Luria Nova/Campaign Records/Home Defence/Skirmish in Fissoa 10/19/23

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Battle of Fissoa
Part of (rogue)

Date 10/19/2023
Location Fissoa
Weather Quite windy
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
35 Inf, 218 MI 23 other
Formations
Casualties
7 19


Battle in Fissoa

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AHeliacalWassgandrLuria Nova218 MIbox  19311354 hits11 kills0 losses
2AThe Butcher BoysGodwinLuria Nova35 Infbox  618730 hits6 kills7 losses
3DMonsters(Monsters)(rogue)16 otherline  780198 hits3 kills12 losses
4DMonsters(Monsters)(rogue)7 otherline  450211 hits4 kills7 losses


Total:
2 attackers (35 Inf, 218 MI)
2 defenders (23 other)
Total combat strengths: 2549 vs. 1230

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Heliacal Wassgandr Felsenbach is spotted wearing the Giggling Breastplate.
Knight Godwin Butcher is spotted wearing the Twice-Blessed Plate Mail.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (218-M)
 2 (35-I)
  4 (7-M)
3 (16-M)
   


Heliacal (1) move closer to get better shots.
The Butcher Boys (2) advance towards the enemy.
Monsters (4) and Monsters (3) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  1 (218-M)
 2 (35-I)
4 (7-M)
3 (16-M)
    


Heliacal (1) fire on Monsters (4), scoring 508 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 508
Monsters (4) and Monsters (3) advance towards the enemy.


Close Combat (Attacker Line 1):
Monsters (4) score 211 hits on The Butcher Boys (2).
The Butcher Boys (2) score 413 hits on Monsters (4).
Total close combat hits suffered: Attackers: 211, Defenders: 413

Monsters (4) take 1023 hits (413 in close combat, 610 from archer fire), which cause 7 casualties, wiping the unit out.
The Butcher Boys (2) take 211 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 211 (211 from close combat and 0 from ranged), Defenders: 1023 (413 from close combat and 610 from ranged)
Total casualties: 4 attackers, 7 defenders

Turn No. 3

  1 (218-M)
 2 (31-I)
3 (16-M)
     


Heliacal (1) fire on Monsters (3), scoring 846 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 846
The Butcher Boys (2) advance towards the enemy.


Close Combat (Center Line):
The Butcher Boys (2) score 317 hits on Monsters (3).
Monsters (3) score 198 hits on The Butcher Boys (2).
Total close combat hits suffered: Attackers: 198, Defenders: 317

The Butcher Boys (2) take 198 hits in close combat, which cause 3 casualties.
Monsters (3) take 1332 hits (317 in close combat, 1015 from archer fire), which cause 12 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 198 (198 from close combat and 0 from ranged), Defenders: 1332 (317 from close combat and 1015 from ranged)
Total casualties: 3 attackers, 12 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.
The locals are grateful for defeating the evil forces plaguing their region.