Luria Nova/Campaign Records/Home Defence/Battle in Grodno 2/18/24

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Battle of Grodno
Part of (rogue)

Date 2/18/2024
Location Grodno
Weather Calm wind
Result After 5 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
22 Inf, 27 Arch, 134 SF 118 other
Formations
Casualties
34 112


Battle in Grodno

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova70 SFwedge  17176252470
2AOshu Fujiwara RetainersHarumiLuria Nova27 Archbox  41810541512
3AThe EndSamsonLuria Nova64 SFbox  15993524460
4AThe SinGodwinLuria Nova22 Infbox  337398622
5DMonsters(Monsters)(rogue)10 otherline  955565910
6DMonsters(Monsters)(rogue)26 otherline  26250020
7DMonsters(Monsters)(rogue)9 otherline  57022039
8DMonsters(Monsters)(rogue)6 otherline  35511126
9DUndead Horde(Undead)(rogue)67 otherline  113510182067


Total:
4 attackers (22 Inf, 27 Arch, 134 SF)
5 defenders (118 other)
Total combat strengths: 4071 vs. 5640

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Magistrate Samson Dixon is spotted reading from the Tome of Luria Nova.
Magistrate Samson Dixon is spotted wearing the Impenetrable Coat.
Magistrate Samson Dixon is spotted wielding the Majestic Warblade.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 3 (64-S)
4 (22-I)
1 (70-S)
2 (27-A)
   6 (26-M)
5 (10-M)
7 (9-M)
8 (6-M)
9 (67-U)
  


Oshu Fujiwara Retainers (2) move closer to get better shots.
The End (3) fire on Monsters (6), scoring 700 hits.
Astra Legionnaire (1) fire on Monsters (6), scoring 806 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1506
The Sin (4) advance towards the enemy.
Monsters (6), Monsters (5), Undead Horde (9), Monsters (7) and Monsters (8) advance towards the enemy.


Monsters (6) take 1807 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1807 (0 from close combat and 1807 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 2

 3 (64-S)
1 (70-S)
4 (22-I)
2 (27-A)
 6 (19-M)
5 (10-M)
7 (9-M)
8 (6-M)
9 (67-U)
   


Astra Legionnaire (1) fire on Monsters (6), scoring 1491 hits.
Oshu Fujiwara Retainers (2) fire on Monsters (6), scoring 296 hits.
The End (3) fire on Monsters (6), scoring 810 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2597
The Sin (4) advance towards the enemy.
Monsters (8), Monsters (7), Monsters (5), Undead Horde (9) and Monsters (6) advance towards the enemy.


Monsters (6) take 3116 hits from archer fire, which cause 13 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3116 (0 from close combat and 3116 from ranged)
Total casualties: 0 attackers, 13 defenders

Turn No. 3

 3 (64-S)
1 (70-S)
2 (27-A)
4 (22-I)
 5 (10-M)
7 (9-M)
8 (6-M)
9 (67-U)
    


Astra Legionnaire (1) fire on Monsters (5), scoring 1354 hits.
The End (3) fire on Monsters (7), scoring 517 hits.
Oshu Fujiwara Retainers (2) fire on Monsters (7), scoring 265 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2136
The Sin (4) advance towards the enemy.
Monsters (8), Monsters (5), Monsters (7) and Undead Horde (9) advance towards the enemy.


Close Combat (Attacker Line 1):
Monsters (5) score 565 hits on The Sin (4).
Monsters (7) score 220 hits on The Sin (4).
The Sin (4) score 139 hits on Monsters (5).
The Sin (4) score 122 hits on Monsters (7).
Total close combat hits suffered: Attackers: 785, Defenders: 261

Monsters (5) take 1764 hits (139 in close combat, 1625 from archer fire), which cause 10 casualties, wiping the unit out.
Monsters (7) take 1060 hits (122 in close combat, 938 from archer fire), which cause 9 casualties, wiping the unit out.
The Sin (4) take 785 hits in close combat, which cause 12 casualties.
Total hits suffered: Attackers: 785 (785 from close combat and 0 from ranged), Defenders: 2824 (261 from close combat and 2563 from ranged)
Total casualties: 12 attackers, 19 defenders

Turn No. 4

 3 (64-S)
1 (70-S)
2 (27-A)
4 (10-I)
8 (6-M)
9 (67-U)
     


Oshu Fujiwara Retainers (2) fire on Undead Horde (9), scoring 216 hits.
The End (3) fire on Undead Horde (9), scoring 636 hits.
Astra Legionnaire (1) fire on Monsters (8), scoring 986 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1838
Monsters (8) and Undead Horde (9) advance towards the enemy.


Close Combat (Attacker Line 1):
Monsters (8) score 111 hits on The Sin (4).
The Sin (4) score 121 hits on Undead Horde (9).
The Sin (4) score 16 hits on Monsters (8).
Undead Horde (9) score 603 hits on The Sin (4).
Total close combat hits suffered: Attackers: 714, Defenders: 137

Monsters (8) take 1199 hits (16 in close combat, 1183 from archer fire), which cause 6 casualties, wiping the unit out.
The Sin (4) take 714 hits in close combat, which cause 10 casualties, wiping the unit out.
Undead Horde (9) take 845 hits (121 in close combat, 724 from archer fire), which cause 31 casualties.
Total hits suffered: Attackers: 714 (714 from close combat and 0 from ranged), Defenders: 2044 (137 from close combat and 1907 from ranged)
Total casualties: 10 attackers, 37 defenders

Turn No. 5

 3 (64-S)
1 (70-S)
2 (27-A)
9 (36-U)
      


Astra Legionnaire (1) fire on Undead Horde (9), scoring 1615 hits.
The End (3) fire on Undead Horde (9), scoring 861 hits.
Oshu Fujiwara Retainers (2) fire on Undead Horde (9), scoring 191 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2667
Undead Horde (9) advance towards the enemy.


Close Combat (Attacker Line 2):
1 Luria Nova banners are visible in the melee.
Oshu Fujiwara Retainers (2) score 86 hits on Undead Horde (9).
Undead Horde (9) score 415 hits on Oshu Fujiwara Retainers (2).
Total close combat hits suffered: Attackers: 415, Defenders: 86

Oshu Fujiwara Retainers (2) take 415 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Undead Horde (9) take 2353 hits (86 in close combat, 2267 from archer fire), which cause 36 casualties, wiping the unit out.
Total hits suffered: Attackers: 415 (415 from close combat and 0 from ranged), Defenders: 2353 (86 from close combat and 2267 from ranged)
Total casualties: 12 attackers, 36 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 8 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.