Luria Nova/Campaign Records/Home Defence/Skirmish in Garuck Udor 1/21/23
Battle of Garuck Udor | |||||||||||
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Part of Luria Nova | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
4 other | 50 Arch, 66 SF | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
4 | 0 |
Battle in Garuck Udor
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 4 other | line | 535 | 0 hits | 0 kills | 4 losses | |
2 | D | Gold Scorpions | Leonid | Luria Nova | 66 SF | box | 1390 | 608 hits | 3 kills | 0 losses | |
3 | D | The Brave Ones | Rojak | Luria Nova | 50 Arch | line | 718 | 0 hits | 0 kills | 0 losses |
Total:
1 attackers (4 other)
2 defenders (50 Arch, 66 SF)
Total combat strengths: 535 vs. 2108
The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.
Strong winds and gusts are making ranged combat a game of luck.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (4-M) | 2 (66-S) 3 (50-A) |
Gold Scorpions (2) fire on Monsters (1), scoring 608 hits.
The Brave Ones (3) move closer to get better shots.
Total ranged hits suffered: Attackers: 608, Defenders: 0
Monsters (1) advance towards the enemy.
Monsters (1) take 730 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 730 (0 from close combat and 730 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 4 attackers, 0 defenders
Defender Victory!
The locals are grateful for defeating the evil forces plaguing their region.