Luria Nova/Campaign Records/Home Defence/Battle in Orz 9/1/23

From BattleMaster Wiki
Jump to navigation Jump to search
Battle of Orz
Part of Luria Nova

Date 9/1/2023
Location Orz
Weather Calm wind
Result After 4 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
(rogue) Luria Nova
Commanders
Strength
23 other 68 SF
Formations
Casualties
23 0


Battle in Orz

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AMonsters(Monsters)(rogue)14 otherline  16400 hits0 kills14 losses
2AMonsters(Monsters)(rogue)9 otherline  8850 hits0 kills9 losses
3DAstra LegionnaireLanceLuria Nova68 SFwedge  18363541 hits20 kills0 losses


Total:
2 attackers (23 other)
1 defenders (68 SF)
Total combat strengths: 2525 vs. 1836

The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (14-M)
2 (9-M)
     3 (68-S)
  


Astra Legionnaire (3) move closer to get better shots.
Monsters (1) and Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

   1 (14-M)
2 (9-M)
   3 (68-S)
   


Astra Legionnaire (3) fire on Monsters (1), scoring 1041 hits.
Total ranged hits suffered: Attackers: 1041, Defenders: 0
Monsters (2) and Monsters (1) advance towards the enemy.


Monsters (1) take 1249 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 1249 (0 from close combat and 1249 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 7 attackers, 0 defenders

Turn No. 3

    1 (7-M)
2 (9-M)
  3 (68-S)
   


Astra Legionnaire (3) fire on Monsters (1), scoring 1349 hits.
Total ranged hits suffered: Attackers: 1349, Defenders: 0
Monsters (1) and Monsters (2) advance towards the enemy.


Monsters (1) take 1619 hits from archer fire, which cause 7 casualties, wiping the unit out.
Total hits suffered: Attackers: 1619 (0 from close combat and 1619 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 7 attackers, 0 defenders

Turn No. 4

     2 (9-M)
 3 (68-S)
   


Astra Legionnaire (3) fire on Monsters (2), scoring 1151 hits.
Total ranged hits suffered: Attackers: 1151, Defenders: 0
Monsters (2) advance towards the enemy.


Monsters (2) take 1381 hits from archer fire, which cause 9 casualties, wiping the unit out.
Total hits suffered: Attackers: 1381 (0 from close combat and 1381 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 9 attackers, 0 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 9 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.