Felsenbach Family/Wolfgang/IV - 11/4/21

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Battle of Moeth
Part of Unknown

Date 11/4/2021
Location Moeth
Weather Calm wind
Result After 5 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Taselak Sandalak
Commanders
Grog Le Monte Sven Aginharu
Strength
71 Inf, 283 Arch, 28 Cav 282 Inf, 244 Arch
Formations
no particular formation Infantry Wall formation
Casualties
185 131


Battle in Moeth

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAdmyr RegularsNavronTaselak130 Archskirmish  9481331 hits34 kills42 losses
2ABraxcious GuardsMaximoTaselak35 Infline  383301 hits8 kills28 losses
3AColor GuardFrederickTaselak39 Archskirmish  404398 hits13 kills4 losses
4AConfused GuardsDefeetTaselak36 Infline  392298 hits9 kills26 losses
5AFoote GuardsXavierTaselak14 Cavwedge  285571 hits16 kills9 losses
6AFree FireVicceras IITaselak41 Archskirmish  422370 hits11 kills32 losses
7ALuitolf GuardsWilberTaselak23 Archskirmish  319301 hits7 kills18 losses
8AThe Flying DodosGrogTaselak14 Cavwedge  262421 hits12 kills12 losses
9AThe ThrowersRaymondTaselak50 Archskirmish  478706 hits21 kills14 losses
10DDez’s Death DealersDesmondSandalak35 Infbox  296320 hits10 kills19 losses
11DFancy Lads with SwordsSvenSandalak71 Infline  615998 hits29 kills40 losses
12DGolden ArrowsIrisSandalak51 Archline  456441 hits13 kills3 losses
13DHormondson ArchersTheodredSandalak26 Archskirmish  344299 hits9 kills0 losses
14DMcloud MyrmidonsHectorSandalak37 Infline  366745 hits22 kills14 losses
15DO’Relaious GuardsRhinehartSandalak41 Infline  351486 hits15 kills12 losses
16DSandalak's StalwartsBravosSandalak30 Archskirmish  288272 hits8 kills0 losses
17DSol AxemenSolSandalak83 Archline  547501 hits16 kills4 losses
18DSurly AngelsLyndaraSandalak30 Infline  213325 hits10 kills8 losses
19DWilde GuardsMungoSandalak49 Infline  514914 hits26 kills27 losses
20DWolfgangWolfgangSandalak54 Archline  621505 hits14 kills0 losses
21DZingari GuardsTonySandalak19 Infline  255578 hits16 kills4 losses


Total:
9 attackers (71 Inf, 283 Arch, 28 Cav)
12 defenders (282 Inf, 244 Arch)
Total combat strengths: 3893 vs. 4866

The forces from Sandalak brace as they prepare to defend their ongoing takeover.
The region owner (rogue) and their allies attack the takeover forces.
The Taselak troops attack because they are at war with Sandalak.

A calm wind blows, to the joy of the archers.
Grog Le Monte, Count of Umkinnu, Marshal of the Gearhead Legiontakes command of his army. They deploy in no particular formation.
Sven Aginharu, Senator of Dwamon, Marshal of the Gilded Legiontakes command of his army. They deploy in Infantry Wall formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 5 (14-C)
8 (14-C)
1 (130-A)
3 (39-A)
7 (23-A)
9 (50-A)
2 (35-I)
4 (36-I)
6 (41-A)
  10 (35-I)
11 (71-I)
14 (37-I)
15 (41-I)
18 (30-I)
19 (49-I)
21 (19-I)
12 (51-A)
13 (26-A)
16 (30-A)
17 (83-A)
20 (54-A)
   


Golden Arrows (12) fire on Free Fire (6), scoring 74 hits.
Hormondson Archers (13) fire on Confused Guards (4), scoring 93 hits.
Wolfgang (20) fire on Braxcious Guards (2), scoring 133 hits.
Luitolf Guards (7) move closer to get better shots.
Free Fire (6) fire on Fancy Lads with Swords (11), scoring 89 hits.
The Throwers (9) fire on Wilde Guards (19), scoring 110 hits.
Color Guard (3) fire on Mcloud Myrmidons (14), scoring 63 hits.
Admyr Regulars (1) fire on O’Relaious Guards (15), scoring 162 hits.
Sandalak's Stalwarts (16) fire on Luitolf Guards (7), scoring 56 hits.
Sol Axemen (17) move closer to get better shots.
Total ranged hits suffered: Attackers: 356, Defenders: 424
The Flying Dodos (8) and Foote Guards (5) ride on, closing in on the defenders.
Confused Guards (4) and Braxcious Guards (2) advance towards the enemy.
Fancy Lads with Swords (11), Wilde Guards (19), Surly Angels (18), Dez’s Death Dealers (10), Mcloud Myrmidons (14), Zingari Guards (21) and O’Relaious Guards (15) advance towards the enemy.


Confused Guards (4) take 93 hits from archer fire, which cause 2 casualties.
Fancy Lads with Swords (11) take 89 hits from archer fire, which cause 3 casualties.
Wilde Guards (19) take 110 hits from archer fire, which cause 3 casualties.
Luitolf Guards (7) take 56 hits from archer fire, which cause 2 casualties.
Free Fire (6) take 74 hits from archer fire, which cause 2 casualties.
Mcloud Myrmidons (14) take 63 hits from archer fire, which cause 2 casualties.
Braxcious Guards (2) take 133 hits from archer fire, which cause 3 casualties.
O’Relaious Guards (15) take 162 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 356 (0 from close combat and 356 from ranged), Defenders: 424 (0 from close combat and 424 from ranged)
Total casualties: 9 attackers, 12 defenders

Turn No. 2

  1 (130-A)
3 (39-A)
9 (50-A)
5 (14-C)
6 (39-A)
7 (21-A)
8 (14-C)
2 (32-I)
4 (34-I)
10 (35-I)
11 (68-I)
14 (35-I)
15 (37-I)
18 (30-I)
19 (46-I)
21 (19-I)
17 (83-A)
12 (51-A)
13 (26-A)
16 (30-A)
20 (54-A)
   


Free Fire (6) fire on Fancy Lads with Swords (11), scoring 186 hits.
Sandalak's Stalwarts (16) fire on Confused Guards (4), scoring 74 hits.
Golden Arrows (12) fire on Braxcious Guards (2), scoring 196 hits.
Luitolf Guards (7) fire on Wilde Guards (19), scoring 175 hits.
Color Guard (3) fire on Mcloud Myrmidons (14), scoring 96 hits.
The Throwers (9) fire on O’Relaious Guards (15), scoring 140 hits.
Admyr Regulars (1) fire on Dez’s Death Dealers (10), scoring 350 hits.
Hormondson Archers (13) fire on Foote Guards (5), scoring 57 hits.
Wolfgang (20) fire on The Flying Dodos (8), scoring 159 hits.
Sol Axemen (17) fire on Free Fire (6), scoring 105 hits.
Total ranged hits suffered: Attackers: 591, Defenders: 947
The Flying Dodos (8) and Foote Guards (5) charge ahead, into the defenders' ranks.
Braxcious Guards (2) and Confused Guards (4) advance towards the enemy.


Close Combat (Center Line):
3 Sandalak banners are visible in the melee.
The Flying Dodos (8) score 421 hits on Fancy Lads with Swords (11).
Fancy Lads with Swords (11) score 326 hits on The Flying Dodos (8).
Zingari Guards (21) score 183 hits on Confused Guards (4).
O’Relaious Guards (15) score 142 hits on Braxcious Guards (2).
Dez’s Death Dealers (10) score 126 hits on Foote Guards (5).
Wilde Guards (19) score 235 hits on Confused Guards (4).
Braxcious Guards (2) score 88 hits on Mcloud Myrmidons (14).
Braxcious Guards (2) score 89 hits on O’Relaious Guards (15).
Foote Guards (5) score 248 hits on Surly Angels (18).
Foote Guards (5) score 323 hits on Dez’s Death Dealers (10).
Mcloud Myrmidons (14) score 209 hits on Braxcious Guards (2).
Surly Angels (18) score 132 hits on Foote Guards (5).
Confused Guards (4) score 59 hits on Zingari Guards (21).
Confused Guards (4) score 100 hits on Wilde Guards (19).
Total close combat hits suffered: Attackers: 1353, Defenders: 1328

Free Fire (6) take 105 hits from archer fire, which cause 3 casualties.
The Flying Dodos (8) take 485 hits (326 in close combat, 159 from archer fire), which cause 12 casualties, causing panicked flight among the survivors.
Grog Le Monte, Count of Umkinnu, Marshal of the Gearhead Legionhas been wounded by Wolfgang (20).
Fancy Lads with Swords (11) take 607 hits (421 in close combat, 186 from archer fire), which cause 18 casualties.
Zingari Guards (21) take 59 hits in close combat, which cause 2 casualties.
O’Relaious Guards (15) take 229 hits (89 in close combat, 140 from archer fire), which cause 6 casualties.
Dez’s Death Dealers (10) take 673 hits (323 in close combat, 350 from archer fire), which cause 18 casualties.
Desmond Calder, Knight of Yayhanhas been wounded by Admyr Regulars (1).
Wilde Guards (19) take 275 hits (100 in close combat, 175 from archer fire), which cause 7 casualties.
Braxcious Guards (2) take 547 hits (351 in close combat, 196 from archer fire), which cause 14 casualties.
Maximo Braxcious, Knight of Belushas been wounded by Mcloud Myrmidons (14).
Foote Guards (5) take 315 hits (258 in close combat, 57 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield.
Xavier Foote, Baron of Cave of Guilthas been wounded by Dez’s Death Dealers (10).
Mcloud Myrmidons (14) take 184 hits (88 in close combat, 96 from archer fire), which cause 5 casualties.
Surly Angels (18) take 248 hits in close combat, which cause 7 casualties.
Confused Guards (4) take 492 hits (418 in close combat, 74 from archer fire), which cause 12 casualties.
Defeet Maxwell, Knight of Falenshas been wounded by Zingari Guards (21).
Total hits suffered: Attackers: 1944 (1353 from close combat and 591 from ranged), Defenders: 2275 (1328 from close combat and 947 from ranged)
Total casualties: 50 attackers, 63 defenders

Turn No. 3

  1 (130-A)
3 (39-A)
9 (50-A)
6 (36-A)
7 (21-A)
 2 (18-I)
4 (22-I)
10 (17-I)
11 (50-I)
14 (30-I)
15 (31-I)
18 (23-I)
19 (39-I)
21 (17-I)
17 (83-A)
12 (51-A)
13 (26-A)
16 (30-A)
20 (54-A)
   


The Throwers (9) fire on Sol Axemen (17), scoring 125 hits.
Luitolf Guards (7) move closer so they can fire safely into the melee.
Sandalak's Stalwarts (16) fire on Luitolf Guards (7), scoring 82 hits.
Free Fire (6) move closer so they can fire safely into the melee.
Sol Axemen (17) fire on Free Fire (6), scoring 182 hits.
Admyr Regulars (1) move closer to get better shots.
Wolfgang (20) fire on Admyr Regulars (1), scoring 115 hits.
Hormondson Archers (13) move closer so they can fire safely into the melee.
Golden Arrows (12) move closer so they can fire safely into the melee.
Color Guard (3) fire on Golden Arrows (12), scoring 86 hits.
Total ranged hits suffered: Attackers: 379, Defenders: 211
Dez’s Death Dealers (10) and Zingari Guards (21) advance towards the enemy.
Dez’s Death Dealers (10) and Zingari Guards (21) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
2 Taselak banners are visible in the melee.
Luitolf Guards (7) score 65 hits on Zingari Guards (21).
Free Fire (6) score 39 hits on Dez’s Death Dealers (10).
Dez’s Death Dealers (10) score 60 hits on Free Fire (6).
Zingari Guards (21) score 103 hits on Luitolf Guards (7).
Total close combat hits suffered: Attackers: 163, Defenders: 104

Close Combat (Center Line):
3 Sandalak banners are visible in the melee.
O’Relaious Guards (15) score 110 hits on Braxcious Guards (2).
Mcloud Myrmidons (14) score 191 hits on Confused Guards (4).
Surly Angels (18) score 103 hits on Braxcious Guards (2).
Braxcious Guards (2) score 54 hits on Fancy Lads with Swords (11).
Braxcious Guards (2) score 31 hits on Surly Angels (18).
Braxcious Guards (2) score 39 hits on O’Relaious Guards (15).
Confused Guards (4) score 67 hits on Mcloud Myrmidons (14).
Confused Guards (4) score 72 hits on Wilde Guards (19).
Fancy Lads with Swords (11) score 229 hits on Braxcious Guards (2).
Wilde Guards (19) score 293 hits on Confused Guards (4).
Total close combat hits suffered: Attackers: 926, Defenders: 263

O’Relaious Guards (15) take 39 hits in close combat, which cause 1 casualties.
Mcloud Myrmidons (14) take 67 hits in close combat, which cause 2 casualties.
Surly Angels (18) take 31 hits in close combat, which cause 1 casualties.
Luitolf Guards (7) take 185 hits (103 in close combat, 82 from archer fire), which cause 5 casualties.
Braxcious Guards (2) take 442 hits in close combat, which cause 11 casualties, causing panicked flight among the survivors.
Maximo Braxcious, Knight of Belushas been wounded by O’Relaious Guards (15).
Confused Guards (4) take 484 hits in close combat, which cause 12 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Free Fire (6) take 242 hits (60 in close combat, 182 from archer fire), which cause 7 casualties.
Fancy Lads with Swords (11) take 54 hits in close combat, which cause 2 casualties.
Sol Axemen (17) take 125 hits from archer fire, which cause 4 casualties.
Wilde Guards (19) take 72 hits in close combat, which cause 2 casualties.
Admyr Regulars (1) take 115 hits from archer fire, which cause 4 casualties.
Dez’s Death Dealers (10) take 39 hits in close combat, which cause 1 casualties.
Zingari Guards (21) take 65 hits in close combat, which cause 2 casualties.
Golden Arrows (12) take 86 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 1468 (1089 from close combat and 379 from ranged), Defenders: 578 (367 from close combat and 211 from ranged)
Total casualties: 40 attackers, 18 defenders

Turn No. 4

  3 (39-A)
9 (50-A)
1 (126-A)
6 (29-A)
7 (16-A)
10 (16-I)
21 (15-I)
11 (48-I)
14 (28-I)
15 (30-I)
18 (22-I)
19 (37-I)
12 (48-A)
13 (26-A)
17 (79-A)
16 (30-A)
20 (54-A)
   


Color Guard (3) fire on Fancy Lads with Swords (11), scoring 153 hits.
Admyr Regulars (1) fire on Wilde Guards (19), scoring 362 hits.
Hormondson Archers (13) fire on Admyr Regulars (1), scoring 55 hits.
Sandalak's Stalwarts (16) move closer to get better shots.
Golden Arrows (12) fire on The Throwers (9), scoring 58 hits.
Sol Axemen (17) fire on Color Guard (3), scoring 116 hits.
The Throwers (9) fire on Mcloud Myrmidons (14), scoring 163 hits.
Wolfgang (20) move closer to get better shots.
Total ranged hits suffered: Attackers: 229, Defenders: 678
Mcloud Myrmidons (14), Fancy Lads with Swords (11), Wilde Guards (19), O’Relaious Guards (15) and Surly Angels (18) advance towards the enemy.
Surly Angels (18) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
2 Taselak banners are visible in the melee.
3 Sandalak banners are visible in the melee.
Zingari Guards (21) score 146 hits on Free Fire (6).
Mcloud Myrmidons (14) score 191 hits on Free Fire (6).
Dez’s Death Dealers (10) score 77 hits on Luitolf Guards (7).
Free Fire (6) score 14 hits on Mcloud Myrmidons (14).
Free Fire (6) score 9 hits on Zingari Guards (21).
Free Fire (6) score 15 hits on Wilde Guards (19).
Free Fire (6) score 18 hits on O’Relaious Guards (15).
Fancy Lads with Swords (11) score 288 hits on Luitolf Guards (7).
Wilde Guards (19) score 231 hits on Free Fire (6).
O’Relaious Guards (15) score 107 hits on Free Fire (6).
Luitolf Guards (7) score 45 hits on Fancy Lads with Swords (11).
Luitolf Guards (7) score 16 hits on Dez’s Death Dealers (10).
Total close combat hits suffered: Attackers: 1040, Defenders: 117

Zingari Guards (21) take 9 hits in close combat. No casualties.
Mcloud Myrmidons (14) take 177 hits (14 in close combat, 163 from archer fire), which cause 5 casualties.
Hector Mcloud, Knight of Sandalakhas been wounded by The Throwers (9).
Dez’s Death Dealers (10) take 16 hits in close combat. No casualties.
Color Guard (3) take 116 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Admyr Regulars (1) take 55 hits from archer fire, which cause 2 casualties.
Free Fire (6) take 675 hits in close combat, which cause 20 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat. 2 Taselak banners fall.
Fancy Lads with Swords (11) take 198 hits (45 in close combat, 153 from archer fire), which cause 6 casualties.
Sven Aginharu, Senator of Dwamon, Marshal of the Gilded Legionhas been wounded by Color Guard (3).
The Throwers (9) take 58 hits from archer fire, which cause 2 casualties.
Wilde Guards (19) take 377 hits (15 in close combat, 362 from archer fire), which cause 10 casualties.
Mungo Wilde, Knight of Dwamonhas been wounded by Admyr Regulars (1).
O’Relaious Guards (15) take 18 hits in close combat, which cause 1 casualties.
Luitolf Guards (7) take 365 hits in close combat, which cause 11 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 1269 (1040 from close combat and 229 from ranged), Defenders: 795 (117 from close combat and 678 from ranged)
Total casualties: 42 attackers, 22 defenders

Turn No. 5

  9 (48-A)
1 (124-A)
10 (16-I)
11 (42-I)
14 (23-I)
15 (29-I)
18 (22-I)
19 (27-I)
21 (15-I)
 12 (48-A)
13 (26-A)
16 (30-A)
17 (79-A)
20 (54-A)
    


Admyr Regulars (1) fire on Fancy Lads with Swords (11), scoring 371 hits.
The Throwers (9) fire on Wilde Guards (19), scoring 168 hits.
Sol Axemen (17) fire on Admyr Regulars (1), scoring 98 hits.
Sandalak's Stalwarts (16) fire on The Throwers (9), scoring 60 hits.
Golden Arrows (12) fire on The Throwers (9), scoring 113 hits.
Hormondson Archers (13) fire on The Throwers (9), scoring 94 hits.
Wolfgang (20) fire on The Throwers (9), scoring 98 hits.
Total ranged hits suffered: Attackers: 463, Defenders: 539
Dez’s Death Dealers (10), Mcloud Myrmidons (14), O’Relaious Guards (15), Wilde Guards (19), Fancy Lads with Swords (11), Surly Angels (18) and Zingari Guards (21) advance towards the enemy.


Close Combat (Attacker Line 2):
3 Sandalak banners are visible in the melee.
Admyr Regulars (1) score 22 hits on Fancy Lads with Swords (11).
Admyr Regulars (1) score 11 hits on Mcloud Myrmidons (14).
Admyr Regulars (1) score 9 hits on Surly Angels (18).
Admyr Regulars (1) score 8 hits on Zingari Guards (21).
Admyr Regulars (1) score 15 hits on Wilde Guards (19).
Admyr Regulars (1) score 7 hits on Dez’s Death Dealers (10).
Admyr Regulars (1) score 14 hits on O’Relaious Guards (15).
Dez’s Death Dealers (10) score 57 hits on Admyr Regulars (1).
Mcloud Myrmidons (14) score 154 hits on Admyr Regulars (1).
O’Relaious Guards (15) score 127 hits on Admyr Regulars (1).
Wilde Guards (19) score 155 hits on Admyr Regulars (1).
Fancy Lads with Swords (11) score 155 hits on Admyr Regulars (1).
Surly Angels (18) score 90 hits on Admyr Regulars (1).
Zingari Guards (21) score 146 hits on Admyr Regulars (1).
Total close combat hits suffered: Attackers: 884, Defenders: 86

Admyr Regulars (1) take 982 hits (884 in close combat, 98 from archer fire), which cause 36 casualties, making the unit retreat from the battlefield.
The Throwers (9) take 365 hits from archer fire, which cause 12 casualties, causing panicked flight among the survivors.
Dez’s Death Dealers (10) take 7 hits in close combat. No casualties, making the unit retreat from the battlefield.
Mcloud Myrmidons (14) take 11 hits in close combat. No casualties, making the unit retreat from the battlefield.
Hector Mcloud, Knight of Sandalakhas been wounded by Admyr Regulars (1).
O’Relaious Guards (15) take 14 hits in close combat. No casualties.
Rhinehart O’Relaious, Knight of Yayhanhas been wounded by Admyr Regulars (1).
Wilde Guards (19) take 183 hits (15 in close combat, 168 from archer fire), which cause 5 casualties.
Mungo Wilde, Knight of Dwamonhas been seriously wounded by The Throwers (9).
Fancy Lads with Swords (11) take 393 hits (22 in close combat, 371 from archer fire), which cause 11 casualties.
Sven Aginharu, Senator of Dwamon, Marshal of the Gilded Legionhas been wounded by Admyr Regulars (1).
Surly Angels (18) take 9 hits in close combat. No casualties.
Lyndara Contéfigardo, Dame of Sandalakhas been wounded by Admyr Regulars (1).
Zingari Guards (21) take 8 hits in close combat. No casualties.
Tony Zingari, Knight of Yayhanhas been wounded by Admyr Regulars (1).
Total hits suffered: Attackers: 1347 (884 from close combat and 463 from ranged), Defenders: 625 (86 from close combat and 539 from ranged)
Total casualties: 48 attackers, 16 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 16 %.
The local roads network has also been damaged.