Luria Nova/Campaign Records/Home Defence/Battle in Thar Gortauth 10/10/23
Battle of Thar Gortauth | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
60 SF | 62 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
8 | 61 |
Battle in Thar Gortauth
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Weighted Elastic Slingers | Lexis | Luria Nova | 60 SF | line | 1019 | 3693 hits | 65 kills | 8 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 5 other | line | 575 | 0 hits | 0 kills | 4 losses | |
3 | D | Monsters | (Monsters) | (rogue) | 4 other | line | 300 | 0 hits | 0 kills | 4 losses | |
4 | D | Undead Horde | (Undead) | (rogue) | 53 other | line | 1298 | 189 hits | 8 kills | 53 losses |
Total:
1 attackers (60 SF)
3 defenders (62 other)
Total combat strengths: 1019 vs. 2173
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (60-S) | 2 (5-M) 3 (4-M) | 4 (53-U) |
Weighted Elastic Slingers (1) fire on Monsters (2), scoring 148 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 148
Undead Horde (4), Monsters (2) and Monsters (3) advance towards the enemy.
Monsters (2) take 178 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 178 (0 from close combat and 178 from ranged)
Total casualties: 0 attackers, 1 defenders
Turn No. 2
1 (60-S) | 2 (4-M) 3 (4-M) | 4 (53-U) |
Weighted Elastic Slingers (1) fire on Monsters (2), scoring 379 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 379
Monsters (3), Undead Horde (4) and Monsters (2) advance towards the enemy.
Monsters (2) take 455 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 455 (0 from close combat and 455 from ranged)
Total casualties: 0 attackers, 3 defenders
Turn No. 3
1 (60-S) | 3 (4-M) | 4 (53-U) |
Weighted Elastic Slingers (1) fire on Monsters (3), scoring 832 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 832
Monsters (3) and Undead Horde (4) advance towards the enemy.
Monsters (3) take 998 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 998 (0 from close combat and 998 from ranged)
Total casualties: 0 attackers, 4 defenders
Turn No. 4
1 (60-S) | 4 (53-U) |
Weighted Elastic Slingers (1) fire on Undead Horde (4), scoring 695 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 695
Undead Horde (4) advance towards the enemy.
Undead Horde (4) take 591 hits from archer fire, which cause 17 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 591 (0 from close combat and 591 from ranged)
Total casualties: 0 attackers, 17 defenders
Turn No. 5
1 (60-S) | 4 (36-U) |
Weighted Elastic Slingers (1) fire on Undead Horde (4), scoring 551 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 551
Undead Horde (4) advance towards the enemy.
Undead Horde (4) take 468 hits from archer fire, which cause 14 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 468 (0 from close combat and 468 from ranged)
Total casualties: 0 attackers, 14 defenders
Turn No. 6
1 (60-S) | 4 (22-U) |
Weighted Elastic Slingers (1) fire on Undead Horde (4), scoring 426 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 426
Undead Horde (4) advance towards the enemy.
Close Combat (Attacker Line 4):
28 Luria Nova banners are visible in the melee.
Weighted Elastic Slingers (1) score 662 hits on Undead Horde (4).
Undead Horde (4) score 189 hits on Weighted Elastic Slingers (1).
Total close combat hits suffered: Attackers: 189, Defenders: 662
Weighted Elastic Slingers (1) take 189 hits in close combat, which cause 8 casualties.
Undead Horde (4) take 1024 hits (662 in close combat, 362 from archer fire), which cause 22 casualties, wiping the unit out.
Total hits suffered: Attackers: 189 (189 from close combat and 0 from ranged), Defenders: 1024 (662 from close combat and 362 from ranged)
Total casualties: 8 attackers, 22 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 3 %.
The locals are grateful for defeating the evil forces plaguing their region.