Luria Nova/Campaign Records/Home Defence/Battle in Orz 9/1/23
Battle of Orz | |||||||||||
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Part of Luria Nova | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
23 other | 68 SF | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
23 | 0 |
Battle in Orz
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 14 other | line | 1640 | 0 hits | 0 kills | 14 losses | |
2 | A | Monsters | (Monsters) | (rogue) | 9 other | line | 885 | 0 hits | 0 kills | 9 losses | |
3 | D | Astra Legionnaire | Lance | Luria Nova | 68 SF | wedge | 1836 | 3541 hits | 20 kills | 0 losses |
Total:
2 attackers (23 other)
1 defenders (68 SF)
Total combat strengths: 2525 vs. 1836
The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (14-M) 2 (9-M) | 3 (68-S) |
Astra Legionnaire (3) move closer to get better shots.
Monsters (1) and Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (14-M) 2 (9-M) | 3 (68-S) |
Astra Legionnaire (3) fire on Monsters (1), scoring 1041 hits.
Total ranged hits suffered: Attackers: 1041, Defenders: 0
Monsters (2) and Monsters (1) advance towards the enemy.
Monsters (1) take 1249 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 1249 (0 from close combat and 1249 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 7 attackers, 0 defenders
Turn No. 3
1 (7-M) 2 (9-M) | 3 (68-S) |
Astra Legionnaire (3) fire on Monsters (1), scoring 1349 hits.
Total ranged hits suffered: Attackers: 1349, Defenders: 0
Monsters (1) and Monsters (2) advance towards the enemy.
Monsters (1) take 1619 hits from archer fire, which cause 7 casualties, wiping the unit out.
Total hits suffered: Attackers: 1619 (0 from close combat and 1619 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 7 attackers, 0 defenders
Turn No. 4
2 (9-M) | 3 (68-S) |
Astra Legionnaire (3) fire on Monsters (2), scoring 1151 hits.
Total ranged hits suffered: Attackers: 1151, Defenders: 0
Monsters (2) advance towards the enemy.
Monsters (2) take 1381 hits from archer fire, which cause 9 casualties, wiping the unit out.
Total hits suffered: Attackers: 1381 (0 from close combat and 1381 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 9 attackers, 0 defenders
Defender Victory!
The battle does minor damage to the local infrastructure. Production falls 9 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.