Luria Nova/Campaign Records/Home Defence/Battle in Orz 11/23/22

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Battle of Orz
Part of Luria Nova

Date 11/23/2022
Location Orz
Weather Calm wind
Result After 2 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
(rogue) Luria Nova
Commanders
Strength
19 other 30 Cav, 44 SF
Formations
Casualties
12 14


Battle in Orz

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AMonsters(Monsters)(rogue)19 otherline  1485778 hits14 kills12 losses
2DAskileon CataphactsJanLuria Nova30 Cavwedge  723682 hits5 kills14 losses
3DThe First Ascendant SpearsAscelineLuria Nova44 SFbox  1120908 hits6 kills0 losses


Total:
1 attackers (19 other)
2 defenders (30 Cav, 44 SF)
Total combat strengths: 1485 vs. 1843

The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.

A calm wind blows, to the joy of the archers.

Countess Asceline Pemrose is spotted wielding the Moaning Aegis.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (19-M)
    3 (44-S)
2 (30-C)
 


The First Ascendant Spears (3) fire on Monsters (1), scoring 520 hits.
Total ranged hits suffered: Attackers: 520, Defenders: 0
Askileon Cataphacts (2) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.


Monsters (1) take 624 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 624 (0 from close combat and 624 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 4 attackers, 0 defenders

Turn No. 2

    1 (15-M)
  2 (30-C)
3 (44-S)
  


The First Ascendant Spears (3) fire on Monsters (1), scoring 388 hits.
Total ranged hits suffered: Attackers: 388, Defenders: 0
Askileon Cataphacts (2) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.


Close Combat (Center Line):
2 Luria Nova banners are visible in the melee.
Monsters (1) score 778 hits on Askileon Cataphacts (2).
Askileon Cataphacts (2) score 682 hits on Monsters (1).
Total close combat hits suffered: Attackers: 682, Defenders: 778

Monsters (1) take 1148 hits (682 in close combat, 466 from archer fire), which cause 8 casualties, making the unit retreat from the battlefield.
Askileon Cataphacts (2) take 778 hits in close combat, which cause 14 casualties.
Total hits suffered: Attackers: 1148 (682 from close combat and 466 from ranged), Defenders: 778 (778 from close combat and 0 from ranged)
Total casualties: 8 attackers, 14 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 5 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.