Luria Nova/Campaign Records/Home Defence/Battle in Herle 2/12/24
Battle of Herle | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
333 SF | 48 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 46 |
Battle in Herle
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 70 SF | wedge | 1717 | 1885 | 11 | 0 | |
2 | A | Hellers | Rojak | Luria Nova | 60 SF | box | 1516 | 1683 | 8 | 0 | |
3 | A | Sassy Sirens | Celina | Luria Nova | 29 SF | box | 844 | 720 | 3 | 0 | |
4 | A | the black guard | Richard | Luria Nova | 60 SF | box | 1203 | 1181 | 6 | 0 | |
5 | A | The End | Samson | Luria Nova | 64 SF | box | 1639 | 936 | 4 | 0 | |
6 | A | Winged Phalanx | Njal | Luria Nova | 50 SF | box | 1382 | 1188 | 6 | 0 | |
7 | D | Monsters | (Monsters) | (rogue) | 10 other | line | 950 | 0 | 0 | 10 | |
8 | D | Monsters | (Monsters) | (rogue) | 10 other | line | 1045 | 0 | 0 | 8 | |
9 | D | Monsters | (Monsters) | (rogue) | 11 other | line | 1040 | 0 | 0 | 11 | |
10 | D | Monsters | (Monsters) | (rogue) | 17 other | line | 1215 | 0 | 0 | 17 |
Total:
6 attackers (333 SF)
4 defenders (48 other)
Total combat strengths: 8301 vs. 4250
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
Magistrate Samson Dixon is spotted reading from the Tome of Luria Nova.
Magistrate Samson Dixon is spotted wearing the Impenetrable Coat.
Margrave Richard Shepherd is spotted wearing the Lich King's Ring.
Earl Rojak Sethar is spotted wielding the Sacred Rod.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
5 (64-S) | 1 (70-S) 2 (60-S) 3 (29-S) 4 (60-S) 6 (50-S) | 7 (10-M) 8 (10-M) | 10 (17-M) | 9 (11-M) |
Sassy Sirens (3) fire on Monsters (8), scoring 234 hits.
the black guard (4) fire on Monsters (7), scoring 483 hits.
Hellers (2) fire on Monsters (8), scoring 358 hits.
Astra Legionnaire (1) fire on Monsters (7), scoring 805 hits.
Winged Phalanx (6) fire on Monsters (8), scoring 311 hits.
The End (5) fire on Monsters (8), scoring 202 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2393
Monsters (7), Monsters (10), Monsters (9) and Monsters (8) advance towards the enemy.
Monsters (7) take 1546 hits from archer fire, which cause 10 casualties, wiping the unit out.
Monsters (8) take 1326 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2872 (0 from close combat and 2872 from ranged)
Total casualties: 0 attackers, 18 defenders
Turn No. 2
5 (64-S) | 1 (70-S) 2 (60-S) 3 (29-S) 4 (60-S) 6 (50-S) | 10 (17-M) | 9 (11-M) |
the black guard (4) fire on Monsters (10), scoring 320 hits.
The End (5) fire on Monsters (10), scoring 252 hits.
Hellers (2) fire on Monsters (10), scoring 498 hits.
Winged Phalanx (6) fire on Monsters (10), scoring 379 hits.
Astra Legionnaire (1) fire on Monsters (10), scoring 806 hits.
Sassy Sirens (3) fire on Monsters (10), scoring 178 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2433
Monsters (10) and Monsters (9) advance towards the enemy.
Monsters (10) take 2920 hits from archer fire, which cause 17 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2920 (0 from close combat and 2920 from ranged)
Total casualties: 0 attackers, 17 defenders
Turn No. 3
5 (64-S) | 1 (70-S) 2 (60-S) 3 (29-S) 4 (60-S) 6 (50-S) | 9 (11-M) |
Astra Legionnaire (1) fire on Monsters (9), scoring 274 hits.
Hellers (2) fire on Monsters (9), scoring 827 hits.
Winged Phalanx (6) fire on Monsters (9), scoring 498 hits.
the black guard (4) fire on Monsters (9), scoring 378 hits.
The End (5) fire on Monsters (9), scoring 482 hits.
Sassy Sirens (3) fire on Monsters (9), scoring 308 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2767
Monsters (9) advance towards the enemy.
Monsters (9) take 3320 hits from archer fire, which cause 11 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3320 (0 from close combat and 3320 from ranged)
Total casualties: 0 attackers, 11 defenders
Attacker Victory!
The battle does some damage to the local infrastructure. Production falls 15 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.