11531 hits0 kills0 losses
3DHeliacalWassgandrLuria Nova217 MIwedge  1999772 hits4 kills0 losses


Total:
1 attackers (5 other)
2 defenders (217 MI, 5 Arch)
Total combat strengths: 490 vs. 2114

The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (5-M)
    2 (5-A)
3 (217-M)
   


Askilers (2) move closer to get better shots.
Heliacal (3) move closer to get better shots.
Monsters (1) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

   1 (5-M)
  2 (5-A)
3 (217-M)
    


Askilers (2) fire on Monsters (1), scoring 31 hits.
Heliacal (3) fire on Monsters (1), scoring 772 hits.
Total ranged hits suffered: Attackers: 803, Defenders: 0
Monsters (1) advance towards the enemy.


Monsters (1) take 964 hits from archer fire, which cause 5 casualties, wiping the unit out.
Total hits suffered: Attackers: 964 (0 from close combat and 964 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 5 attackers, 0 defenders

Defender Victory!

The locals are grateful for defeating the evil forces plaguing their region.