Luria Nova/Campaign Records/Home Defence/Battle in Grodno 7/1/23

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Battle of Grodno
Part of (rogue)

Date 7/1/2023
Location Grodno
Weather Calm wind
Result After 4 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
67 SF 57 other
Formations
Casualties
0 57


Battle in Grodno

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova67 SFwedge  17914846 hits63 kills0 losses
2DMonsters(Monsters)(rogue)12 otherline  6700 hits0 kills12 losses
3DUndead Horde(Undead)(rogue)45 otherline  14130 hits0 kills45 losses


Total:
1 attackers (67 SF)
2 defenders (57 other)
Total combat strengths: 1791 vs. 2083

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (67-S)
   3 (45-U)
 2 (12-M)
  


Astra Legionnaire (1) fire on Undead Horde (3), scoring 1020 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1020
Monsters (2) and Undead Horde (3) advance towards the enemy.


Undead Horde (3) take 867 hits from archer fire, which cause 21 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 867 (0 from close combat and 867 from ranged)
Total casualties: 0 attackers, 21 defenders

Turn No. 2

  1 (67-S)
  3 (24-U)
 2 (12-M)
   


Astra Legionnaire (1) fire on Undead Horde (3), scoring 669 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 669
Monsters (2) and Undead Horde (3) advance towards the enemy.


Undead Horde (3) take 569 hits from archer fire, which cause 14 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 569 (0 from close combat and 569 from ranged)
Total casualties: 0 attackers, 14 defenders

Turn No. 3

  1 (67-S)
 3 (10-U)
 2 (12-M)
    


Astra Legionnaire (1) fire on Undead Horde (3), scoring 2026 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2026
Undead Horde (3) and Monsters (2) advance towards the enemy.


Undead Horde (3) take 1722 hits from archer fire, which cause 10 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1722 (0 from close combat and 1722 from ranged)
Total casualties: 0 attackers, 10 defenders

Turn No. 4

  1 (67-S)
  2 (12-M)
     


Astra Legionnaire (1) fire on Monsters (2), scoring 1131 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1131
Monsters (2) advance towards the enemy.


Monsters (2) take 1357 hits from archer fire, which cause 12 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1357 (0 from close combat and 1357 from ranged)
Total casualties: 0 attackers, 12 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 5 %.
The locals are grateful for defeating the evil forces plaguing their region.