Luria Nova/Campaign Records/Home Defence/Battle in Lupa Lapu 8/1/23
Battle of Lupa Lapu | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
171 Arch | 74 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 74 |
Battle in Lupa Lapu
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | the Black guard | Richard | Luria Nova | 171 Arch | box | 1931 | 4435 hits | 79 kills | 0 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 8 other | line | 470 | 0 hits | 0 kills | 8 losses | |
3 | D | Monsters | (Monsters) | (rogue) | 8 other | line | 440 | 0 hits | 0 kills | 8 losses | |
4 | D | Monsters | (Monsters) | (rogue) | 10 other | line | 565 | 0 hits | 0 kills | 10 losses | |
5 | D | Undead Horde | (Undead) | (rogue) | 48 other | line | 573 | 0 hits | 0 kills | 48 losses |
Total:
1 attackers (171 Arch)
4 defenders (74 other)
Total combat strengths: 1931 vs. 2048
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (171-A) | 3 (8-M) 5 (48-U) | 2 (8-M) | 4 (10-M) |
the Black guard (1) fire on Undead Horde (5), scoring 590 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 590
Monsters (2), Undead Horde (5), Monsters (4) and Monsters (3) advance towards the enemy.
Undead Horde (5) take 502 hits from archer fire, which cause 22 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 502 (0 from close combat and 502 from ranged)
Total casualties: 0 attackers, 22 defenders
Turn No. 2
1 (171-A) | 3 (8-M) 5 (26-U) | 2 (8-M) | 4 (10-M) |
the Black guard (1) fire on Monsters (3), scoring 859 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 859
Undead Horde (5), Monsters (2), Monsters (3) and Monsters (4) advance towards the enemy.
Monsters (3) take 1031 hits from archer fire, which cause 8 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1031 (0 from close combat and 1031 from ranged)
Total casualties: 0 attackers, 8 defenders
Turn No. 3
1 (171-A) | 5 (26-U) | 2 (8-M) | 4 (10-M) |
the Black guard (1) fire on Undead Horde (5), scoring 890 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 890
Monsters (2), Monsters (4) and Undead Horde (5) advance towards the enemy.
Undead Horde (5) take 757 hits from archer fire, which cause 26 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 757 (0 from close combat and 757 from ranged)
Total casualties: 0 attackers, 26 defenders
Turn No. 4
1 (171-A) | 2 (8-M) | 4 (10-M) |
the Black guard (1) fire on Monsters (2), scoring 966 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 966
Monsters (4) and Monsters (2) advance towards the enemy.
Monsters (2) take 1159 hits from archer fire, which cause 8 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1159 (0 from close combat and 1159 from ranged)
Total casualties: 0 attackers, 8 defenders
Turn No. 5
1 (171-A) | 4 (10-M) |
the Black guard (1) fire on Monsters (4), scoring 1130 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1130
Monsters (4) advance towards the enemy.
Monsters (4) take 1356 hits from archer fire, which cause 10 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1356 (0 from close combat and 1356 from ranged)
Total casualties: 0 attackers, 10 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 6 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.