Luria Nova/Campaign Records/Home Defence/Skirmish in Garuck Udor 3/14/24

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Battle of Garuck Udor
Part of (rogue)

Date 3/14/2024
Location Garuck Udor
Weather Calm wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
64 SF 9 other
Formations
Casualties
0 9


Battle in Garuck Udor

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AThe EndSamsonLuria Nova64 SFbox  1609151670
2DMonsters(Monsters)(rogue)5 otherline  380005
3DMonsters(Monsters)(rogue)4 otherline  325004


Total:
1 attackers (64 SF)
2 defenders (9 other)
Total combat strengths: 1609 vs. 705

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Magistrate Samson Dixon is spotted reading from the Tome of Luria Nova.
Magistrate Samson Dixon is spotted wearing the Impenetrable Coat.
Magistrate Samson Dixon is spotted wielding the Majestic Warblade.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (64-S)
     3 (4-M)
2 (5-M)
  


The End (1) move closer to get better shots.
Monsters (2) and Monsters (3) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  1 (64-S)
   3 (4-M)
2 (5-M)
   


The End (1) fire on Monsters (3), scoring 639 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 639
Monsters (2) and Monsters (3) advance towards the enemy.


Monsters (3) take 767 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 767 (0 from close combat and 767 from ranged)
Total casualties: 0 attackers, 4 defenders

Turn No. 3

  1 (64-S)
   2 (5-M)
    


The End (1) fire on Monsters (2), scoring 877 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 877
Monsters (2) advance towards the enemy.


Monsters (2) take 1052 hits from archer fire, which cause 5 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1052 (0 from close combat and 1052 from ranged)
Total casualties: 0 attackers, 5 defenders

Attacker Victory!

The locals are grateful for defeating the evil forces plaguing their region.