Luria Nova/Campaign Records/Home Defence/Skirmish in Garuck Udor 7/3/23

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Battle of Garuck Udor
Part of Unknown

Date 7/3/2023
Location Garuck Udor
Weather Strong wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
112 Arch 15 other
Formations
Casualties
0 11


Battle in Garuck Udor

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1Athe Black guardRichardLuria Nova112 Archbox  12151516 hits9 kills0 losses
2DMonsters(Monsters)(rogue)15 otherline  13000 hits0 kills11 losses


Total:
1 attackers (112 Arch)
1 defenders (15 other)
Total combat strengths: 1215 vs. 1300

The troops from (rogue) set up defenses because they control the battlefield.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (112-A)
    2 (15-M)
   


the Black guard (1) move closer to get better shots.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

   1 (112-A)
  2 (15-M)
    


the Black guard (1) fire on Monsters (2), scoring 539 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 539
Monsters (2) advance towards the enemy.


Monsters (2) take 647 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 647 (0 from close combat and 647 from ranged)
Total casualties: 0 attackers, 4 defenders

Turn No. 3

   1 (112-A)
 2 (11-M)
     


the Black guard (1) fire on Monsters (2), scoring 977 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 977
Monsters (2) advance towards the enemy.


Monsters (2) take 1172 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1172 (0 from close combat and 1172 from ranged)
Total casualties: 0 attackers, 7 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 3 %.
The locals are grateful for defeating the evil forces plaguing their region.