Dubhaine Family/Moira/Battles/2008/February
February 8th (morning) -- Major Battle -- Akesh Temple
Battle in Akesh Temple (1 day, 20 hours ago) No. Role Unit Commander Realm Unit Formation CS 1 A Bear Guard Andrew Fontan 14 Arch line 264 2 A Dallas' Defenders Dallas Fontan 35 Arch line 414 3 A De Montfort Defenders Christopher Fontan 25 MI line 344 4 A Frenzied Berserkers Zartos Fontan 30 Inf line 362 5 A Imperial Cagilan Guard Moira Fontan 15 Inf line 336 6 A Rag-Clad Ruffians Jai Fontan 25 Inf line 429 7 A |DG| Arrows of An Najaf Guthrinc Fontan 20 Arch line 306 8 A |DG| De Montfort Revengers Ricard Fontan 33 Arch line 530 9 A ~=K.D.F=~ Black Raven Haku Fontan 51 Inf line 685 10 A ~=K.D.F=~ Darton's Bless brewers Fontan 50 Inf line 659 11 A ~=K.D.F=~ Lion's Shield Ertugrul Fontan 50 Inf line 660 12 A ~=K.D.F=~ Paladins of Adron Jasmine Fontan 23 SF line 661 13 A ~=K.D.F=~ The Lion's Beauty Suna Fontan 50 Inf line 734 14 A ~=K.D.F=~ The Lions Priest Levente Fontan 50 MI line 621 15 A ~=K.D.F=~The True Swords Duncan Fontan 50 Inf line 599 16 D Arkanian Guard Arkan Light of Fountain 38 Inf line 483 17 D Arrow's of Light (militia/guard unit) Light of Fountain 30 Arch line 361 18 D Celestial Archers Lycastus Light of Fountain 65 Arch line 705 19 D Reginald II's Gaurd Anastasia Light of Fountain 30 Inf line 422 20 D Singing Drows Amraedil Light of Fountain 5 Inf line 95 21 D Temple Guard (militia/guard unit) Light of Fountain 37 Inf line 448 22 D Through Fire and Flames Nicholas Light of Fountain 5 Arch line 123
Total: 15 attackers (321 Inf, 75 MI, 102 Arch, 23 SF) 7 defenders (110 Inf, 100 Arch) Total combat strengths: 7604 vs. 2637 The region owner Light of Fountain and their allies defend. The Fontan troops attack because they are at war with Light of Fountain.
A calm wind blows, to the joy of the archers. The defenders take up positions inside the Motte and Bailey (2). Sir Ertugrul Kalkandelen, Marshal of the Lions takes command of his army. They deploy in Infantry Charge formation. Ricard De Montfort, Marshal of the Democratic Guard takes command of his army. They deploy in Infantry Charge formation.
Turn No. 1 |DG| Arrows of An Najaf (7) fire on Arkanian Guard (16), scoring 143 hits. Bear Guard (1) fire on Reginald II's Gaurd (19), scoring 90 hits. Through Fire and Flames (22) fire on ~=K.D.F=~ The Lion's Beauty (13), scoring 66 hits. Dallas' Defenders (2) move closer to get better shots. De Montfort Defenders (3) fire on Reginald II's Gaurd (19), scoring 100 hits. ~=K.D.F=~ The Lions Priest (14) fire on Arkanian Guard (16), scoring 211 hits. Arrow's of Light (17) fire on ~=K.D.F=~ Black Raven (9), scoring 122 hits. |DG| De Montfort Revengers (8) fire on Singing Drows (20), scoring 188 hits. Celestial Archers (18) fire on ~=K.D.F=~ Lion's Shield (11), scoring 275 hits. ~=K.D.F=~ The Lion's Beauty (13), ~=K.D.F=~ Paladins of Adron (12), ~=K.D.F=~ Black Raven (9), ~=K.D.F=~The True Swords (15), Rag-Clad Ruffians (6), Imperial Cagilan Guard (5), ~=K.D.F=~ Darton's Bless (10), ~=K.D.F=~ Lion's Shield (11) and Frenzied Berserkers (4) advance towards the enemy. Temple Guard (21) move forward to take up positions at the outer wall. Reginald II's Gaurd (19), Arkanian Guard (16) and Singing Drows (20) hold their positions at the outer wall, waiting for the attack.
~=K.D.F=~ The Lion's Beauty (13) take 66 hits from archer fire, which cause 1 casualties. ~=K.D.F=~ Black Raven (9) take 122 hits from archer fire, which cause 3 casualties. Reginald II's Gaurd (19) take 61 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Arkanian Guard (16) take 114 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Singing Drows (20) take 61 hits from archer fire (reduced due to fortifications), which cause 1 casualties. ~=K.D.F=~ Lion's Shield (11) take 275 hits from archer fire, which cause 6 casualties. Total casualties: 10 attackers, 4 defenders
Turn No. 2 ~=K.D.F=~ The Lions Priest (14) move closer to get better shots. |DG| De Montfort Revengers (8) fire on Arkanian Guard (16), scoring 133 hits. Dallas' Defenders (2) fire on Temple Guard (21), scoring 122 hits. |DG| Arrows of An Najaf (7) fire on Reginald II's Gaurd (19), scoring 140 hits. Bear Guard (1) fire on Temple Guard (21), scoring 82 hits. Celestial Archers (18) fire on ~=K.D.F=~ The Lion's Beauty (13), scoring 432 hits. Arrow's of Light (17) fire on ~=K.D.F=~ Darton's Bless (10), scoring 150 hits. De Montfort Defenders (3) fire on Arkanian Guard (16), scoring 98 hits. Through Fire and Flames (22) fire on ~=K.D.F=~ Paladins of Adron (12), scoring 84 hits. There are 7 siege engines at the walls. ~=K.D.F=~ The Lion's Beauty (13) squeeze through the heavily overcrowded siege engines. ~=K.D.F=~ Black Raven (9) climb up through the overcrowded siege engines. Imperial Cagilan Guard (5) climb up through the overcrowded siege engines. Rag-Clad Ruffians (6) climb up through the overcrowded siege engines. Frenzied Berserkers (4) climb up through the overcrowded siege engines. ~=K.D.F=~ Darton's Bless (10) attack the walls with slightly overcrowded siege engines. ~=K.D.F=~ Lion's Shield (11) attack the fortifications with siege engines! ~=K.D.F=~The True Swords (15) attack the fortifications with siege engines! ~=K.D.F=~ Paladins of Adron (12) attack the fortifications with siege engines!
Close Combat: 17 Fontan banners are visible in the melee. 4 Light of Fountain banners are visible in the melee. ~=K.D.F=~ The Lion's Beauty (13) score 333 hits. Reginald II's Gaurd (19) score 245 hits. ~=K.D.F=~ Black Raven (9) score 328 hits. Imperial Cagilan Guard (5) score 170 hits. Rag-Clad Ruffians (6) score 278 hits. Frenzied Berserkers (4) score 210 hits. Arkanian Guard (16) score 249 hits. Singing Drows (20) score 50 hits. Temple Guard (21) score 285 hits. ~=K.D.F=~ Darton's Bless (10) score 426 hits. ~=K.D.F=~ Lion's Shield (11) score 370 hits. ~=K.D.F=~The True Swords (15) score 347 hits. ~=K.D.F=~ Paladins of Adron (12) score 235 hits. Through Fire and Flames (22) score 25 hits. Total hits suffered: Attackers: 854, Defenders: 2697
~=K.D.F=~ The Lion's Beauty (13) take 585 hits (153 in close combat, 432 from archer fire), which cause 12 casualties, throwing them back from the fortifications. Reginald II's Gaurd (19) take 756 hits (711 in close combat, 45 from archer fire) (reduced due to fortifications), which cause 13 casualties. ~=K.D.F=~ Black Raven (9) take 131 hits in close combat, which cause 3 casualties. Imperial Cagilan Guard (5) take 135 hits in close combat, which cause 3 casualties. Rag-Clad Ruffians (6) take 65 hits in close combat, which cause 1 casualties. Frenzied Berserkers (4) take 134 hits in close combat, which cause 4 casualties. Arkanian Guard (16) take 709 hits (634 in close combat, 75 from archer fire) (reduced due to fortifications), which cause 12 casualties. Singing Drows (20) take 244 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out. Temple Guard (21) take 473 hits (407 in close combat, 66 from archer fire) (reduced due to fortifications), which cause 8 casualties. ~=K.D.F=~ Darton's Bless (10) take 226 hits (76 in close combat, 150 from archer fire), which cause 5 casualties. ~=K.D.F=~ Lion's Shield (11) take 59 hits in close combat, which cause 1 casualties. ~=K.D.F=~The True Swords (15) take 63 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Paladins of Adron (12) take 122 hits (38 in close combat, 84 from archer fire), which cause 2 casualties. Through Fire and Flames (22) take 233 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out. Nicholas de Nada (Knight of Akesh Temple, Light of Fountain) has been captured by Fontan forces. Total casualties: 32 attackers, 42 defenders
Turn No. 3 |DG| De Montfort Revengers (8) fire on Celestial Archers (18), scoring 103 hits. Bear Guard (1) have no enemy in range and advance to better firing positions. Celestial Archers (18) fire on ~=K.D.F=~ The Lions Priest (14), scoring 365 hits. Dallas' Defenders (2) fire on Arrow's of Light (17), scoring 56 hits. Arrow's of Light (17) fire on ~=K.D.F=~ The Lion's Beauty (13), scoring 240 hits. De Montfort Defenders (3) move in, hoping to reach close combat. De Montfort Defenders (3) fire on Celestial Archers (18), scoring 59 hits. |DG| Arrows of An Najaf (7) fire on Arrow's of Light (17), scoring 74 hits. ~=K.D.F=~ The Lions Priest (14) move in, hoping to reach close combat. ~=K.D.F=~ The Lions Priest (14) fire on Celestial Archers (18), scoring 112 hits. There is one siege engine at the wall. Imperial Cagilan Guard (5) break through the frontlines! ~=K.D.F=~ The Lion's Beauty (13) squeeze through the heavily overcrowded siege engines. ~=K.D.F=~The True Swords (15) break through the frontlines!
Close Combat: 16 Fontan banners are visible in the melee. 4 Light of Fountain banners are visible in the melee. Arkanian Guard (16) score 168 hits. Rag-Clad Ruffians (6) score 312 hits. ~=K.D.F=~ Black Raven (9) score 417 hits. ~=K.D.F=~ Paladins of Adron (12) score 501 hits. ~=K.D.F=~ Lion's Shield (11) score 420 hits. Reginald II's Gaurd (19) score 156 hits. Frenzied Berserkers (4) score 258 hits. ~=K.D.F=~ The Lion's Beauty (13) score 267 hits. Temple Guard (21) score 228 hits. ~=K.D.F=~ Darton's Bless (10) score 468 hits. ~=K.D.F=~ The Lions Priest (14) score 168 hits. Total hits suffered: Attackers: 552, Defenders: 2811
Close Combat: 3 Fontan banners are visible in the melee. 2 Light of Fountain banners are visible in the melee. Imperial Cagilan Guard (5) score 225 hits. Celestial Archers (18) score 125 hits. Arrow's of Light (17) score 66 hits. ~=K.D.F=~The True Swords (15) score 477 hits. Total hits suffered: Attackers: 191, Defenders: 702
Arkanian Guard (16) take 964 hits in close combat (reduced due to fortifications), which cause 16 casualties. 4 Light of Fountain banners fall. Arkan Orgon (Knight of Akesh Temple, Light of Fountain) has been wounded. Imperial Cagilan Guard (5) take 68 hits in close combat, which cause 1 casualties. Rag-Clad Ruffians (6) take 131 hits in close combat, which cause 3 casualties. Celestial Archers (18) take 586 hits (456 in close combat, 130 from archer fire) (reduced due to fortifications), which cause 18 casualties. ~=K.D.F=~ Black Raven (9) take 101 hits in close combat, which cause 2 casualties. Arrow's of Light (17) take 239 hits (177 in close combat, 62 from archer fire) (reduced due to fortifications), which cause 7 casualties. ~=K.D.F=~ Paladins of Adron (12) take 65 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Lion's Shield (11) take 65 hits in close combat, which cause 1 casualties. Reginald II's Gaurd (19) take 593 hits in close combat (reduced due to fortifications), which cause 10 casualties. Frenzied Berserkers (4) take 50 hits in close combat, which cause 2 casualties. ~=K.D.F=~ The Lion's Beauty (13) take 308 hits (68 in close combat, 240 from archer fire), which cause 6 casualties, throwing them back from the fortifications, causing another 1 casualties. Suna Firebird (Dame of Negev, Fontan) has been wounded. ~=K.D.F=~The True Swords (15) take 123 hits in close combat, which cause 3 casualties. Temple Guard (21) take 766 hits in close combat (reduced due to fortifications), which cause 13 casualties. ~=K.D.F=~ Darton's Bless (10) take 46 hits in close combat, which cause 1 casualties. ~=K.D.F=~ The Lions Priest (14) take 391 hits (26 in close combat, 365 from archer fire), which cause 9 casualties, throwing them back from the fortifications. Total casualties: 29 attackers, 64 defenders
Turn No. 4 Bear Guard (1) hold their fire. ~=K.D.F=~ The Lions Priest (14) retreat towards safer positions. |DG| De Montfort Revengers (8) have no enemy in range and advance to better firing positions. De Montfort Defenders (3) retreat towards safer positions. |DG| Arrows of An Najaf (7) have no enemy in range and advance to better firing positions. Dallas' Defenders (2) hold their fire. There is one siege engine at the wall. Frenzied Berserkers (4) break through the frontlines! ~=K.D.F=~ Paladins of Adron (12) break through the frontlines! ~=K.D.F=~ The Lion's Beauty (13) attack the walls with slightly overcrowded siege engines. ~=K.D.F=~ Lion's Shield (11) break through the frontlines!
Close Combat: 8 Fontan banners are visible in the melee. Temple Guard (21) score 114 hits. ~=K.D.F=~ Darton's Bless (10) score 439 hits. Rag-Clad Ruffians (6) score 325 hits. Arkanian Guard (16) score 82 hits. ~=K.D.F=~ The Lion's Beauty (13) score 318 hits. ~=K.D.F=~ Black Raven (9) score 488 hits. Reginald II's Gaurd (19) score 76 hits. Total hits suffered: Attackers: 272, Defenders: 1570
Close Combat: 9 Fontan banners are visible in the melee. 2 Light of Fountain banners are visible in the melee. Frenzied Berserkers (4) score 251 hits. ~=K.D.F=~ Paladins of Adron (12) score 260 hits. Imperial Cagilan Guard (5) score 249 hits. ~=K.D.F=~ Lion's Shield (11) score 409 hits. ~=K.D.F=~The True Swords (15) score 435 hits. Celestial Archers (18) score 197 hits. Arrow's of Light (17) score 113 hits. Total hits suffered: Attackers: 310, Defenders: 1604
Frenzied Berserkers (4) take 109 hits in close combat, which cause 3 casualties. ~=K.D.F=~ Paladins of Adron (12) take 57 hits in close combat, which cause 1 casualties. Temple Guard (21) take 874 hits in close combat (reduced due to fortifications), which cause 15 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ Darton's Bless (10) take 112 hits in close combat, which cause 2 casualties. Rag-Clad Ruffians (6) take 56 hits in close combat, which cause 1 casualties. Imperial Cagilan Guard (5) take 50 hits in close combat, which cause 1 casualties. Arkanian Guard (16) take 291 hits in close combat (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ The Lion's Beauty (13) take 65 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Lion's Shield (11) take 50 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Black Raven (9) take 39 hits in close combat, which cause 1 casualties. Reginald II's Gaurd (19) take 133 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield. ~=K.D.F=~The True Swords (15) take 44 hits in close combat, which cause 1 casualties. Celestial Archers (18) take 964 hits in close combat (reduced due to fortifications), which cause 29 casualties, making the unit retreat from the battlefield. Arrow's of Light (17) take 481 hits in close combat (reduced due to fortifications), which cause 14 casualties, making the unit retreat from the battlefield. Total casualties: 12 attackers, 65 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 2 %. The battle does 37 % damage to the fortifications.
Your unit participated in a battle in Akesh Temple. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 2 hours. You have gained 1 Honour and 1 Prestige. You have improved your leadership skill. 1 of your men were killed and 4 were wounded in this battle. Morale of your troops falls by 1 points. Your men's equipment suffers 12 % damage. Combat training increases by 1 points. Unit cohesion rises 4 points.
February 8th (evening) -- Minor Battle -- Akesh Temple
Battle in Akesh Temple (1 day, 8 hours ago) No. Role Unit Commander Realm Unit Formation CS 1 A Bear Guard Andrew Fontan 14 Arch line 264 2 A Dallas' Defenders Dallas Fontan 35 Arch line 407 3 A De Montfort Defenders Christopher Fontan 25 MI line 357 4 A Frenzied Berserkers Zartos Fontan 23 Inf line 292 5 A Imperial Cagilan Guard Moira Fontan 14 Inf line 318 6 A Longbows of Pain Hans Fontan 10 Arch line 144 7 A Rag-Clad Ruffians Jai Fontan 25 Inf line 426 8 A |DG| Arrows of An Najaf Guthrinc Fontan 20 Arch line 310 9 A |DG| De Montfort Revengers Ricard Fontan 33 Arch line 509 10 A |DG| Tyrant Slayers Adika Fontan 33 Inf line 330 11 A ~=K.D.F=~ Black Raven Haku Fontan 48 Inf line 646 12 A ~=K.D.F=~ Darton's Bless brewers Fontan 48 Inf line 634 13 A ~=K.D.F=~ Lion's Shield Ertugrul Fontan 47 Inf line 619 14 A ~=K.D.F=~ Paladins of Adron Jasmine Fontan 21 SF line 613 15 A ~=K.D.F=~ The Lion's Beauty (not present) Fontan 37 Inf line 570 16 A ~=K.D.F=~ The Lions Priest Levente Fontan 48 MI line 601 17 A ~=K.D.F=~The True Swords Duncan Fontan 49 Inf line 592 18 D Arrow's of Light (militia/guard unit) Light of Fountain 13 Arch line 178 19 D Celestial Archers Lycastus Light of Fountain 48 Arch line 528 20 D Deathblaze Gaurdians Deathblaze Light of Fountain 10 Inf line 162 21 D Reginald II's Gaurd Anastasia Light of Fountain 5 Inf line 102
Total: 17 attackers (324 Inf, 73 MI, 112 Arch, 21 SF) 4 defenders (15 Inf, 61 Arch) Total combat strengths: 7632 vs. 970 The region owner Light of Fountain and their allies defend. The Fontan troops attack because they are at war with Light of Fountain.
A calm wind blows, to the joy of the archers. The defenders take up positions inside the Palisade (1). Sir Ertugrul Kalkandelen, Marshal of the Lions takes command of his army. They deploy in Infantry Charge formation. Ricard De Montfort, Marshal of the Democratic Guard takes command of his army. They deploy in Infantry Charge formation.
Turn No. 1 |DG| Arrows of An Najaf (8) fire on Deathblaze Gaurdians (20), scoring 136 hits. Bear Guard (1) fire on Reginald II's Gaurd (21), scoring 59 hits. Dallas' Defenders (2) fire on Reginald II's Gaurd (21), scoring 65 hits. Celestial Archers (19) fire on ~=K.D.F=~ Black Raven (11), scoring 198 hits. ~=K.D.F=~ The Lions Priest (16) fire on Deathblaze Gaurdians (20), scoring 193 hits. De Montfort Defenders (3) fire on Reginald II's Gaurd (21), scoring 86 hits. |DG| De Montfort Revengers (9) fire on Reginald II's Gaurd (21), scoring 162 hits. Longbows of Pain (6) fire on Deathblaze Gaurdians (20), scoring 43 hits. Arrow's of Light (18) fire on ~=K.D.F=~ Darton's Bless (12), scoring 58 hits. |DG| Tyrant Slayers (10), ~=K.D.F=~ Darton's Bless (12), ~=K.D.F=~ Lion's Shield (13), ~=K.D.F=~ Paladins of Adron (14), ~=K.D.F=~The True Swords (17), Imperial Cagilan Guard (5), Rag-Clad Ruffians (7), ~=K.D.F=~ Black Raven (11), Frenzied Berserkers (4) and ~=K.D.F=~ The Lion's Beauty (15) advance towards the enemy. Deathblaze Gaurdians (20) and Reginald II's Gaurd (21) hold their positions at the outer wall, waiting for the attack.
~=K.D.F=~ Darton's Bless (12) take 58 hits from archer fire, which cause 1 casualties. Deathblaze Gaurdians (20) take 124 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Reginald II's Gaurd (21) take 124 hits from archer fire (reduced due to fortifications), which cause 3 casualties. Anastasia Von Borghoff, Judge of Light of Fountain, Duchess of Akesh Temple has been wounded. ~=K.D.F=~ Black Raven (11) take 198 hits from archer fire, which cause 5 casualties. Total casualties: 6 attackers, 5 defenders
Turn No. 2 ~=K.D.F=~ The Lions Priest (16) fire on Deathblaze Gaurdians (20), scoring 146 hits. Arrow's of Light (18) fire on ~=K.D.F=~ Lion's Shield (13), scoring 88 hits. Dallas' Defenders (2) move closer to get better shots. Longbows of Pain (6) fire on Reginald II's Gaurd (21), scoring 59 hits. |DG| De Montfort Revengers (9) fire on Reginald II's Gaurd (21), scoring 107 hits. De Montfort Defenders (3) fire on Deathblaze Gaurdians (20), scoring 87 hits. Celestial Archers (19) fire on ~=K.D.F=~ Darton's Bless (12), scoring 218 hits. Bear Guard (1) move closer to get better shots. |DG| Arrows of An Najaf (8) fire on Reginald II's Gaurd (21), scoring 82 hits. There are 9 siege engines at the walls. ~=K.D.F=~The True Swords (17) climb up through the overcrowded siege engines. Rag-Clad Ruffians (7) attack the walls with slightly overcrowded siege engines. ~=K.D.F=~ The Lion's Beauty (15) attack the walls with slightly overcrowded siege engines. ~=K.D.F=~ Lion's Shield (13) attack the walls with slightly overcrowded siege engines. Imperial Cagilan Guard (5) attack the fortifications with siege engines! ~=K.D.F=~ Black Raven (11) attack the fortifications with siege engines! ~=K.D.F=~ Paladins of Adron (14) attack the fortifications with siege engines! Frenzied Berserkers (4) attack the fortifications with siege engines! |DG| Tyrant Slayers (10) attack the fortifications with siege engines! ~=K.D.F=~ Darton's Bless (12) attack the fortifications with siege engines! Reginald II's Gaurd (21) hold their positions at the outer wall, waiting for the attack.
Close Combat: 19 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Reginald II's Gaurd (21) score 31 hits. ~=K.D.F=~The True Swords (17) score 358 hits. Rag-Clad Ruffians (7) score 281 hits. ~=K.D.F=~ The Lion's Beauty (15) score 411 hits. ~=K.D.F=~ Lion's Shield (13) score 415 hits. Deathblaze Gaurdians (20) score 86 hits. Imperial Cagilan Guard (5) score 248 hits. ~=K.D.F=~ Black Raven (11) score 402 hits. ~=K.D.F=~ Paladins of Adron (14) score 339 hits. Frenzied Berserkers (4) score 218 hits. |DG| Tyrant Slayers (10) score 164 hits. ~=K.D.F=~ Darton's Bless (12) score 361 hits. Total hits suffered: Attackers: 117, Defenders: 512 (3197 before overkill)
Reginald II's Gaurd (21) take 180 hits (97 in close combat, 83 from archer fire) (reduced due to fortifications), which cause 2 casualties, wiping the unit out. Anastasia Von Borghoff, Judge of Light of Fountain, Duchess of Akesh Temple has been seriously wounded. ~=K.D.F=~The True Swords (17) take 40 hits in close combat, which cause 1 casualties. Rag-Clad Ruffians (7) take 20 hits in close combat. No casualties. ~=K.D.F=~ The Lion's Beauty (15) take 32 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Lion's Shield (13) take 113 hits (25 in close combat, 88 from archer fire), which cause 3 casualties. Deathblaze Gaurdians (20) take 408 hits (330 in close combat, 78 from archer fire) (reduced due to fortifications), which cause 7 casualties. Deathblaze Deathstrike (Knight of Akesh Temple, Light of Fountain) has been wounded. ~=K.D.F=~ Darton's Bless (12) take 218 hits from archer fire, which cause 5 casualties. Total casualties: 10 attackers, 9 defenders
Turn No. 3 ~=K.D.F=~ The Lions Priest (16) fire on Celestial Archers (19), scoring 135 hits. Longbows of Pain (6) fire on Celestial Archers (19), scoring 44 hits. Arrow's of Light (18) fire on Dallas' Defenders (2), scoring 73 hits. Bear Guard (1) fire on Celestial Archers (19), scoring 97 hits. Celestial Archers (19) fire on De Montfort Defenders (3), scoring 168 hits. Dallas' Defenders (2) fire on Arrow's of Light (18), scoring 98 hits. |DG| De Montfort Revengers (9) fire on Arrow's of Light (18), scoring 136 hits. De Montfort Defenders (3) move in, hoping to reach close combat. De Montfort Defenders (3) fire on Celestial Archers (19), scoring 86 hits. |DG| Arrows of An Najaf (8) fire on Arrow's of Light (18), scoring 95 hits. ~=K.D.F=~ Darton's Bless (12) break through the frontlines! ~=K.D.F=~ Paladins of Adron (14) break through the frontlines! ~=K.D.F=~ Lion's Shield (13) break through the frontlines! ~=K.D.F=~ Black Raven (11) break through the frontlines! Rag-Clad Ruffians (7) break through the frontlines! Frenzied Berserkers (4) break through the frontlines! Imperial Cagilan Guard (5) break through the frontlines! ~=K.D.F=~The True Swords (17) break through the frontlines! ~=K.D.F=~ The Lion's Beauty (15) break through the frontlines! |DG| Tyrant Slayers (10) break through the frontlines!
Close Combat: 19 Fontan banners are visible in the melee. 2 Light of Fountain banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! ~=K.D.F=~ Darton's Bless (12) score 365 hits. ~=K.D.F=~ Paladins of Adron (14) score 463 hits. ~=K.D.F=~ Lion's Shield (13) score 419 hits. Arrow's of Light (18) score 33 hits. Celestial Archers (19) score 92 hits. ~=K.D.F=~ Black Raven (11) score 449 hits. Rag-Clad Ruffians (7) score 296 hits. Frenzied Berserkers (4) score 264 hits. Imperial Cagilan Guard (5) score 251 hits. ~=K.D.F=~The True Swords (17) score 478 hits. ~=K.D.F=~ The Lion's Beauty (15) score 452 hits. |DG| Tyrant Slayers (10) score 194 hits. Total hits suffered: Attackers: 125, Defenders: 2758 (3631 before overkill)
~=K.D.F=~ Darton's Bless (12) take 51 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Paladins of Adron (14) take 34 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Lion's Shield (13) take 40 hits in close combat, which cause 1 casualties. Arrow's of Light (18) take 660 hits (495 in close combat, 165 from archer fire) (reduced due to fortifications), which cause 13 casualties, wiping the unit out. Celestial Archers (19) take 2194 hits (2013 in close combat, 181 from archer fire) (reduced due to fortifications), which cause 48 casualties, wiping the unit out. Lycastus DarkStorm (Noble of Light of Fountain) has been wounded. Deathblaze Gaurdians (20) are shocked. Dallas' Defenders (2) take 73 hits from archer fire, which cause 2 casualties. De Montfort Defenders (3) take 168 hits from archer fire, which cause 4 casualties. Total casualties: 9 attackers, 61 defenders
Turn No. 4 ~=K.D.F=~ The Lions Priest (16) fire on Deathblaze Gaurdians (20), scoring 119 hits. Bear Guard (1) fire on Deathblaze Gaurdians (20), scoring 109 hits. De Montfort Defenders (3) fire on Deathblaze Gaurdians (20), scoring 100 hits. Longbows of Pain (6) fire on Deathblaze Gaurdians (20), scoring 43 hits. Dallas' Defenders (2) fire on Deathblaze Gaurdians (20), scoring 79 hits. |DG| De Montfort Revengers (9) fire on Deathblaze Gaurdians (20), scoring 153 hits. |DG| Arrows of An Najaf (8) fire on Deathblaze Gaurdians (20), scoring 87 hits. ~=K.D.F=~ Darton's Bless (12) move back towards the melee. Imperial Cagilan Guard (5) move back towards the melee. ~=K.D.F=~ The Lion's Beauty (15) move back towards the melee. Rag-Clad Ruffians (7) move back towards the melee. ~=K.D.F=~ Paladins of Adron (14) move back towards the melee. |DG| Tyrant Slayers (10) move back towards the melee. ~=K.D.F=~ Black Raven (11) move back towards the melee. ~=K.D.F=~ Lion's Shield (13) move back towards the melee. ~=K.D.F=~The True Swords (17) move back towards the melee. Frenzied Berserkers (4) move back towards the melee.
Close Combat: 19 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! ~=K.D.F=~ Darton's Bless (12) score 363 hits. Imperial Cagilan Guard (5) score 236 hits. ~=K.D.F=~ The Lion's Beauty (15) score 382 hits. Rag-Clad Ruffians (7) score 326 hits. ~=K.D.F=~ Paladins of Adron (14) score 376 hits. |DG| Tyrant Slayers (10) score 159 hits. Deathblaze Gaurdians (20) score 17 hits. ~=K.D.F=~ Black Raven (11) score 442 hits. ~=K.D.F=~ Lion's Shield (13) score 419 hits. ~=K.D.F=~The True Swords (17) score 389 hits. Frenzied Berserkers (4) score 249 hits. Total hits suffered: Attackers: 17, Defenders: 142 (3341 before overkill)
The defenders are vastly outnumbered, and panic spreads throughout their ranks.
~=K.D.F=~ Darton's Bless (12) take 17 hits in close combat. No casualties. Deathblaze Gaurdians (20) take 348 hits (118 in close combat, 230 from archer fire) (reduced due to fortifications), which cause 1 casualties, wiping the unit out. Deathblaze Deathstrike (Knight of Akesh Temple, Light of Fountain) has been seriously wounded. Total casualties: 0 attackers, 1 defenders
Attacker Victory!
The battle does 4 % damage to the fortifications.
Your unit participated in a battle in Akesh Temple. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 2 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 12 points. Your men's equipment suffers 2 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.
February 10th -- Minor Battle -- Akesh Temple
Battle in Akesh Temple (6 hours, 50 minutes ago) No. Role Unit Commander Realm Unit Formation CS 1 A Celestial Archers Joesph Light of Fountain 9 Arch line 141 2 A Celestial Archers Lycastus Light of Fountain 15 Arch line 222 3 A West Wind Krendo Light of Fountain 18 Inf line 181 4 D Bear Guard Andrew Fontan 14 Arch line 264 5 D Dallas' Defenders Dallas Fontan 34 Arch line 417 6 D De Montfort Defenders Christopher Fontan 23 MI line 342 7 D Frenzied Berserkers Zartos Fontan 25 Inf line 324 8 D Imperial Cagilan Guard Moira Fontan 14 Inf line 325 9 D Longbows of Pain Hans Fontan 10 Arch line 150 10 D Rag-Clad Ruffians Jai Fontan 25 Inf line 428 11 D The Glory of Fontan Marcus Antonus Fontan 15 Arch line 187 12 D |DG| Arrows of An Najaf Guthrinc Fontan 20 Arch line 323 13 D |DG| De Montfort Revengers Ricard Fontan 33 Arch line 522 14 D |DG| Tyrant Slayers Adika Fontan 33 Inf line 336 15 D ~=K.D.F=~ Black Raven Haku Fontan 48 Inf wedge 649 16 D ~=K.D.F=~ Darton's Bless brewers Fontan 46 Inf line 606 17 D ~=K.D.F=~ Lion's Fury Katan Fontan 50 Inf line 651 18 D ~=K.D.F=~ Lion's Shield Ertugrul Fontan 47 Inf line 623 19 D ~=K.D.F=~ Paladins of Adron Jasmine Fontan 21 SF line 620 20 D ~=K.D.F=~ The Lion's Beauty Suna Fontan 40 Inf line 613 21 D ~=K.D.F=~ The Lions Priest Levente Fontan 48 MI line 601 22 D ~=K.D.F=~ The Lions Spirit Sulliven Fontan 49 Inf wedge 686 23 D ~=K.D.F=~ The Yellow Roosters Laurentides Fontan 140 Arch line 1059 24 D ~=K.D.F=~The True Swords Duncan Fontan 49 Inf wedge 602
Total: 3 attackers (18 Inf, 24 Arch) 21 defenders (426 Inf, 71 MI, 266 Arch, 21 SF) Total combat strengths: 544 vs. 10328 The forces from Fontan brace as they prepare to defend their ongoing takeover. The region owner Light of Fountain and their allies attack the takeover forces. The Light of Fountain troops attack because they are at war with Fontan.
A calm wind blows, to the joy of the archers. Sir Ertugrul Kalkandelen, Marshal of the Lions takes command of his army. They deploy in no particular formation. Ricard De Montfort, Marshal of the Democratic Guard takes command of his army. They deploy in no particular formation.
Turn No. 1 ~=K.D.F=~ The Yellow Roosters (23) fire on West Wind (3), scoring 290 hits. ~=K.D.F=~ The Lions Priest (21) move closer to get better shots. |DG| De Montfort Revengers (13) fire on West Wind (3), scoring 201 hits. De Montfort Defenders (6) move in, hoping to reach close combat. De Montfort Defenders (6) fire on West Wind (3), scoring 133 hits. Celestial Archers (1) fire on ~=K.D.F=~ The Lions Priest (21), scoring 81 hits. The Glory of Fontan (11) fire on West Wind (3), scoring 52 hits. Celestial Archers (2) fire on ~=K.D.F=~ The Lions Priest (21), scoring 140 hits. Bear Guard (4) fire on West Wind (3), scoring 96 hits. Longbows of Pain (9) fire on West Wind (3), scoring 52 hits. Dallas' Defenders (5) fire on West Wind (3), scoring 86 hits. |DG| Arrows of An Najaf (12) fire on West Wind (3), scoring 106 hits. ~=K.D.F=~ The Lions Spirit (22) can not advance, because the front lines are too crowded. Frenzied Berserkers (7) can not advance, because the front lines are too crowded. ~=K.D.F=~The True Swords (24) can not advance, because the front lines are too crowded. ~=K.D.F=~ Paladins of Adron (19) can not advance, because the front lines are too crowded. |DG| Tyrant Slayers (14) can not advance, because the front lines are too crowded. West Wind (3) advance towards the enemy. Imperial Cagilan Guard (8), ~=K.D.F=~ Darton's Bless (16), ~=K.D.F=~ The Lion's Beauty (20), ~=K.D.F=~ Lion's Shield (18), Rag-Clad Ruffians (10), ~=K.D.F=~ Black Raven (15) and ~=K.D.F=~ Lion's Fury (17) advance towards the enemy.
Close Combat: 16 Fontan banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! Imperial Cagilan Guard (8) score 223 hits. ~=K.D.F=~ Darton's Bless (16) score 416 hits. ~=K.D.F=~ The Lion's Beauty (20) score 431 hits. ~=K.D.F=~ The Lions Priest (21) score 266 hits. ~=K.D.F=~ Lion's Shield (18) score 480 hits. Rag-Clad Ruffians (10) score 338 hits. ~=K.D.F=~ Black Raven (15) score 584 hits. West Wind (3) score 71 hits. De Montfort Defenders (6) score 101 hits. Total hits suffered: Attackers: 776 (2839 before overkill), Defenders: 71
Imperial Cagilan Guard (8) take 18 hits in close combat. No casualties. ~=K.D.F=~ Darton's Bless (16) take 26 hits in close combat, which cause 1 casualties. ~=K.D.F=~ The Lion's Beauty (20) take 27 hits in close combat, which cause 1 casualties. ~=K.D.F=~ The Lions Priest (21) take 221 hits from archer fire, which cause 5 casualties. West Wind (3) take 1792 hits (776 in close combat, 1016 from archer fire), which cause 18 casualties, wiping the unit out. Total casualties: 18 attackers, 7 defenders
Turn No. 2 Dallas' Defenders (5) move closer to get better shots. |DG| De Montfort Revengers (13) move closer to get better shots. De Montfort Defenders (6) move in, hoping to reach close combat. De Montfort Defenders (6) fire on Celestial Archers (2), scoring 68 hits. Celestial Archers (1) fire on De Montfort Defenders (6), scoring 75 hits. Longbows of Pain (9) fire on Celestial Archers (2), scoring 40 hits. ~=K.D.F=~ The Yellow Roosters (23) fire on Celestial Archers (1), scoring 229 hits. Celestial Archers (2) fire on De Montfort Defenders (6), scoring 150 hits. Bear Guard (4) have no enemy in range and advance to better firing positions. |DG| Arrows of An Najaf (12) fire on Celestial Archers (2), scoring 104 hits. The Glory of Fontan (11) fire on Celestial Archers (2), scoring 42 hits. ~=K.D.F=~ The Lions Priest (21) fire on Celestial Archers (2), scoring 147 hits. ~=K.D.F=~ Paladins of Adron (19), ~=K.D.F=~ Lion's Fury (17), ~=K.D.F=~ The Lions Spirit (22), ~=K.D.F=~The True Swords (24), ~=K.D.F=~ Lion's Shield (18), ~=K.D.F=~ Darton's Bless (16), ~=K.D.F=~ Black Raven (15), Imperial Cagilan Guard (8), |DG| Tyrant Slayers (14), ~=K.D.F=~ The Lion's Beauty (20), Rag-Clad Ruffians (10) and Frenzied Berserkers (7) advance towards the enemy.
De Montfort Defenders (6) take 225 hits from archer fire, which cause 6 casualties. Celestial Archers (1) take 229 hits from archer fire, which cause 7 casualties. Celestial Archers (2) take 401 hits from archer fire, which cause 13 casualties. Total casualties: 20 attackers, 6 defenders
Turn No. 3 |DG| De Montfort Revengers (13) fire on Celestial Archers (2), scoring 200 hits. Celestial Archers (1) fire on ~=K.D.F=~ Black Raven (15), scoring 28 hits. Celestial Archers (2) fire on ~=K.D.F=~ Lion's Shield (18), scoring 35 hits. The Glory of Fontan (11) fire on Celestial Archers (1), scoring 34 hits. Dallas' Defenders (5) fire on Celestial Archers (1), scoring 80 hits. De Montfort Defenders (6) fire on Celestial Archers (1), scoring 94 hits. Longbows of Pain (9) fire on Celestial Archers (2), scoring 37 hits. ~=K.D.F=~ The Lions Priest (21) move closer to get better shots. |DG| Arrows of An Najaf (12) fire on Celestial Archers (1), scoring 76 hits. Bear Guard (4) fire on Celestial Archers (2), scoring 79 hits. ~=K.D.F=~ The Yellow Roosters (23) fire on Celestial Archers (1), scoring 232 hits. ~=K.D.F=~ Lion's Shield (18) can not advance, because the front lines are too crowded. ~=K.D.F=~ Black Raven (15) can not advance, because the front lines are too crowded. ~=K.D.F=~ Darton's Bless (16) can not advance, because the front lines are too crowded. Rag-Clad Ruffians (10) can not advance, because the front lines are too crowded. ~=K.D.F=~ Lion's Fury (17), ~=K.D.F=~ Paladins of Adron (19), ~=K.D.F=~The True Swords (24), ~=K.D.F=~ The Lions Spirit (22), Imperial Cagilan Guard (8), ~=K.D.F=~ The Lion's Beauty (20), |DG| Tyrant Slayers (14) and Frenzied Berserkers (7) advance towards the enemy.
Close Combat: 3 Fontan banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! Celestial Archers (1) score 11 hits. Celestial Archers (2) score 10 hits. Imperial Cagilan Guard (8) score 293 hits. ~=K.D.F=~ The Lion's Beauty (20) score 472 hits. Total hits suffered: Attackers: 239 (765 before overkill), Defenders: 21
Celestial Archers (1) take 665 hits (149 in close combat, 516 from archer fire), which cause 2 casualties, wiping the unit out. Joesph Peterson (Knight of Akesh Temple, Light of Fountain) has been wounded. Celestial Archers (2) take 406 hits (90 in close combat, 316 from archer fire), which cause 2 casualties, wiping the unit out. Lycastus DarkStorm (Noble of Light of Fountain) has been wounded. Imperial Cagilan Guard (8) take 21 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Lion's Shield (18) take 35 hits from archer fire, which cause 1 casualties. ~=K.D.F=~ Black Raven (15) take 28 hits from archer fire, which cause 1 casualties. Total casualties: 4 attackers, 3 defenders
Defender Victory!
Your unit participated in a battle in Akesh Temple. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed but 1 were wounded in this battle. Morale of your troops falls by 8 points. Your men's equipment suffers 6 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.
February 11th (evening) -- Skirmish -- Akesh Temple
Battle in Akesh Temple (10 minutes ago) No. Role Unit Commander Realm Unit Formation CS 1 A Celestial Archers (not present) Light of Fountain 11 Arch line 181 2 A Peasant Militia (militia/guard unit) Light of Fountain 247 other line 546 3 A Reginald II's Gaurd (not present) Light of Fountain 3 Inf line 81 4 D Bear Guard Andrew Fontan 14 Arch line 260 5 D Dallas' Defenders Dallas Fontan 34 Arch line 421 6 D De Montfort Defenders Christopher Fontan 20 MI line 313 7 D Frenzied Berserkers Zartos Fontan 25 Inf line 325 8 D Imperial Cagilan Guard Moira Fontan 13 Inf line 315 9 D Longbows of Pain Hans Fontan 10 Arch line 165 10 D Omnia William Fontan 6 Cav wedge 80 11 D Rag-Clad Ruffians Jai Fontan 25 Inf line 434 12 D The Glory of Fontan Marcus Antonus Fontan 15 Arch line 198 13 D |DG| Arrows of An Najaf Guthrinc Fontan 20 Arch line 330 14 D |DG| De Montfort Revengers Ricard Fontan 33 Arch line 536 15 D |DG| Tyrant Slayers Adika Fontan 33 Inf line 345 16 D ~=K.D.F.=~Iongai Leoini Rory Fontan 47 Inf wedge 607 17 D ~=K.D.F=~ Black Raven Haku Fontan 48 Inf wedge 660 18 D ~=K.D.F=~ Carnes Fanatics~ Elberan Fontan 25 Inf line 411 19 D ~=K.D.F=~ Darton's Bless brewers Fontan 46 Inf wedge 611 20 D ~=K.D.F=~ Lion's Fury Katan Fontan 50 Inf line 617 21 D ~=K.D.F=~ Lion's Shield Ertugrul Fontan 47 Inf line 629 22 D ~=K.D.F=~ Paladins of Adron Jasmine Fontan 21 SF line 629 23 D ~=K.D.F=~ Paladins of Darton Syntia Fontan 65 Inf wedge 706 24 D ~=K.D.F=~ The Lion's Beauty Suna Fontan 40 Inf line 619 25 D ~=K.D.F=~ The Lions Priest Levente Fontan 48 MI wedge 623 26 D ~=K.D.F=~ The Lions Spirit Sulliven Fontan 49 Inf wedge 701 27 D ~=K.D.F=~ The Yellow Roosters Laurentides Fontan 140 Arch line 1080
Total: 3 attackers (3 Inf, 11 Arch, 247 other) 24 defenders (513 Inf, 68 MI, 266 Arch, 6 Cav, 21 SF) Total combat strengths: 808 vs. 11615 The forces from Fontan brace as they prepare to defend their ongoing takeover. The region owner Light of Fountain and their allies attack the takeover forces. The Light of Fountain troops attack because they are at war with Fontan.
Strong winds and gusts are making ranged combat a game of luck.
Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Ralag's Cloak of Piety. Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Blessed Plate Mail of the Kings. Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wielding the Dagger of Blood. Ricard De Montfort, Marshal of the Democratic Guard is spotted wearing the Black Vest of the Kings. Sir Ertugrul Kalkandelen, Marshal of the Lions takes command of his army. They deploy in no particular formation. Ricard De Montfort, Marshal of the Democratic Guard takes command of his army. They deploy in Fortification Defense formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters) Turn No. 1 ~=K.D.F=~ The Lions Priest (25) move closer to get better shots. The Glory of Fontan (12) fire on Reginald II's Gaurd (3), scoring 53 hits. Celestial Archers (1) fire on ~=K.D.F=~ The Lions Priest (25), scoring 82 hits. |DG| Arrows of An Najaf (13) fire on Reginald II's Gaurd (3), scoring 129 hits. Dallas' Defenders (5) fire on Reginald II's Gaurd (3), scoring 127 hits. De Montfort Defenders (6) move closer to get better shots. Longbows of Pain (9) fire on Reginald II's Gaurd (3), scoring 73 hits. ~=K.D.F=~ The Yellow Roosters (27) fire on Reginald II's Gaurd (3), scoring 213 hits. |DG| De Montfort Revengers (14) fire on Reginald II's Gaurd (3), scoring 220 hits. Bear Guard (4) fire on Reginald II's Gaurd (3), scoring 87 hits. Omnia (10) ride on, closing in on the enemy. Peasant Militia (2) and Reginald II's Gaurd (3) advance towards the enemy. ~=K.D.F=~ The Lions Spirit (26), Rag-Clad Ruffians (11), ~=K.D.F=~ Lion's Shield (21), Imperial Cagilan Guard (8), ~=K.D.F=~ Lion's Fury (20), ~=K.D.F=~ The Lion's Beauty (24), ~=K.D.F=~ Carnes Fanatics~ (18), ~=K.D.F=~ Paladins of Darton (23), Frenzied Berserkers (7), ~=K.D.F=~ Darton's Bless (19), |DG| Tyrant Slayers (15), ~=K.D.F=~ Paladins of Adron (22), ~=K.D.F=~ Black Raven (17) and ~=K.D.F.=~Iongai Leoini (16) advance towards the enemy.
Close Combat: 29 Fontan banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! ~=K.D.F=~ The Lions Spirit (26) score 683 hits. Rag-Clad Ruffians (11) score 356 hits. ~=K.D.F=~ Lion's Shield (21) score 467 hits. ~=K.D.F=~ The Lions Priest (25) score 296 hits. Imperial Cagilan Guard (8) score 225 hits. ~=K.D.F=~ The Lion's Beauty (24) score 455 hits. ~=K.D.F=~ Carnes Fanatics~ (18) score 300 hits. De Montfort Defenders (6) score 175 hits. ~=K.D.F=~ Paladins of Darton (23) score 611 hits. Frenzied Berserkers (7) score 292 hits. ~=K.D.F=~ Darton's Bless (19) score 599 hits. |DG| Tyrant Slayers (15) score 197 hits. ~=K.D.F=~ Paladins of Adron (22) score 406 hits. ~=K.D.F=~ Black Raven (17) score 645 hits. ~=K.D.F.=~Iongai Leoini (16) score 506 hits. Reginald II's Gaurd (3) score 55 hits. Total hits suffered: Attackers: 362 (6213 before overkill), Defenders: 55
~=K.D.F=~ The Lions Spirit (26) take 28 hits in close combat, which cause 1 casualties. Rag-Clad Ruffians (11) take 27 hits in close combat, which cause 1 casualties. ~=K.D.F=~ The Lions Priest (25) take 82 hits from archer fire, which cause 2 casualties. Reginald II's Gaurd (3) take 1264 hits (362 in close combat, 902 from archer fire), which cause 3 casualties, wiping the unit out. Total casualties: 3 attackers, 4 defenders
Turn No. 2 Bear Guard (4) fire on Peasant Militia (2), scoring 100 hits. The Glory of Fontan (12) fire on Peasant Militia (2), scoring 94 hits. De Montfort Defenders (6) move in, hoping to reach close combat. De Montfort Defenders (6) fire on Peasant Militia (2), scoring 67 hits. Celestial Archers (1) fire on ~=K.D.F=~ The Lions Spirit (26), scoring 104 hits. |DG| De Montfort Revengers (14) fire on Celestial Archers (1), scoring 137 hits. ~=K.D.F=~ The Lions Priest (25) move in, hoping to reach close combat. ~=K.D.F=~ The Lions Priest (25) fire on Celestial Archers (1), scoring 155 hits. ~=K.D.F=~ The Yellow Roosters (27) fire on Celestial Archers (1), scoring 138 hits. Longbows of Pain (9) fire on Celestial Archers (1), scoring 35 hits. |DG| Arrows of An Najaf (13) move closer to get better shots. Dallas' Defenders (5) fire on Celestial Archers (1), scoring 86 hits. Omnia (10) charge ahead, into the attackers' ranks. Rag-Clad Ruffians (11), ~=K.D.F.=~Iongai Leoini (16), ~=K.D.F=~ Paladins of Adron (22), Imperial Cagilan Guard (8), ~=K.D.F=~ Darton's Bless (19), ~=K.D.F=~ The Lion's Beauty (24), |DG| Tyrant Slayers (15), ~=K.D.F=~ Carnes Fanatics~ (18), ~=K.D.F=~ The Lions Spirit (26), ~=K.D.F=~ Paladins of Darton (23), ~=K.D.F=~ Lion's Fury (20), ~=K.D.F=~ Lion's Shield (21), Frenzied Berserkers (7) and ~=K.D.F=~ Black Raven (17) advance towards the enemy.
Close Combat: 29 Fontan banners are visible in the melee. Omnia (10) score 95 hits. Rag-Clad Ruffians (11) score 337 hits. ~=K.D.F.=~Iongai Leoini (16) score 552 hits. De Montfort Defenders (6) score 96 hits. ~=K.D.F=~ Paladins of Adron (22) score 319 hits. Imperial Cagilan Guard (8) score 260 hits. ~=K.D.F=~ Darton's Bless (19) score 562 hits. ~=K.D.F=~ The Lion's Beauty (24) score 516 hits. |DG| Tyrant Slayers (15) score 174 hits. ~=K.D.F=~ Carnes Fanatics~ (18) score 337 hits. ~=K.D.F=~ The Lions Spirit (26) score 631 hits. Peasant Militia (2) score 117 hits. ~=K.D.F=~ The Lions Priest (25) score 159 hits. ~=K.D.F=~ Paladins of Darton (23) score 579 hits. ~=K.D.F=~ Lion's Shield (21) score 474 hits. Frenzied Berserkers (7) score 307 hits. ~=K.D.F=~ Black Raven (17) score 545 hits. Total hits suffered: Attackers: 5943, Defenders: 117
Omnia (10) take 46 hits in close combat, which cause 2 casualties. Rag-Clad Ruffians (11) take 30 hits in close combat, which cause 1 casualties. ~=K.D.F.=~Iongai Leoini (16) take 41 hits in close combat, which cause 1 casualties. Celestial Archers (1) take 551 hits from archer fire, which cause 11 casualties, wiping the unit out. ~=K.D.F=~ The Lions Spirit (26) take 104 hits from archer fire, which cause 2 casualties. Peasant Militia (2) take 6204 hits (5943 in close combat, 261 from archer fire), which cause 247 casualties, wiping the unit out. Total casualties: 258 attackers, 6 defenders
Defender Victory!
The battle does minor damage to the local infrastructure. Production falls 3 %.
Your unit participated in a battle in Akesh Temple. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 8 points. Combat training increases by 1 points. Unit cohesion rises 2 points.
February 13th -- Skirmish -- Akesh Temple
Battle in Akesh Temple (5 hours, 26 minutes ago) No. Role Unit Commander Realm Unit Formation CS 1 A Peasant Militia (militia/guard unit) Light of Fountain 203 other line 338 2 A Personal Guard soda pop Light of Fountain 15 Inf line 156 3 D Bear Guard Andrew Fontan 14 Arch line 245 4 D Dallas' Defenders Dallas Fontan 34 Arch line 434 5 D De Montfort Defenders Christopher Fontan 20 MI line 346 6 D Frenzied Berserkers Zartos Fontan 25 Inf line 343 7 D Imperial Cagilan Guard Moira Fontan 13 Inf line 318 8 D Longbows of Pain Hans Fontan 10 Arch line 178 9 D Omnia William Fontan 6 Cav wedge 109 10 D Rag-Clad Ruffians Jai Fontan 25 Inf line 441 11 D The Glory of Fontan Marcus Antonus Fontan 15 Arch line 199 12 D |DG| Arrows of An Najaf Guthrinc Fontan 20 Arch line 341 13 D |DG| De Montfort Revengers Ricard Fontan 33 Arch line 559 14 D |DG| Tyrant Slayers Adika Fontan 33 Inf line 375 15 D ~=K.D.F=~ Black Raven Haku Fontan 48 Inf wedge 645 16 D ~=K.D.F=~ Carnes Fanatics~ Elberan Fontan 25 Inf wedge 414 17 D ~=K.D.F=~ Darton's Bless brewers Fontan 46 Inf wedge 618 18 D ~=K.D.F=~ Lion's Fury Katan Fontan 50 Inf line 569 19 D ~=K.D.F=~ Lion's Shield Ertugrul Fontan 46 Inf line 634 20 D ~=K.D.F=~ Paladins of Adron Jasmine Fontan 21 SF wedge 639 21 D ~=K.D.F=~ Paladins of Darton Syntia Fontan 65 Inf wedge 727 22 D ~=K.D.F=~ The Lion's Beauty Suna Fontan 40 Inf line 631 23 D ~=K.D.F=~ The Lions Priest Levente Fontan 48 MI wedge 607 24 D ~=K.D.F=~ The Lions Spirit Sulliven Fontan 48 Inf wedge 691 25 D ~=K.D.F=~ The Yellow Roosters Laurentides Fontan 140 Arch line 1086
Total: 2 attackers (15 Inf, 203 other) 23 defenders (464 Inf, 68 MI, 266 Arch, 6 Cav, 21 SF) Total combat strengths: 494 vs. 11149 The forces from Fontan brace as they prepare to defend their ongoing takeover. The region owner Light of Fountain and their allies attack the takeover forces. The Light of Fountain troops attack because they are at war with Fontan.
A calm wind blows, to the joy of the archers.
Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Ralag's Cloak of Piety. Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Blessed Plate Mail of the Kings. Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wielding the Dagger of Blood. Ricard De Montfort, Marshal of the Democratic Guard is spotted wearing the Black Vest of the Kings. Ricard De Montfort, Marshal of the Democratic Guard takes command of his army. They deploy in Fortification Defense formation. Sir Ertugrul Kalkandelen, Marshal of the Lions takes command of his army. They deploy in Fortification Defense formation.
Turn No. 1 |DG| De Montfort Revengers (13) fire on Personal Guard (2), scoring 215 hits. Bear Guard (3) fire on Personal Guard (2), scoring 137 hits. The Glory of Fontan (11) fire on Personal Guard (2), scoring 76 hits. ~=K.D.F=~ The Yellow Roosters (25) fire on Personal Guard (2), scoring 428 hits. De Montfort Defenders (5) fire on Personal Guard (2), scoring 84 hits. Dallas' Defenders (4) fire on Personal Guard (2), scoring 79 hits. |DG| Arrows of An Najaf (12) fire on Personal Guard (2), scoring 172 hits. ~=K.D.F=~ The Lions Priest (23) fire on Personal Guard (2), scoring 102 hits. Longbows of Pain (8) fire on Personal Guard (2), scoring 107 hits. Omnia (9) ride on, closing in on the enemy. Imperial Cagilan Guard (7) can not advance, because the front lines are too crowded. ~=K.D.F=~ Black Raven (15) can not advance, because the front lines are too crowded. ~=K.D.F=~ Carnes Fanatics~ (16) can not advance, because the front lines are too crowded. ~=K.D.F=~ Darton's Bless (17) can not advance, because the front lines are too crowded. ~=K.D.F=~ Lion's Fury (18) can not advance, because the front lines are too crowded. |DG| Tyrant Slayers (14) can not advance, because the front lines are too crowded. ~=K.D.F=~ The Lions Spirit (24) can not advance, because the front lines are too crowded. Frenzied Berserkers (6) can not advance, because the front lines are too crowded. Personal Guard (2) and Peasant Militia (1) advance towards the enemy. ~=K.D.F=~ Paladins of Darton (21), Rag-Clad Ruffians (10), ~=K.D.F=~ Paladins of Adron (20), ~=K.D.F=~ Lion's Shield (19) and ~=K.D.F=~ The Lion's Beauty (22) advance towards the enemy.
Close Combat: 9 Fontan banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! ~=K.D.F=~ Paladins of Darton (21) score 601 hits. Rag-Clad Ruffians (10) score 351 hits. ~=K.D.F=~ Paladins of Adron (20) score 265 hits. ~=K.D.F=~ Lion's Shield (19) score 568 hits. ~=K.D.F=~ The Lion's Beauty (22) score 456 hits. Personal Guard (2) score 62 hits. Total hits suffered: Attackers: 723 (2241 before overkill), Defenders: 62
~=K.D.F=~ Paladins of Darton (21) take 26 hits in close combat, which cause 1 casualties. Rag-Clad Ruffians (10) take 36 hits in close combat, which cause 1 casualties. Personal Guard (2) take 2123 hits (723 in close combat, 1400 from archer fire), which cause 15 casualties, wiping the unit out. soda pop motyl66 (Noble of Light of Fountain) has been wounded. Total casualties: 15 attackers, 2 defenders
Turn No. 2 De Montfort Defenders (5) move closer to get better shots. ~=K.D.F=~ The Lions Priest (23) fire on Peasant Militia (1), scoring 104 hits. ~=K.D.F=~ The Yellow Roosters (25) fire on Peasant Militia (1), scoring 370 hits. Dallas' Defenders (4) fire on Peasant Militia (1), scoring 102 hits. Longbows of Pain (8) fire on Peasant Militia (1), scoring 67 hits. |DG| De Montfort Revengers (13) fire on Peasant Militia (1), scoring 284 hits. The Glory of Fontan (11) fire on Peasant Militia (1), scoring 96 hits. |DG| Arrows of An Najaf (12) fire on Peasant Militia (1), scoring 250 hits. Bear Guard (3) fire on Peasant Militia (1), scoring 94 hits. Omnia (9) charge ahead, into the attackers' ranks. ~=K.D.F=~ Lion's Fury (18), ~=K.D.F=~ Paladins of Adron (20), Imperial Cagilan Guard (7), ~=K.D.F=~ The Lions Spirit (24), Frenzied Berserkers (6), Rag-Clad Ruffians (10), ~=K.D.F=~ Carnes Fanatics~ (16), ~=K.D.F=~ Lion's Shield (19), |DG| Tyrant Slayers (14), ~=K.D.F=~ Paladins of Darton (21), ~=K.D.F=~ Black Raven (15), ~=K.D.F=~ Darton's Bless (17) and ~=K.D.F=~ The Lion's Beauty (22) advance towards the enemy.
Close Combat: 9 Fontan banners are visible in the melee. ~=K.D.F=~ Paladins of Adron (20) score 398 hits. Rag-Clad Ruffians (10) score 347 hits. Omnia (9) score 105 hits. ~=K.D.F=~ Lion's Shield (19) score 532 hits. ~=K.D.F=~ Paladins of Darton (21) score 510 hits. Peasant Militia (1) score 37 hits. ~=K.D.F=~ The Lion's Beauty (22) score 508 hits. Total hits suffered: Attackers: 2400, Defenders: 37
~=K.D.F=~ Paladins of Adron (20) take 37 hits in close combat, which cause 1 casualties. Peasant Militia (1) take 3767 hits (2400 in close combat, 1367 from archer fire), which cause 193 casualties. Total casualties: 193 attackers, 1 defenders
Turn No. 3 Longbows of Pain (8) hold their fire. The Glory of Fontan (11) hold their fire. De Montfort Defenders (5) retreat towards safer positions. |DG| Arrows of An Najaf (12) hold their fire. Bear Guard (3) hold their fire. Dallas' Defenders (4) hold their fire. |DG| De Montfort Revengers (13) move closer to get better shots. ~=K.D.F=~ The Lions Priest (23) hold their fire. ~=K.D.F=~ The Yellow Roosters (25) hold their fire. Frenzied Berserkers (6) can not advance, because the front lines are too crowded. Imperial Cagilan Guard (7) can not advance, because the front lines are too crowded. ~=K.D.F=~ Black Raven (15) can not advance, because the front lines are too crowded. ~=K.D.F=~ Carnes Fanatics~ (16) can not advance, because the front lines are too crowded. ~=K.D.F=~ Darton's Bless (17) can not advance, because the front lines are too crowded. ~=K.D.F=~ Lion's Fury (18) can not advance, because the front lines are too crowded. ~=K.D.F=~ The Lions Spirit (24) can not advance, because the front lines are too crowded. |DG| Tyrant Slayers (14) can not advance, because the front lines are too crowded.
Close Combat: 9 Fontan banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! ~=K.D.F=~ Paladins of Darton (21) score 565 hits. ~=K.D.F=~ Lion's Shield (19) score 505 hits. Peasant Militia (1) score 4 hits. ~=K.D.F=~ Paladins of Adron (20) score 413 hits. Rag-Clad Ruffians (10) score 308 hits. Omnia (9) score 58 hits. ~=K.D.F=~ The Lion's Beauty (22) score 457 hits. Total hits suffered: Attackers: 533 (2306 before overkill), Defenders: 4
~=K.D.F=~ Paladins of Darton (21) take 4 hits in close combat. No casualties. Peasant Militia (1) take 533 hits in close combat, which cause 10 casualties, wiping the unit out. Total casualties: 10 attackers, 0 defenders
Defender Victory!
Your unit participated in a battle in Akesh Temple. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 8 points. Combat training increases by 1 points. Unit cohesion rises 2 points.
February 24th (morning) -- Battle -- Commonyr
Battle in Commonyr (3 days, 9 hours ago) No. Role Unit Commander Realm Unit Formation CS 1 A Follow the Tiger (not present) Sirion 8 Inf box 150 2 A Tisiphone's Minions SFC Dick Sirion 13 Inf box 137 3 A Wind Walkers (not present) Sirion 21 Inf box 251 4 D Dallas' Defenders Dallas Fontan 34 Arch line 397 5 D Fontan Polo Club Alexi Fontan 59 Cav wedge 1086 6 D Knight of Randis Baldur Fontan 3 Inf line 77 7 D Swords of Justice Sophia Fontan 18 Inf box 161 8 D ~=K.D.F=~ Dark Blades Kira Fontan 60 Inf line 636 9 D ~=K.D.F=~ Imperial Cagilan Guard Moira Fontan 63 Inf line 792 10 D ~=K.D.F=~ Paladins of Darton Syntia Fontan 64 Inf line 747
Total: 3 attackers (42 Inf) 7 defenders (208 Inf, 34 Arch, 59 Cav) Total combat strengths: 538 vs. 3896 Fontan Polo Club tried to evade foreign troops, but were spotted. The region owner Fontan and their allies defend. The Sirion troops attack because they are at war with Fontan.
It is quite windy and the archers will have to aim very carefully.
Turn No. 1 Dallas' Defenders (4) fire on Wind Walkers (3), scoring 75 hits. Fontan Polo Club (5) stay in their defensive position, awaiting an opportunity to charge. Follow the Tiger (1), Tisiphone's Minions (2) and Wind Walkers (3) advance towards the enemy. Swords of Justice (7), ~=K.D.F=~ Imperial Cagilan Guard (9), ~=K.D.F=~ Paladins of Darton (10), ~=K.D.F=~ Dark Blades (8) and Knight of Randis (6) advance towards the enemy.
Close Combat: 2 Sirion banners are visible in the melee. Follow the Tiger (1) score 106 hits. Swords of Justice (7) score 69 hits. Wind Walkers (3) score 140 hits. Total hits suffered: Attackers: 69, Defenders: 246
Follow the Tiger (1) take 36 hits in close combat, which cause 1 casualties. Swords of Justice (7) take 246 hits in close combat, which cause 7 casualties. Wind Walkers (3) take 108 hits (33 in close combat, 75 from archer fire), which cause 3 casualties. Total casualties: 4 attackers, 7 defenders
Turn No. 2 Dallas' Defenders (4) fire on Tisiphone's Minions (2), scoring 78 hits. Fontan Polo Club (5) ride on, closing in on the enemy. Tisiphone's Minions (2) advance towards the enemy. Knight of Randis (6), ~=K.D.F=~ Paladins of Darton (10), ~=K.D.F=~ Dark Blades (8) and ~=K.D.F=~ Imperial Cagilan Guard (9) advance towards the enemy.
Close Combat: 2 Sirion banners are visible in the melee. Follow the Tiger (1) score 123 hits. Wind Walkers (3) score 137 hits. Knight of Randis (6) score 55 hits. Swords of Justice (7) score 46 hits. Tisiphone's Minions (2) score 32 hits. Total hits suffered: Attackers: 101, Defenders: 292
Follow the Tiger (1) take 46 hits in close combat, which cause 2 casualties. Wind Walkers (3) take 36 hits in close combat, which cause 1 casualties. Knight of Randis (6) take 90 hits in close combat, which cause 3 casualties, wiping the unit out. Swords of Justice (7) take 202 hits in close combat, which cause 6 casualties. Tisiphone's Minions (2) take 97 hits (19 in close combat, 78 from archer fire), which cause 3 casualties. Total casualties: 6 attackers, 9 defenders
Turn No. 3 Dallas' Defenders (4) hold their fire. Fontan Polo Club (5) charge ahead, into the attackers' ranks. ~=K.D.F=~ Paladins of Darton (10) can not advance, because the front lines are too crowded. ~=K.D.F=~ Dark Blades (8) and ~=K.D.F=~ Imperial Cagilan Guard (9) advance towards the enemy.
Close Combat: 2 Sirion banners are visible in the melee. 5 Fontan banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! Tisiphone's Minions (2) score 30 hits. Wind Walkers (3) score 134 hits. ~=K.D.F=~ Dark Blades (8) score 582 hits. Swords of Justice (7) score 38 hits. Fontan Polo Club (5) score 2775 hits. ~=K.D.F=~ Imperial Cagilan Guard (9) score 676 hits. Follow the Tiger (1) score 89 hits. Total hits suffered: Attackers: 2781 (4071 before overkill), Defenders: 253
Tisiphone's Minions (2) take 1155 hits in close combat, which cause 10 casualties, wiping the unit out. Wind Walkers (3) take 1343 hits in close combat, which cause 17 casualties, wiping the unit out. ~=K.D.F=~ Dark Blades (8) take 102 hits in close combat, which cause 3 casualties. Swords of Justice (7) take 63 hits in close combat, which cause 2 casualties. Fontan Polo Club (5) take 54 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Imperial Cagilan Guard (9) take 34 hits in close combat, which cause 1 casualties. Follow the Tiger (1) take 283 hits in close combat, which cause 5 casualties, wiping the unit out. Total casualties: 32 attackers, 7 defenders
Defender Victory!
February 24th (evening) -- Battle -- Tabost
Battle in Tabost (2 days, 21 hours ago) No. Role Unit Commander Realm Unit Formation CS 1 A <OoT> Red Knights II Alise Fontan 4 Inf line 98 2 A -=FSR=- Hand of More Moremegis Fontan 40 Inf line 460 3 A Akesh resistance The Revenger Fontan 64 Inf box 536 4 A Bogenschutzen Friedrich Fontan 20 Arch skirmish 285 5 A Caligan Mercenaries Nicolo Fontan 26 Inf line 328 6 A Dallas' Defenders Dallas Fontan 34 Arch line 382 7 A Fontanese Tanks Tengstille Fontan 17 SF line 485 8 A Lion Feathers Vanya Fontan 18 Arch skirmish 307 9 A Lion's Heavy-Armed Infantry Saladin Fontan 24 Inf line 420 10 A Red Elites Aaron Fontan 24 Inf line 361 11 A Semnone Sachsaz Tancred Fontan 9 Inf line 177 12 A Tornado riders Quanto Fontan 5 Cav wedge 171 13 A Westmoor Heavy Infantry Telamonas Fontan 15 Inf line 245 14 A ~=FSR=~ Army of Mandul Theodoros Fontan 22 Inf line 376 15 A ~=FSR=~ baggings johnnn Fontan 22 Inf line 229 16 A ~=FSR=~ Karbala Defenders (not present) Fontan 32 MI line 431 17 A ~=FSR=~ Lady Liselle Escorts Liselle Fontan 45 Inf line 584 18 A ~=K.D.F=~ Dark Blades Kira Fontan 60 Inf line 626 19 A ~=K.D.F=~ Imperial Cagilan Guard Moira Fontan 63 Inf line 768 20 A ~=K.D.F=~ Paladins of Darton Syntia Fontan 64 Inf line 742 21 A ~=K.D.F=~ The Yellow Roosters Laurentides Fontan 139 Arch skirmish 1143 22 A ~=SFR=~nO1000 (not present) Fontan 4 Cav wedge 139 23 D Kakeru's spirit Kendrick Sirion 10 Arch line 73 24 D __I_HATE_BEING_POOR_ Dementor Sirion 20 Inf skirmish 263
Total: 22 attackers (482 Inf, 32 MI, 211 Arch, 9 Cav, 17 SF) 2 defenders (20 Inf, 10 Arch) Total combat strengths: 9293 vs. 336 __I_HATE_BEING_POOR_ tried to evade foreign troops, but were spotted. The region owner Sirion and their allies defend. The Fontan troops attack because they are at war with Sirion.
A calm wind blows, to the joy of the archers.
The Revenger AveFenix, Duke of Karbala is spotted wearing the Ornate Coat of the Maiden. johnnn doe, Marshal of the Fontan Strike Regiment takes command of his army. They deploy in Archer Opening formation.
Turn No. 1 Dallas' Defenders (6) have no enemy in range and advance to better firing positions. ~=K.D.F=~ The Yellow Roosters (21) move closer to get better shots. Kakeru's spirit (23) fire on ~=FSR=~ Karbala Defenders (16), scoring 10 hits. Bogenschutzen (4) have no enemy in range and advance to better firing positions. Lion Feathers (8) fire on Kakeru's spirit (23), scoring 75 hits. ~=FSR=~ Karbala Defenders (16) have no enemy in range and advance to better firing positions. Tornado riders (12) and ~=SFR=~nO1000 (22) ride on, closing in on the defenders. -=FSR=- Hand of More (2), Westmoor Heavy Infantry (13), ~=FSR=~ baggings (15), ~=FSR=~ Army of Mandul (14), ~=K.D.F=~ Paladins of Darton (20), <OoT> Red Knights II (1), ~=K.D.F=~ Dark Blades (18), Lion's Heavy-Armed Infantry (9), Akesh resistance (3), Semnone Sachsaz (11), Fontanese Tanks (7), Caligan Mercenaries (5), ~=FSR=~ Lady Liselle Escorts (17), Red Elites (10) and ~=K.D.F=~ Imperial Cagilan Guard (19) advance towards the enemy. __I_HATE_BEING_POOR_ (24) advance towards the enemy.
Kakeru's spirit (23) take 75 hits from archer fire, which cause 3 casualties. ~=FSR=~ Karbala Defenders (16) take 10 hits from archer fire. No casualties. Total casualties: 0 attackers, 3 defenders
Turn No. 2 Kakeru's spirit (23) fire on ~=FSR=~ Karbala Defenders (16), scoring 13 hits. Bogenschutzen (4) fire on __I_HATE_BEING_POOR_ (24), scoring 27 hits. Lion Feathers (8) fire on __I_HATE_BEING_POOR_ (24), scoring 48 hits. ~=K.D.F=~ The Yellow Roosters (21) have no enemy in range and advance to better firing positions. ~=FSR=~ Karbala Defenders (16) move closer to get better shots. Dallas' Defenders (6) fire on __I_HATE_BEING_POOR_ (24), scoring 36 hits. Tornado riders (12) and ~=SFR=~nO1000 (22) ride on, closing in on the defenders. ~=K.D.F=~ Paladins of Darton (20), Fontanese Tanks (7), ~=FSR=~ Lady Liselle Escorts (17), Akesh resistance (3), ~=K.D.F=~ Dark Blades (18), Caligan Mercenaries (5), Lion's Heavy-Armed Infantry (9), <OoT> Red Knights II (1), Red Elites (10), Semnone Sachsaz (11), ~=K.D.F=~ Imperial Cagilan Guard (19), Westmoor Heavy Infantry (13), -=FSR=- Hand of More (2), ~=FSR=~ baggings (15) and ~=FSR=~ Army of Mandul (14) advance towards the enemy. __I_HATE_BEING_POOR_ (24) advance towards the enemy.
__I_HATE_BEING_POOR_ (24) take 111 hits from archer fire, which cause 3 casualties. ~=FSR=~ Karbala Defenders (16) take 13 hits from archer fire. No casualties. Total casualties: 0 attackers, 3 defenders
Turn No. 3 Dallas' Defenders (6) fire on __I_HATE_BEING_POOR_ (24), scoring 45 hits. Lion Feathers (8) fire on __I_HATE_BEING_POOR_ (24), scoring 73 hits. ~=K.D.F=~ The Yellow Roosters (21) fire on __I_HATE_BEING_POOR_ (24), scoring 242 hits. Kakeru's spirit (23) fire on ~=FSR=~ Karbala Defenders (16), scoring 17 hits. ~=FSR=~ Karbala Defenders (16) fire on __I_HATE_BEING_POOR_ (24), scoring 98 hits. Bogenschutzen (4) fire on __I_HATE_BEING_POOR_ (24), scoring 46 hits. ~=SFR=~nO1000 (22) and Tornado riders (12) charge ahead, into the defenders' ranks. <OoT> Red Knights II (1), ~=FSR=~ Army of Mandul (14), ~=FSR=~ baggings (15), Lion's Heavy-Armed Infantry (9), Semnone Sachsaz (11), Caligan Mercenaries (5), Fontanese Tanks (7), -=FSR=- Hand of More (2), ~=FSR=~ Lady Liselle Escorts (17), ~=K.D.F=~ Dark Blades (18), Akesh resistance (3), ~=K.D.F=~ Paladins of Darton (20), Red Elites (10), ~=K.D.F=~ Imperial Cagilan Guard (19) and Westmoor Heavy Infantry (13) advance towards the enemy.
Close Combat: ~=SFR=~nO1000 (22) score 321 hits. __I_HATE_BEING_POOR_ (24) score 109 hits. Tornado riders (12) score 304 hits. Total hits suffered: Attackers: 109, Defenders: 625
~=SFR=~nO1000 (22) take 50 hits in close combat, which cause 1 casualties. __I_HATE_BEING_POOR_ (24) take 1129 hits (625 in close combat, 504 from archer fire), which cause 17 casualties, wiping the unit out. ~=FSR=~ Karbala Defenders (16) take 17 hits from archer fire, which cause 1 casualties. Tornado riders (12) take 59 hits in close combat, which cause 2 casualties. Total casualties: 4 attackers, 17 defenders
Turn No. 4 ~=K.D.F=~ The Yellow Roosters (21) fire on Kakeru's spirit (23), scoring 165 hits. Dallas' Defenders (6) fire on Kakeru's spirit (23), scoring 59 hits. Lion Feathers (8) fire on Kakeru's spirit (23), scoring 82 hits. Bogenschutzen (4) fire on Kakeru's spirit (23), scoring 28 hits. Kakeru's spirit (23) fire on ~=SFR=~nO1000 (22), scoring 11 hits. ~=FSR=~ Karbala Defenders (16) fire on Kakeru's spirit (23), scoring 169 hits. ~=SFR=~nO1000 (22) and Tornado riders (12) charge forward. ~=K.D.F=~ Paladins of Darton (20), ~=FSR=~ Lady Liselle Escorts (17), Semnone Sachsaz (11), Red Elites (10), Lion's Heavy-Armed Infantry (9), ~=K.D.F=~ Dark Blades (18), -=FSR=- Hand of More (2), <OoT> Red Knights II (1), ~=K.D.F=~ Imperial Cagilan Guard (19), Akesh resistance (3), ~=FSR=~ Army of Mandul (14), Caligan Mercenaries (5), Westmoor Heavy Infantry (13), ~=FSR=~ baggings (15) and Fontanese Tanks (7) advance towards the enemy.
Close Combat: Kakeru's spirit (23) score 6 hits. ~=SFR=~nO1000 (22) score 261 hits. Tornado riders (12) score 177 hits. Total hits suffered: Attackers: 6, Defenders: 438
The defenders are vastly outnumbered, and panic spreads throughout their ranks.
Kakeru's spirit (23) take 941 hits (438 in close combat, 503 from archer fire), which cause 7 casualties, wiping the unit out. Kendrick Date (Knight of Elmbar, Sirion) has been wounded. ~=SFR=~nO1000 (22) take 17 hits (6 in close combat, 11 from archer fire). No casualties. Total casualties: 0 attackers, 7 defenders
Attacker Victory!
February 25th -- Skirmish -- Trinbar
No. Role Unit Commander Realm Unit Formation CS 1 A Dallas' Defenders Dallas Fontan 34 Arch line 396 2 A Lion's Heavy-Armed Infantry Saladin Fontan 25 Inf line 435 3 A ~=K.D.F.=~Iongai Leoini Rory Fontan 47 Inf line 594 4 A ~=K.D.F=~ Black Raven Haku Fontan 41 Inf line 535 5 A ~=K.D.F=~ Carnes Fanatics~ Elberan Fontan 44 Inf line 588 6 A ~=K.D.F=~ Dark Blades Kira Fontan 60 Inf line 650 7 A ~=K.D.F=~ Darton's Bless (not present) Fontan 49 Inf line 550 8 A ~=K.D.F=~ Imperial Cagilan Guard Moira Fontan 63 Inf line 768 9 A ~=K.D.F=~ Lion's Shield Ertugrul Fontan 40 Inf line 561 10 A ~=K.D.F=~ Paladins of Adron Jasmine Fontan 20 SF line 473 11 A ~=K.D.F=~ Paladins of Darton Syntia Fontan 64 Inf line 750 12 A ~=K.D.F=~ The Lion's Beauty Suna Fontan 57 Inf line 675 13 A ~=K.D.F=~ The Lions Spirit Sulliven Fontan 42 Inf line 553 14 A ~=K.D.F=~ The Yellow Roosters Laurentides Fontan 139 Arch skirmish 1130 15 A ~=K.D.F=~The True Swords Duncan Fontan 44 Inf line 541 16 A ~=SFR=~nO1000 Xavier Fontan 4 Cav wedge 133 17 D Titans Erevos Sirion 2 Inf box 43 18 N Border Gaurd Bastian Sirion 4 Inf line 101 19 N __I_HATE_BEING_POOR_ Dementor Sirion 3 Inf skirmish 77
Total: 16 attackers (576 Inf, 173 Arch, 4 Cav, 20 SF) 1 defenders (2 Inf) Total combat strengths: 9332 vs. 43 2 neutral observers (178 combat strength). Border Gaurd successfully evade the foreign troops. __I_HATE_BEING_POOR_ successfully evade the foreign troops. The region owner Sirion and their allies defend. The Fontan troops attack because they are at war with Sirion.
A calm wind blows, to the joy of the archers. The defenders take up positions inside the Motte and Bailey (2).
Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Ralag's Cloak of Piety. Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Blessed Plate Mail of the Kings. Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wielding the Dagger of Blood. Sir Ertugrul Kalkandelen, Marshal of the Lions takes command of his army. They deploy in Infantry Charge formation.
Turn No. 1 ~=K.D.F=~ The Yellow Roosters (14) fire on Titans (17), scoring 342 hits. Dallas' Defenders (1) fire on Titans (17), scoring 58 hits. ~=SFR=~nO1000 (16) ride on, closing in on the defenders. Titans (17) leave the fortification, attacking the enemy. ~=K.D.F=~The True Swords (15) can not advance, because the front lines are too crowded. ~=K.D.F=~ Black Raven (4), ~=K.D.F=~ Dark Blades (6), ~=K.D.F=~ Carnes Fanatics~ (5), Lion's Heavy-Armed Infantry (2), ~=K.D.F=~ Paladins of Adron (10), ~=K.D.F=~ Darton's Bless (7), ~=K.D.F=~ Imperial Cagilan Guard (8), ~=K.D.F=~ The Lions Spirit (13), ~=K.D.F=~ Paladins of Darton (11), ~=K.D.F.=~Iongai Leoini (3), ~=K.D.F=~ The Lion's Beauty (12) and ~=K.D.F=~ Lion's Shield (9) advance towards the enemy.
Close Combat: 25 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! ~=K.D.F=~ Black Raven (4) score 411 hits. ~=K.D.F=~ Dark Blades (6) score 577 hits. ~=K.D.F=~ Carnes Fanatics~ (5) score 424 hits. ~=K.D.F=~ Paladins of Adron (10) score 317 hits. ~=K.D.F=~ Darton's Bless (7) score 377 hits. ~=K.D.F=~ Imperial Cagilan Guard (8) score 567 hits. ~=K.D.F=~ The Lions Spirit (13) score 468 hits. ~=K.D.F=~ Paladins of Darton (11) score 550 hits. ~=K.D.F.=~Iongai Leoini (3) score 382 hits. ~=K.D.F=~ The Lion's Beauty (12) score 539 hits. ~=K.D.F=~ Lion's Shield (9) score 499 hits. Titans (17) score 30 hits. Total hits suffered: Attackers: 30, Defenders: 244 (5111 before overkill)
~=K.D.F=~ Black Raven (4) take 30 hits in close combat, which cause 1 casualties. Titans (17) take 644 hits (244 in close combat, 400 from archer fire), which cause 2 casualties, wiping the unit out. Sir Erevos Titans (Knight of Sirion, Sirion) has been wounded. Total casualties: 1 attackers, 2 defenders
Attacker Victory!
February 26th (morning) -- Skirmish -- Trinbar
No. Role Unit Commander Realm Unit Formation CS 1 A Dallas' Defenders Dallas Fontan 34 Arch line 403 2 A Lion's Heavy-Armed Infantry Saladin Fontan 25 Inf line 441 3 A ~=K.D.F.=~Iongai Leoini Rory Fontan 47 Inf line 611 4 A ~=K.D.F=~ Black Raven Haku Fontan 40 Inf line 525 5 A ~=K.D.F=~ Carnes Fanatics~ Elberan Fontan 44 Inf line 601 6 A ~=K.D.F=~ Dark Blades Kira Fontan 60 Inf line 674 7 A ~=K.D.F=~ Darton's Bless (not present) Fontan 49 Inf line 555 8 A ~=K.D.F=~ Imperial Cagilan Guard Moira Fontan 63 Inf line 780 9 A ~=K.D.F=~ Lion's Shield Ertugrul Fontan 40 Inf line 567 10 A ~=K.D.F=~ Paladins of Adron Jasmine Fontan 21 SF line 494 11 A ~=K.D.F=~ Paladins of Darton Syntia Fontan 64 Inf line 752 12 A ~=K.D.F=~ The Lion's Beauty Suna Fontan 57 Inf line 679 13 A ~=K.D.F=~ The Lions Spirit Sulliven Fontan 42 Inf line 561 14 A ~=K.D.F=~ The Yellow Roosters Laurentides Fontan 139 Arch skirmish 1146 15 A ~=K.D.F=~The True Swords Duncan Fontan 40 Inf line 519 16 A ~=SFR=~nO1000 Xavier Fontan 4 Cav wedge 136 17 D Immortals - Group Beta Basher Sirion 20 Cav line 147 18 D Outpost Garrison Walter Sirion 6 Inf box 154 19 D __I_HATE_BEING_POOR_ Dementor Sirion 3 Inf skirmish 77 20 N Immortals Group Omega Popsi Sirion 14 Cav wedge 256 21 N Silver Tips Daemon Sirion 13 Arch line 196
Total: 16 attackers (571 Inf, 173 Arch, 4 Cav, 21 SF) 3 defenders (9 Inf, 20 Cav) Total combat strengths: 9444 vs. 378 2 neutral observers (452 combat strength). Silver Tips successfully evade the foreign troops. Immortals Group Omega successfully evade the foreign troops. __I_HATE_BEING_POOR_ tried to evade foreign troops, but were spotted. The region owner Sirion and their allies defend. The Fontan troops attack because they are at war with Sirion.
A calm wind blows, to the joy of the archers. The defenders take up positions inside the Motte and Bailey (2).
Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Blessed Plate Mail of the Kings. Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Ralag's Cloak of Piety. Sir Ertugrul Kalkandelen, Marshal of the Lions takes command of his army. They deploy in Infantry Charge formation.
Turn No. 1 ~=K.D.F=~ The Yellow Roosters (14) fire on Outpost Garrison (18), scoring 218 hits. Dallas' Defenders (1) fire on Outpost Garrison (18), scoring 77 hits. Immortals - Group Beta (17) stay in their defensive position, awaiting an opportunity to charge. ~=SFR=~nO1000 (16) ride on, closing in on the defenders. Outpost Garrison (18) leave the fortification, attacking the enemy. ~=K.D.F=~ Black Raven (4) can not advance, because the front lines are too crowded. ~=K.D.F=~ Paladins of Adron (10) can not advance, because the front lines are too crowded. ~=K.D.F=~ The Lion's Beauty (12), ~=K.D.F=~ Darton's Bless (7), ~=K.D.F=~ The Lions Spirit (13), ~=K.D.F.=~Iongai Leoini (3), ~=K.D.F=~ Lion's Shield (9), ~=K.D.F=~ Carnes Fanatics~ (5), Lion's Heavy-Armed Infantry (2), ~=K.D.F=~ Dark Blades (6), ~=K.D.F=~ Imperial Cagilan Guard (8), ~=K.D.F=~ Paladins of Darton (11) and ~=K.D.F=~The True Swords (15) advance towards the enemy. __I_HATE_BEING_POOR_ (19) move forward to take up positions at the outer wall.
Close Combat: 23 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! ~=K.D.F=~ The Lion's Beauty (12) score 456 hits. ~=K.D.F=~ Darton's Bless (7) score 468 hits. ~=K.D.F=~ The Lions Spirit (13) score 511 hits. ~=K.D.F.=~Iongai Leoini (3) score 496 hits. ~=K.D.F=~ Lion's Shield (9) score 520 hits. ~=K.D.F=~ Carnes Fanatics~ (5) score 372 hits. ~=K.D.F=~ Dark Blades (6) score 473 hits. ~=K.D.F=~ Imperial Cagilan Guard (8) score 587 hits. ~=K.D.F=~ Paladins of Darton (11) score 547 hits. ~=K.D.F=~The True Swords (15) score 403 hits. Outpost Garrison (18) score 134 hits. Total hits suffered: Attackers: 134, Defenders: 439 (4833 before overkill)
~=K.D.F=~ The Lion's Beauty (12) take 57 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Darton's Bless (7) take 34 hits in close combat, which cause 2 casualties. ~=K.D.F=~ The Lions Spirit (13) take 43 hits in close combat, which cause 2 casualties. Outpost Garrison (18) take 734 hits (439 in close combat, 295 from archer fire), which cause 6 casualties, wiping the unit out. Walter Plinge (Knight of Glinmar, Sirion) has been wounded. Total casualties: 6 attackers, 6 defenders
Turn No. 2 ~=K.D.F=~ The Yellow Roosters (14) have no enemy in range and advance to better firing positions. Dallas' Defenders (1) move closer to get better shots. Immortals - Group Beta (17) stay in their defensive position, awaiting an opportunity to charge. ~=SFR=~nO1000 (16) ride on, closing in on the defenders. There are 9 siege engines at the walls. ~=K.D.F=~ The Lions Spirit (13) squeeze through the heavily overcrowded siege engines. ~=K.D.F=~ Darton's Bless (7) squeeze through the heavily overcrowded siege engines. ~=K.D.F=~ Imperial Cagilan Guard (8) climb up through the overcrowded siege engines. ~=K.D.F=~ Lion's Shield (9) climb up through the overcrowded siege engines. ~=K.D.F.=~Iongai Leoini (3) climb up through the overcrowded siege engines. ~=K.D.F=~The True Swords (15) attack the walls with slightly overcrowded siege engines. ~=K.D.F=~ Carnes Fanatics~ (5) attack the walls with slightly overcrowded siege engines. ~=K.D.F=~ The Lion's Beauty (12) attack the walls with slightly overcrowded siege engines. ~=K.D.F=~ Paladins of Darton (11) attack the fortifications with siege engines! ~=K.D.F=~ Dark Blades (6) attack the fortifications with siege engines! Lion's Heavy-Armed Infantry (2), ~=K.D.F=~ Paladins of Adron (10) and ~=K.D.F=~ Black Raven (4) advance towards the enemy. __I_HATE_BEING_POOR_ (19) move forward to take up positions at the outer wall.
Turn No. 3
Dallas' Defenders (1) fire on __I_HATE_BEING_POOR_ (19), scoring 47 hits.
~=K.D.F=~ The Yellow Roosters (14) fire on __I_HATE_BEING_POOR_ (19), scoring 197 hits.
Immortals - Group Beta (17) leave their fortified positions and attack the enemy
~=SFR=~nO1000 (16) ride carefully through the breached fortifications.
There are 2 siege engines at the walls.
~=K.D.F=~ Black Raven (4) climb up through the overcrowded siege engines.
Lion's Heavy-Armed Infantry (2) attack the fortifications with siege engines!
~=K.D.F=~ Paladins of Adron (10) attack the fortifications with siege engines!
__I_HATE_BEING_POOR_ (19) move forward to take up positions at the outer wall.
Close Combat: 28 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! ~=K.D.F=~ Lion's Shield (9) score 534 hits. Immortals - Group Beta (17) score 24 hits. ~=K.D.F=~ Black Raven (4) score 260 hits. ~=K.D.F=~ The Lions Spirit (13) score 480 hits. ~=K.D.F=~ Dark Blades (6) score 572 hits. Lion's Heavy-Armed Infantry (2) score 294 hits. ~=K.D.F=~ Carnes Fanatics~ (5) score 408 hits. ~=K.D.F=~The True Swords (15) score 399 hits. ~=K.D.F=~ Darton's Bless (7) score 391 hits. ~=SFR=~nO1000 (16) score 148 hits. ~=K.D.F=~ Paladins of Darton (11) score 489 hits. ~=K.D.F=~ Imperial Cagilan Guard (8) score 571 hits. ~=K.D.F=~ Paladins of Adron (10) score 223 hits. __I_HATE_BEING_POOR_ (19) score 28 hits. ~=K.D.F=~ The Lion's Beauty (12) score 532 hits. ~=K.D.F.=~Iongai Leoini (3) score 419 hits. Total hits suffered: Attackers: 52, Defenders: 1113 (5720 before overkill)
~=K.D.F=~ Lion's Shield (9) take 24 hits in close combat, which cause 1 casualties. Immortals - Group Beta (17) take 831 hits in close combat (reduced due to fortifications), which cause 20 casualties, wiping the unit out. ~=K.D.F=~ Black Raven (4) take 28 hits in close combat, which cause 1 casualties. __I_HATE_BEING_POOR_ (19) take 178 hits (97 in close combat, 81 from archer fire) (reduced due to fortifications), which cause 3 casualties, wiping the unit out. Dementor Demonic (Knight of Hillmar, Sirion) has been captured by Fontan forces. Total casualties: 2 attackers, 23 defenders
Attacker Victory!
February 26th (evening) -- Skirmish -- Tabost
No. Role Unit Commander Realm Unit Formation CS 1 A Lion's Heavy-Armed Infantry Saladin Fontan 25 Inf line 422 2 A ~=K.D.F.=~Iongai Leoini Rory Fontan 47 Inf line 583 3 A ~=K.D.F=~ Black Raven Haku Fontan 39 Inf line 483 4 A ~=K.D.F=~ Carnes Fanatics~ Elberan Fontan 44 Inf line 579 5 A ~=K.D.F=~ Dark Blades Kira Fontan 60 Inf line 659 6 A ~=K.D.F=~ Darton's Bless (not present) Fontan 48 Inf line 508 7 A ~=K.D.F=~ Imperial Cagilan Guard Moira Fontan 63 Inf line 758 8 A ~=K.D.F=~ Lion's Shield Ertugrul Fontan 40 Inf line 531 9 A ~=K.D.F=~ Paladins of Adron Jasmine Fontan 21 SF line 467 10 A ~=K.D.F=~ Paladins of Darton Syntia Fontan 64 Inf line 741 11 A ~=K.D.F=~ The Lion's Beauty Suna Fontan 56 Inf line 622 12 A ~=K.D.F=~ The Lions Spirit Sulliven Fontan 42 Inf line 541 13 A ~=K.D.F=~ The Yellow Roosters Laurentides Fontan 139 Arch skirmish 1084 14 A ~=K.D.F=~The True Swords Duncan Fontan 42 Inf line 512 15 A ~=SFR=~nO1000 Xavier Fontan 4 Cav wedge 132 16 D Angry Peasants (militia/guard unit) Sirion 8 other line 44
Total: 15 attackers (570 Inf, 139 Arch, 4 Cav, 21 SF) 1 defenders (8 other) Total combat strengths: 8622 vs. 44 The troops from Sirion set up defenses because they control the battlefield. The Fontan troops attack because they are at war with Sirion.
Strong winds and gusts are making ranged combat a game of luck.
Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Ralag's Cloak of Piety. Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Blessed Plate Mail of the Kings. Sir Ertugrul Kalkandelen, Marshal of the Lions takes command of his army. They deploy in Infantry Charge formation.
Turn No. 1 ~=K.D.F=~ The Yellow Roosters (13) fire on Angry Peasants (16), scoring 207 hits. ~=SFR=~nO1000 (15) ride on, closing in on the defenders. ~=K.D.F=~ Dark Blades (5) can not advance, because the front lines are too crowded. ~=K.D.F=~ Imperial Cagilan Guard (7) can not advance, because the front lines are too crowded. ~=K.D.F=~ The Lion's Beauty (11) can not advance, because the front lines are too crowded. ~=K.D.F=~ Paladins of Adron (9) can not advance, because the front lines are too crowded. ~=K.D.F=~ Black Raven (3) can not advance, because the front lines are too crowded. ~=K.D.F=~ The Lions Spirit (12) can not advance, because the front lines are too crowded. ~=K.D.F=~ Darton's Bless (6) can not advance, because the front lines are too crowded. ~=K.D.F=~ Lion's Shield (8) can not advance, because the front lines are too crowded. ~=K.D.F=~ Paladins of Darton (10) can not advance, because the front lines are too crowded. ~=K.D.F=~The True Swords (14), ~=K.D.F.=~Iongai Leoini (2), Lion's Heavy-Armed Infantry (1) and ~=K.D.F=~ Carnes Fanatics~ (4) advance towards the enemy. Angry Peasants (16) advance towards the enemy.
Close Combat: 8 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! ~=K.D.F=~The True Swords (14) score 427 hits. ~=K.D.F.=~Iongai Leoini (2) score 415 hits. ~=K.D.F=~ Carnes Fanatics~ (4) score 405 hits. Angry Peasants (16) score 7 hits. Total hits suffered: Attackers: 7, Defenders: 333 (1247 before overkill)
~=K.D.F=~The True Swords (14) take 7 hits in close combat. No casualties. Angry Peasants (16) take 540 hits (333 in close combat, 207 from archer fire), which cause 8 casualties, wiping the unit out. Total casualties: 0 attackers, 8 defenders
Attacker Victory!
February 27th (morning) -- Major Battle -- Ashforth
Battle in Ashforth (9 hours, 23 minutes ago) No. Role Unit Commander Realm Unit Formation CS 1 A ~=K.D.F.=~Iongai Leoini Rory Fontan 47 Inf box 590 2 A ~=K.D.F=~ Black Raven Haku Fontan 39 Inf box 489 3 A ~=K.D.F=~ Carnes Fanatics~ Elberan Fontan 44 Inf box 588 4 A ~=K.D.F=~ Dark Blades Kira Fontan 60 Inf box 655 5 A ~=K.D.F=~ Imperial Cagilan Guard Moira Fontan 63 Inf box 770 6 A ~=K.D.F=~ Lion's Shield Ertugrul Fontan 40 Inf box 539 7 A ~=K.D.F=~ Paladins of Darton Syntia Fontan 64 Inf box 755 8 A ~=K.D.F=~ The Lion's Beauty Suna Fontan 56 Inf box 627 9 A ~=K.D.F=~The True Swords Duncan Fontan 43 Inf box 520 10 D >>---| ARIES-|--->> Henry Old Rancagua 7 Arch line 124 11 D -=FL=-Kazan Army Patrick Old Rancagua 10 Inf box 123 12 D Darkstorm Riders Lycastus Old Rancagua 13 Cav wedge 319 13 D Fire on High Antan Old Rancagua 6 Arch line 73 14 D For One An'ton II Old Rancagua 19 Arch line 200 15 D For OR SY Old Rancagua 30 Inf line 378 16 D Giecke Squad Ariah Old Rancagua 9 Inf line 93 17 D Hellfire Sebasten Old Rancagua 6 Arch line 109 18 D Iron Garders Latisha Iron Old Rancagua 10 Inf line 135 19 D Kail's Revenge Kail Old Rancagua 7 Cav wedge 267 20 D Kazan Heavy Archers Alden Old Rancagua 11 Arch line 146 21 D Krav Maga Tarl Old Rancagua 26 Arch line 310 22 D Launchers of Light IV Emma Old Rancagua 7 Arch line 90 23 D ninjas Neji Old Rancagua 1 Arch line 28 24 D Oroyian Protectorate High Guard Old Rancagua 25 Inf box 316 25 D Red Blades Sirius Old Rancagua 14 Inf box 172 26 D Royal Templars Dekion Old Rancagua 15 Cav wedge 386 27 D Saltan Lancers Agis Old Rancagua 1 Cav line 28 28 D Stingers Poul Old Rancagua 21 Arch line 221 29 D Templar Arbalests Olaf Old Rancagua 31 Arch line 415 30 D Templar Infantry Gate Guard (militia/guard unit) Old Rancagua 15 Inf line 193 31 D Templar Infantry Gate Guard (militia/guard unit) Old Rancagua 30 Inf line 363 32 D Templars of Old Rancagua Aenarion Old Rancagua 7 Inf line 120 33 D Templars of the White Tree Sargeras Old Rancagua 20 Inf line 250 34 D Templars of the White Tree (militia/guard unit) Old Rancagua 30 Inf line 335 35 D Templars of the White Tree Tabitha Old Rancagua 15 Cav line 360 36 D The Cobalt Guard Cerulean Old Rancagua 10 Inf line 138 37 D Vengeance II Organ Old Rancagua 10 Inf box 135 38 D Warm Bodies Bert Old Rancagua 41 Arch line 179
Total: 9 attackers (456 Inf) 29 defenders (220 Inf, 176 Arch, 51 Cav) Total combat strengths: 5533 vs. 6006 The region owner Old Rancagua and their allies defend. The Fontan troops attack because they are at war with Old Rancagua.
There is almost no wind today, archers will be deadly. The defenders take up positions inside the Palisade (1).
Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Blessed Plate Mail of the Kings. Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Ralag's Cloak of Piety. Sir High Guard Tezokian, High Marshal of Old Rancagua, Duke of Oroya, Marshal of the Templars of the White Tree is spotted wearing the Enchanted Chain Mail of the Maiden. Sir Ertugrul Kalkandelen, Marshal of the Lions takes command of his army. They deploy in Infantry Charge formation. Sir Tarl Buonare of Old Rancagua takes command of his army. They deploy in Fortification Defense formation. Sir High Guard Tezokian, High Marshal of Old Rancagua, Duke of Oroya, Marshal of the Templars of the White Tree takes command of his army. They deploy in Delay and Wound formation.
Turn No. 1 ninjas (23) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 7 hits. Hellfire (17) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 51 hits. Kazan Heavy Archers (20) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 65 hits. Templar Arbalests (29) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 157 hits. >>---| ARIES-|--->> (10) have no enemy in range and hold their fire. Launchers of Light IV (22) fire on ~=K.D.F=~ Dark Blades (4), scoring 20 hits. Fire on High (13) fire on ~=K.D.F=~ The Lion's Beauty (8), scoring 5 hits. For One (14) fire on ~=K.D.F=~ The Lion's Beauty (8), scoring 55 hits. Warm Bodies (38) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 9 hits. Krav Maga (21) fire on ~=K.D.F=~ Dark Blades (4), scoring 197 hits. Stingers (28) fire on ~=K.D.F.=~Iongai Leoini (1), scoring 59 hits. Darkstorm Riders (12) stay in their defensive position, awaiting an opportunity to charge. Saltan Lancers (27) leave their fortified positions and attack the enemy Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Templars of the White Tree (35) stay in their defensive position, awaiting an opportunity to charge. Royal Templars (26) stay in their defensive position, awaiting an opportunity to charge. ~=K.D.F=~ The Lion's Beauty (8) break through the frontlines! ~=K.D.F=~ Imperial Cagilan Guard (5) break through the frontlines! ~=K.D.F=~ Paladins of Darton (7) break through the frontlines! ~=K.D.F=~ Lion's Shield (6) break through the frontlines! ~=K.D.F=~ Dark Blades (4) break through the frontlines! ~=K.D.F=~The True Swords (9) break through the frontlines! ~=K.D.F=~ Carnes Fanatics~ (3) break through the frontlines! ~=K.D.F=~ Black Raven (2) break through the frontlines! ~=K.D.F.=~Iongai Leoini (1) break through the frontlines! Templar Infantry Gate Guard (31), Templar Infantry Gate Guard (30), Oroyian Protectorate (24), Templars of the White Tree (33), Templars of the White Tree (34) and For OR (15) move forward to take up positions at the outer wall. Iron Garders (18), Vengeance II (37), Red Blades (25), -=FL=-Kazan Army (11), Giecke Squad (16), The Cobalt Guard (36) and Templars of Old Rancagua (32) hold their positions at the outer wall, waiting for the attack.
~=K.D.F=~ The Lion's Beauty (8) take 60 hits from archer fire, which cause 3 casualties. ~=K.D.F=~ Imperial Cagilan Guard (5) take 208 hits from archer fire, which cause 5 casualties. ~=K.D.F=~ Paladins of Darton (7) take 81 hits from archer fire, which cause 2 casualties. ~=K.D.F=~ Dark Blades (4) take 217 hits from archer fire, which cause 6 casualties. ~=K.D.F.=~Iongai Leoini (1) take 59 hits from archer fire, which cause 2 casualties. Total casualties: 18 attackers, 0 defenders
Turn No. 2 For One (14) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 56 hits. Kazan Heavy Archers (20) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 91 hits. Krav Maga (21) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 177 hits. Stingers (28) fire on ~=K.D.F=~ The Lion's Beauty (8), scoring 45 hits. Hellfire (17) fire on ~=K.D.F=~ Dark Blades (4), scoring 82 hits. Warm Bodies (38) fire on ~=K.D.F.=~Iongai Leoini (1), scoring 14 hits. Fire on High (13) fire on ~=K.D.F=~ Carnes Fanatics~ (3), scoring 14 hits. >>---| ARIES-|--->> (10) move closer to get better shots. Launchers of Light IV (22) fire on ~=K.D.F=~ Lion's Shield (6), scoring 47 hits. Templar Arbalests (29) fire on ~=K.D.F.=~Iongai Leoini (1), scoring 247 hits. ninjas (23) fire on ~=K.D.F=~ Carnes Fanatics~ (3), scoring 16 hits. Royal Templars (26) stay in their defensive position, awaiting an opportunity to charge. Saltan Lancers (27) stay in their defensive position, awaiting an opportunity to charge. Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Templars of the White Tree (35) stay in their defensive position, awaiting an opportunity to charge. Darkstorm Riders (12) stay in their defensive position, awaiting an opportunity to charge. There are 8 siege engines at the walls. ~=K.D.F=~ Carnes Fanatics~ (3) squeeze through the heavily overcrowded siege engines. ~=K.D.F=~ Lion's Shield (6) climb up through the overcrowded siege engines. ~=K.D.F.=~Iongai Leoini (1) climb up through the overcrowded siege engines. ~=K.D.F=~ The Lion's Beauty (8) climb up through the overcrowded siege engines. ~=K.D.F=~ Black Raven (2) attack the walls with slightly overcrowded siege engines. ~=K.D.F=~ Paladins of Darton (7) attack the walls with slightly overcrowded siege engines. ~=K.D.F=~The True Swords (9) attack the fortifications with siege engines! ~=K.D.F=~ Imperial Cagilan Guard (5) attack the fortifications with siege engines! ~=K.D.F=~ Dark Blades (4) attack the fortifications with siege engines! Templars of the White Tree (33), For OR (15) and Oroyian Protectorate (24) move forward to take up positions at the outer wall.
Close Combat: 21 Fontan banners are visible in the melee. 1 Old Rancagua banners are visible in the melee. ~=K.D.F=~ Carnes Fanatics~ (3) score 290 hits. Templars of the White Tree (33) score 141 hits. Krav Maga (21) score 51 hits. The Cobalt Guard (36) score 72 hits. -=FL=-Kazan Army (11) score 45 hits. ~=K.D.F=~ Lion's Shield (6) score 289 hits. Templars of the White Tree (34) score 225 hits. ~=K.D.F.=~Iongai Leoini (1) score 337 hits. ~=K.D.F=~ The Lion's Beauty (8) score 421 hits. Vengeance II (37) score 86 hits. Red Blades (25) score 98 hits. ~=K.D.F=~ Black Raven (2) score 276 hits. Templar Infantry Gate Guard (31) score 201 hits. Iron Garders (18) score 82 hits. ~=K.D.F=~ Paladins of Darton (7) score 417 hits. Giecke Squad (16) score 33 hits. Templar Infantry Gate Guard (30) score 152 hits. ~=K.D.F=~The True Swords (9) score 330 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 525 hits. ~=K.D.F=~ Dark Blades (4) score 433 hits. Templars of Old Rancagua (32) score 86 hits. Total hits suffered: Attackers: 1272, Defenders: 3318
~=K.D.F=~ Carnes Fanatics~ (3) take 380 hits (350 in close combat, 30 from archer fire), which cause 11 casualties. Templars of the White Tree (33) take 693 hits in close combat (reduced due to fortifications), which cause 18 casualties. Krav Maga (21) take 450 hits in close combat (reduced due to fortifications), which cause 14 casualties. The Cobalt Guard (36) take 377 hits in close combat (reduced due to fortifications), which cause 10 casualties, wiping the unit out. -=FL=-Kazan Army (11) take 177 hits in close combat (reduced due to fortifications), which cause 6 casualties. ~=K.D.F=~ Lion's Shield (6) take 273 hits (226 in close combat, 47 from archer fire), which cause 10 casualties. Templars of the White Tree (34) take 240 hits in close combat (reduced due to fortifications), which cause 6 casualties. ~=K.D.F.=~Iongai Leoini (1) take 473 hits (212 in close combat, 261 from archer fire), which cause 16 casualties. ~=K.D.F=~ The Lion's Beauty (8) take 194 hits (149 in close combat, 45 from archer fire), which cause 8 casualties. Vengeance II (37) take 172 hits in close combat (reduced due to fortifications), which cause 4 casualties. Organ Strongblade (Knight of Pucallpa, Old Rancagua) has been wounded. Red Blades (25) take 167 hits in close combat (reduced due to fortifications), which cause 4 casualties. ~=K.D.F=~ Black Raven (2) take 76 hits in close combat, which cause 3 casualties. Templar Infantry Gate Guard (31) take 162 hits in close combat (reduced due to fortifications), which cause 3 casualties. Iron Garders (18) take 58 hits in close combat (reduced due to fortifications), which cause 1 casualties. ~=K.D.F=~ Paladins of Darton (7) take 315 hits (82 in close combat, 233 from archer fire), which cause 7 casualties. Giecke Squad (16) take 129 hits in close combat (reduced due to fortifications), which cause 4 casualties. Templar Infantry Gate Guard (30) take 82 hits in close combat (reduced due to fortifications), which cause 2 casualties. ~=K.D.F=~The True Swords (9) take 69 hits in close combat, which cause 3 casualties. ~=K.D.F=~ Imperial Cagilan Guard (5) take 151 hits (60 in close combat, 91 from archer fire), which cause 3 casualties. ~=K.D.F=~ Dark Blades (4) take 130 hits (48 in close combat, 82 from archer fire), which cause 3 casualties. Templars of Old Rancagua (32) take 61 hits in close combat (reduced due to fortifications), which cause 2 casualties. Total casualties: 64 attackers, 74 defenders
Turn No. 3 Warm Bodies (38) have no enemy in range and hold their fire. Stingers (28) have no enemy in range and hold their fire. Launchers of Light IV (22) have no enemy in range and hold their fire. Hellfire (17) retreat towards safer positions. ninjas (23) have no viable target and wait for one to appear. >>---| ARIES-|--->> (10) have no enemy in range and hold their fire. Templar Arbalests (29) have no enemy in range and hold their fire. For One (14) have no enemy in range and hold their fire. Fire on High (13) have no enemy in range and hold their fire. Kazan Heavy Archers (20) retreat towards safer positions. Templars of the White Tree (35) stay in their defensive position, awaiting an opportunity to charge. Royal Templars (26) stay in their defensive position, awaiting an opportunity to charge. Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Saltan Lancers (27) stay in their defensive position, awaiting an opportunity to charge. Darkstorm Riders (12) ride on, closing in on the enemy. Oroyian Protectorate (24) and For OR (15) move forward to take up positions at the outer wall.
Close Combat: 21 Fontan banners are visible in the melee. 1 Old Rancagua banners are visible in the melee. ~=K.D.F=~ Imperial Cagilan Guard (5) score 522 hits. ~=K.D.F=~ Black Raven (2) score 306 hits. Giecke Squad (16) score 26 hits. Templar Infantry Gate Guard (31) score 144 hits. ~=K.D.F=~ Dark Blades (4) score 382 hits. Templar Infantry Gate Guard (30) score 140 hits. ~=K.D.F=~The True Swords (9) score 357 hits. Red Blades (25) score 68 hits. Templars of the White Tree (33) score 28 hits. Oroyian Protectorate (24) score 242 hits. Iron Garders (18) score 74 hits. -=FL=-Kazan Army (11) score 33 hits. For OR (15) score 282 hits. ~=K.D.F=~ Lion's Shield (6) score 293 hits. ~=K.D.F=~ Paladins of Darton (7) score 469 hits. Krav Maga (21) score 59 hits. ~=K.D.F.=~Iongai Leoini (1) score 342 hits. ~=K.D.F=~ Carnes Fanatics~ (3) score 365 hits. ~=K.D.F=~ The Lion's Beauty (8) score 423 hits. Templars of the White Tree (34) score 202 hits. Templars of Old Rancagua (32) score 56 hits. Vengeance II (37) score 69 hits. Total hits suffered: Attackers: 1423, Defenders: 3459
~=K.D.F=~ Imperial Cagilan Guard (5) take 242 hits in close combat, which cause 6 casualties. ~=K.D.F=~ Black Raven (2) take 252 hits in close combat, which cause 11 casualties. Giecke Squad (16) take 538 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out. Ariah Giecke (Dame of Kazan, Old Rancagua) has been wounded. Templar Infantry Gate Guard (31) take 303 hits in close combat (reduced due to fortifications), which cause 7 casualties. ~=K.D.F=~ Dark Blades (4) take 297 hits in close combat, which cause 8 casualties. Templar Infantry Gate Guard (30) take 290 hits in close combat (reduced due to fortifications), which cause 8 casualties. ~=K.D.F=~The True Swords (9) take 239 hits in close combat, which cause 9 casualties. Red Blades (25) take 409 hits in close combat (reduced due to fortifications), which cause 9 casualties. Templars of the White Tree (33) take 190 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out. Oroyian Protectorate (24) take 297 hits in close combat (reduced due to fortifications), which cause 7 casualties. Iron Garders (18) take 138 hits in close combat (reduced due to fortifications), which cause 3 casualties. -=FL=-Kazan Army (11) take 259 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out. For OR (15) take 127 hits in close combat (reduced due to fortifications), which cause 3 casualties. ~=K.D.F=~ Lion's Shield (6) take 85 hits in close combat, which cause 3 casualties. ~=K.D.F=~ Paladins of Darton (7) take 112 hits in close combat, which cause 2 casualties. Krav Maga (21) take 133 hits in close combat (reduced due to fortifications), which cause 4 casualties. ~=K.D.F.=~Iongai Leoini (1) take 55 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Carnes Fanatics~ (3) take 70 hits in close combat, which cause 2 casualties. ~=K.D.F=~ The Lion's Beauty (8) take 71 hits in close combat, which cause 3 casualties. Templars of the White Tree (34) take 76 hits in close combat (reduced due to fortifications), which cause 2 casualties. Templars of Old Rancagua (32) take 74 hits in close combat (reduced due to fortifications), which cause 3 casualties. Vengeance II (37) take 50 hits in close combat (reduced due to fortifications), which cause 1 casualties. Total casualties: 46 attackers, 58 defenders
Turn No. 4 Hellfire (17) hold their fire. Kazan Heavy Archers (20) hold their fire. For One (14) have no enemy in range and hold their fire. Warm Bodies (38) have no enemy in range and hold their fire. Templar Arbalests (29) have no enemy in range and hold their fire. Fire on High (13) have no enemy in range and hold their fire. Launchers of Light IV (22) have no enemy in range and hold their fire. ninjas (23) retreat towards safer positions. >>---| ARIES-|--->> (10) have no enemy in range and hold their fire. Stingers (28) have no enemy in range and hold their fire. Royal Templars (26) stay in their defensive position, awaiting an opportunity to charge. Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Saltan Lancers (27) and Templars of the White Tree (35) ride on, closing in on the enemy. Darkstorm Riders (12) charge forward.
Close Combat: 21 Fontan banners are visible in the melee. 1 Old Rancagua banners are visible in the melee. ~=K.D.F=~ Lion's Shield (6) score 349 hits. Red Blades (25) score 12 hits. Krav Maga (21) score 43 hits. Vengeance II (37) score 65 hits. For OR (15) score 272 hits. ~=K.D.F=~ Carnes Fanatics~ (3) score 310 hits. Iron Garders (18) score 53 hits. Templar Infantry Gate Guard (31) score 122 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 386 hits. ~=K.D.F=~ Paladins of Darton (7) score 424 hits. Templar Infantry Gate Guard (30) score 65 hits. ~=K.D.F=~The True Swords (9) score 336 hits. ~=K.D.F=~ Black Raven (2) score 252 hits. Oroyian Protectorate (24) score 160 hits. Templars of Old Rancagua (32) score 30 hits. ~=K.D.F=~ The Lion's Beauty (8) score 393 hits. ~=K.D.F.=~Iongai Leoini (1) score 283 hits. ~=K.D.F=~ Dark Blades (4) score 336 hits. Templars of the White Tree (34) score 192 hits. Darkstorm Riders (12) score 908 hits. Total hits suffered: Attackers: 1922, Defenders: 3069
~=K.D.F=~ Lion's Shield (6) take 394 hits in close combat, which cause 15 casualties. 3 Fontan banners fall. Red Blades (25) take 488 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out. Sir Sirius Aylward (Knight of Oroya, Old Rancagua) has been wounded. Krav Maga (21) take 502 hits in close combat (reduced due to fortifications), which cause 8 casualties, wiping the unit out. Vengeance II (37) take 289 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out. For OR (15) take 199 hits in close combat (reduced due to fortifications), which cause 5 casualties. ~=K.D.F=~ Carnes Fanatics~ (3) take 332 hits in close combat, which cause 10 casualties. Iron Garders (18) take 290 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out. Templar Infantry Gate Guard (31) take 211 hits in close combat (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield, 3 additional men get slaughtered during the retreat. ~=K.D.F=~ Imperial Cagilan Guard (5) take 347 hits in close combat, which cause 8 casualties. ~=K.D.F=~ Paladins of Darton (7) take 208 hits in close combat, which cause 5 casualties. Templar Infantry Gate Guard (30) take 158 hits in close combat (reduced due to fortifications), which cause 4 casualties, causing panicked flight among the survivors. ~=K.D.F=~The True Swords (9) take 262 hits in close combat, which cause 10 casualties. ~=K.D.F=~ Black Raven (2) take 151 hits in close combat, which cause 6 casualties. Oroyian Protectorate (24) take 138 hits in close combat (reduced due to fortifications), which cause 3 casualties. Templars of Old Rancagua (32) take 97 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out. ~=K.D.F=~ The Lion's Beauty (8) take 86 hits in close combat, which cause 4 casualties. ~=K.D.F.=~Iongai Leoini (1) take 70 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Dark Blades (4) take 72 hits in close combat, which cause 2 casualties. Templars of the White Tree (34) take 108 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield. Darkstorm Riders (12) take 78 hits in close combat (reduced due to fortifications), which cause 1 casualties. Total casualties: 62 attackers, 43 defenders
Turn No. 5 For One (14) have no enemy in range and hold their fire. Templar Arbalests (29) have no enemy in range and hold their fire. Kazan Heavy Archers (20) hold their fire. Fire on High (13) have no enemy in range and hold their fire. >>---| ARIES-|--->> (10) retreat towards safer positions. ninjas (23) hold their fire. Warm Bodies (38) have no enemy in range and hold their fire. Launchers of Light IV (22) have no enemy in range and hold their fire. Hellfire (17) hold their fire. Stingers (28) have no enemy in range and hold their fire. Royal Templars (26) stay in their defensive position, awaiting an opportunity to charge. Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Saltan Lancers (27) ride on, closing in on the enemy. Templars of the White Tree (35) charge forward.
Close Combat: 18 Fontan banners are visible in the melee. ~=K.D.F=~ Carnes Fanatics~ (3) score 219 hits. Oroyian Protectorate (24) score 175 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 375 hits. ~=K.D.F=~ Paladins of Darton (7) score 400 hits. ~=K.D.F.=~Iongai Leoini (1) score 305 hits. ~=K.D.F=~ Lion's Shield (6) score 246 hits. Darkstorm Riders (12) score 236 hits. ~=K.D.F=~ Dark Blades (4) score 320 hits. ~=K.D.F=~The True Swords (9) score 203 hits. For OR (15) score 242 hits. ~=K.D.F=~ Black Raven (2) score 225 hits. ~=K.D.F=~ The Lion's Beauty (8) score 335 hits. Templars of the White Tree (35) score 570 hits. Total hits suffered: Attackers: 1223, Defenders: 2628
~=K.D.F=~ Carnes Fanatics~ (3) take 382 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield. Oroyian Protectorate (24) take 659 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out. ~=K.D.F=~ Imperial Cagilan Guard (5) take 150 hits in close combat, which cause 3 casualties. ~=K.D.F=~ Paladins of Darton (7) take 135 hits in close combat, which cause 3 casualties. ~=K.D.F.=~Iongai Leoini (1) take 208 hits in close combat, which cause 7 casualties. ~=K.D.F=~ Lion's Shield (6) take 62 hits in close combat, which cause 2 casualties. Darkstorm Riders (12) take 591 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ Dark Blades (4) take 103 hits in close combat, which cause 3 casualties. ~=K.D.F=~The True Swords (9) take 87 hits in close combat, which cause 3 casualties. For OR (15) take 608 hits in close combat (reduced due to fortifications), which cause 16 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat. SY Chew, Baron of Pedrera has been wounded. ~=K.D.F=~ Black Raven (2) take 58 hits in close combat, which cause 2 casualties. ~=K.D.F=~ The Lion's Beauty (8) take 38 hits in close combat, which cause 2 casualties. Templars of the White Tree (35) take 332 hits in close combat (reduced due to fortifications), which cause 6 casualties. Total casualties: 36 attackers, 48 defenders
Turn No. 6 Templar Arbalests (29) have no enemy in range and hold their fire. Launchers of Light IV (22) retreat from the close combat near them. >>---| ARIES-|--->> (10) hold their fire. Stingers (28) have no enemy in range and hold their fire. ninjas (23) hold their fire. Kazan Heavy Archers (20) hold their fire. Fire on High (13) have no enemy in range and hold their fire. Warm Bodies (38) have no enemy in range and hold their fire. Hellfire (17) hold their fire. For One (14) have no enemy in range and hold their fire. Royal Templars (26) stay in their defensive position, awaiting an opportunity to charge. Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Saltan Lancers (27) ride on, closing in on the enemy. ~=K.D.F=~The True Swords (9) break through the frontlines! ~=K.D.F=~ The Lion's Beauty (8) break through the frontlines! ~=K.D.F=~ Paladins of Darton (7) break through the frontlines! ~=K.D.F=~ Dark Blades (4) break through the frontlines! ~=K.D.F=~ Lion's Shield (6) break through the frontlines!
Close Combat: 7 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Templars of the White Tree (35) score 200 hits. ~=K.D.F=~ Black Raven (2) score 258 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 299 hits. ~=K.D.F.=~Iongai Leoini (1) score 211 hits. Total hits suffered: Attackers: 200, Defenders: 384 (768 before overkill)
Close Combat: 8 Fontan banners are visible in the melee. 1 Old Rancagua banners are visible in the melee. Templar Arbalests (29) score 132 hits. ~=K.D.F=~The True Swords (9) score 248 hits. ~=K.D.F=~ The Lion's Beauty (8) score 323 hits. ~=K.D.F=~ Paladins of Darton (7) score 381 hits. ~=K.D.F=~ Dark Blades (4) score 399 hits. ~=K.D.F=~ Lion's Shield (6) score 195 hits. Fire on High (13) score 7 hits. Warm Bodies (38) score 12 hits. For One (14) score 49 hits. Total hits suffered: Attackers: 200, Defenders: 1546
Templar Arbalests (29) take 560 hits in close combat (reduced due to fortifications), which cause 14 casualties. ~=K.D.F=~The True Swords (9) take 38 hits in close combat, which cause 1 casualties. ~=K.D.F=~ The Lion's Beauty (8) take 71 hits in close combat, which cause 3 casualties. ~=K.D.F=~ Paladins of Darton (7) take 38 hits in close combat, which cause 1 casualties. Templars of the White Tree (35) take 320 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ Dark Blades (4) take 28 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Lion's Shield (6) take 25 hits in close combat, which cause 1 casualties. Fire on High (13) take 322 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out. Warm Bodies (38) take 451 hits in close combat (reduced due to fortifications), which cause 25 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ Black Raven (2) take 82 hits in close combat, which cause 3 casualties. ~=K.D.F=~ Imperial Cagilan Guard (5) take 74 hits in close combat, which cause 2 casualties. For One (14) take 139 hits in close combat (reduced due to fortifications), which cause 4 casualties. ~=K.D.F.=~Iongai Leoini (1) take 44 hits in close combat, which cause 1 casualties. Total casualties: 13 attackers, 55 defenders
Turn No. 7 Kazan Heavy Archers (20) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 144 hits. Launchers of Light IV (22) fire on ~=K.D.F.=~Iongai Leoini (1), scoring 39 hits. Hellfire (17) fire on ~=K.D.F=~ Black Raven (2), scoring 74 hits. Stingers (28) fire on ~=K.D.F.=~Iongai Leoini (1), scoring 88 hits. >>---| ARIES-|--->> (10) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 43 hits. ninjas (23) fire on ~=K.D.F=~ Black Raven (2), scoring 17 hits. Royal Templars (26) leave their fortified positions and attack the enemy Kail's Revenge (19) leave their fortified positions and attack the enemy Saltan Lancers (27) ride on, closing in on the enemy. ~=K.D.F.=~Iongai Leoini (1), ~=K.D.F=~ Black Raven (2) and ~=K.D.F=~ Imperial Cagilan Guard (5) advance towards the enemy.
Close Combat: 15 Fontan banners are visible in the melee. 1 Old Rancagua banners are visible in the melee. ~=K.D.F.=~Iongai Leoini (1) score 240 hits. For One (14) score 44 hits. ~=K.D.F=~ Black Raven (2) score 212 hits. ~=K.D.F=~ Paladins of Darton (7) score 451 hits. Royal Templars (26) score 947 hits. Templar Arbalests (29) score 77 hits. ~=K.D.F=~ The Lion's Beauty (8) score 294 hits. Kail's Revenge (19) score 726 hits. ~=K.D.F=~ Dark Blades (4) score 317 hits. ~=K.D.F=~The True Swords (9) score 234 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 295 hits. ~=K.D.F=~ Lion's Shield (6) score 183 hits. Total hits suffered: Attackers: 1794, Defenders: 2226
~=K.D.F.=~Iongai Leoini (1) take 650 hits (523 in close combat, 127 from archer fire), which cause 17 casualties, wiping the unit out. For One (14) take 737 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out. ~=K.D.F=~ Black Raven (2) take 344 hits (253 in close combat, 91 from archer fire), which cause 14 casualties, wiping the unit out. ~=K.D.F=~ Paladins of Darton (7) take 223 hits in close combat, which cause 5 casualties. Royal Templars (26) take 580 hits in close combat (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield. Templar Arbalests (29) take 491 hits in close combat (reduced due to fortifications), which cause 13 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ The Lion's Beauty (8) take 234 hits in close combat, which cause 10 casualties. Kail's Revenge (19) take 311 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ Dark Blades (4) take 219 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield. ~=K.D.F=~The True Swords (9) take 139 hits in close combat, which cause 5 casualties. ~=K.D.F=~ Imperial Cagilan Guard (5) take 300 hits (113 in close combat, 187 from archer fire), which cause 7 casualties. ~=K.D.F=~ Lion's Shield (6) take 90 hits in close combat, which cause 3 casualties. Total casualties: 67 attackers, 46 defenders
Turn No. 8 >>---| ARIES-|--->> (10) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 60 hits. Hellfire (17) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 83 hits. Launchers of Light IV (22) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 27 hits. Stingers (28) fire on ~=K.D.F=~ The Lion's Beauty (8), scoring 73 hits. ninjas (23) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 13 hits. Kazan Heavy Archers (20) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 86 hits. Saltan Lancers (27) ride on, closing in on the enemy. ~=K.D.F=~ Lion's Shield (6), ~=K.D.F=~ The Lion's Beauty (8), ~=K.D.F=~ Paladins of Darton (7), ~=K.D.F=~The True Swords (9) and ~=K.D.F=~ Imperial Cagilan Guard (5) advance towards the enemy.
Close Combat: 8 Fontan banners are visible in the melee. ~=K.D.F=~ Lion's Shield (6) score 133 hits. >>---| ARIES-|--->> (10) score 16 hits. Hellfire (17) score 21 hits. ~=K.D.F=~ The Lion's Beauty (8) score 227 hits. Launchers of Light IV (22) score 10 hits. Stingers (28) score 30 hits. ninjas (23) score 4 hits. ~=K.D.F=~ Paladins of Darton (7) score 421 hits. ~=K.D.F=~The True Swords (9) score 150 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 242 hits. Kazan Heavy Archers (20) score 38 hits. Total hits suffered: Attackers: 119, Defenders: 1173
~=K.D.F=~ Lion's Shield (6) take 38 hits in close combat, which cause 1 casualties. >>---| ARIES-|--->> (10) take 359 hits in close combat (reduced due to fortifications), which cause 7 casualties, wiping the unit out. Hellfire (17) take 149 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ The Lion's Beauty (8) take 97 hits (24 in close combat, 73 from archer fire), which cause 4 casualties. Launchers of Light IV (22) take 140 hits in close combat (reduced due to fortifications), which cause 5 casualties, causing panicked flight among the survivors. Stingers (28) take 257 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield. ninjas (23) take 102 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out. ~=K.D.F=~ Paladins of Darton (7) take 179 hits (36 in close combat, 143 from archer fire), which cause 4 casualties. ~=K.D.F=~The True Swords (9) take 21 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Imperial Cagilan Guard (5) take 126 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield. Kazan Heavy Archers (20) take 110 hits in close combat (reduced due to fortifications), which cause 3 casualties. Total casualties: 13 attackers, 27 defenders
Turn No. 9 Saltan Lancers (27) ride on, closing in on the enemy.
Close Combat: 6 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! ~=K.D.F=~The True Swords (9) score 196 hits. ~=K.D.F=~ The Lion's Beauty (8) score 224 hits. Kazan Heavy Archers (20) score 55 hits. ~=K.D.F=~ Paladins of Darton (7) score 379 hits. ~=K.D.F=~ Lion's Shield (6) score 111 hits. Total hits suffered: Attackers: 55, Defenders: 406 (910 before overkill)
~=K.D.F=~The True Swords (9) take 28 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ The Lion's Beauty (8) take 27 hits in close combat, which cause 1 casualties. Kazan Heavy Archers (20) take 387 hits in close combat (reduced due to fortifications), which cause 8 casualties, wiping the unit out. Alden Clarke (Knight of Osslamar, Old Rancagua) has been wounded. Total casualties: 2 attackers, 8 defenders
Turn No. 10 Saltan Lancers (27) ride on, closing in on the enemy. ~=K.D.F=~ The Lion's Beauty (8) move back towards the melee. ~=K.D.F=~ Paladins of Darton (7) move back towards the melee. ~=K.D.F=~ Lion's Shield (6) move back towards the melee.
The defenders are vastly outnumbered, and panic spreads throughout their ranks.
Saltan Lancers (27) are shocked.
Turn No. 11 Saltan Lancers (27) ride on, closing in on the enemy. ~=K.D.F=~ Paladins of Darton (7) move back towards the melee. ~=K.D.F=~ Lion's Shield (6) move back towards the melee. ~=K.D.F=~ The Lion's Beauty (8) move back towards the melee.
The defenders are vastly outnumbered, and panic spreads throughout their ranks.
Saltan Lancers (27) are shocked.
Turn No. 12 Saltan Lancers (27) ride on, closing in on the enemy. ~=K.D.F=~ Lion's Shield (6) move back towards the melee. ~=K.D.F=~ Paladins of Darton (7) move back towards the melee. ~=K.D.F=~ The Lion's Beauty (8) move back towards the melee.
The defenders are vastly outnumbered, and panic spreads throughout their ranks.
Saltan Lancers (27) are shocked.
Turn No. 13 Saltan Lancers (27) ride on, closing in on the enemy. There are 3 siege engines at the walls. ~=K.D.F=~ The Lion's Beauty (8) attack the fortifications with siege engines! ~=K.D.F=~ Paladins of Darton (7) attack the fortifications with siege engines! ~=K.D.F=~ Lion's Shield (6) attack the fortifications with siege engines!
The defenders are vastly outnumbered, and panic spreads throughout their ranks.
Saltan Lancers (27) are shocked, making the unit retreat from the battlefield.
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 6 %. The battle does 48 % damage to the fortifications.
Your unit participated in a battle in Ashforth. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 3 hours. You have gained 3 Honour and 3 Prestige. 16 of your men were killed and 21 were wounded in this battle. Your men's equipment suffers 26 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.
February 27th -- Battle -- Ashforth
Battle in Ashforth (6 hours, 43 minutes ago) No. Role Unit Commander Realm Unit Formation CS 1 A ~=K.D.F.=~Iongai Leoini Rory Fontan 9 Inf box 211 2 A ~=K.D.F=~ Black Raven Haku Fontan 8 Inf box 181 3 A ~=K.D.F=~ Carnes Fanatics~ Elberan Fontan 19 Inf box 332 4 A ~=K.D.F=~ Dark Blades Kira Fontan 39 Inf box 449 5 A ~=K.D.F=~ Imperial Cagilan Guard Moira Fontan 37 Inf box 482 6 A ~=K.D.F=~ Lion's Shield Ertugrul Fontan 16 Inf box 335 7 A ~=K.D.F=~ Paladins of Darton Syntia Fontan 51 Inf box 612 8 A ~=K.D.F=~ The Lion's Beauty Suna Fontan 25 Inf box 334 9 A ~=K.D.F=~ The Yellow Roosters Laurentides Fontan 139 Arch skirmish 1088 10 A ~=K.D.F=~The True Swords Duncan Fontan 21 Inf box 303 11 D -=FL=-Kazan Army Patrick Old Rancagua 2 Inf box 42 12 D 0=={===~=Charge=~===> Chengiz Old Rancagua 8 Arch line 93 13 D Argonian Warriors Sundus Old Rancagua 10 Inf line 123 14 D Batteling Duellants Maria Old Rancagua 24 Inf line 295 15 D Darkstorm Riders Lycastus Old Rancagua 6 Cav wedge 183 16 D For One II An'ton II Old Rancagua 18 Inf wedge 167 17 D Hellfire Sebasten Old Rancagua 12 Arch line 80 18 D Infantry killers Bashclaw 'The Carver' Old Rancagua 12 Cav line 235 19 D Kail's Revenge Kail Old Rancagua 2 Cav wedge 77 20 D Krav Maga Tarl Old Rancagua 21 Arch line 224 21 D Launchers of Light IV Emma Old Rancagua 2 Arch line 45 22 D Oroyian Protectorate High Guard Old Rancagua 4 Inf box 89 23 D RHG Belegrist Syban Old Rancagua 1 Inf line 24 24 D Royal Bowshields Hireshmont II Old Rancagua 10 SF line 251 25 D Royal Templars Dekion Old Rancagua 18 Cav wedge 359 26 D Saltan Lancers Agis Old Rancagua 6 Cav line 87 27 D Stingers Poul Old Rancagua 15 Arch line 186 28 D Templar Infantry Gate Guard (militia/guard unit) Old Rancagua 14 Inf line 192 29 D Templars of Old Rancagua Aenarion Old Rancagua 3 Inf line 68 30 D Templars of the White Tree Sargeras Old Rancagua 4 Inf line 82 31 D Templars of the White Tree (militia/guard unit) Old Rancagua 21 Inf line 247
Total: 10 attackers (225 Inf, 139 Arch) 21 defenders (101 Inf, 58 Arch, 44 Cav, 10 SF) Total combat strengths: 4327 vs. 3149 The region owner Old Rancagua and their allies defend. The Fontan troops attack because they are at war with Old Rancagua.
A calm wind blows, to the joy of the archers. The defenders take up positions inside the Palisade (1).
Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Blessed Plate Mail of the Kings. Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Ralag's Cloak of Piety. Sir High Guard Tezokian, High Marshal of Old Rancagua, Duke of Oroya, Marshal of the Templars of the White Tree is spotted wearing the Enchanted Chain Mail of the Maiden. Sir Ertugrul Kalkandelen, Marshal of the Lions takes command of his army. They deploy in Infantry Charge formation. Sir High Guard Tezokian, High Marshal of Old Rancagua, Duke of Oroya, Marshal of the Templars of the White Tree takes command of his army. They deploy in Delay and Wound formation. Sir Tarl Buonare of Old Rancagua takes command of his army. They deploy in Fortification Defense formation.
Turn No. 1 Royal Bowshields (24) move closer to get better shots. Stingers (27) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 34 hits. Hellfire (17) move closer to get better shots. 0=={===~=Charge=~===> (12) move closer to get better shots. ~=K.D.F=~ The Yellow Roosters (9) fire on Batteling Duellants (14), scoring 363 hits. Krav Maga (20) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 107 hits. Launchers of Light IV (21) move closer to get better shots. Infantry killers (18) stay in their defensive position, awaiting an opportunity to charge. Saltan Lancers (26) leave their fortified positions and attack the enemy Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Royal Templars (25) stay in their defensive position, awaiting an opportunity to charge. Darkstorm Riders (15) stay in their defensive position, awaiting an opportunity to charge. ~=K.D.F.=~Iongai Leoini (1) break through the frontlines! ~=K.D.F=~The True Swords (10) break through the frontlines! ~=K.D.F=~ Lion's Shield (6) break through the frontlines! ~=K.D.F=~ Paladins of Darton (7) break through the frontlines! ~=K.D.F=~ The Lion's Beauty (8) break through the frontlines! ~=K.D.F=~ Dark Blades (4) break through the frontlines! ~=K.D.F=~ Carnes Fanatics~ (3) break through the frontlines! Templars of the White Tree (30), RHG Belegrist (23), Templar Infantry Gate Guard (28) and Templars of the White Tree (31) move forward to take up positions at the outer wall. Batteling Duellants (14), For One II (16), Templars of Old Rancagua (29), Argonian Warriors (13), -=FL=-Kazan Army (11) and Oroyian Protectorate (22) hold their positions at the outer wall, waiting for the attack.
Close Combat: 2 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Saltan Lancers (26) score 98 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 315 hits. ~=K.D.F=~ Black Raven (2) score 153 hits. Total hits suffered: Attackers: 98, Defenders: 250 (468 before overkill)
Batteling Duellants (14) take 145 hits from archer fire (reduced due to fortifications), which cause 4 casualties. Saltan Lancers (26) take 250 hits in close combat, which cause 6 casualties, wiping the unit out. ~=K.D.F=~ Paladins of Darton (7) take 141 hits from archer fire, which cause 4 casualties. ~=K.D.F=~ Imperial Cagilan Guard (5) take 60 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Black Raven (2) take 38 hits in close combat, which cause 2 casualties. Total casualties: 8 attackers, 10 defenders
Turn No. 2 Stingers (27) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 51 hits. Royal Bowshields (24) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 31 hits. 0=={===~=Charge=~===> (12) fire on ~=K.D.F=~ Dark Blades (4), scoring 33 hits. Krav Maga (20) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 141 hits. ~=K.D.F=~ The Yellow Roosters (9) fire on Batteling Duellants (14), scoring 322 hits. Launchers of Light IV (21) fire on ~=K.D.F=~ Dark Blades (4), scoring 21 hits. Hellfire (17) fire on ~=K.D.F=~ Lion's Shield (6), scoring 13 hits. Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Darkstorm Riders (15) stay in their defensive position, awaiting an opportunity to charge. Infantry killers (18) stay in their defensive position, awaiting an opportunity to charge. Royal Templars (25) stay in their defensive position, awaiting an opportunity to charge. There are 6 siege engines at the walls. ~=K.D.F=~ The Lion's Beauty (8) attack the walls with slightly overcrowded siege engines. ~=K.D.F=~ Paladins of Darton (7) attack the walls with slightly overcrowded siege engines. ~=K.D.F=~ Carnes Fanatics~ (3) attack the fortifications with siege engines! ~=K.D.F.=~Iongai Leoini (1) attack the fortifications with siege engines! ~=K.D.F=~ Dark Blades (4) attack the fortifications with siege engines! ~=K.D.F=~The True Swords (10) attack the fortifications with siege engines! ~=K.D.F=~ Lion's Shield (6) attack the fortifications with siege engines! ~=K.D.F=~ Black Raven (2) and ~=K.D.F=~ Imperial Cagilan Guard (5) advance towards the enemy. Templars of the White Tree (30) move forward to take up positions at the outer wall.
Close Combat: 11 Fontan banners are visible in the melee. ~=K.D.F=~ The Lion's Beauty (8) score 258 hits. -=FL=-Kazan Army (11) score 14 hits. Royal Bowshields (24) score 49 hits. Templars of Old Rancagua (29) score 39 hits. 0=={===~=Charge=~===> (12) score 15 hits. Oroyian Protectorate (22) score 68 hits. ~=K.D.F=~ Paladins of Darton (7) score 335 hits. Templars of the White Tree (31) score 173 hits. ~=K.D.F=~ Carnes Fanatics~ (3) score 179 hits. ~=K.D.F.=~Iongai Leoini (1) score 144 hits. Argonian Warriors (13) score 63 hits. Krav Maga (20) score 39 hits. Batteling Duellants (14) score 164 hits. ~=K.D.F=~ Dark Blades (4) score 282 hits. Templar Infantry Gate Guard (28) score 92 hits. ~=K.D.F=~The True Swords (10) score 165 hits. For One II (16) score 70 hits. Launchers of Light IV (21) score 6 hits. Hellfire (17) score 5 hits. RHG Belegrist (23) score 12 hits. Templars of the White Tree (30) score 52 hits. ~=K.D.F=~ Lion's Shield (6) score 219 hits. Total hits suffered: Attackers: 861, Defenders: 1582
~=K.D.F=~ The Lion's Beauty (8) take 286 hits in close combat, which cause 17 casualties. 2 Fontan banners fall. -=FL=-Kazan Army (11) take 256 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out. Royal Bowshields (24) take 185 hits in close combat (reduced due to fortifications), which cause 4 casualties. Templars of Old Rancagua (29) take 97 hits in close combat (reduced due to fortifications), which cause 3 casualties, wiping the unit out. Aenarion Von Ulthuan (Noble of Old Rancagua) has been wounded. 0=={===~=Charge=~===> (12) take 149 hits in close combat (reduced due to fortifications), which cause 4 casualties. Oroyian Protectorate (22) take 174 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out. ~=K.D.F=~ Paladins of Darton (7) take 421 hits (198 in close combat, 223 from archer fire), which cause 11 casualties. Templars of the White Tree (31) take 94 hits in close combat (reduced due to fortifications), which cause 3 casualties. ~=K.D.F=~ Carnes Fanatics~ (3) take 91 hits in close combat, which cause 3 casualties. ~=K.D.F.=~Iongai Leoini (1) take 97 hits in close combat, which cause 4 casualties. Argonian Warriors (13) take 101 hits in close combat (reduced due to fortifications), which cause 2 casualties. Krav Maga (20) take 59 hits in close combat (reduced due to fortifications), which cause 2 casualties. Batteling Duellants (14) take 186 hits (57 in close combat, 129 from archer fire) (reduced due to fortifications), which cause 6 casualties. ~=K.D.F=~ Dark Blades (4) take 133 hits (79 in close combat, 54 from archer fire), which cause 4 casualties. Templar Infantry Gate Guard (28) take 47 hits in close combat (reduced due to fortifications), which cause 1 casualties. ~=K.D.F=~The True Swords (10) take 39 hits in close combat, which cause 2 casualties. For One II (16) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties. An'ton II Unitea (Knight of Ashforth, Old Rancagua) has been wounded. Launchers of Light IV (21) take 60 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out. Hellfire (17) take 37 hits in close combat (reduced due to fortifications), which cause 2 casualties. RHG Belegrist (23) take 16 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out. Templars of the White Tree (30) take 12 hits in close combat (reduced due to fortifications). No casualties. ~=K.D.F=~ Lion's Shield (6) take 84 hits (71 in close combat, 13 from archer fire), which cause 3 casualties. Total casualties: 44 attackers, 37 defenders
Turn No. 3 Stingers (27) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 54 hits. ~=K.D.F=~ The Yellow Roosters (9) move closer to get better shots. Infantry killers (18) leave their fortified positions and attack the enemy Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Royal Templars (25) leave their fortified positions and attack the enemy Darkstorm Riders (15) ride on, closing in on the enemy. There are 2 siege engines at the walls. ~=K.D.F=~ Imperial Cagilan Guard (5) attack the fortifications with siege engines! ~=K.D.F=~ Black Raven (2) attack the fortifications with siege engines!
Close Combat: 11 Fontan banners are visible in the melee. 0=={===~=Charge=~===> (12) score 15 hits. Argonian Warriors (13) score 59 hits. Hellfire (17) score 9 hits. For One II (16) score 77 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 252 hits. Infantry killers (18) score 278 hits. ~=K.D.F=~ Lion's Shield (6) score 261 hits. ~=K.D.F=~ Paladins of Darton (7) score 343 hits. Royal Bowshields (24) score 84 hits. Royal Templars (25) score 836 hits. ~=K.D.F=~ Carnes Fanatics~ (3) score 221 hits. Batteling Duellants (14) score 122 hits. Templars of the White Tree (31) score 155 hits. Templars of the White Tree (30) score 52 hits. ~=K.D.F=~ Black Raven (2) score 90 hits. Krav Maga (20) score 77 hits. ~=K.D.F=~The True Swords (10) score 207 hits. ~=K.D.F.=~Iongai Leoini (1) score 94 hits. Templar Infantry Gate Guard (28) score 89 hits. ~=K.D.F=~ The Lion's Beauty (8) score 158 hits. ~=K.D.F=~ Dark Blades (4) score 311 hits. Total hits suffered: Attackers: 1853, Defenders: 1937
0=={===~=Charge=~===> (12) take 340 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out. Argonian Warriors (13) take 230 hits in close combat (reduced due to fortifications), which cause 5 casualties. Sundus Muhsen (Dame of Juazeiro, Old Rancagua) has been wounded. Hellfire (17) take 138 hits in close combat (reduced due to fortifications), which cause 7 casualties. For One II (16) take 257 hits in close combat (reduced due to fortifications), which cause 9 casualties. ~=K.D.F=~ Imperial Cagilan Guard (5) take 597 hits (543 in close combat, 54 from archer fire), which cause 17 casualties. Infantry killers (18) take 214 hits in close combat (reduced due to fortifications), which cause 5 casualties. ~=K.D.F=~ Lion's Shield (6) take 387 hits in close combat, which cause 12 casualties. ~=K.D.F=~ Paladins of Darton (7) take 298 hits in close combat, which cause 8 casualties. Royal Bowshields (24) take 154 hits in close combat (reduced due to fortifications), which cause 3 casualties. Royal Templars (25) take 51 hits in close combat (reduced due to fortifications), which cause 1 casualties. ~=K.D.F=~ Carnes Fanatics~ (3) take 123 hits in close combat, which cause 4 casualties. Batteling Duellants (14) take 65 hits in close combat (reduced due to fortifications), which cause 2 casualties. Templars of the White Tree (31) take 60 hits in close combat (reduced due to fortifications), which cause 2 casualties. Templars of the White Tree (30) take 71 hits in close combat (reduced due to fortifications), which cause 2 casualties. ~=K.D.F=~ Black Raven (2) take 170 hits in close combat, which cause 6 casualties, wiping the unit out. Haku Daray (Knight of Dulbin, Fontan) has been wounded. Krav Maga (20) take 58 hits in close combat (reduced due to fortifications), which cause 2 casualties. ~=K.D.F=~The True Swords (10) take 140 hits in close combat, which cause 7 casualties. ~=K.D.F.=~Iongai Leoini (1) take 72 hits in close combat, which cause 3 casualties. Templar Infantry Gate Guard (28) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties. ~=K.D.F=~ The Lion's Beauty (8) take 79 hits in close combat, which cause 5 casualties. ~=K.D.F=~ Dark Blades (4) take 41 hits in close combat, which cause 1 casualties. Total casualties: 63 attackers, 43 defenders
Turn No. 4
Stingers (27) fire on ~=K.D.F=~ The Yellow Roosters (9), scoring 35 hits.
~=K.D.F=~ The Yellow Roosters (9) fire on Darkstorm Riders (15), scoring 247 hits. Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Darkstorm Riders (15) charge forward.
Close Combat: 11 Fontan banners are visible in the melee. Infantry killers (18) score 124 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 185 hits. ~=K.D.F=~ Lion's Shield (6) score 21 hits. ~=K.D.F=~ Carnes Fanatics~ (3) score 200 hits. Templars of the White Tree (30) score 31 hits. ~=K.D.F=~ Dark Blades (4) score 361 hits. Templar Infantry Gate Guard (28) score 88 hits. ~=K.D.F=~The True Swords (10) score 204 hits. ~=K.D.F=~ The Lion's Beauty (8) score 55 hits. Darkstorm Riders (15) score 403 hits. Argonian Warriors (13) score 30 hits. Batteling Duellants (14) score 124 hits. Royal Templars (25) score 320 hits. Krav Maga (20) score 71 hits. ~=K.D.F=~ Paladins of Darton (7) score 317 hits. For One II (16) score 35 hits. Hellfire (17) score 5 hits. Royal Bowshields (24) score 40 hits. ~=K.D.F.=~Iongai Leoini (1) score 35 hits. Templars of the White Tree (31) score 154 hits. Total hits suffered: Attackers: 1425, Defenders: 1378
Infantry killers (18) take 202 hits in close combat (reduced due to fortifications), which cause 4 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat. ~=K.D.F=~ Imperial Cagilan Guard (5) take 327 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ Lion's Shield (6) take 397 hits in close combat, which cause 1 casualties, wiping the unit out. Sir Ertugrul Kalkandelen, Marshal of the Lions has been wounded. ~=K.D.F=~ Carnes Fanatics~ (3) take 242 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield. Templars of the White Tree (30) take 227 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out. Sargeras Valorian (Knight of Dale, Old Rancagua) has been wounded. ~=K.D.F=~ Dark Blades (4) take 194 hits in close combat, which cause 6 casualties. Templar Infantry Gate Guard (28) take 177 hits in close combat (reduced due to fortifications), which cause 4 casualties. ~=K.D.F=~The True Swords (10) take 95 hits in close combat, which cause 5 casualties. ~=K.D.F=~ The Lion's Beauty (8) take 64 hits in close combat, which cause 3 casualties, wiping the unit out. Suna Firebird (Dame of Negev, Fontan) has been captured by Old Rancagua forces. Darkstorm Riders (15) take 256 hits (157 in close combat, 99 from archer fire) (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield. Argonian Warriors (13) take 117 hits in close combat (reduced due to fortifications), which cause 3 casualties, wiping the unit out. Batteling Duellants (14) take 67 hits in close combat (reduced due to fortifications), which cause 2 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat. ~=K.D.F=~ The Yellow Roosters (9) take 35 hits from archer fire, which cause 1 casualties. Royal Templars (25) take 55 hits in close combat (reduced due to fortifications), which cause 1 casualties. Krav Maga (20) take 51 hits in close combat (reduced due to fortifications), which cause 1 casualties. ~=K.D.F=~ Paladins of Darton (7) take 68 hits in close combat, which cause 2 casualties. Syntia Deron, Marchioness of Viseu has been wounded. For One II (16) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield. Hellfire (17) take 34 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield. Royal Bowshields (24) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield. ~=K.D.F.=~Iongai Leoini (1) take 38 hits in close combat, which cause 2 casualties, wiping the unit out. Templars of the White Tree (31) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties. Total casualties: 37 attackers, 27 defenders
Turn No. 5 ~=K.D.F=~ The Yellow Roosters (9) fire on Stingers (27), scoring 260 hits. Stingers (27) fire on ~=K.D.F=~ The Yellow Roosters (9), scoring 28 hits. Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge.
Close Combat: 6 Fontan banners are visible in the melee. Royal Templars (25) score 321 hits. Templars of the White Tree (31) score 128 hits. Krav Maga (20) score 72 hits. ~=K.D.F=~The True Swords (10) score 120 hits. ~=K.D.F=~ Paladins of Darton (7) score 249 hits. ~=K.D.F=~ Dark Blades (4) score 279 hits. Templar Infantry Gate Guard (28) score 63 hits. Total hits suffered: Attackers: 584, Defenders: 648
Royal Templars (25) take 228 hits in close combat (reduced due to fortifications), which cause 5 casualties. Templars of the White Tree (31) take 133 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ The Yellow Roosters (9) take 28 hits from archer fire, which cause 1 casualties. Krav Maga (20) take 119 hits in close combat (reduced due to fortifications), which cause 3 casualties. ~=K.D.F=~The True Swords (10) take 208 hits in close combat, which cause 7 casualties, wiping the unit out. Duncan Atreides (Knight of Westmoor, Fontan) has been wounded. ~=K.D.F=~ Paladins of Darton (7) take 202 hits in close combat, which cause 5 casualties. Stingers (27) take 217 hits from archer fire (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ Dark Blades (4) take 174 hits in close combat, which cause 5 casualties. Templar Infantry Gate Guard (28) take 83 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield. Total casualties: 18 attackers, 21 defenders
Turn No. 6 ~=K.D.F=~ The Yellow Roosters (9) hold their fire. Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge.
Close Combat: 4 Fontan banners are visible in the melee. Royal Templars (25) score 243 hits. ~=K.D.F=~ Paladins of Darton (7) score 229 hits. Krav Maga (20) score 58 hits. ~=K.D.F=~ Dark Blades (4) score 218 hits. Total hits suffered: Attackers: 301, Defenders: 447
Royal Templars (25) take 248 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. Sir Dekion Flockhart, King of Old Rancagua has been wounded. ~=K.D.F=~ Paladins of Darton (7) take 164 hits in close combat, which cause 4 casualties. Krav Maga (20) take 141 hits in close combat (reduced due to fortifications), which cause 4 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat. ~=K.D.F=~ Dark Blades (4) take 137 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield. Total casualties: 8 attackers, 10 defenders
Turn No. 7 ~=K.D.F=~ The Yellow Roosters (9) have no enemy in range and advance to better firing positions. Kail's Revenge (19) ride on, closing in on the enemy. ~=K.D.F=~ Paladins of Darton (7) advance towards the enemy.
Close Combat: 2 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Kail's Revenge (19) score 74 hits. ~=K.D.F=~ Paladins of Darton (7) score 241 hits. Total hits suffered: Attackers: 74, Defenders: 114 (241 before overkill)
The defenders are vastly outnumbered, and panic spreads throughout their ranks.
Kail's Revenge (19) take 112 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out. ~=K.D.F=~ Paladins of Darton (7) take 74 hits in close combat, which cause 2 casualties. Total casualties: 2 attackers, 2 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 4 %. The local roads network has also been damaged. The battle does 28 % damage to the fortifications.
Your unit participated in a battle in Ashforth. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 2 hours. You have gained 2 Honour and 2 Prestige. You have improved your swordfighting skill. Your captain has improved his skill level. 16 of your men were killed and 12 were wounded in this battle. Morale of your troops falls by 11 points. Your men's equipment suffers 16 % damage. Combat training increases by 1 points. Unit cohesion rises 1 points.
February 29th -- Skirmish -- Oberndorf
Battle in Oberndorf (5 hours, 28 minutes ago) No. Role Unit Commander Realm Unit Formation CS 1 A Angry Peasants (militia/guard unit) (rogue) 36 other line 160 2 D <OoT> 367th Infantry Briga Steve Fontan 18 Inf box 309 3 D <OoT> Shock Troops Katan Fontan 45 Inf line 597 4 D ~=K.D.F=~ Black Raven Haku Fontan 9 Inf box 198 5 D ~=K.D.F=~ Imperial Cagilan Guard Moira Fontan 26 Inf box 339 6 D ~=K.D.F=~ Lion's Shield Ertugrul Fontan 8 Inf box 203 7 D ~=K.D.F=~ Paladins of Darton Syntia Fontan 17 Inf box 244
Total: 1 attackers (36 other) 6 defenders (123 Inf) Total combat strengths: 160 vs. 1890 The troops from Fontan set up defenses because they control the battlefield. The (rogue) troops attack because they are at war with Fontan.
A calm wind blows, to the joy of the archers. Sir Ertugrul Kalkandelen, Marshal of the Lions takes command of his army. They deploy in no particular formation.
Turn No. 1 Angry Peasants (1) advance towards the enemy. ~=K.D.F=~ Black Raven (4), ~=K.D.F=~ Lion's Shield (6), ~=K.D.F=~ Imperial Cagilan Guard (5), <OoT> Shock Troops (3), <OoT> 367th Infantry Briga (2) and ~=K.D.F=~ Paladins of Darton (7) advance towards the enemy.
Close Combat: 2 Fontan banners are visible in the melee. ~=K.D.F=~ Black Raven (4) score 156 hits. Angry Peasants (1) score 35 hits. ~=K.D.F=~ Lion's Shield (6) score 135 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 249 hits. <OoT> Shock Troops (3) score 419 hits. ~=K.D.F=~ Paladins of Darton (7) score 173 hits. Total hits suffered: Attackers: 1132, Defenders: 35
~=K.D.F=~ Black Raven (4) take 35 hits in close combat, which cause 2 casualties. Angry Peasants (1) take 1132 hits in close combat, which cause 36 casualties, wiping the unit out. Total casualties: 36 attackers, 2 defenders
Defender Victory!
Your unit participated in a battle in Oberndorf. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 2 points. Unit cohesion rises 1 points.