Luria Nova/Campaign Records/Home Defence/Battle in Aveston 10/20/23
Battle of Aveston | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
174 Arch | 32 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 26 |
Battle in Aveston
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | the Black guard | Richard | Luria Nova | 174 Arch | box | 1937 | 3566 hits | 22 kills | 0 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 10 other | line | 775 | 0 hits | 0 kills | 7 losses | |
3 | D | Monsters | (Monsters) | (rogue) | 9 other | line | 805 | 0 hits | 0 kills | 9 losses | |
4 | D | Monsters | (Monsters) | (rogue) | 13 other | line | 1270 | 0 hits | 0 kills | 10 losses |
Total:
1 attackers (174 Arch)
3 defenders (32 other)
Total combat strengths: 1937 vs. 2850
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
Margrave Richard Shepherd is spotted wearing the Lich King's Ring.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (174-A) | 2 (10-M) 3 (9-M) | 4 (13-M) |
the Black guard (1) move closer to get better shots.
Monsters (4), Monsters (3) and Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (174-A) | 2 (10-M) 3 (9-M) | 4 (13-M) |
the Black guard (1) fire on Monsters (3), scoring 1060 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1060
Monsters (4), Monsters (3) and Monsters (2) advance towards the enemy.
Monsters (3) take 1272 hits from archer fire, which cause 9 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1272 (0 from close combat and 1272 from ranged)
Total casualties: 0 attackers, 9 defenders
Turn No. 3
1 (174-A) | 2 (10-M) | 4 (13-M) |
the Black guard (1) fire on Monsters (2), scoring 998 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 998
Monsters (4) and Monsters (2) advance towards the enemy.
Monsters (2) take 1198 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1198 (0 from close combat and 1198 from ranged)
Total casualties: 0 attackers, 7 defenders
Turn No. 4
1 (174-A) | 4 (13-M) |
the Black guard (1) fire on Monsters (4), scoring 1508 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1508
Monsters (4) advance towards the enemy.
Monsters (4) take 1810 hits from archer fire, which cause 10 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1810 (0 from close combat and 1810 from ranged)
Total casualties: 0 attackers, 10 defenders
Attacker Victory!
The battle does extensive damage to the local infrastructure. Production falls 22 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.