Luria Nova/Campaign Records/Home Defence/Battle in Sulorte 3/21/24
Battle of Sulorte | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
147 SF | 66 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 62 |
Battle in Sulorte
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 69 SF | wedge | 1680 | 3802 | 54 | 0 | |
2 | A | Weighted Elastic Slingers | Lexis | Luria Nova | 78 SF | line | 1490 | 1722 | 9 | 0 | |
3 | D | Monsters | (Monsters) | (rogue) | 6 other | line | 420 | 0 | 0 | 6 | |
4 | D | Monsters | (Monsters) | (rogue) | 14 other | line | 1045 | 0 | 0 | 14 | |
5 | D | Monsters | (Monsters) | (rogue) | 12 other | line | 630 | 0 | 0 | 8 | |
6 | D | Undead Horde | (Undead) | (rogue) | 34 other | line | 440 | 0 | 0 | 34 |
Total:
2 attackers (147 SF)
4 defenders (66 other)
Total combat strengths: 3170 vs. 2535
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
2 (78-S) | 1 (69-S) | 5 (12-M) | 4 (14-M) 6 (34-U) | 3 (6-M) |
Weighted Elastic Slingers (2) fire on Monsters (5), scoring 350 hits.
Astra Legionnaire (1) fire on Monsters (5), scoring 397 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 747
Monsters (3), Undead Horde (6), Monsters (4) and Monsters (5) advance towards the enemy.
Monsters (5) take 896 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 896 (0 from close combat and 896 from ranged)
Total casualties: 0 attackers, 8 defenders
Turn No. 2
2 (78-S) | 1 (69-S) | 4 (14-M) 6 (34-U) | 3 (6-M) |
Weighted Elastic Slingers (2) fire on Monsters (4), scoring 481 hits.
Astra Legionnaire (1) fire on Undead Horde (6), scoring 1003 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1484
Undead Horde (6), Monsters (4) and Monsters (3) advance towards the enemy.
Undead Horde (6) take 853 hits from archer fire, which cause 34 casualties, wiping the unit out.
Monsters (4) take 577 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1430 (0 from close combat and 1430 from ranged)
Total casualties: 0 attackers, 38 defenders
Turn No. 3
2 (78-S) | 1 (69-S) | 4 (10-M) | 3 (6-M) |
Weighted Elastic Slingers (2) fire on Monsters (4), scoring 442 hits.
Astra Legionnaire (1) fire on Monsters (4), scoring 1160 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1602
Monsters (3) and Monsters (4) advance towards the enemy.
Monsters (4) take 1922 hits from archer fire, which cause 10 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1922 (0 from close combat and 1922 from ranged)
Total casualties: 0 attackers, 10 defenders
Turn No. 4
2 (78-S) | 1 (69-S) | 3 (6-M) |
Astra Legionnaire (1) fire on Monsters (3), scoring 1242 hits.
Weighted Elastic Slingers (2) fire on Monsters (3), scoring 449 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1691
Monsters (3) advance towards the enemy.
Monsters (3) take 2029 hits from archer fire, which cause 6 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2029 (0 from close combat and 2029 from ranged)
Total casualties: 0 attackers, 6 defenders
Attacker Victory!
The battle does some damage to the local infrastructure. Production falls 13 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.