Luria Nova/Campaign Records/Home Defence/Battle in Orz 11/26/22

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Battle of Orz
Part of Unknown

Date 11/26/2022
Location Orz
Weather Strong wind
Result After 4 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
42 SF 16 other
Formations
Casualties
18 16


Battle in Orz

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AThe First Ascendant SpearsAscelineLuria Nova42 SFbox  10173565 hits14 kills18 losses
2DMonsters(Monsters)(rogue)16 otherline  1810759 hits18 kills16 losses


Total:
1 attackers (42 SF)
1 defenders (16 other)
Total combat strengths: 1017 vs. 1810

The troops from (rogue) set up defenses because they control the battlefield.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Countess Asceline Pemrose is spotted wielding the Moaning Aegis.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (42-S)
   2 (16-M)
    


The First Ascendant Spears (1) fire on Monsters (2), scoring 325 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 325
Monsters (2) advance towards the enemy.


Monsters (2) take 390 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 390 (0 from close combat and 390 from ranged)
Total casualties: 0 attackers, 2 defenders

Turn No. 2

  1 (42-S)
  2 (14-M)
     


The First Ascendant Spears (1) fire on Monsters (2), scoring 220 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 220
Monsters (2) advance towards the enemy.


Monsters (2) take 264 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 264 (0 from close combat and 264 from ranged)
Total casualties: 0 attackers, 1 defenders

Turn No. 3

  1 (42-S)
 2 (13-M)
      


The First Ascendant Spears (1) fire on Monsters (2), scoring 1171 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1171
Monsters (2) advance towards the enemy.


Monsters (2) take 1405 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1405 (0 from close combat and 1405 from ranged)
Total casualties: 0 attackers, 6 defenders

Turn No. 4

  1 (42-S)
2 (7-M)
       


The First Ascendant Spears (1) fire on Monsters (2), scoring 1109 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1109
Monsters (2) advance towards the enemy.


Close Combat (Attacker Line 3):
10 Luria Nova banners are visible in the melee.
Monsters (2) score 759 hits on The First Ascendant Spears (1).
The First Ascendant Spears (1) score 740 hits on Monsters (2).
Total close combat hits suffered: Attackers: 759, Defenders: 740

Monsters (2) take 2071 hits (740 in close combat, 1331 from archer fire), which cause 7 casualties, wiping the unit out.
The First Ascendant Spears (1) take 759 hits in close combat, which cause 18 casualties.
Asceline Pemrose, Countess of Dantooinehas been wounded by Monsters (2).
Total hits suffered: Attackers: 759 (759 from close combat and 0 from ranged), Defenders: 2071 (740 from close combat and 1331 from ranged)
Total casualties: 18 attackers, 7 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.
The locals are grateful for defeating the evil forces plaguing their region.