Luria Nova/Campaign Records/Home Defence/Skirmish in Desert of Silhouettes 8/27/23
Battle of Desert of Silhouettes | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
161 MI | 42 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 41 |
Battle in Desert of Silhouettes
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Winged Phalanx | Njal | Luria Nova | 161 MI | line | 1646 | 1731 hits | 46 kills | 0 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 8 other | line | 455 | 0 hits | 0 kills | 7 losses | |
3 | D | Undead Horde | (Undead) | (rogue) | 34 other | line | 543 | 0 hits | 0 kills | 34 losses |
Total:
1 attackers (161 MI)
2 defenders (42 other)
Total combat strengths: 1646 vs. 998
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (161-M) | 2 (8-M) | 3 (34-U) |
Winged Phalanx (1) move closer to get better shots.
Undead Horde (3) and Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (161-M) | 2 (8-M) | 3 (34-U) |
Winged Phalanx (1) fire on Monsters (2), scoring 587 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 587
Undead Horde (3) and Monsters (2) advance towards the enemy.
Monsters (2) take 704 hits from archer fire, which cause 7 casualties, causing panicked flight among the survivors.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 704 (0 from close combat and 704 from ranged)
Total casualties: 0 attackers, 7 defenders
Turn No. 3
1 (161-M) | 3 (34-U) |
Winged Phalanx (1) fire on Undead Horde (3), scoring 501 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 501
Undead Horde (3) advance towards the enemy.
Undead Horde (3) take 426 hits from archer fire, which cause 18 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 426 (0 from close combat and 426 from ranged)
Total casualties: 0 attackers, 18 defenders
Turn No. 4
1 (161-M) | 3 (16-U) |
Winged Phalanx (1) fire on Undead Horde (3), scoring 643 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 643
Undead Horde (3) advance towards the enemy.
Undead Horde (3) take 547 hits from archer fire, which cause 16 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 547 (0 from close combat and 547 from ranged)
Total casualties: 0 attackers, 16 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 7 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.