Luria Nova/Campaign Records/Home Defence/Battle in Vaal 12/28/22

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Battle of Vaal
Part of (rogue)

Date 12/28/2022
Location Vaal
Weather Quite windy
Result After 4 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Aylwin Gottfried
Strength
134 Inf, 52 Arch, 70 SF 95 other
Formations
no particular formation
Casualties
21 95


Battle in Vaal

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1APiping PipersFaustinaLuria Nova134 Infbox  14901938 hits16 kills21 losses
2AShin BetAylwinLuria Nova70 SFbox  17103733 hits68 kills0 losses
3AStrelkiTarasLuria Nova52 Archline  6841152 hits18 kills0 losses
4DMonsters(Monsters)(rogue)31 otherline  19751042 hits19 kills31 losses
5DUndead Horde(Undead)(rogue)64 otherline  1468132 hits2 kills64 losses


Total:
3 attackers (134 Inf, 52 Arch, 70 SF)
2 defenders (95 other)
Total combat strengths: 3884 vs. 3443

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Countess Faustina Piper is spotted wielding the Mysterious Aegis.
Lord Financier Aylwin Gottfried is spotted wearing the Cursed Ring.
Aylwin Gottfried, Lord Financier of Luria Nova, Margrave of Shinnentakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (134-I)
3 (52-A)
2 (70-S)
   5 (64-U)
4 (31-M)
   


Strelki (3) move closer to get better shots.
Shin Bet (2) fire on Undead Horde (5), scoring 377 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 377
Piping Pipers (1) advance towards the enemy.
Monsters (4) and Undead Horde (5) advance towards the enemy.


Undead Horde (5) take 320 hits from archer fire, which cause 11 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 320 (0 from close combat and 320 from ranged)
Total casualties: 0 attackers, 11 defenders

Turn No. 2

  1 (134-I)
2 (70-S)
3 (52-A)
  5 (53-U)
4 (31-M)
    


Shin Bet (2) fire on Undead Horde (5), scoring 990 hits.
Strelki (3) fire on Undead Horde (5), scoring 305 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1295
Piping Pipers (1) advance towards the enemy.
Undead Horde (5) and Monsters (4) advance towards the enemy.


Undead Horde (5) take 1101 hits from archer fire, which cause 39 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1101 (0 from close combat and 1101 from ranged)
Total casualties: 0 attackers, 39 defenders

Turn No. 3

  2 (70-S)
3 (52-A)
1 (134-I)
5 (14-U)
4 (31-M)
     


Shin Bet (2) fire on Undead Horde (5), scoring 728 hits.
Strelki (3) fire on Undead Horde (5), scoring 356 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1084
Undead Horde (5) and Monsters (4) advance towards the enemy.


Close Combat (Attacker Line 2):
8 Luria Nova banners are visible in the melee.
Undead Horde (5) score 132 hits on Piping Pipers (1).
Piping Pipers (1) score 531 hits on Undead Horde (5) (1252 before overkill).
Total close combat hits suffered: Attackers: 132, Defenders: 531 (1252 before overkill)

Undead Horde (5) take 1452 hits (531 in close combat, 921 from archer fire), which cause 14 casualties, wiping the unit out.
Piping Pipers (1) take 132 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 132 (132 from close combat and 0 from ranged), Defenders: 1452 (531 from close combat and 921 from ranged)
Total casualties: 2 attackers, 14 defenders

Turn No. 4

  2 (70-S)
3 (52-A)
1 (132-I)
4 (31-M)
      


Strelki (3) fire on Monsters (4), scoring 491 hits.
Shin Bet (2) fire on Monsters (4), scoring 1638 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2129
Monsters (4) advance towards the enemy.


Close Combat (Attacker Line 2):
8 Luria Nova banners are visible in the melee.
Monsters (4) score 1042 hits on Piping Pipers (1).
Piping Pipers (1) score 1407 hits on Monsters (4).
Total close combat hits suffered: Attackers: 1042, Defenders: 1407

Monsters (4) take 3962 hits (1407 in close combat, 2555 from archer fire), which cause 31 casualties, wiping the unit out.
Piping Pipers (1) take 1042 hits in close combat, which cause 19 casualties.
Total hits suffered: Attackers: 1042 (1042 from close combat and 0 from ranged), Defenders: 3962 (1407 from close combat and 2555 from ranged)
Total casualties: 19 attackers, 31 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 9 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.