Luria Nova/Campaign Records/Home Defence/Battle in Grodno 2/22/23

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Battle of Grodno
Part of Luria Nova

Date 2/22/2023
Location Grodno
Weather No wind
Result After 2 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
(rogue) Luria Nova
Commanders
Strength
19 other 7 Inf, 81 MI, 169 SF
Formations
Casualties
19 1


Battle in Grodno

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AMonsters(Monsters)(rogue)6 otherline  6950 hits0 kills6 losses
2AMonsters(Monsters)(rogue)13 otherline  147015 hits1 kills13 losses
3DBloodmenSamsonLuria Nova60 SFline  1301970 hits4 kills0 losses
4DFelsenbachi Bolt ThrowersMoriaLuria Nova70 SFbox  16921953 hits7 kills0 losses
5DLatinikon ElitesJanLuria Nova39 SFbox  11541005 hits4 kills0 losses
6DTidal Beast BreakersTybaltLuria Nova81 MIbox  10280 hits0 kills0 losses
7DVengeance(militia/guard unit)Luria Nova7 Infline  138145 hits1 kills1 losses


Total:
2 attackers (19 other)
5 defenders (7 Inf, 81 MI, 169 SF)
Total combat strengths: 2165 vs. 5313

The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.

There is almost no wind today, archers will be deadly.

Dame Moria Igelfeld is spotted reading from the Tome of Westgard.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   2 (13-M)
1 (6-M)
  7 (7-I)
4 (70-S)
5 (39-S)
3 (60-S)
6 (81-M)
 


Tidal Beast Breakers (6) have no enemy in range and hold their fire.
Bloodmen (3) fire on Monsters (1), scoring 374 hits.
Felsenbachi Bolt Throwers (4) fire on Monsters (1), scoring 1080 hits.
Latinikon Elites (5) fire on Monsters (1), scoring 475 hits.
Total ranged hits suffered: Attackers: 1929, Defenders: 0
Monsters (1) and Monsters (2) advance towards the enemy.
Vengeance (7) advance towards the enemy.


Monsters (1) take 2315 hits from archer fire, which cause 6 casualties, wiping the unit out.
Total hits suffered: Attackers: 2315 (0 from close combat and 2315 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 6 attackers, 0 defenders

Turn No. 2

    2 (13-M)
 7 (7-I)
 4 (70-S)
5 (39-S)
3 (60-S)
6 (81-M)
 


Tidal Beast Breakers (6) have no enemy in range and hold their fire.
Felsenbachi Bolt Throwers (4) fire on Monsters (2), scoring 873 hits.
Latinikon Elites (5) fire on Monsters (2), scoring 530 hits.
Bloodmen (3) fire on Monsters (2), scoring 596 hits.
Total ranged hits suffered: Attackers: 1999, Defenders: 0
Monsters (2) advance towards the enemy.
Vengeance (7) advance towards the enemy.


Close Combat (Center Line):
Vengeance (7) score 145 hits on Monsters (2).
Monsters (2) score 15 hits on Vengeance (7).
Total close combat hits suffered: Attackers: 145, Defenders: 15

Vengeance (7) take 15 hits in close combat, which cause 1 casualties.
Monsters (2) take 2544 hits (145 in close combat, 2399 from archer fire), which cause 13 casualties, wiping the unit out.
Total hits suffered: Attackers: 2544 (145 from close combat and 2399 from ranged), Defenders: 15 (15 from close combat and 0 from ranged)
Total casualties: 13 attackers, 1 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.