Luria Nova/Campaign Records/Home Defence/Battle in Cadier 2/26/24

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Battle of Cadier
Part of (rogue)

Date 3/1/2024
Location Cadier
Weather Strong wind
Result After 7 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
77 SF 39 other
Formations
Casualties
77 29


Battle in Cadier

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AWeighted Elastic SlingersLexisLuria Nova77 SFline  108741712577
2DMonsters(Monsters)(rogue)16 otherline  7150016
3DMonsters(Monsters)(rogue)23 otherline  254016757713


Total:
1 attackers (77 SF)
2 defenders (39 other)
Total combat strengths: 1087 vs. 3255

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (77-S)
     2 (16-M)
3 (23-M)
  


Weighted Elastic Slingers (1) move closer to get better shots.
Monsters (2) and Monsters (3) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  1 (77-S)
   2 (16-M)
3 (23-M)
   


Weighted Elastic Slingers (1) fire on Monsters (2), scoring 197 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 197
Monsters (3) and Monsters (2) advance towards the enemy.


Monsters (2) take 236 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 236 (0 from close combat and 236 from ranged)
Total casualties: 0 attackers, 2 defenders

Turn No. 3

  1 (77-S)
  2 (14-M)
3 (23-M)
    


Weighted Elastic Slingers (1) fire on Monsters (2), scoring 530 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 530
Monsters (2) and Monsters (3) advance towards the enemy.


Monsters (2) take 636 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 636 (0 from close combat and 636 from ranged)
Total casualties: 0 attackers, 6 defenders

Turn No. 4

  1 (77-S)
 2 (8-M)
3 (23-M)
     


Weighted Elastic Slingers (1) fire on Monsters (2), scoring 793 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 793
Monsters (2) and Monsters (3) advance towards the enemy.


Monsters (2) take 952 hits from archer fire, which cause 8 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 952 (0 from close combat and 952 from ranged)
Total casualties: 0 attackers, 8 defenders

Turn No. 5

  1 (77-S)
 3 (23-M)
      


Weighted Elastic Slingers (1) fire on Monsters (3), scoring 789 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 789
Monsters (3) advance towards the enemy.


Monsters (3) take 947 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 947 (0 from close combat and 947 from ranged)
Total casualties: 0 attackers, 4 defenders

Turn No. 6

  1 (77-S)
3 (19-M)
       


Weighted Elastic Slingers (1) fire on Monsters (3), scoring 657 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 657
Monsters (3) advance towards the enemy.


Close Combat (Attacker Line 3):
Monsters (3) score 17 hits on Weighted Elastic Slingers (1).
Weighted Elastic Slingers (1) score 293 hits on Monsters (3).
Total close combat hits suffered: Attackers: 17, Defenders: 293

Monsters (3) take 1081 hits (293 in close combat, 788 from archer fire), which cause 5 casualties.
Weighted Elastic Slingers (1) take 17 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 17 (17 from close combat and 0 from ranged), Defenders: 1081 (293 from close combat and 788 from ranged)
Total casualties: 1 attackers, 5 defenders

Turn No. 7

  1 (76-S)
3 (14-M)
        




Close Combat (Attacker Line 3):
Weighted Elastic Slingers (1) score 912 hits on Monsters (3).
Monsters (3) score 1658 hits on Weighted Elastic Slingers (1).
Total close combat hits suffered: Attackers: 1658, Defenders: 912

Weighted Elastic Slingers (1) take 1658 hits in close combat, which cause 76 casualties, wiping the unit out.
Monsters (3) take 912 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 1658 (1658 from close combat and 0 from ranged), Defenders: 912 (912 from close combat and 0 from ranged)
Total casualties: 76 attackers, 4 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 6 %.
The local roads network has also been damaged.