Dubhaine Family/Brigdha/May 2008 Battles

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May 2nd -- Battle -- Nazgorn

No. Role Unit Commander Realm Unit Formation Org CS 1 A §Calis§ Lion Guard Enri Cagilan Empire 34 Inf line 90 % 503 2 A -=PG=- Shakra Guard Rean Cagilan Empire 34 Inf line 90 % 434 3 A 14th Vornion Dragonfire Cullen Cagilan Empire 20 Arch line 94 % 414 4 A Arm of Ravnos Marcellus Cagilan Empire 39 Inf box 90 % 560 5 A Arrow Storm Isabella Cagilan Empire 17 Arch line 87 % 268 6 A Battle Fodder Nadroj Cagilan Empire 15 Inf line 88 % 299 7 A Black Adders Syumn Cagilan Empire 1 Cav wedge 90 % 34 8 A Blazers Destin Cagilan Empire 22 Cav wedge 92 % 539 9 A Bloodletters Sayeed Cagilan Empire 20 Inf line 89 % 165 10 A Carrots and Potatoes Windborne Cagilan Empire 29 Inf box 95 % 512 11 A Dark Skies Helios Cagilan Empire 30 Arch line 91 % 547 12 A death grinder Joe Cagilan Empire 25 Inf box 91 % 428 13 A Death Knights Dramakus Darka 5 Inf line 13 % 91 14 A Eaglin Elites Duncan Cagilan Empire 45 Inf line 92 % 675 15 A Emerald Shields Sheeana Cagilan Empire 28 Inf box 88 % 376 16 A Evaluation March Othinn Cagilan Empire 4 Inf box 89 % 101 17 A Fist of Ansalle Tristan Cagilan Empire 35 Inf line 83 % 344 18 A Greasy Guts Gus Cagilan Empire 34 Arch line 89 % 476 19 A Greycloaks VI Geoffrey Cagilan Empire 32 Inf box 86 % 373 20 A Helronian Elite Karrieal Cagilan Empire 35 Inf box 94 % 573 21 A Horseflies Famine Cagilan Empire 28 Arch line 93 % 548 22 A Morrigan's Marauders Morrigan Cagilan Empire 42 Inf box 83 % 320 23 A Order of the Rose Woodrow Cagilan Empire 16 Inf line 83 % 188 24 A Phoenix Unit Desiree Cagilan Empire 20 Arch line 90 % 310 25 A Redemption ll Velkyn Cagilan Empire 1 Inf box 88 % 25 26 A Renee's Glory Renee Cagilan Empire 6 Inf box 90 % 161 27 A Ruthless Warriors Varoth Cagilan Empire 27 Inf line 87 % 340 28 A Soldiers of the Flame Khaludh Cagilan Empire 35 Inf line 85 % 325 29 A Stormguard Illidan Cagilan Empire 41 Inf line 88 % 495 30 A Telsa's Advance Guard Tesla Cagilan Empire 21 Inf box 90 % 366 31 A The Black Swans Brigdha Cagilan Empire 50 Arch line 91 % 708 32 A The Fangs of the Wolf Miles Cagilan Empire 20 Arch line 89 % 289 33 A The Fyrd of Fife Lachlan Cagilan Empire 45 Inf line 90 % 673 34 A The Scarlet Blades Lavian Cagilan Empire 35 Inf line 87 % 420 35 A The Scouts of Fife Weylin Cagilan Empire 25 Arch line 91 % 429 36 A Vanilla Abilena Cagilan Empire 30 Inf line 88 % 401 37 A War Dogs Larkin Cagilan Empire 32 Inf line 88 % 428 38 A We got soap and water! Wenlu Cagilan Empire 32 Inf line 84 % 334 39 A Wild Riders Keter Cagilan Empire 25 Cav wedge 90 % 539 40 A Wind Guard Hanzoku Cagilan Empire 30 Inf box 83 % 300 41 A Wood's Warriors Keith Cagilan Empire 25 Inf line 90 % 416 42 A Woodsmen Faeryl Cagilan Empire 21 Arch line 89 % 411 43 A [CE] Iron Hat Brigade Samuel Cagilan Empire 45 Arch line 91 % 700 44 D 0=={===<~=B.F=~ >===> Khan Falasan 34 Inf line 92 % 486 45 D Anfalas Renegades Ham Falasan 26 SF line 97 % 658 46 D Archers of Eyes Celeborn Falasan 22 Arch line 89 % 278 47 D Black Company Imrahil Falasan 24 Inf line 91 % 371 48 D Black Rose Knights Kido Falasan 15 Cav wedge 93 % 394 49 D Blue Berserkers Blue Beard Falasan 18 Inf line 13 % 337 50 D Bowmen of Elroth Bethesa Falasan 19 Arch line 93 % 290 51 D Brigata Sforza Graziano Falasan 19 Inf line 92 % 327 52 D ChargeIt! Crashem Falasan 30 Cav wedge 90 % 593 53 D Dark Phalanx Dankwart Falasan 21 Inf line 88 % 328 54 D DBacks Ravens Falasan 25 Inf line 91 % 391 55 D Defender Maniac Falasan 25 Inf line 93 % 497 56 D Eorlingas Eowyn Falasan 23 Inf line 92 % 306 57 D Fledgling Eagles Tenebrioun Falasan 15 Arch line 83 % 144 58 D Fury of Falasan Leofric Falasan 25 Inf line 83 % 238 59 D Personal Guard Hati Falasan 30 Inf line 85 % 330 60 D Personal Guard Drang Falasan 20 Inf line 91 % 329 61 D Pin Prick Desman Falasan 20 Arch line 88 % 322 62 D SchnoogleMoggles BrainSoup Falasan 17 Inf line 6 % 161 63 D Shadow of Brightness Haunt Falasan 33 Inf line 91 % 452 64 D St. Ives Archers Kai Falasan 20 Arch line 91 % 261 65 D St. Ives Infantry Justin Falasan 26 Inf line 95 % 447 66 D Time's Arrow Eritrea Falasan 27 Arch line 92 % 453 67 D Tucha Infantry Richter Falasan 24 Inf line 89 % 321 68 D ~=B.A=~ Furious Fletchers Alix Falasan 27 Arch line 94 % 385 69 D ~=B.A=~ Horse Troopers Dashem Falasan 31 Cav wedge 93 % 598 70 D ~=B.A=~ Lord Foul's Bane Foul Falasan 30 SF line 98 % 620 71 D ~=B.A=~ The Black Swords Leto Falasan 40 Inf line 93 % 519 72 D ~=B.F.=~Ghost Warrior Falasan 50 Inf line 87 % 458 73 D ~=B.F=~ Acemioglan Yavuz Falasan 39 Inf line 93 % 643 74 D ~=B.F=~ Astragal's Finest Marty Falasan 33 Inf line 92 % 483 75 D ~=B.F=~ Death Wind Theoselk Falasan 32 Arch line 91 % 473 76 D ~=B.F=~ Serpentis Teeth Yeux Falasan 30 Inf line 91 % 449 77 D ~=BA=~ For Honor Trumpet II Falasan 35 Inf line 95 % 472 78 N Cagilan Guard Cameron Cagilan Empire 0 Inf line 10 % 0

Total: 43 attackers (798 Inf, 310 Arch, 48 Cav) 34 defenders (591 Inf, 182 Arch, 76 Cav, 56 SF) Total combat strengths: 16838 vs. 13814 1 neutral observers (0 combat strength). Cagilan Guard have no combat-ready men and thus stay out of the battle. Death Knights tried to evade foreign troops, but were spotted. The region owner Falasan and their allies defend. The Cagilan Empire troops attack because they are at war with Falasan.

There is almost no wind today, archers will be deadly. The defenders take up positions inside the Palisade (1).

Morrigan Skeen, General of Cagilan Empire is spotted wielding the Long-Lost Longsword of War. Lachlan MacDuff, Marshal of the Calis Lions takes command of his army. They deploy in Infantry Charge formation. Karrieal Helron, Viscountess of Alatol, Marshal of the Est Sularus oth Mithas takes command of his army. They deploy in Infantry Charge formation. Khaludh Telrunya, Baron of Nardil, Marshal of the Eaglin Eagles takes command of his army. They deploy in Infantry Charge formation. Gus Santino, Marshal of the Pax Cagila takes command of his army. They deploy in Infantry Charge formation. Leto Atreides, General of Falasan, Count of Corniel, Marshal of the Black Army takes command of his army. They deploy in Fortification Defense formation. Justin Allard, Marshal of the Army of Menedor takes command of his army. They deploy in Fortification Defense formation. Sir Yavuz Kalkandelen, Baron of Nazgorn, Marshal of the Army of Barad Falas takes command of his army. They deploy in Fortification Defense formation.

Turn No. 1 ~=B.F=~ Death Wind (75) fire on The Fyrd of Fife (33), scoring 209 hits. Fledgling Eagles (57) fire on Eaglin Elites (14), scoring 61 hits. Arrow Storm (5) have no enemy in range and advance to better firing positions. The Scouts of Fife (35) fire on Anfalas Renegades (45), scoring 80 hits. Time's Arrow (66) fire on Helronian Elite (20), scoring 258 hits. Bowmen of Elroth (50) fire on Eaglin Elites (14), scoring 127 hits. [CE] Iron Hat Brigade (43) move closer to get better shots. Pin Prick (61) fire on [CE] Iron Hat Brigade (43), scoring 229 hits. Phoenix Unit (24) fire on ~=B.F=~ Acemioglan (73), scoring 108 hits. The Fangs of the Wolf (32) fire on ~=B.A=~ Lord Foul's Bane (70), scoring 81 hits. Woodsmen (42) fire on ~=B.A=~ The Black Swords (71), scoring 219 hits. The Black Swans (31) fire on Anfalas Renegades (45), scoring 280 hits. Archers of Eyes (46) fire on Arm of Ravnos (4), scoring 88 hits. Horseflies (21) fire on Defender (55), scoring 193 hits. 14th Vornion Dragonfire (3) fire on ~=BA=~ For Honor (77), scoring 223 hits. Greasy Guts (18) fire on 0=={===<~=B.F=~ >===> (44), scoring 125 hits. ~=B.A=~ Furious Fletchers (68) fire on Carrots and Potatoes (10), scoring 153 hits. St. Ives Archers (64) fire on §Calis§ Lion Guard (1), scoring 113 hits. Dark Skies (11) move closer to get better shots. ChargeIt! (52) stay in their defensive position, awaiting an opportunity to charge. Black Rose Knights (48) stay in their defensive position, awaiting an opportunity to charge. ~=B.A=~ Horse Troopers (69) stay in their defensive position, awaiting an opportunity to charge. Blazers (8), Wild Riders (39) and Black Adders (7) ride on, closing in on the defenders. Soldiers of the Flame (28), Morrigan's Marauders (22), Wood's Warriors (41), The Scarlet Blades (34), Greycloaks VI (19), Ruthless Warriors (27), Wind Guard (40), Stormguard (29), Bloodletters (9), -=PG=- Shakra Guard (2), Evaluation March (16), We got soap and water! (38), Carrots and Potatoes (10), §Calis§ Lion Guard (1), Helronian Elite (20), Emerald Shields (15), death grinder (12), Fist of Ansalle (17), Arm of Ravnos (4), The Fyrd of Fife (33), Eaglin Elites (14), Telsa's Advance Guard (30), Battle Fodder (6), Death Knights (13), Order of the Rose (23), Redemption ll (25), Renee's Glory (26), Vanilla (36) and War Dogs (37) advance towards the enemy. Brigata Sforza (51), DBacks (54), ~=B.F=~ Acemioglan (73), Fury of Falasan (58), Eorlingas (56), 0=={===<~=B.F=~ >===> (44), ~=B.F=~ Astragal's Finest (74), Tucha Infantry (67), Defender (55), Black Company (47), ~=B.F=~ Serpentis Teeth (76), ~=B.F.=~Ghost (72), ~=B.A=~ Lord Foul's Bane (70), ~=BA=~ For Honor (77), Anfalas Renegades (45), St. Ives Infantry (65), Personal Guard (59), Shadow of Brightness (63), Dark Phalanx (53), Personal Guard (60), ~=B.A=~ The Black Swords (71), SchnoogleMoggles (62) and Blue Berserkers (49) hold their positions at the outer wall, waiting for the attack.

~=B.F=~ Acemioglan (73) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties. 0=={===<~=B.F=~ >===> (44) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Defender (55) take 69 hits from archer fire (reduced due to fortifications), which cause 1 casualties. [CE] Iron Hat Brigade (43) take 229 hits from archer fire, which cause 5 casualties. Carrots and Potatoes (10) take 153 hits from archer fire, which cause 3 casualties. §Calis§ Lion Guard (1) take 113 hits from archer fire, which cause 3 casualties. Helronian Elite (20) take 258 hits from archer fire, which cause 5 casualties. ~=B.A=~ Lord Foul's Bane (70) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties. ~=BA=~ For Honor (77) take 80 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Anfalas Renegades (45) take 129 hits from archer fire (reduced due to fortifications), which cause 4 casualties. Arm of Ravnos (4) take 88 hits from archer fire, which cause 2 casualties. The Fyrd of Fife (33) take 209 hits from archer fire, which cause 4 casualties. Eaglin Elites (14) take 188 hits from archer fire, which cause 4 casualties. ~=B.A=~ The Black Swords (71) take 78 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Total casualties: 26 attackers, 12 defenders

Turn No. 2 ~=B.F=~ Death Wind (75) fire on The Fyrd of Fife (33), scoring 246 hits. The Fangs of the Wolf (32) fire on Anfalas Renegades (45), scoring 131 hits. Phoenix Unit (24) fire on ~=B.F=~ Acemioglan (73), scoring 126 hits. Pin Prick (61) fire on Eaglin Elites (14), scoring 134 hits. Bowmen of Elroth (50) fire on Helronian Elite (20), scoring 160 hits. The Black Swans (31) fire on ~=B.A=~ Lord Foul's Bane (70), scoring 194 hits. Horseflies (21) fire on ~=B.A=~ The Black Swords (71), scoring 183 hits. [CE] Iron Hat Brigade (43) fire on Defender (55), scoring 362 hits. Time's Arrow (66) fire on Arm of Ravnos (4), scoring 273 hits. The Scouts of Fife (35) fire on ~=B.F=~ Astragal's Finest (74), scoring 144 hits. Arrow Storm (5) fire on 0=={===<~=B.F=~ >===> (44), scoring 108 hits. Dark Skies (11) fire on Shadow of Brightness (63), scoring 291 hits. Woodsmen (42) fire on ~=BA=~ For Honor (77), scoring 132 hits. ~=B.A=~ Furious Fletchers (68) fire on Stormguard (29), scoring 178 hits. Greasy Guts (18) fire on St. Ives Infantry (65), scoring 81 hits. Fledgling Eagles (57) fire on §Calis§ Lion Guard (1), scoring 60 hits. 14th Vornion Dragonfire (3) fire on ~=B.F.=~Ghost (72), scoring 196 hits. St. Ives Archers (64) fire on Carrots and Potatoes (10), scoring 125 hits. Archers of Eyes (46) fire on death grinder (12), scoring 140 hits. ChargeIt! (52) stay in their defensive position, awaiting an opportunity to charge. ~=B.A=~ Horse Troopers (69) stay in their defensive position, awaiting an opportunity to charge. Black Rose Knights (48) stay in their defensive position, awaiting an opportunity to charge. Blazers (8), Black Adders (7) and Wild Riders (39) keep their distance to the fortifications, waiting for other troops to breach them first. There are 14 siege engines at the walls. The Fyrd of Fife (33) squeeze through the heavily overcrowded siege engines. death grinder (12) squeeze through the heavily overcrowded siege engines. Fist of Ansalle (17) squeeze through the heavily overcrowded siege engines. Helronian Elite (20) climb up through the overcrowded siege engines. Redemption ll (25) climb up through the overcrowded siege engines. Renee's Glory (26) climb up through the overcrowded siege engines. Evaluation March (16) climb up through the overcrowded siege engines. Soldiers of the Flame (28) climb up through the overcrowded siege engines. Wind Guard (40) climb up through the overcrowded siege engines. Eaglin Elites (14) climb up through the overcrowded siege engines. §Calis§ Lion Guard (1) climb up through the overcrowded siege engines. Arm of Ravnos (4) climb up through the overcrowded siege engines. Stormguard (29) attack the walls with slightly overcrowded siege engines. We got soap and water! (38) attack the walls with slightly overcrowded siege engines. Wood's Warriors (41) attack the walls with slightly overcrowded siege engines. Vanilla (36) attack the walls with slightly overcrowded siege engines. Bloodletters (9) attack the fortifications with siege engines! Emerald Shields (15) attack the fortifications with siege engines! Death Knights (13) attack the fortifications with siege engines! Carrots and Potatoes (10) attack the fortifications with siege engines! The Scarlet Blades (34) attack the fortifications with siege engines! Greycloaks VI (19) attack the fortifications with siege engines! Morrigan's Marauders (22) attack the fortifications with siege engines! Order of the Rose (23) attack the fortifications with siege engines! Battle Fodder (6) attack the fortifications with siege engines! -=PG=- Shakra Guard (2) attack the fortifications with siege engines! War Dogs (37) attack the fortifications with siege engines! Ruthless Warriors (27) attack the fortifications with siege engines! Telsa's Advance Guard (30) attack the fortifications with siege engines!

Close Combat: 23 Falasan banners are visible in the melee. 44 Cagilan Empire banners are visible in the melee. The Fyrd of Fife (33) score 279 hits. Black Company (47) score 276 hits. death grinder (12) score 258 hits. ~=B.F.=~Ghost (72) score 230 hits. Fist of Ansalle (17) score 197 hits. Helronian Elite (20) score 279 hits. Redemption ll (25) score 10 hits. Renee's Glory (26) score 74 hits. Evaluation March (16) score 37 hits. ~=B.F=~ Serpentis Teeth (76) score 333 hits. ~=B.F=~ Death Wind (75) score 97 hits. Anfalas Renegades (45) score 393 hits. Fury of Falasan (58) score 115 hits. Pin Prick (61) score 63 hits. Soldiers of the Flame (28) score 101 hits. Wind Guard (40) score 109 hits. Bowmen of Elroth (50) score 50 hits. Eaglin Elites (14) score 277 hits. ~=B.F=~ Acemioglan (73) score 361 hits. §Calis§ Lion Guard (1) score 225 hits. DBacks (54) score 268 hits. Personal Guard (60) score 131 hits. Arm of Ravnos (4) score 260 hits. Shadow of Brightness (63) score 293 hits. ~=B.A=~ Lord Foul's Bane (70) score 279 hits. Stormguard (29) score 197 hits. 0=={===<~=B.F=~ >===> (44) score 334 hits. SchnoogleMoggles (62) score 55 hits. We got soap and water! (38) score 187 hits. Time's Arrow (66) score 81 hits. ~=BA=~ For Honor (77) score 256 hits. Wood's Warriors (41) score 209 hits. Vanilla (36) score 200 hits. Brigata Sforza (51) score 203 hits. Bloodletters (9) score 50 hits. Emerald Shields (15) score 229 hits. Defender (55) score 363 hits. Death Knights (13) score 90 hits. Carrots and Potatoes (10) score 228 hits. Blue Berserkers (49) score 199 hits. Eorlingas (56) score 197 hits. St. Ives Infantry (65) score 331 hits. The Scarlet Blades (34) score 224 hits. ~=B.A=~ Furious Fletchers (68) score 68 hits. Greycloaks VI (19) score 138 hits. Dark Phalanx (53) score 205 hits. ~=B.F=~ Astragal's Finest (74) score 252 hits. Morrigan's Marauders (22) score 127 hits. Battle Fodder (6) score 156 hits. Order of the Rose (23) score 98 hits. Fledgling Eagles (57) score 21 hits. -=PG=- Shakra Guard (2) score 158 hits. St. Ives Archers (64) score 53 hits. Archers of Eyes (46) score 35 hits. War Dogs (37) score 261 hits. Personal Guard (59) score 183 hits. ~=B.A=~ The Black Swords (71) score 343 hits. Ruthless Warriors (27) score 157 hits. Tucha Infantry (67) score 210 hits. Telsa's Advance Guard (30) score 177 hits. Total hits suffered: Attackers: 6278, Defenders: 4992

The Fyrd of Fife (33) take 1188 hits (942 in close combat, 246 from archer fire), which cause 25 casualties. 3 Cagilan Empire banners fall. Black Company (47) take 1058 hits in close combat (reduced due to fortifications), which cause 22 casualties. death grinder (12) take 1314 hits (1174 in close combat, 140 from archer fire), which cause 25 casualties, wiping the unit out. ~=B.F.=~Ghost (72) take 451 hits (381 in close combat, 70 from archer fire) (reduced due to fortifications), which cause 18 casualties. Fist of Ansalle (17) take 958 hits in close combat, which cause 29 casualties. Helronian Elite (20) take 801 hits (641 in close combat, 160 from archer fire), which cause 17 casualties. Redemption ll (25) take 590 hits in close combat, which cause 1 casualties, wiping the unit out. Sir Velkyn Xen (Knight of Nida, Cagilan Empire) has been wounded. Renee's Glory (26) take 296 hits in close combat, which cause 6 casualties, wiping the unit out. Evaluation March (16) take 302 hits in close combat, which cause 4 casualties, wiping the unit out. ~=B.F=~ Serpentis Teeth (76) take 531 hits in close combat (reduced due to fortifications), which cause 11 casualties. ~=B.F=~ Death Wind (75) take 408 hits in close combat (reduced due to fortifications), which cause 14 casualties. Anfalas Renegades (45) take 437 hits (390 in close combat, 47 from archer fire) (reduced due to fortifications), which cause 12 casualties. One Falasan banner is lost. Fury of Falasan (58) take 147 hits in close combat (reduced due to fortifications), which cause 5 casualties. Pin Prick (61) take 158 hits in close combat (reduced due to fortifications), which cause 4 casualties. Soldiers of the Flame (28) take 234 hits in close combat, which cause 6 casualties. Wind Guard (40) take 149 hits in close combat, which cause 4 casualties. Hanzoku Windsong (Knight of Trassing, Cagilan Empire) has been wounded. Bowmen of Elroth (50) take 278 hits in close combat (reduced due to fortifications), which cause 9 casualties. Eaglin Elites (14) take 333 hits (199 in close combat, 134 from archer fire), which cause 8 casualties. ~=B.F=~ Acemioglan (73) take 187 hits (142 in close combat, 45 from archer fire) (reduced due to fortifications), which cause 4 casualties. §Calis§ Lion Guard (1) take 195 hits (135 in close combat, 60 from archer fire), which cause 5 casualties. DBacks (54) take 119 hits in close combat (reduced due to fortifications), which cause 2 casualties. Personal Guard (60) take 155 hits in close combat (reduced due to fortifications), which cause 5 casualties. Arm of Ravnos (4) take 431 hits (158 in close combat, 273 from archer fire), which cause 9 casualties. Marcellus Ravnos (Knight of Ravening, Cagilan Empire) has been wounded. Shadow of Brightness (63) take 212 hits (108 in close combat, 104 from archer fire) (reduced due to fortifications), which cause 5 casualties. ~=B.A=~ Lord Foul's Bane (70) take 144 hits (75 in close combat, 69 from archer fire) (reduced due to fortifications), which cause 4 casualties. Stormguard (29) take 254 hits (76 in close combat, 178 from archer fire), which cause 7 casualties. 0=={===<~=B.F=~ >===> (44) take 96 hits (57 in close combat, 39 from archer fire) (reduced due to fortifications), which cause 2 casualties. SchnoogleMoggles (62) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties. We got soap and water! (38) take 56 hits in close combat, which cause 1 casualties. Time's Arrow (66) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties. ~=BA=~ For Honor (77) take 95 hits (48 in close combat, 47 from archer fire) (reduced due to fortifications), which cause 3 casualties. Wood's Warriors (41) take 72 hits in close combat, which cause 2 casualties. Vanilla (36) take 54 hits in close combat, which cause 1 casualties. Brigata Sforza (51) take 31 hits in close combat (reduced due to fortifications), which cause 1 casualties. Bloodletters (9) take 71 hits in close combat, which cause 3 casualties. Emerald Shields (15) take 65 hits in close combat, which cause 1 casualties. Defender (55) take 156 hits (27 in close combat, 129 from archer fire) (reduced due to fortifications), which cause 3 casualties. Maniac Zotral, Arch Priest of Falasan, Duke of Barad Falas has been wounded. Death Knights (13) take 48 hits in close combat, which cause 1 casualties. Carrots and Potatoes (10) take 159 hits (34 in close combat, 125 from archer fire), which cause 3 casualties. Blue Berserkers (49) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties. St. Ives Infantry (65) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties. The Scarlet Blades (34) take 24 hits in close combat, which cause 1 casualties. ~=B.F=~ Astragal's Finest (74) take 51 hits from archer fire (reduced due to fortifications), which cause 2 casualties. ~=B.A=~ The Black Swords (71) take 65 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Total casualties: 159 attackers, 131 defenders

Turn No. 3 The Scouts of Fife (35) have no enemy in range and advance to better firing positions. Woodsmen (42) have no enemy in range and advance to better firing positions. Greasy Guts (18) move closer to get better shots. Dark Skies (11) fire on ~=B.A=~ Horse Troopers (69), scoring 152 hits. Horseflies (21) have no enemy in range and advance to better firing positions. 14th Vornion Dragonfire (3) have no enemy in range and advance to better firing positions. The Fangs of the Wolf (32) have no enemy in range and advance to better firing positions. Phoenix Unit (24) have no enemy in range and advance to better firing positions. [CE] Iron Hat Brigade (43) fire on ChargeIt! (52), scoring 151 hits. The Black Swans (31) have no enemy in range and advance to better firing positions. Arrow Storm (5) move closer to get better shots. Black Rose Knights (48) leave their fortified positions and attack the enemy ~=B.A=~ Horse Troopers (69) leave their fortified positions and attack the enemy ChargeIt! (52) leave their fortified positions and attack the enemy Wild Riders (39), Black Adders (7) and Blazers (8) ride carefully through the breached fortifications.

Close Combat: 28 Falasan banners are visible in the melee. 42 Cagilan Empire banners are visible in the melee. Pin Prick (61) score 113 hits. Battle Fodder (6) score 136 hits. Eaglin Elites (14) score 303 hits. Fist of Ansalle (17) score 77 hits. Black Rose Knights (48) score 917 hits. Soldiers of the Flame (28) score 107 hits. Personal Guard (60) score 116 hits. Fury of Falasan (58) score 95 hits. ~=B.A=~ Horse Troopers (69) score 1216 hits. The Fyrd of Fife (33) score 205 hits. Greycloaks VI (19) score 197 hits. Dark Phalanx (53) score 215 hits. ~=B.A=~ The Black Swords (71) score 395 hits. We got soap and water! (38) score 235 hits. Defender (55) score 283 hits. The Scarlet Blades (34) score 245 hits. Helronian Elite (20) score 217 hits. St. Ives Archers (64) score 91 hits. ~=B.F=~ Death Wind (75) score 147 hits. Personal Guard (59) score 193 hits. Archers of Eyes (46) score 78 hits. Fledgling Eagles (57) score 38 hits. ChargeIt! (52) score 1443 hits. War Dogs (37) score 267 hits. Eorlingas (56) score 226 hits. ~=B.F.=~Ghost (72) score 184 hits. Wood's Warriors (41) score 209 hits. Wild Riders (39) score 426 hits. ~=B.F=~ Acemioglan (73) score 335 hits. ~=B.F=~ Astragal's Finest (74) score 220 hits. -=PG=- Shakra Guard (2) score 200 hits. Order of the Rose (23) score 104 hits. 0=={===<~=B.F=~ >===> (44) score 303 hits. Shadow of Brightness (63) score 270 hits. Emerald Shields (15) score 250 hits. ~=B.A=~ Furious Fletchers (68) score 133 hits. Black Adders (7) score 35 hits. DBacks (54) score 248 hits. Bowmen of Elroth (50) score 83 hits. SchnoogleMoggles (62) score 57 hits. Blue Berserkers (49) score 225 hits. Morrigan's Marauders (22) score 171 hits. Black Company (47) score 42 hits. ~=B.F=~ Serpentis Teeth (76) score 208 hits. Anfalas Renegades (45) score 167 hits. Death Knights (13) score 73 hits. Blazers (8) score 364 hits. St. Ives Infantry (65) score 337 hits. Vanilla (36) score 235 hits. Bloodletters (9) score 52 hits. Brigata Sforza (51) score 211 hits. Stormguard (29) score 259 hits. ~=BA=~ For Honor (77) score 245 hits. Carrots and Potatoes (10) score 238 hits. Wind Guard (40) score 138 hits. Tucha Infantry (67) score 200 hits. Telsa's Advance Guard (30) score 225 hits. ~=B.A=~ Lord Foul's Bane (70) score 329 hits. Time's Arrow (66) score 143 hits. Arm of Ravnos (4) score 294 hits. §Calis§ Lion Guard (1) score 263 hits. Ruthless Warriors (27) score 187 hits. Total hits suffered: Attackers: 9506, Defenders: 5712

Pin Prick (61) take 726 hits in close combat (reduced due to fortifications), which cause 16 casualties, wiping the unit out. Battle Fodder (6) take 1807 hits in close combat, which cause 15 casualties, wiping the unit out. Nadroj Namshid (Knight of Eaglin, Cagilan Empire) has been wounded. Eaglin Elites (14) take 1386 hits in close combat, which cause 32 casualties. 3 Cagilan Empire banners fall. Fist of Ansalle (17) take 1516 hits in close combat, which cause 6 casualties, wiping the unit out. Tristan Devlin (Knight of Ansalle, Cagilan Empire) has been wounded. Black Rose Knights (48) take 658 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out. Soldiers of the Flame (28) take 912 hits in close combat, which cause 23 casualties. Personal Guard (60) take 484 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out. Drang Sturm (Knight of Picnu, Falasan) has been wounded. Fury of Falasan (58) take 625 hits in close combat (reduced due to fortifications), which cause 20 casualties, wiping the unit out. Leofric Anhorn (Knight of Beleriel, Falasan) has been wounded. ~=B.A=~ Horse Troopers (69) take 547 hits (493 in close combat, 54 from archer fire) (reduced due to fortifications), which cause 15 casualties. The Fyrd of Fife (33) take 894 hits in close combat, which cause 16 casualties, wiping the unit out. Lachlan MacDuff, Marshal of the Calis Lions has been wounded. Greycloaks VI (19) take 688 hits in close combat, which cause 21 casualties. Dark Phalanx (53) take 464 hits in close combat (reduced due to fortifications), which cause 13 casualties. ~=B.A=~ The Black Swords (71) take 153 hits in close combat (reduced due to fortifications), which cause 3 casualties. We got soap and water! (38) take 484 hits in close combat, which cause 12 casualties. Defender (55) take 186 hits in close combat (reduced due to fortifications), which cause 4 casualties. The Scarlet Blades (34) take 401 hits in close combat, which cause 11 casualties. Helronian Elite (20) take 412 hits in close combat, which cause 9 casualties. St. Ives Archers (64) take 200 hits in close combat (reduced due to fortifications), which cause 7 casualties. ~=B.F=~ Death Wind (75) take 170 hits in close combat (reduced due to fortifications), which cause 6 casualties. Personal Guard (59) take 164 hits in close combat (reduced due to fortifications), which cause 4 casualties. Archers of Eyes (46) take 88 hits in close combat (reduced due to fortifications), which cause 3 casualties. Fledgling Eagles (57) take 82 hits in close combat (reduced due to fortifications), which cause 3 casualties. ChargeIt! (52) take 107 hits (53 in close combat, 54 from archer fire) (reduced due to fortifications), which cause 3 casualties. War Dogs (37) take 302 hits in close combat, which cause 8 casualties. Eorlingas (56) take 59 hits in close combat (reduced due to fortifications), which cause 2 casualties. ~=B.F.=~Ghost (72) take 50 hits in close combat (reduced due to fortifications), which cause 2 casualties. Wood's Warriors (41) take 134 hits in close combat, which cause 3 casualties. Wild Riders (39) take 86 hits in close combat, which cause 2 casualties. ~=B.F=~ Acemioglan (73) take 47 hits in close combat (reduced due to fortifications), which cause 1 casualties. ~=B.F=~ Astragal's Finest (74) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties. -=PG=- Shakra Guard (2) take 73 hits in close combat, which cause 2 casualties. Order of the Rose (23) take 95 hits in close combat, which cause 3 casualties. 0=={===<~=B.F=~ >===> (44) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties. Shadow of Brightness (63) take 20 hits in close combat (reduced due to fortifications). No casualties. Emerald Shields (15) take 73 hits in close combat, which cause 2 casualties. ~=B.A=~ Furious Fletchers (68) take 41 hits in close combat (reduced due to fortifications), which cause 2 casualties. Black Adders (7) take 56 hits in close combat, which cause 1 casualties, wiping the unit out. Syumn Baulr (Knight of Trassing, Cagilan Empire) has been wounded. Morrigan's Marauders (22) take 57 hits in close combat, which cause 2 casualties. Death Knights (13) take 34 hits in close combat, which cause 1 casualties. Blazers (8) take 24 hits in close combat, which cause 1 casualties. Vanilla (36) take 36 hits in close combat, which cause 1 casualties. Bloodletters (9) take 36 hits in close combat, which cause 2 casualties. Total casualties: 173 attackers, 136 defenders

Turn No. 4 Arrow Storm (5) retreat towards safer positions. Woodsmen (42) hold their fire. Dark Skies (11) hold their fire. Phoenix Unit (24) hold their fire. [CE] Iron Hat Brigade (43) hold their fire. The Scouts of Fife (35) hold their fire. Horseflies (21) hold their fire. The Fangs of the Wolf (32) hold their fire. Greasy Guts (18) hold their fire. 14th Vornion Dragonfire (3) hold their fire. The Black Swans (31) hold their fire.

Close Combat: 24 Falasan banners are visible in the melee. 36 Cagilan Empire banners are visible in the melee. Archers of Eyes (46) score 80 hits. Soldiers of the Flame (28) score 40 hits. Eaglin Elites (14) score 20 hits. Bowmen of Elroth (50) score 71 hits. ~=B.A=~ Furious Fletchers (68) score 133 hits. Morrigan's Marauders (22) score 152 hits. Wind Guard (40) score 132 hits. Vanilla (36) score 259 hits. Helronian Elite (20) score 79 hits. Blazers (8) score 365 hits. Black Company (47) score 47 hits. Ruthless Warriors (27) score 181 hits. Arm of Ravnos (4) score 253 hits. Dark Phalanx (53) score 101 hits. St. Ives Archers (64) score 68 hits. ~=B.A=~ The Black Swords (71) score 358 hits. ~=B.F=~ Serpentis Teeth (76) score 220 hits. Order of the Rose (23) score 98 hits. Defender (55) score 283 hits. ~=B.F=~ Acemioglan (73) score 339 hits. Carrots and Potatoes (10) score 276 hits. Time's Arrow (66) score 171 hits. SchnoogleMoggles (62) score 61 hits. Wood's Warriors (41) score 234 hits. Greycloaks VI (19) score 103 hits. 0=={===<~=B.F=~ >===> (44) score 294 hits. -=PG=- Shakra Guard (2) score 188 hits. War Dogs (37) score 196 hits. Anfalas Renegades (45) score 246 hits. ~=B.F.=~Ghost (72) score 186 hits. ~=B.A=~ Lord Foul's Bane (70) score 365 hits. The Scarlet Blades (34) score 176 hits. Telsa's Advance Guard (30) score 185 hits. DBacks (54) score 284 hits. Blue Berserkers (49) score 248 hits. ~=B.A=~ Horse Troopers (69) score 363 hits. ~=BA=~ For Honor (77) score 246 hits. Emerald Shields (15) score 186 hits. Brigata Sforza (51) score 231 hits. Personal Guard (59) score 196 hits. Wild Riders (39) score 474 hits. St. Ives Infantry (65) score 286 hits. ChargeIt! (52) score 486 hits. Bloodletters (9) score 48 hits. Eorlingas (56) score 172 hits. Shadow of Brightness (63) score 258 hits. We got soap and water! (38) score 162 hits. Death Knights (13) score 61 hits. ~=B.F=~ Death Wind (75) score 116 hits. ~=B.F=~ Astragal's Finest (74) score 270 hits. Tucha Infantry (67) score 240 hits. §Calis§ Lion Guard (1) score 206 hits. Stormguard (29) score 254 hits. Fledgling Eagles (57) score 31 hits. Total hits suffered: Attackers: 6450, Defenders: 4328

Archers of Eyes (46) take 551 hits in close combat (reduced due to fortifications), which cause 19 casualties, wiping the unit out. Celeborn Rahl (Knight of Anfalas, Falasan) has been wounded. Soldiers of the Flame (28) take 1871 hits in close combat, which cause 6 casualties, wiping the unit out. Khaludh Telrunya, Baron of Nardil, Marshal of the Eaglin Eagles has been wounded. Eaglin Elites (14) take 1008 hits in close combat, which cause 1 casualties, wiping the unit out. Duncan MacFaran (Knight of Calis, Cagilan Empire) has been wounded. Bowmen of Elroth (50) take 748 hits in close combat (reduced due to fortifications), which cause 10 casualties, wiping the unit out. Lady Bethesa Raynor (Dame of Elroth, Falasan) has been wounded. ~=B.A=~ Furious Fletchers (68) take 332 hits in close combat (reduced due to fortifications), which cause 15 casualties. Morrigan's Marauders (22) take 786 hits in close combat, which cause 24 casualties, making the unit retreat from the battlefield. Wind Guard (40) take 585 hits in close combat, which cause 14 casualties. 2 Cagilan Empire banners fall. Vanilla (36) take 595 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield. Helronian Elite (20) take 225 hits in close combat, which cause 4 casualties, wiping the unit out. Blazers (8) take 208 hits in close combat, which cause 5 casualties. Black Company (47) take 225 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out. Sir Imrahil Domitoris of Falasan has been wounded. Ruthless Warriors (27) take 294 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield. Arm of Ravnos (4) take 229 hits in close combat, which cause 5 casualties. Dark Phalanx (53) take 181 hits in close combat (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield. One Falasan banner is lost. St. Ives Archers (64) take 213 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield. ~=B.A=~ The Black Swords (71) take 199 hits in close combat (reduced due to fortifications), which cause 4 casualties. ~=B.F=~ Serpentis Teeth (76) take 305 hits in close combat (reduced due to fortifications), which cause 6 casualties. Order of the Rose (23) take 117 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield. Defender (55) take 202 hits in close combat (reduced due to fortifications), which cause 4 casualties. ~=B.F=~ Acemioglan (73) take 164 hits in close combat (reduced due to fortifications), which cause 3 casualties. Carrots and Potatoes (10) take 86 hits in close combat, which cause 2 casualties. Time's Arrow (66) take 93 hits in close combat (reduced due to fortifications), which cause 3 casualties. SchnoogleMoggles (62) take 86 hits in close combat (reduced due to fortifications), which cause 3 casualties. Wood's Warriors (41) take 94 hits in close combat, which cause 2 casualties. Greycloaks VI (19) take 99 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield. 0=={===<~=B.F=~ >===> (44) take 92 hits in close combat (reduced due to fortifications), which cause 2 casualties. -=PG=- Shakra Guard (2) take 69 hits in close combat, which cause 2 casualties. War Dogs (37) take 72 hits in close combat, which cause 2 casualties. Anfalas Renegades (45) take 56 hits in close combat (reduced due to fortifications), which cause 2 casualties. ~=B.F.=~Ghost (72) take 47 hits in close combat (reduced due to fortifications), which cause 2 casualties. ~=B.A=~ Lord Foul's Bane (70) take 55 hits in close combat (reduced due to fortifications), which cause 2 casualties. The Scarlet Blades (34) take 44 hits in close combat, which cause 1 casualties. Telsa's Advance Guard (30) take 22 hits in close combat, which cause 1 casualties. DBacks (54) take 24 hits in close combat (reduced due to fortifications). No casualties. Blue Berserkers (49) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties. ~=B.A=~ Horse Troopers (69) take 17 hits in close combat (reduced due to fortifications). No casualties. ~=BA=~ For Honor (77) take 22 hits in close combat (reduced due to fortifications), which cause 1 casualties. Emerald Shields (15) take 46 hits in close combat, which cause 1 casualties. Brigata Sforza (51) take 22 hits in close combat (reduced due to fortifications), which cause 1 casualties. Total casualties: 98 attackers, 92 defenders

Turn No. 5 Phoenix Unit (24) hold their fire. 14th Vornion Dragonfire (3) hold their fire. Horseflies (21) hold their fire. The Black Swans (31) hold their fire. Arrow Storm (5) hold their fire. The Scouts of Fife (35) move closer to get better shots. Woodsmen (42) move closer to get better shots. Greasy Guts (18) move closer to get better shots. [CE] Iron Hat Brigade (43) hold their fire. The Fangs of the Wolf (32) hold their fire. Dark Skies (11) hold their fire.

Close Combat: 22 Falasan banners are visible in the melee. 20 Cagilan Empire banners are visible in the melee. 0=={===<~=B.F=~ >===> (44) score 334 hits. Personal Guard (59) score 167 hits. ~=B.F.=~Ghost (72) score 145 hits. SchnoogleMoggles (62) score 48 hits. ~=B.A=~ Horse Troopers (69) score 376 hits. Anfalas Renegades (45) score 205 hits. ~=B.F=~ Serpentis Teeth (76) score 179 hits. ChargeIt! (52) score 463 hits. Wild Riders (39) score 426 hits. DBacks (54) score 258 hits. The Scarlet Blades (34) score 165 hits. Telsa's Advance Guard (30) score 207 hits. Defender (55) score 228 hits. Bloodletters (9) score 41 hits. Emerald Shields (15) score 191 hits. Wind Guard (40) score 78 hits. War Dogs (37) score 186 hits. Shadow of Brightness (63) score 279 hits. Wood's Warriors (41) score 204 hits. ~=B.A=~ The Black Swords (71) score 289 hits. We got soap and water! (38) score 179 hits. ~=B.F=~ Acemioglan (73) score 348 hits. Time's Arrow (66) score 140 hits. Arm of Ravnos (4) score 207 hits. -=PG=- Shakra Guard (2) score 161 hits. Blazers (8) score 342 hits. §Calis§ Lion Guard (1) score 214 hits. Carrots and Potatoes (10) score 234 hits. ~=B.A=~ Lord Foul's Bane (70) score 285 hits. Tucha Infantry (67) score 226 hits. Brigata Sforza (51) score 200 hits. Blue Berserkers (49) score 228 hits. ~=BA=~ For Honor (77) score 295 hits. ~=B.F=~ Death Wind (75) score 109 hits. ~=B.F=~ Astragal's Finest (74) score 257 hits. Eorlingas (56) score 185 hits. Stormguard (29) score 253 hits. ~=B.A=~ Furious Fletchers (68) score 87 hits. Death Knights (13) score 68 hits. St. Ives Infantry (65) score 271 hits. Fledgling Eagles (57) score 34 hits. Total hits suffered: Attackers: 5636, Defenders: 3156

0=={===<~=B.F=~ >===> (44) take 321 hits in close combat (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield. Personal Guard (59) take 542 hits in close combat (reduced due to fortifications), which cause 12 casualties. ~=B.F.=~Ghost (72) take 381 hits in close combat (reduced due to fortifications), which cause 15 casualties, making the unit retreat from the battlefield. SchnoogleMoggles (62) take 172 hits in close combat (reduced due to fortifications), which cause 6 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat. ~=B.A=~ Horse Troopers (69) take 227 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. Sir Dashem de Struct (Knight of Belegmon, Falasan) has been wounded. Anfalas Renegades (45) take 197 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. ~=B.F=~ Serpentis Teeth (76) take 92 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield. ChargeIt! (52) take 171 hits in close combat (reduced due to fortifications), which cause 4 casualties. Wild Riders (39) take 1093 hits in close combat, which cause 23 casualties, wiping the unit out. DBacks (54) take 126 hits in close combat (reduced due to fortifications), which cause 2 casualties. The Scarlet Blades (34) take 1025 hits in close combat, which cause 22 casualties, wiping the unit out. Telsa's Advance Guard (30) take 498 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield. One Cagilan Empire banner is lost. Defender (55) take 98 hits in close combat (reduced due to fortifications), which cause 2 casualties. Bloodletters (9) take 713 hits in close combat, which cause 15 casualties, wiping the unit out. Sayeed McSweeney (Knight of Etoge, Cagilan Empire) has been captured by Falasan forces. Emerald Shields (15) take 287 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield. Sheeana Aeterdust (Dame of Strahan, Cagilan Empire) has been wounded. Wind Guard (40) take 546 hits in close combat, which cause 12 casualties, wiping the unit out. War Dogs (37) take 435 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield. One Cagilan Empire banner is lost. Shadow of Brightness (63) take 74 hits in close combat (reduced due to fortifications), which cause 2 casualties. Wood's Warriors (41) take 324 hits in close combat, which cause 7 casualties. ~=B.A=~ The Black Swords (71) take 58 hits in close combat (reduced due to fortifications), which cause 1 casualties. We got soap and water! (38) take 135 hits in close combat, which cause 3 casualties. ~=B.F=~ Acemioglan (73) take 63 hits in close combat (reduced due to fortifications), which cause 1 casualties. Time's Arrow (66) take 48 hits in close combat (reduced due to fortifications), which cause 1 casualties. Arm of Ravnos (4) take 92 hits in close combat, which cause 2 casualties. -=PG=- Shakra Guard (2) take 136 hits in close combat, which cause 4 casualties. Blazers (8) take 116 hits in close combat, which cause 3 casualties. §Calis§ Lion Guard (1) take 66 hits in close combat, which cause 2 casualties. Carrots and Potatoes (10) take 67 hits in close combat, which cause 1 casualties. ~=B.A=~ Lord Foul's Bane (70) take 24 hits in close combat (reduced due to fortifications), which cause 1 casualties. Tucha Infantry (67) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties. Brigata Sforza (51) take 10 hits in close combat (reduced due to fortifications). No casualties. Blue Berserkers (49) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties. Stormguard (29) take 44 hits in close combat, which cause 1 casualties. Death Knights (13) take 59 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield. Total casualties: 129 attackers, 71 defenders

Turn No. 6 Horseflies (21) hold their fire. The Scouts of Fife (35) retreat towards safer positions. The Fangs of the Wolf (32) hold their fire. Phoenix Unit (24) hold their fire. [CE] Iron Hat Brigade (43) hold their fire. The Black Swans (31) hold their fire. Dark Skies (11) hold their fire. 14th Vornion Dragonfire (3) hold their fire. Greasy Guts (18) retreat towards safer positions. Woodsmen (42) have no viable target and wait for one to appear. Arrow Storm (5) move closer to get better shots.

Close Combat: 17 Falasan banners are visible in the melee. 12 Cagilan Empire banners are visible in the melee. ~=B.A=~ The Black Swords (71) score 334 hits. Blazers (8) score 299 hits. ~=B.F=~ Astragal's Finest (74) score 221 hits. §Calis§ Lion Guard (1) score 242 hits. Time's Arrow (66) score 149 hits. Stormguard (29) score 201 hits. Personal Guard (59) score 95 hits. ~=BA=~ For Honor (77) score 248 hits. Fledgling Eagles (57) score 34 hits. DBacks (54) score 230 hits. Wood's Warriors (41) score 161 hits. Brigata Sforza (51) score 224 hits. Shadow of Brightness (63) score 241 hits. -=PG=- Shakra Guard (2) score 152 hits. We got soap and water! (38) score 149 hits. ~=B.F=~ Death Wind (75) score 114 hits. ~=B.A=~ Furious Fletchers (68) score 95 hits. Arm of Ravnos (4) score 210 hits. ~=B.A=~ Lord Foul's Bane (70) score 354 hits. St. Ives Infantry (65) score 310 hits. ~=B.F=~ Acemioglan (73) score 294 hits. Defender (55) score 216 hits. ChargeIt! (52) score 415 hits. Eorlingas (56) score 175 hits. Carrots and Potatoes (10) score 238 hits. Blue Berserkers (49) score 187 hits. Tucha Infantry (67) score 238 hits. Total hits suffered: Attackers: 4174, Defenders: 1652

~=B.A=~ The Black Swords (71) take 351 hits in close combat (reduced due to fortifications), which cause 7 casualties. Blazers (8) take 933 hits in close combat, which cause 13 casualties, wiping the unit out. ~=B.F=~ Astragal's Finest (74) take 242 hits in close combat (reduced due to fortifications), which cause 8 casualties. §Calis§ Lion Guard (1) take 744 hits in close combat, which cause 20 casualties, making the unit retreat from the battlefield. Time's Arrow (66) take 203 hits in close combat (reduced due to fortifications), which cause 6 casualties. Stormguard (29) take 996 hits in close combat, which cause 29 casualties, making the unit retreat from the battlefield. Personal Guard (59) take 85 hits in close combat (reduced due to fortifications), which cause 2 casualties. ~=BA=~ For Honor (77) take 68 hits in close combat (reduced due to fortifications), which cause 2 casualties. Fledgling Eagles (57) take 46 hits in close combat (reduced due to fortifications), which cause 1 casualties. DBacks (54) take 49 hits in close combat (reduced due to fortifications), which cause 1 casualties. Wood's Warriors (41) take 395 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield. Keith Wood (Knight of Alimonne, Cagilan Empire) has been wounded. Brigata Sforza (51) take 61 hits in close combat (reduced due to fortifications), which cause 1 casualties. Shadow of Brightness (63) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties. -=PG=- Shakra Guard (2) take 321 hits in close combat, which cause 10 casualties. We got soap and water! (38) take 313 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield. ~=B.F=~ Death Wind (75) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties. ~=B.A=~ Furious Fletchers (68) take 42 hits in close combat (reduced due to fortifications), which cause 2 casualties. Arm of Ravnos (4) take 304 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield. ~=B.A=~ Lord Foul's Bane (70) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties. St. Ives Infantry (65) take 41 hits in close combat (reduced due to fortifications), which cause 1 casualties. ~=B.F=~ Acemioglan (73) take 22 hits in close combat (reduced due to fortifications). No casualties. Defender (55) take 22 hits in close combat (reduced due to fortifications). No casualties. ChargeIt! (52) take 41 hits in close combat (reduced due to fortifications), which cause 1 casualties. Carrots and Potatoes (10) take 168 hits in close combat, which cause 4 casualties. Total casualties: 98 attackers, 35 defenders

Turn No. 7 [CE] Iron Hat Brigade (43) move closer to get better shots. 14th Vornion Dragonfire (3) hold their fire. Greasy Guts (18) hold their fire. Woodsmen (42) retreat towards safer positions. Phoenix Unit (24) hold their fire. Horseflies (21) hold their fire. The Scouts of Fife (35) hold their fire. The Black Swans (31) hold their fire. Dark Skies (11) hold their fire. Arrow Storm (5) retreat towards safer positions. The Fangs of the Wolf (32) hold their fire.

Close Combat: 17 Falasan banners are visible in the melee. 3 Cagilan Empire banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! Eorlingas (56) score 205 hits. Tucha Infantry (67) score 234 hits. Defender (55) score 213 hits. Carrots and Potatoes (10) score 197 hits. ~=B.F=~ Death Wind (75) score 114 hits. ~=BA=~ For Honor (77) score 272 hits. ChargeIt! (52) score 395 hits. Personal Guard (59) score 93 hits. ~=B.F=~ Acemioglan (73) score 320 hits. -=PG=- Shakra Guard (2) score 122 hits. Shadow of Brightness (63) score 250 hits. St. Ives Infantry (65) score 287 hits. ~=B.F=~ Astragal's Finest (74) score 211 hits. Fledgling Eagles (57) score 31 hits. Blue Berserkers (49) score 187 hits. DBacks (54) score 244 hits. ~=B.A=~ Furious Fletchers (68) score 74 hits. ~=B.A=~ The Black Swords (71) score 248 hits. Brigata Sforza (51) score 208 hits. Time's Arrow (66) score 106 hits. ~=B.A=~ Lord Foul's Bane (70) score 293 hits. Total hits suffered: Attackers: 1481 (3985 before overkill), Defenders: 319

Eorlingas (56) take 50 hits in close combat (reduced due to fortifications), which cause 1 casualties. Tucha Infantry (67) take 49 hits in close combat (reduced due to fortifications), which cause 1 casualties. Defender (55) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties. Carrots and Potatoes (10) take 801 hits in close combat, which cause 16 casualties, wiping the unit out. ~=B.F=~ Death Wind (75) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties. ~=BA=~ For Honor (77) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties. ChargeIt! (52) take 19 hits in close combat (reduced due to fortifications). No casualties. Personal Guard (59) take 20 hits in close combat (reduced due to fortifications). No casualties, making the unit retreat from the battlefield. ~=B.F=~ Acemioglan (73) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties. -=PG=- Shakra Guard (2) take 680 hits in close combat, which cause 16 casualties, wiping the unit out. Rean Shakra (Knight of Cagil, Cagilan Empire) has been wounded. Total casualties: 32 attackers, 6 defenders

Turn No. 8 14th Vornion Dragonfire (3) fire on ChargeIt! (52), scoring 238 hits. Horseflies (21) fire on St. Ives Infantry (65), scoring 448 hits. [CE] Iron Hat Brigade (43) fire on ~=B.F=~ Acemioglan (73), scoring 433 hits. The Fangs of the Wolf (32) fire on ~=B.A=~ Lord Foul's Bane (70), scoring 208 hits. Time's Arrow (66) fire on [CE] Iron Hat Brigade (43), scoring 183 hits. Greasy Guts (18) fire on ~=BA=~ For Honor (77), scoring 243 hits. Fledgling Eagles (57) fire on [CE] Iron Hat Brigade (43), scoring 56 hits. Arrow Storm (5) fire on Shadow of Brightness (63), scoring 85 hits. Woodsmen (42) fire on ~=B.F=~ Astragal's Finest (74), scoring 281 hits. The Black Swans (31) fire on DBacks (54), scoring 360 hits. ~=B.A=~ Furious Fletchers (68) fire on [CE] Iron Hat Brigade (43), scoring 128 hits. Dark Skies (11) fire on ~=B.A=~ The Black Swords (71), scoring 324 hits. ~=B.F=~ Death Wind (75) fire on [CE] Iron Hat Brigade (43), scoring 171 hits. Phoenix Unit (24) fire on Blue Berserkers (49), scoring 132 hits. The Scouts of Fife (35) fire on Tucha Infantry (67), scoring 243 hits. ChargeIt! (52) charge forward. Eorlingas (56) leave the fortification, attacking the enemy. Blue Berserkers (49) leave the fortification, attacking the enemy. ~=B.F=~ Astragal's Finest (74) leave the fortification, attacking the enemy. Shadow of Brightness (63) leave the fortification, attacking the enemy. ~=B.F=~ Acemioglan (73) leave the fortification, attacking the enemy. ~=B.A=~ The Black Swords (71) leave the fortification, attacking the enemy. DBacks (54) leave the fortification, attacking the enemy. St. Ives Infantry (65) leave the fortification, attacking the enemy. ~=B.A=~ Lord Foul's Bane (70) leave the fortification, attacking the enemy. ~=BA=~ For Honor (77) are eager to attack, but the melee is too crowded already. Brigata Sforza (51) are eager to attack, but the melee is too crowded already. Defender (55) are eager to attack, but the melee is too crowded already. Tucha Infantry (67) are eager to attack, but the melee is too crowded already.

Close Combat: 14 Falasan banners are visible in the melee. 2 Cagilan Empire banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! Eorlingas (56) score 197 hits. Blue Berserkers (49) score 216 hits. [CE] Iron Hat Brigade (43) score 137 hits. ~=B.F=~ Astragal's Finest (74) score 219 hits. ChargeIt! (52) score 844 hits. Shadow of Brightness (63) score 261 hits. ~=B.F=~ Acemioglan (73) score 333 hits. ~=B.A=~ The Black Swords (71) score 200 hits. DBacks (54) score 270 hits. St. Ives Infantry (65) score 293 hits. ~=B.A=~ Lord Foul's Bane (70) score 288 hits. Total hits suffered: Attackers: 2370 (3121 before overkill), Defenders: 137 With no infantry cover left, The Fangs of the Wolf (32) panic and retreat.

Eorlingas (56) take 50 hits in close combat, which cause 1 casualties. Blue Berserkers (49) take 176 hits (44 in close combat, 132 from archer fire), which cause 4 casualties. [CE] Iron Hat Brigade (43) take 2908 hits (2370 in close combat, 538 from archer fire), which cause 40 casualties, wiping the unit out. ~=B.F=~ Astragal's Finest (74) take 324 hits (43 in close combat, 281 from archer fire), which cause 10 casualties. The Fangs of the Wolf (32) are shocked, making the unit retreat from the battlefield. ChargeIt! (52) take 238 hits from archer fire, which cause 6 casualties. Shadow of Brightness (63) take 85 hits from archer fire, which cause 2 casualties. ~=B.F=~ Acemioglan (73) take 433 hits from archer fire, which cause 9 casualties. Sir Yavuz Kalkandelen, Baron of Nazgorn, Marshal of the Army of Barad Falas has been wounded. ~=B.A=~ The Black Swords (71) take 324 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield. DBacks (54) take 360 hits from archer fire, which cause 7 casualties. Ravens Vehemental (Knight of Tucha, Falasan) has been wounded. St. Ives Infantry (65) take 448 hits from archer fire, which cause 13 casualties. ~=B.A=~ Lord Foul's Bane (70) take 208 hits from archer fire, which cause 5 casualties. ~=BA=~ For Honor (77) take 87 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Tucha Infantry (67) take 87 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Total casualties: 40 attackers, 68 defenders

Turn No. 9 The Black Swans (31) fire on ChargeIt! (52), scoring 333 hits. Time's Arrow (66) fire on Horseflies (21), scoring 201 hits. Dark Skies (11) fire on Shadow of Brightness (63), scoring 237 hits. The Scouts of Fife (35) fire on ~=B.A=~ Lord Foul's Bane (70), scoring 214 hits. Greasy Guts (18) fire on St. Ives Infantry (65), scoring 178 hits. Horseflies (21) fire on ~=B.F=~ Astragal's Finest (74), scoring 426 hits. ~=B.F=~ Death Wind (75) fire on 14th Vornion Dragonfire (3), scoring 154 hits. Woodsmen (42) fire on ~=B.F=~ Acemioglan (73), scoring 202 hits. Phoenix Unit (24) fire on Blue Berserkers (49), scoring 133 hits. Fledgling Eagles (57) fire on The Black Swans (31), scoring 51 hits. ~=B.A=~ Furious Fletchers (68) fire on Arrow Storm (5), scoring 109 hits. 14th Vornion Dragonfire (3) fire on Eorlingas (56), scoring 262 hits. Arrow Storm (5) fire on DBacks (54), scoring 100 hits. ChargeIt! (52) charge forward. Tucha Infantry (67) leave the fortification, attacking the enemy. ~=BA=~ For Honor (77) leave the fortification, attacking the enemy. Defender (55) leave the fortification, attacking the enemy. Brigata Sforza (51) leave the fortification, attacking the enemy.

Close Combat: 12 Falasan banners are visible in the melee. 2 Cagilan Empire banners are visible in the melee. The Black Swans (31) score 120 hits. ~=B.F=~ Astragal's Finest (74) score 153 hits. Dark Skies (11) score 122 hits. DBacks (54) score 187 hits. The Scouts of Fife (35) score 58 hits. Greasy Guts (18) score 65 hits. Horseflies (21) score 120 hits. Woodsmen (42) score 78 hits. Phoenix Unit (24) score 47 hits. ~=B.A=~ Lord Foul's Bane (70) score 227 hits. ChargeIt! (52) score 689 hits. 14th Vornion Dragonfire (3) score 83 hits. St. Ives Infantry (65) score 216 hits. ~=B.F=~ Acemioglan (73) score 200 hits. Eorlingas (56) score 182 hits. Blue Berserkers (49) score 179 hits. Shadow of Brightness (63) score 182 hits. Arrow Storm (5) score 35 hits. Total hits suffered: Attackers: 2215, Defenders: 728

The Black Swans (31) take 527 hits (476 in close combat, 51 from archer fire), which cause 14 casualties. ~=B.F=~ Astragal's Finest (74) take 607 hits (181 in close combat, 426 from archer fire), which cause 12 casualties, wiping the unit out. Dark Skies (11) take 345 hits in close combat, which cause 8 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat. DBacks (54) take 209 hits (109 in close combat, 100 from archer fire), which cause 4 casualties, making the unit retreat from the battlefield. The Scouts of Fife (35) take 283 hits in close combat, which cause 8 casualties. Greasy Guts (18) take 356 hits in close combat, which cause 11 casualties. Horseflies (21) take 383 hits (182 in close combat, 201 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield. Woodsmen (42) take 273 hits in close combat, which cause 7 casualties. Phoenix Unit (24) take 107 hits in close combat, which cause 3 casualties. ~=B.A=~ Lord Foul's Bane (70) take 341 hits (127 in close combat, 214 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield. 2 Falasan banners fall. ChargeIt! (52) take 383 hits (50 in close combat, 333 from archer fire), which cause 10 casualties, making the unit retreat from the battlefield. 2 Falasan banners fall. 14th Vornion Dragonfire (3) take 286 hits (132 in close combat, 154 from archer fire), which cause 7 casualties, making the unit retreat from the battlefield. St. Ives Infantry (65) take 257 hits (79 in close combat, 178 from archer fire), which cause 7 casualties, making the unit retreat from the battlefield. Justin Allard, Marshal of the Army of Menedor has been wounded. ~=B.F=~ Acemioglan (73) take 244 hits (42 in close combat, 202 from archer fire), which cause 5 casualties. Eorlingas (56) take 309 hits (47 in close combat, 262 from archer fire), which cause 9 casualties. Blue Berserkers (49) take 184 hits (51 in close combat, 133 from archer fire), which cause 4 casualties, making the unit retreat from the battlefield. Shadow of Brightness (63) take 279 hits (42 in close combat, 237 from archer fire), which cause 6 casualties. Arrow Storm (5) take 170 hits (61 in close combat, 109 from archer fire), which cause 5 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat. Total casualties: 72 attackers, 66 defenders

Turn No. 10 Time's Arrow (66) hold their fire. ~=B.A=~ Furious Fletchers (68) hold their fire. ~=B.F=~ Death Wind (75) hold their fire. Fledgling Eagles (57) hold their fire.

Close Combat: 5 Falasan banners are visible in the melee. 2 Cagilan Empire banners are visible in the melee. ~=B.F=~ Acemioglan (73) score 181 hits. Tucha Infantry (67) score 211 hits. Woodsmen (42) score 123 hits. Brigata Sforza (51) score 222 hits. Eorlingas (56) score 102 hits. ~=BA=~ For Honor (77) score 218 hits. Shadow of Brightness (63) score 153 hits. Defender (55) score 201 hits. The Black Swans (31) score 171 hits. The Scouts of Fife (35) score 100 hits. Greasy Guts (18) score 97 hits. Phoenix Unit (24) score 89 hits. Total hits suffered: Attackers: 1288, Defenders: 580

~=B.F=~ Acemioglan (73) take 188 hits in close combat, which cause 4 casualties. Tucha Infantry (67) take 113 hits in close combat, which cause 3 casualties. Woodsmen (42) take 306 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield. Brigata Sforza (51) take 71 hits in close combat, which cause 1 casualties. Eorlingas (56) take 65 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat. ~=BA=~ For Honor (77) take 47 hits in close combat, which cause 1 casualties. Shadow of Brightness (63) take 50 hits in close combat, which cause 1 casualties. Defender (55) take 46 hits in close combat, which cause 1 casualties. The Black Swans (31) take 450 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield. Lady Brigdha Dubhaine (Dame of Calis, Cagilan Empire) has been captured by Falasan forces. The Scouts of Fife (35) take 276 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat. Greasy Guts (18) take 137 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield. Phoenix Unit (24) take 119 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat. Desiree Luthor, Viscountess of Alaise has been captured by Falasan forces. Total casualties: 34 attackers, 13 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 10 %. The battle does 56 % damage to the fortifications.

Your unit participated in a battle in Nazgorn. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 3 hours. You have gained 1 Honour. 16 of your men were killed and 10 were wounded in this battle. Your unit gains 10 points of Morale. Your men's equipment suffers 12 % damage. Combat training increases by 2 points. Unit cohesion rises 1 points.

May 17th -- Skirmish with Undead -- Tarasac

No. Role Unit Commander Realm Unit Formation Org CS 1 A Undead Horde (Undead) (rogue) 61 other line 11 % 1370 2 D 10th Saler Regulars Asturius Darka 30 Inf line 92 % 468 3 D 11th Vornion Dragonfire (militia/guard unit) Tara 41 Arch line 10 % 460 4 D =GD= 7th Siege Guards Tan Talerium 40 Cav wedge 15 % 668 5 D Apollon Guard Apollon Darka 38 Inf line 91 % 448 6 D Atalolian Short Bows Dario Cagilan Empire 25 Arch line 87 % 354 7 D Avengers Tiberius Cagilan Empire 30 Inf line 15 % 399 8 D Cagil Irregulars Brigdha Cagilan Empire 43 Inf box 14 % 590 9 D Celestial Wrath Celestial Cagilan Empire 20 Inf box 90 % 342 10 D Death Knights Dramakus Darka 8 Inf line 14 % 156 11 D Delphin Guard Delphin Darka 36 Inf line 91 % 494 12 D First File (militia/guard unit) Tara 39 Inf line 13 % 408 13 D Hawsekarls Absolon Darka 25 Inf line 92 % 412 14 D Imperial Inspectorate Yosef Cagilan Empire 17 SF line 95 % 616 15 D Kikuli Warriors Martin Darka 30 Inf line 88 % 330 16 D Lictores Julian Cagilan Empire 38 Inf box 12 % 538 17 D Maeve's Mixed Infantry Maeve Darka 25 MI line 87 % 398 18 D make my day sh*t head Georgina Cagilan Empire 28 Inf box 4 % 152 19 D Night Flowin Darka 42 Inf line 91 % 548 20 D Palidins of the Order (militia/guard unit) Tara 39 Inf box 10 % 363 21 D Personal Guard peppe Tara 25 Inf line 4 % 195 22 D Royal Company of Archers Trajan Darka 15 Arch line 86 % 157 23 D Sauvia Templar Nuno Freire Cagilan Empire 80 Inf box 5 % 393 24 D Selvmord Amelia Darka 45 Inf line 87 % 462 25 D Silver Rangers Nemros Darka 50 Arch line 89 % 449 26 D Tai-Lo Bow (militia/guard unit) Tara 35 Arch line 4 % 208 27 D Tarasac Guard (militia/guard unit) Tara 50 Inf line 7 % 391 28 D Tarasac's Hammers (militia/guard unit) Tara 27 Inf line 12 % 256 29 D The de Chaonn Guard Prira Cagilan Empire 21 Arch line 8 % 222 30 D Thrawn's Troops Thrawn Darka 30 Inf line 89 % 382 31 D Woodsmen (militia/guard unit) Tara 58 Arch line 7 % 425 32 D Yscar Guard Toren Darka 43 Inf line 87 % 494 33 D [VG] Herumors Legacy Rachel Darka 30 Inf line 91 % 459 34 D [VG] Wind Stalkers Neo Darka 30 Cav wedge 86 % 439

Total: 1 attackers (61 other) 33 defenders (776 Inf, 25 MI, 245 Arch, 70 Cav, 17 SF) Total combat strengths: 1370 vs. 13076 The region owner Tara and their allies defend. The (rogue) troops attack because they are at war with Talerium.

It is quite windy and the archers will have to aim very carefully. The defenders take up positions inside the Fortress (5).

Nuno Freire de Andrade (Lord) is spotted wearing the Cursed Coat of the Kings. Maeve Scallywag, Marshal of the Queen´s Army takes command of his army. They deploy in Infantry Wall formation. Yosef Ishimu, Viscount of Hidale takes command of his army. They deploy in Fortification Defense formation.

Turn No. 1 Maeve's Mixed Infantry (17) fire on Undead Horde (1), scoring 160 hits. The de Chaonn Guard (29) fire on Undead Horde (1), scoring 41 hits. Woodsmen (31) fire on Undead Horde (1), scoring 83 hits. Tai-Lo Bow (26) fire on Undead Horde (1), scoring 46 hits. 11th Vornion Dragonfire (3) fire on Undead Horde (1), scoring 83 hits. Atalolian Short Bows (6) fire on Undead Horde (1), scoring 139 hits. Silver Rangers (25) fire on Undead Horde (1), scoring 128 hits. Royal Company of Archers (22) fire on Undead Horde (1), scoring 14 hits. =GD= 7th Siege Guards (4) stay in their defensive position, awaiting an opportunity to charge. [VG] Wind Stalkers (34) stay in their defensive position, awaiting an opportunity to charge. Lictores (16) leave the fortification, attacking the enemy. Celestial Wrath (9) leave the fortification, attacking the enemy. Undead Horde (1) advance towards the enemy. Tarasac's Hammers (28), Tarasac Guard (27), Cagil Irregulars (8), make my day sh*t head (18), Sauvia Templar (23), First File (12) and Palidins of the Order (20) move forward to take up positions at the outer wall. Yscar Guard (32), Night (19), Death Knights (10), [VG] Herumors Legacy (33), Avengers (7), Kikuli Warriors (15), Hawsekarls (13), Selvmord (24), 10th Saler Regulars (2), Personal Guard (21), Thrawn's Troops (30), Imperial Inspectorate (14), Delphin Guard (11) and Apollon Guard (5) hold their positions at the outer wall, waiting for the attack.

Close Combat: 3 Cagilan Empire banners are visible in the melee. Lictores (16) score 292 hits. Celestial Wrath (9) score 164 hits. Undead Horde (1) score 536 hits. Total hits suffered: Attackers: 456, Defenders: 536

Lictores (16) take 344 hits in close combat, which cause 8 casualties. Celestial Wrath (9) take 192 hits in close combat, which cause 5 casualties. Undead Horde (1) take 1150 hits (456 in close combat, 694 from archer fire), which cause 35 casualties. Total casualties: 35 attackers, 13 defenders

Turn No. 2 Tai-Lo Bow (26) have no enemy in range and hold their fire. The de Chaonn Guard (29) have no enemy in range and hold their fire. Woodsmen (31) have no enemy in range and hold their fire. Atalolian Short Bows (6) have no enemy in range and hold their fire. Royal Company of Archers (22) have no enemy in range and hold their fire. Silver Rangers (25) move closer to get better shots. Maeve's Mixed Infantry (17) have no enemy in range and hold their fire. 11th Vornion Dragonfire (3) have no enemy in range and hold their fire. [VG] Wind Stalkers (34) stay in their defensive position, awaiting an opportunity to charge. =GD= 7th Siege Guards (4) stay in their defensive position, awaiting an opportunity to charge. Cagil Irregulars (8) leave the fortification, attacking the enemy. Sauvia Templar (23) move forward to take up positions at the outer wall. Avengers (7), 10th Saler Regulars (2), Night (19), Palidins of the Order (20), Selvmord (24), Thrawn's Troops (30), Yscar Guard (32), Delphin Guard (11), make my day sh*t head (18), Apollon Guard (5), Personal Guard (21), Tarasac Guard (27), Kikuli Warriors (15), Imperial Inspectorate (14), Death Knights (10), [VG] Herumors Legacy (33), First File (12), Hawsekarls (13) and Tarasac's Hammers (28) hold their positions at the outer wall, waiting for the attack.

Close Combat: 5 Cagilan Empire banners are visible in the melee. Celestial Wrath (9) score 148 hits. Lictores (16) score 275 hits. Undead Horde (1) score 271 hits. Cagil Irregulars (8) score 361 hits. Total hits suffered: Attackers: 784, Defenders: 271

Celestial Wrath (9) take 78 hits in close combat, which cause 2 casualties. Lictores (16) take 102 hits in close combat, which cause 2 casualties. Undead Horde (1) take 784 hits in close combat, which cause 24 casualties. Cagil Irregulars (8) take 91 hits in close combat, which cause 2 casualties. Total casualties: 24 attackers, 6 defenders

Turn No. 3 Royal Company of Archers (22) move closer to get better shots. Silver Rangers (25) have no enemy in range and hold their fire. Maeve's Mixed Infantry (17) have no enemy in range and hold their fire. Woodsmen (31) have no enemy in range and hold their fire. Tai-Lo Bow (26) have no enemy in range and hold their fire. The de Chaonn Guard (29) have no enemy in range and hold their fire. Atalolian Short Bows (6) have no enemy in range and hold their fire. 11th Vornion Dragonfire (3) have no enemy in range and hold their fire. [VG] Wind Stalkers (34) stay in their defensive position, awaiting an opportunity to charge. =GD= 7th Siege Guards (4) stay in their defensive position, awaiting an opportunity to charge. Sauvia Templar (23) move forward to take up positions at the outer wall. Selvmord (24), Tarasac's Hammers (28), Night (19), make my day sh*t head (18), First File (12), Personal Guard (21), Kikuli Warriors (15), Palidins of the Order (20), [VG] Herumors Legacy (33), Hawsekarls (13), Delphin Guard (11), Thrawn's Troops (30), Tarasac Guard (27), Death Knights (10), Yscar Guard (32), Avengers (7), 10th Saler Regulars (2), Apollon Guard (5) and Imperial Inspectorate (14) hold their positions at the outer wall, waiting for the attack.

Close Combat: 5 Cagilan Empire banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! Undead Horde (1) score 37 hits. Lictores (16) score 252 hits. Cagil Irregulars (8) score 378 hits. Celestial Wrath (9) score 122 hits. Total hits suffered: Attackers: 107 (752 before overkill), Defenders: 37

Undead Horde (1) take 107 hits in close combat, which cause 2 casualties, wiping the unit out. Lictores (16) take 37 hits in close combat, which cause 1 casualties. Total casualties: 2 attackers, 1 defenders

Defender Victory!

Your unit participated in a battle in Tarasac. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed but 2 were wounded in this battle. Morale of your troops falls by 5 points. Your men's equipment suffers 2 % damage. Combat training increases by 1 points. Unit cohesion rises 4 points.

May 19th -- Battle -- Sauvia

No. Role Unit Commander Realm Unit Formation Org CS 1 A §Calis§ Lion Guard Enri Cagilan Empire 16 Inf line 90 % 253 2 A Andrade guard Fernan Perez Cagilan Empire 22 Inf line 89 % 367 3 A Blazers Destin Cagilan Empire 19 Cav wedge 88 % 363 4 A Cagil Irregulars Brigdha Cagilan Empire 43 Inf line 90 % 602 5 A Carrots and Potatoes Windborne Cagilan Empire 35 Inf box 95 % 582 6 A Eaglin Elites Duncan Cagilan Empire 30 Inf box 89 % 444 7 A Georgina Infantry Georgina Cagilan Empire 28 Inf line 80 % 174 8 A Helronian Elite Karrieal Cagilan Empire 30 Inf box 89 % 420 9 A II Wind Guard Hanzoku Cagilan Empire 23 Inf line 87 % 321 10 A Immortal Sovereigns Reginauld Cagilan Empire 38 Inf line 90 % 520 11 A Imperial Inspectorate Yosef Cagilan Empire 11 SF box 97 % 471 12 A Long Knives Famine Cagilan Empire 14 Inf line 88 % 274 13 A my men jan Cagilan Empire 16 Inf box 92 % 358 14 A Personal Guard Axebane Cagilan Empire 9 Inf line 88 % 107 15 A Salvation Guard Salvador Cagilan Empire 13 Inf line 94 % 285 16 A Sauvia Templar Nuno Freire Cagilan Empire 80 Inf box 5 % 411 17 A Sky Hawks Jasper Cagilan Empire 22 Arch line 91 % 405 18 A Templars Stephen Cagilan Empire 30 Inf line 82 % 237 19 A The Scouts of Fife Weylin Cagilan Empire 20 Arch line 14 % 373 20 A Third File Turgon Cagilan Empire 25 Inf line 90 % 293 21 A Zachary's Guards Zachary Cagilan Empire 22 Inf line 83 % 192 22 D Angry Peasants (militia/guard unit) Falasan 17 other line 3 % 72 23 D Blue Berserkers Blue Beard Falasan 10 Inf line 11 % 256 24 D Bowmen of Elroth (militia/guard unit) Falasan 14 Arch line 17 % 282 25 D Holly's Heroes (militia/guard unit) Falasan 7 Inf line 15 % 176 26 D Spears of Haearn (militia/guard unit) Falasan 8 Inf line 13 % 203

Total: 21 attackers (474 Inf, 42 Arch, 19 Cav, 11 SF) 5 defenders (25 Inf, 14 Arch, 17 other) Total combat strengths: 7452 vs. 989 The region owner Falasan and their allies defend. The Cagilan Empire troops attack because they are at war with Falasan.

A calm wind blows, to the joy of the archers. The defenders take up positions inside the Palisade (1).

Nuno Freire de Andrade (Lord) is spotted wearing the Cursed Coat of the Kings. Salvador Zond, Earl of Lamoni, Marshal of the Guardians of Ered Luin takes command of his army. They deploy in Infantry Charge formation. Enri Kinsey (Knight of Calis, Cagilan Empire) takes command of his army. They deploy in Infantry Charge formation. Karrieal Helron, Viscountess of Alatol, Marshal of the Est Sularus oth Mithas takes command of his army. They deploy in Infantry Charge formation.

Turn No. 1 Sky Hawks (17) fire on Blue Berserkers (23), scoring 161 hits. The Scouts of Fife (19) fire on Angry Peasants (22), scoring 129 hits. Bowmen of Elroth (24) fire on Cagil Irregulars (4), scoring 88 hits. Blazers (3) ride on, closing in on the defenders. Angry Peasants (22) leave the fortification, attacking the enemy. Salvation Guard (15) can not advance, because the front lines are too crowded. Georgina Infantry (7) can not advance, because the front lines are too crowded. Eaglin Elites (6) can not advance, because the front lines are too crowded. Personal Guard (14) can not advance, because the front lines are too crowded. Cagil Irregulars (4) can not advance, because the front lines are too crowded. Helronian Elite (8) can not advance, because the front lines are too crowded. Long Knives (12) can not advance, because the front lines are too crowded. my men (13) can not advance, because the front lines are too crowded. Immortal Sovereigns (10) can not advance, because the front lines are too crowded. Andrade guard (2) can not advance, because the front lines are too crowded. II Wind Guard (9) can not advance, because the front lines are too crowded. Third File (20) can not advance, because the front lines are too crowded. §Calis§ Lion Guard (1), Templars (18), Imperial Inspectorate (11), Carrots and Potatoes (5), Zachary's Guards (21) and Sauvia Templar (16) advance towards the enemy. Spears of Haearn (26) and Holly's Heroes (25) move forward to take up positions at the outer wall. Blue Berserkers (23) hold their positions at the outer wall, waiting for the attack.

Close Combat: 10 Cagilan Empire banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Angry Peasants (22) score 6 hits. §Calis§ Lion Guard (1) score 134 hits. Templars (18) score 98 hits. Carrots and Potatoes (5) score 341 hits. Zachary's Guards (21) score 83 hits. Total hits suffered: Attackers: 6, Defenders: 448 (656 before overkill)

Angry Peasants (22) take 577 hits (448 in close combat, 129 from archer fire), which cause 17 casualties, wiping the unit out. §Calis§ Lion Guard (1) take 6 hits in close combat. No casualties. Blue Berserkers (23) take 58 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Cagil Irregulars (4) take 88 hits from archer fire, which cause 2 casualties. Total casualties: 2 attackers, 18 defenders

Turn No. 2 Sky Hawks (17) fire on Blue Berserkers (23), scoring 138 hits. Bowmen of Elroth (24) fire on Carrots and Potatoes (5), scoring 166 hits. The Scouts of Fife (19) move closer to get better shots. Blazers (3) keep their distance to the fortifications, waiting for other troops to breach them first. There are 4 siege engines at the walls. §Calis§ Lion Guard (1) attack the walls with slightly overcrowded siege engines. Templars (18) squeeze through the heavily overcrowded siege engines. Carrots and Potatoes (5) squeeze through the heavily overcrowded siege engines. Zachary's Guards (21) squeeze through the heavily overcrowded siege engines. II Wind Guard (9), Eaglin Elites (6), Georgina Infantry (7), Immortal Sovereigns (10), Sauvia Templar (16), Long Knives (12), my men (13), Salvation Guard (15), Cagil Irregulars (4), Personal Guard (14), Helronian Elite (8), Third File (20), Imperial Inspectorate (11) and Andrade guard (2) advance towards the enemy.

Close Combat: 1 Falasan banners are visible in the melee. 10 Cagilan Empire banners are visible in the melee. §Calis§ Lion Guard (1) score 130 hits. Templars (18) score 70 hits. Holly's Heroes (25) score 113 hits. Carrots and Potatoes (5) score 224 hits. Zachary's Guards (21) score 61 hits. Spears of Haearn (26) score 123 hits. Blue Berserkers (23) score 181 hits. Total hits suffered: Attackers: 417, Defenders: 485

§Calis§ Lion Guard (1) take 156 hits in close combat, which cause 6 casualties. Templars (18) take 132 hits in close combat, which cause 4 casualties. Holly's Heroes (25) take 191 hits in close combat (reduced due to fortifications), which cause 6 casualties. Carrots and Potatoes (5) take 257 hits (91 in close combat, 166 from archer fire), which cause 6 casualties. Zachary's Guards (21) take 38 hits in close combat, which cause 1 casualties. Spears of Haearn (26) take 102 hits in close combat (reduced due to fortifications), which cause 3 casualties. Blue Berserkers (23) take 168 hits (119 in close combat, 49 from archer fire) (reduced due to fortifications), which cause 4 casualties. Total casualties: 17 attackers, 13 defenders

Turn No. 3 Bowmen of Elroth (24) fire on Cagil Irregulars (4), scoring 140 hits. Sky Hawks (17) fire on Bowmen of Elroth (24), scoring 122 hits. The Scouts of Fife (19) fire on Bowmen of Elroth (24), scoring 75 hits. Blazers (3) ride carefully through the breached fortifications. There are 12 siege engines at the walls. Long Knives (12) attack the fortifications with siege engines! Eaglin Elites (6) attack the fortifications with siege engines! my men (13) attack the fortifications with siege engines! II Wind Guard (9) attack the fortifications with siege engines! Immortal Sovereigns (10) attack the fortifications with siege engines! Salvation Guard (15) attack the fortifications with siege engines! Imperial Inspectorate (11) attack the fortifications with siege engines! Georgina Infantry (7) attack the fortifications with siege engines! Third File (20) attack the fortifications with siege engines! Personal Guard (14) attack the fortifications with siege engines! Cagil Irregulars (4) attack the fortifications with siege engines! Helronian Elite (8) attack the fortifications with siege engines! Andrade guard (2) attack the fortifications with siege engines! Sauvia Templar (16) advance towards the enemy.

Close Combat: 1 Falasan banners are visible in the melee. 25 Cagilan Empire banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Blazers (3) score 292 hits. Spears of Haearn (26) score 73 hits. Long Knives (12) score 146 hits. Carrots and Potatoes (5) score 321 hits. Eaglin Elites (6) score 234 hits. Holly's Heroes (25) score 16 hits. my men (13) score 183 hits. II Wind Guard (9) score 136 hits. Immortal Sovereigns (10) score 265 hits. §Calis§ Lion Guard (1) score 130 hits. Zachary's Guards (21) score 76 hits. Salvation Guard (15) score 157 hits. Imperial Inspectorate (11) score 224 hits. Blue Berserkers (23) score 80 hits. Georgina Infantry (7) score 40 hits. Third File (20) score 189 hits. Personal Guard (14) score 33 hits. Cagil Irregulars (4) score 334 hits. Templars (18) score 82 hits. Helronian Elite (8) score 282 hits. Andrade guard (2) score 209 hits. Total hits suffered: Attackers: 169, Defenders: 505 (3333 before overkill)

Blazers (3) take 44 hits in close combat, which cause 1 casualties. Spears of Haearn (26) take 237 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out. Bowmen of Elroth (24) take 141 hits from archer fire (reduced due to fortifications), which cause 6 casualties. Long Knives (12) take 46 hits in close combat, which cause 1 casualties. Carrots and Potatoes (5) take 20 hits in close combat. No casualties. Eaglin Elites (6) take 18 hits in close combat, which cause 1 casualties. Holly's Heroes (25) take 81 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out. my men (13) take 41 hits in close combat, which cause 1 casualties. Blue Berserkers (23) take 109 hits in close combat (reduced due to fortifications), which cause 3 casualties. One Falasan banner is lost. Cagil Irregulars (4) take 140 hits from archer fire, which cause 3 casualties. Total casualties: 7 attackers, 15 defenders

Turn No. 4 The Scouts of Fife (19) fire on Bowmen of Elroth (24), scoring 131 hits. Bowmen of Elroth (24) fire on Sauvia Templar (16), scoring 57 hits. Sky Hawks (17) fire on Bowmen of Elroth (24), scoring 80 hits. Sauvia Templar (16) advance towards the enemy.

Close Combat: 25 Cagilan Empire banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Cagil Irregulars (4) score 374 hits. Templars (18) score 77 hits. Zachary's Guards (21) score 74 hits. Carrots and Potatoes (5) score 333 hits. Long Knives (12) score 198 hits. Immortal Sovereigns (10) score 275 hits. Imperial Inspectorate (11) score 377 hits. §Calis§ Lion Guard (1) score 103 hits. Personal Guard (14) score 38 hits. II Wind Guard (9) score 181 hits. Salvation Guard (15) score 226 hits. Georgina Infantry (7) score 39 hits. my men (13) score 261 hits. Blue Berserkers (23) score 31 hits. Eaglin Elites (6) score 250 hits. Third File (20) score 208 hits. Andrade guard (2) score 186 hits. Helronian Elite (8) score 280 hits. Blazers (3) score 262 hits. Total hits suffered: Attackers: 31, Defenders: 208 (3742 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Cagil Irregulars (4) take 31 hits in close combat, which cause 1 casualties. Bowmen of Elroth (24) take 151 hits from archer fire (reduced due to fortifications), which cause 7 casualties, causing panicked flight among the survivors. Blue Berserkers (23) take 176 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out. Sauvia Templar (16) take 57 hits from archer fire, which cause 2 casualties. Total casualties: 3 attackers, 9 defenders

Attacker Victory!

The battle does 10 % damage to the fortifications.

Your unit participated in a battle in Sauvia. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 2 hours. You have gained 0 Honour. 1 of your men were killed and 5 were wounded in this battle. Morale of your troops falls by 1 points. Your men's equipment suffers 9 % damage. Combat training increases by 1 points. Unit cohesion rises 3 points.

May 26th

morning -- Battle -- Nazgorn

No. Role Unit Commander Realm Unit Formation Org CS 1 A Blazers Destin Cagilan Empire 19 Cav wedge 91 % 406 2 A Bloodsmen Elids Cagilan Empire 20 Inf line 91 % 327 3 A Cagil Irregulars Brigdha Cagilan Empire 41 Inf box 94 % 613 4 A Dark Skies Helios Cagilan Empire 29 Arch line 93 % 484 5 A Demon Dogs Traieon Cagilan Empire 26 Inf box 86 % 325 6 A Draveth's Division Draveth Cagilan Empire 25 Inf box 86 % 243 7 A Emerald Shields Sheeana Cagilan Empire 25 Inf box 90 % 333 8 A Fist of Ansalle Tristan Cagilan Empire 20 Inf box 86 % 261 9 A Golden Bear Lancers Sven Cagilan Empire 25 Inf box 85 % 253 10 A Greasy Guts Gus Cagilan Empire 20 Inf line 92 % 294 11 A Greycloaks VI Geoffrey Cagilan Empire 30 Inf box 86 % 332 12 A Immortal Sovereigns Reginauld Cagilan Empire 38 Inf box 93 % 548 13 A my men jan Cagilan Empire 16 Inf box 96 % 368 14 A Party Piercers Vee Cagilan Empire 16 Arch line 91 % 274 15 A Ruthless Warriors Varoth Cagilan Empire 28 Inf box 90 % 375 16 A Tarnished Templars Shanka Foonfa Cagilan Empire 40 SF box 95 % 997 17 A Tesla's Advance Guard Tesla Cagilan Empire 20 Inf line 85 % 219 18 A The Fyrd of Fife Lachlan Cagilan Empire 40 Inf box 91 % 526 19 A Tikulla Naamaan Kostaja Kosunen Darka 26 Cav wedge 13 % 457 20 A Valkyrie Legion Deriel Cagilan Empire 28 Inf box 93 % 500 21 A Vanilla Abilena Cagilan Empire 32 Inf box 91 % 314 22 A War Dogs Larkin Cagilan Empire 25 Inf box 86 % 263 23 A Zachary's Guards Zachary Cagilan Empire 21 Inf box 86 % 208 24 D Archers of the Rooster Turtle Falasan 19 Arch line 5 % 166 25 D ~=B.F=~ Acemioglan (militia/guard unit) Falasan 37 Inf line 14 % 507 26 D ~=B.F=~ Acemioglan Yavuz Falasan 35 Inf line 13 % 492 27 D ~=B.F=~ Serpentis Teeth (militia/guard unit) Falasan 30 Inf line 10 % 360 28 D ~=B.F=~ Serpentis Teeth (militia/guard unit) Falasan 28 Inf line 10 % 351 29 D ~=B.F=~ Serpentis Teeth (militia/guard unit) Falasan 29 Inf line 14 % 391 30 D ~=B.F=~ Serpentis Teeth (militia/guard unit) Falasan 33 Arch line 7 % 321 31 D ~=B.F=~ Serpentis Teeth (militia/guard unit) Falasan 35 Arch line 7 % 332 32 D ~=B.F=~ Serpentis Teeth (militia/guard unit) Falasan 27 Inf line 14 % 390

Total: 23 attackers (480 Inf, 45 Arch, 45 Cav, 40 SF) 9 defenders (186 Inf, 87 Arch) Total combat strengths: 8920 vs. 3310 The region owner Falasan and their allies defend. The Cagilan Empire troops attack because they are at war with Falasan. The Darka troops attack because they are at war with Falasan.

Strong winds and gusts are making ranged combat a game of luck. The defenders take up positions inside the Palisade (1). Gus Santino, Marshal of the Pax Cagila takes command of his army. They deploy in Infantry Charge formation. Lachlan MacDuff, Marshal of the Calis Lions takes command of his army. They deploy in Infantry Charge formation.

Turn No. 1 Party Piercers (14) fire on ~=B.F=~ Acemioglan (25), scoring 74 hits. Dark Skies (4) fire on ~=B.F=~ Acemioglan (26), scoring 107 hits. Archers of the Rooster (24) fire on Cagil Irregulars (3), scoring 38 hits. ~=B.F=~ Serpentis Teeth (30) fire on Cagil Irregulars (3), scoring 97 hits. ~=B.F=~ Serpentis Teeth (31) fire on The Fyrd of Fife (18), scoring 78 hits. Tikulla Naamaan (19) and Blazers (1) ride on, closing in on the defenders. Immortal Sovereigns (12), Tesla's Advance Guard (17), Golden Bear Lancers (9), Draveth's Division (6), Ruthless Warriors (15), War Dogs (22), Vanilla (21), Cagil Irregulars (3), Fist of Ansalle (8), Demon Dogs (5), my men (13), Valkyrie Legion (20), Bloodsmen (2), Zachary's Guards (23), Tarnished Templars (16), Greycloaks VI (11), Emerald Shields (7), Greasy Guts (10) and The Fyrd of Fife (18) advance towards the enemy. ~=B.F=~ Acemioglan (25), ~=B.F=~ Serpentis Teeth (27), ~=B.F=~ Serpentis Teeth (28), ~=B.F=~ Acemioglan (26), ~=B.F=~ Serpentis Teeth (32) and ~=B.F=~ Serpentis Teeth (29) move forward to take up positions at the outer wall.

~=B.F=~ Acemioglan (25) take 25 hits from archer fire (reduced due to fortifications). No casualties. Cagil Irregulars (3) take 135 hits from archer fire, which cause 3 casualties. ~=B.F=~ Acemioglan (26) take 36 hits from archer fire (reduced due to fortifications), which cause 1 casualties. The Fyrd of Fife (18) take 78 hits from archer fire, which cause 2 casualties. Total casualties: 5 attackers, 1 defenders

Turn No. 2 Party Piercers (14) fire on ~=B.F=~ Acemioglan (25), scoring 66 hits. ~=B.F=~ Serpentis Teeth (31) fire on Cagil Irregulars (3), scoring 198 hits. Dark Skies (4) fire on ~=B.F=~ Acemioglan (26), scoring 162 hits. ~=B.F=~ Serpentis Teeth (30) fire on Immortal Sovereigns (12), scoring 164 hits. Archers of the Rooster (24) fire on The Fyrd of Fife (18), scoring 33 hits. Tikulla Naamaan (19) ride on, closing in on the defenders. Blazers (1) keep their distance to the fortifications, waiting for other troops to breach them first. There are 8 siege engines at the walls. Greycloaks VI (11) squeeze through the heavily overcrowded siege engines. Greasy Guts (10) squeeze through the heavily overcrowded siege engines. Tesla's Advance Guard (17) squeeze through the heavily overcrowded siege engines. Vanilla (21) squeeze through the heavily overcrowded siege engines. Bloodsmen (2) climb up through the overcrowded siege engines. Immortal Sovereigns (12) climb up through the overcrowded siege engines. Golden Bear Lancers (9) climb up through the overcrowded siege engines. Ruthless Warriors (15) climb up through the overcrowded siege engines. Fist of Ansalle (8) climb up through the overcrowded siege engines. my men (13) attack the walls with slightly overcrowded siege engines. War Dogs (22) climb up through the overcrowded siege engines. Draveth's Division (6) attack the walls with slightly overcrowded siege engines. Demon Dogs (5) attack the walls with slightly overcrowded siege engines. Cagil Irregulars (3) attack the walls with slightly overcrowded siege engines. Zachary's Guards (23) attack the fortifications with siege engines! The Fyrd of Fife (18) attack the fortifications with siege engines! Emerald Shields (7) attack the fortifications with siege engines! Valkyrie Legion (20) attack the fortifications with siege engines! Tarnished Templars (16) advance towards the enemy.

Close Combat: 2 Falasan banners are visible in the melee. 21 Cagilan Empire banners are visible in the melee. Greycloaks VI (11) score 113 hits. Greasy Guts (10) score 146 hits. Tesla's Advance Guard (17) score 146 hits. Vanilla (21) score 99 hits. ~=B.F=~ Acemioglan (25) score 330 hits. Bloodsmen (2) score 166 hits. Immortal Sovereigns (12) score 230 hits. Golden Bear Lancers (9) score 101 hits. Ruthless Warriors (15) score 151 hits. Fist of Ansalle (8) score 163 hits. my men (13) score 212 hits. ~=B.F=~ Serpentis Teeth (29) score 217 hits. ~=B.F=~ Serpentis Teeth (27) score 249 hits. ~=B.F=~ Serpentis Teeth (28) score 217 hits. War Dogs (22) score 92 hits. ~=B.F=~ Serpentis Teeth (32) score 189 hits. Draveth's Division (6) score 93 hits. Demon Dogs (5) score 120 hits. Cagil Irregulars (3) score 356 hits. Zachary's Guards (23) score 74 hits. The Fyrd of Fife (18) score 306 hits. Emerald Shields (7) score 175 hits. Valkyrie Legion (20) score 285 hits. ~=B.F=~ Acemioglan (26) score 259 hits. Total hits suffered: Attackers: 1461, Defenders: 3028

Greycloaks VI (11) take 439 hits in close combat, which cause 12 casualties. Greasy Guts (10) take 307 hits in close combat, which cause 8 casualties. Tesla's Advance Guard (17) take 179 hits in close combat, which cause 4 casualties. Vanilla (21) take 113 hits in close combat, which cause 3 casualties. ~=B.F=~ Acemioglan (25) take 825 hits (803 in close combat, 22 from archer fire) (reduced due to fortifications), which cause 15 casualties. Bloodsmen (2) take 51 hits in close combat, which cause 2 casualties. Immortal Sovereigns (12) take 254 hits (90 in close combat, 164 from archer fire), which cause 6 casualties. Golden Bear Lancers (9) take 51 hits in close combat, which cause 2 casualties. Ruthless Warriors (15) take 56 hits in close combat, which cause 2 casualties. Fist of Ansalle (8) take 53 hits in close combat, which cause 1 casualties. my men (13) take 38 hits in close combat, which cause 1 casualties. ~=B.F=~ Serpentis Teeth (29) take 408 hits in close combat (reduced due to fortifications), which cause 9 casualties. ~=B.F=~ Serpentis Teeth (27) take 516 hits in close combat (reduced due to fortifications), which cause 10 casualties. ~=B.F=~ Serpentis Teeth (28) take 306 hits in close combat (reduced due to fortifications), which cause 6 casualties. War Dogs (22) take 22 hits in close combat, which cause 1 casualties. ~=B.F=~ Serpentis Teeth (32) take 281 hits in close combat (reduced due to fortifications), which cause 6 casualties. Draveth's Division (6) take 28 hits in close combat, which cause 1 casualties. Demon Dogs (5) take 34 hits in close combat, which cause 1 casualties. Cagil Irregulars (3) take 198 hits from archer fire, which cause 4 casualties. Lady Brigdha Dubhaine (Dame of Calis, Cagilan Empire) has been wounded. The Fyrd of Fife (18) take 33 hits from archer fire, which cause 1 casualties. ~=B.F=~ Acemioglan (26) take 265 hits (211 in close combat, 54 from archer fire) (reduced due to fortifications), which cause 5 casualties. Total casualties: 49 attackers, 51 defenders

Turn No. 3 Archers of the Rooster (24) fire on Tarnished Templars (16), scoring 44 hits. ~=B.F=~ Serpentis Teeth (31) fire on Tarnished Templars (16), scoring 164 hits. Dark Skies (4) fire on ~=B.F=~ Serpentis Teeth (30), scoring 94 hits. Party Piercers (14) fire on ~=B.F=~ Serpentis Teeth (31), scoring 82 hits. ~=B.F=~ Serpentis Teeth (30) fire on Tarnished Templars (16), scoring 153 hits. Tikulla Naamaan (19) and Blazers (1) ride carefully through the breached fortifications. Tarnished Templars (16) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat: 2 Falasan banners are visible in the melee. 23 Cagilan Empire banners are visible in the melee. Zachary's Guards (23) score 66 hits. Greycloaks VI (11) score 99 hits. my men (13) score 198 hits. Bloodsmen (2) score 151 hits. Tarnished Templars (16) score 302 hits. Cagil Irregulars (3) score 311 hits. Tikulla Naamaan (19) score 444 hits. Ruthless Warriors (15) score 195 hits. Greasy Guts (10) score 153 hits. Vanilla (21) score 125 hits. Valkyrie Legion (20) score 310 hits. ~=B.F=~ Serpentis Teeth (32) score 190 hits. ~=B.F=~ Acemioglan (26) score 281 hits. ~=B.F=~ Serpentis Teeth (28) score 178 hits. Blazers (1) score 308 hits. ~=B.F=~ Serpentis Teeth (27) score 138 hits. Immortal Sovereigns (12) score 271 hits. War Dogs (22) score 133 hits. Emerald Shields (7) score 218 hits. Demon Dogs (5) score 142 hits. The Fyrd of Fife (18) score 293 hits. ~=B.F=~ Acemioglan (25) score 211 hits. Draveth's Division (6) score 96 hits. Fist of Ansalle (8) score 190 hits. Tesla's Advance Guard (17) score 137 hits. Golden Bear Lancers (9) score 111 hits. ~=B.F=~ Serpentis Teeth (29) score 138 hits. Total hits suffered: Attackers: 1136, Defenders: 4253

Zachary's Guards (23) take 319 hits in close combat, which cause 10 casualties. Greycloaks VI (11) take 148 hits in close combat, which cause 4 casualties. my men (13) take 81 hits in close combat, which cause 2 casualties. Bloodsmen (2) take 124 hits in close combat, which cause 4 casualties. Tarnished Templars (16) take 454 hits (93 in close combat, 361 from archer fire), which cause 10 casualties. Cagil Irregulars (3) take 68 hits in close combat, which cause 2 casualties. Tikulla Naamaan (19) take 67 hits in close combat, which cause 1 casualties. Ruthless Warriors (15) take 72 hits in close combat, which cause 2 casualties. Greasy Guts (10) take 42 hits in close combat, which cause 1 casualties. Vanilla (21) take 53 hits in close combat, which cause 2 casualties. Valkyrie Legion (20) take 28 hits in close combat, which cause 1 casualties. ~=B.F=~ Serpentis Teeth (32) take 967 hits in close combat (reduced due to fortifications), which cause 21 casualties, wiping the unit out. ~=B.F=~ Acemioglan (26) take 738 hits in close combat (reduced due to fortifications), which cause 14 casualties. ~=B.F=~ Serpentis Teeth (28) take 453 hits in close combat (reduced due to fortifications), which cause 9 casualties. Blazers (1) take 41 hits in close combat, which cause 1 casualties. ~=B.F=~ Serpentis Teeth (27) take 723 hits in close combat (reduced due to fortifications), which cause 14 casualties. ~=B.F=~ Serpentis Teeth (31) take 55 hits from archer fire (reduced due to fortifications), which cause 1 casualties. ~=B.F=~ Serpentis Teeth (30) take 63 hits from archer fire (reduced due to fortifications), which cause 2 casualties. ~=B.F=~ Acemioglan (25) take 267 hits in close combat (reduced due to fortifications), which cause 5 casualties. ~=B.F=~ Serpentis Teeth (29) take 398 hits in close combat (reduced due to fortifications), which cause 9 casualties. Total casualties: 40 attackers, 75 defenders

Turn No. 4 ~=B.F=~ Serpentis Teeth (30) fire on Dark Skies (4), scoring 64 hits. Party Piercers (14) fire on ~=B.F=~ Serpentis Teeth (31), scoring 79 hits. ~=B.F=~ Serpentis Teeth (31) fire on Dark Skies (4), scoring 45 hits. Dark Skies (4) fire on Archers of the Rooster (24), scoring 112 hits. Archers of the Rooster (24) have no viable target and wait for one to appear. The Fyrd of Fife (18) break through the frontlines! Immortal Sovereigns (12) break through the frontlines! Zachary's Guards (23) break through the frontlines! Tesla's Advance Guard (17) break through the frontlines! Ruthless Warriors (15) break through the frontlines! Vanilla (21) break through the frontlines! Emerald Shields (7) break through the frontlines! Draveth's Division (6) break through the frontlines! Valkyrie Legion (20) break through the frontlines! Demon Dogs (5) break through the frontlines!

Close Combat: 2 Falasan banners are visible in the melee. 9 Cagilan Empire banners are visible in the melee. Blazers (1) score 328 hits. ~=B.F=~ Acemioglan (26) score 146 hits. Tikulla Naamaan (19) score 316 hits. ~=B.F=~ Serpentis Teeth (28) score 127 hits. ~=B.F=~ Serpentis Teeth (27) score 62 hits. Greasy Guts (10) score 125 hits. Golden Bear Lancers (9) score 107 hits. Fist of Ansalle (8) score 162 hits. ~=B.F=~ Acemioglan (25) score 176 hits. Greycloaks VI (11) score 114 hits. Bloodsmen (2) score 138 hits. ~=B.F=~ Serpentis Teeth (29) score 95 hits. my men (13) score 215 hits. War Dogs (22) score 133 hits. Tarnished Templars (16) score 665 hits. Cagil Irregulars (3) score 317 hits. Total hits suffered: Attackers: 606, Defenders: 2620

Close Combat: 14 Cagilan Empire banners are visible in the melee. The Fyrd of Fife (18) score 336 hits. Immortal Sovereigns (12) score 304 hits. Zachary's Guards (23) score 55 hits. Tesla's Advance Guard (17) score 124 hits. Ruthless Warriors (15) score 196 hits. Vanilla (21) score 105 hits. Emerald Shields (7) score 198 hits. Draveth's Division (6) score 111 hits. ~=B.F=~ Serpentis Teeth (30) score 50 hits. Valkyrie Legion (20) score 261 hits. Demon Dogs (5) score 159 hits. ~=B.F=~ Serpentis Teeth (31) score 56 hits. Archers of the Rooster (24) score 34 hits. Total hits suffered: Attackers: 140, Defenders: 1849

The Fyrd of Fife (18) take 50 hits in close combat, which cause 1 casualties. Blazers (1) take 128 hits in close combat, which cause 3 casualties. Immortal Sovereigns (12) take 36 hits in close combat, which cause 1 casualties. Zachary's Guards (23) take 34 hits in close combat, which cause 1 casualties. Tesla's Advance Guard (17) take 20 hits in close combat, which cause 1 casualties. ~=B.F=~ Acemioglan (26) take 478 hits in close combat (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield. 2 Falasan banners fall. Tikulla Naamaan (19) take 134 hits in close combat, which cause 3 casualties. ~=B.F=~ Serpentis Teeth (28) take 366 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat. ~=B.F=~ Serpentis Teeth (30) take 749 hits in close combat (reduced due to fortifications), which cause 20 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat. ~=B.F=~ Serpentis Teeth (27) take 370 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out. Greasy Guts (10) take 90 hits in close combat, which cause 2 casualties. Golden Bear Lancers (9) take 59 hits in close combat, which cause 2 casualties. ~=B.F=~ Serpentis Teeth (31) take 779 hits (726 in close combat, 53 from archer fire) (reduced due to fortifications), which cause 21 casualties, making the unit retreat from the battlefield. Dark Skies (4) take 109 hits from archer fire, which cause 3 casualties. Fist of Ansalle (8) take 59 hits in close combat, which cause 1 casualties. ~=B.F=~ Acemioglan (25) take 622 hits in close combat (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield. Greycloaks VI (11) take 59 hits in close combat, which cause 2 casualties. Archers of the Rooster (24) take 362 hits (287 in close combat, 75 from archer fire) (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield. Bloodsmen (2) take 36 hits in close combat, which cause 1 casualties. ~=B.F=~ Serpentis Teeth (29) take 348 hits in close combat (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield. my men (13) take 41 hits in close combat, which cause 1 casualties. Total casualties: 22 attackers, 95 defenders

Attacker Victory!

The battle does 26 % damage to the fortifications.

Your unit participated in a battle in Nazgorn. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 2 hours. You have gained 1 Honour and 1 Prestige. None of your men were killed but 9 were wounded in this battle. Your men's equipment suffers 8 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.

evening -- Battle (wounded) -- Nazgorn

No. Role Unit Commander Realm Unit Formation Org CS 1 A Blazers Destin Cagilan Empire 15 Cav wedge 91 % 351 2 A Bob's Doods Bob Darka 29 Inf box 66 % 448 3 A Cagil Irregulars (not present) Cagilan Empire 35 Inf box 93 % 538 4 A Cornelius' warriors Cornelius Darka 41 Inf box 66 % 606 5 A Dark Skies Helios Cagilan Empire 26 Arch line 92 % 430 6 A Demon Dogs Traieon Cagilan Empire 26 Inf box 86 % 331 7 A Draveth's Division Draveth Cagilan Empire 25 Inf box 85 % 244 8 A Emerald Shields Sheeana Cagilan Empire 25 Inf box 89 % 347 9 A Fist of Ansalle Tristan Cagilan Empire 20 Inf box 85 % 267 10 A For glory Sardius Darka 30 Inf line 64 % 404 11 A Georgina Infantry Georgina Cagilan Empire 28 Inf box 83 % 164 12 A Golden Bear Lancers Sven Cagilan Empire 23 Inf box 85 % 242 13 A Greasy Guts Gus Cagilan Empire 12 Inf line 91 % 192 14 A Greycloaks VI Geoffrey Cagilan Empire 14 Inf box 86 % 197 15 A Hammerfalls Ysgarren Darka 29 Inf box 64 % 400 16 A Immortal Sovereigns Reginauld Cagilan Empire 34 Inf box 92 % 503 17 A my men jan Cagilan Empire 15 Inf box 95 % 344 18 A Pallogrillin Palvojat Seta Samuli Darka 33 Inf box 62 % 367 19 A Party Piercers Vee Cagilan Empire 16 Arch line 91 % 273 20 A Ruthless Warriors Varoth Cagilan Empire 26 Inf box 90 % 357 21 A Shooting Morphers Alexei Darka 28 Arch line 62 % 291 22 A Tarnished Templars Shanka Foonfa Cagilan Empire 37 SF box 95 % 913 23 A Templars Stephen Cagilan Empire 26 Inf box 85 % 217 24 A Tesla's Advance Guard Tesla Cagilan Empire 15 Inf line 84 % 174 25 A The Fyrd of Fife Lachlan Cagilan Empire 39 Inf box 91 % 513 26 A The Spear Silverwing Darka 23 Inf box 65 % 366 27 A Tikulla Naamaan Kostaja Kosunen Darka 26 Cav wedge 65 % 447 28 A Valkyrie Legion Deriel Cagilan Empire 27 Inf box 93 % 483 29 A Vanilla Abilena Cagilan Empire 27 Inf box 90 % 274 30 A War Dogs Larkin Cagilan Empire 25 Inf box 85 % 267 31 A Wood's Warriors Keith Cagilan Empire 20 Inf box 82 % 185 32 A Zachary's Guards Zachary Cagilan Empire 12 Inf box 86 % 152 33 A [VG] Histamiinit Doromir Darka 40 Cav wedge 62 % 562 34 D ~=B.F=~ Acemioglan (militia/guard unit) Falasan 6 Inf line 14 % 93 35 D ~=B.F=~ Serpentis Teeth (militia/guard unit) Falasan 11 Arch line 7 % 118 36 D ~=B.F=~ Serpentis Teeth (militia/guard unit) Falasan 17 Arch line 7 % 179

Total: 33 attackers (659 Inf, 70 Arch, 81 Cav, 37 SF) 3 defenders (6 Inf, 28 Arch) Total combat strengths: 11849 vs. 390 The region owner Falasan and their allies defend. The Cagilan Empire troops attack because they are at war with Falasan. The Darka troops attack because they are at war with Falasan.

Strong winds and gusts are making ranged combat a game of luck. The defenders take up positions inside the Palisade (1). Gus Santino, Marshal of the Pax Cagila takes command of his army. They deploy in Infantry Charge formation. Lachlan MacDuff, Marshal of the Calis Lions takes command of his army. They deploy in Infantry Charge formation. Doromir McMahon, Marshal of the La Guardia Del Doge takes command of his army. They deploy in no particular formation.

Turn No. 1 ~=B.F=~ Serpentis Teeth (36) fire on Cornelius' warriors (4), scoring 58 hits. Party Piercers (19) fire on ~=B.F=~ Serpentis Teeth (35), scoring 56 hits. Dark Skies (5) fire on ~=B.F=~ Acemioglan (34), scoring 101 hits. ~=B.F=~ Serpentis Teeth (35) fire on Cagil Irregulars (3), scoring 34 hits. Shooting Morphers (21) move closer to get better shots. Blazers (1), [VG] Histamiinit (33) and Tikulla Naamaan (27) ride on, closing in on the defenders. Greycloaks VI (14), Ruthless Warriors (20), Bob's Doods (2), For glory (10), Fist of Ansalle (9), War Dogs (30), Cornelius' warriors (4), Georgina Infantry (11), Tarnished Templars (22), Vanilla (29), Wood's Warriors (31), Greasy Guts (13), Cagil Irregulars (3), my men (17), Golden Bear Lancers (12), Demon Dogs (6), Emerald Shields (8), Valkyrie Legion (28), The Spear (26), Draveth's Division (7), Zachary's Guards (32), The Fyrd of Fife (25), Immortal Sovereigns (16), Hammerfalls (15), Pallogrillin Palvojat (18), Tesla's Advance Guard (24) and Templars (23) advance towards the enemy. ~=B.F=~ Acemioglan (34) move forward to take up positions at the outer wall.

Cornelius' warriors (4) take 58 hits from archer fire, which cause 1 casualties. Cagil Irregulars (3) take 34 hits from archer fire, which cause 1 casualties. ~=B.F=~ Serpentis Teeth (35) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties. ~=B.F=~ Acemioglan (34) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Total casualties: 2 attackers, 2 defenders

Turn No. 2 Dark Skies (5) fire on ~=B.F=~ Acemioglan (34), scoring 94 hits. Party Piercers (19) fire on ~=B.F=~ Acemioglan (34), scoring 98 hits. ~=B.F=~ Serpentis Teeth (36) fire on Cornelius' warriors (4), scoring 82 hits. ~=B.F=~ Serpentis Teeth (35) fire on The Fyrd of Fife (25), scoring 42 hits. Shooting Morphers (21) fire on ~=B.F=~ Acemioglan (34), scoring 87 hits. Tikulla Naamaan (27) and [VG] Histamiinit (33) ride on, closing in on the defenders. Blazers (1) keep their distance to the fortifications, waiting for other troops to breach them first. There are 13 siege engines at the walls. War Dogs (30) climb up through the overcrowded siege engines. Emerald Shields (8) climb up through the overcrowded siege engines. Cagil Irregulars (3) climb up through the overcrowded siege engines. The Fyrd of Fife (25) climb up through the overcrowded siege engines. Cornelius' warriors (4) climb up through the overcrowded siege engines. my men (17) attack the walls with slightly overcrowded siege engines. Tesla's Advance Guard (24) climb up through the overcrowded siege engines. Fist of Ansalle (9) attack the walls with slightly overcrowded siege engines. Immortal Sovereigns (16) attack the walls with slightly overcrowded siege engines. Greasy Guts (13) attack the walls with slightly overcrowded siege engines. Ruthless Warriors (20) attack the walls with slightly overcrowded siege engines. Golden Bear Lancers (12) attack the walls with slightly overcrowded siege engines. Templars (23) attack the walls with slightly overcrowded siege engines. Draveth's Division (7) attack the fortifications with siege engines! Greycloaks VI (14) attack the fortifications with siege engines! Valkyrie Legion (28) attack the fortifications with siege engines! Zachary's Guards (32) attack the fortifications with siege engines! Georgina Infantry (11) attack the fortifications with siege engines! Demon Dogs (6) attack the fortifications with siege engines! Vanilla (29) attack the fortifications with siege engines! Wood's Warriors (31) attack the fortifications with siege engines! For glory (10) attack the fortifications with siege engines! Pallogrillin Palvojat (18), Bob's Doods (2), Tarnished Templars (22), The Spear (26) and Hammerfalls (15) advance towards the enemy.

Close Combat: 30 Cagilan Empire banners are visible in the melee. 4 Darka banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! War Dogs (30) score 107 hits. Emerald Shields (8) score 143 hits. Cagil Irregulars (3) score 272 hits. The Fyrd of Fife (25) score 261 hits. Cornelius' warriors (4) score 422 hits. my men (17) score 213 hits. Tesla's Advance Guard (24) score 128 hits. Fist of Ansalle (9) score 173 hits. Immortal Sovereigns (16) score 203 hits. Greasy Guts (13) score 109 hits. Ruthless Warriors (20) score 137 hits. ~=B.F=~ Acemioglan (34) score 48 hits. Golden Bear Lancers (12) score 100 hits. Templars (23) score 62 hits. Draveth's Division (7) score 105 hits. Greycloaks VI (14) score 85 hits. Valkyrie Legion (28) score 279 hits. Zachary's Guards (32) score 54 hits. Georgina Infantry (11) score 36 hits. Demon Dogs (6) score 165 hits. Vanilla (29) score 90 hits. Wood's Warriors (31) score 91 hits. For glory (10) score 205 hits. Total hits suffered: Attackers: 48, Defenders: 270 (3440 before overkill)

War Dogs (30) take 48 hits in close combat, which cause 2 casualties. The Fyrd of Fife (25) take 42 hits from archer fire, which cause 1 casualties. Cornelius' warriors (4) take 82 hits from archer fire, which cause 2 casualties. ~=B.F=~ Acemioglan (34) take 340 hits (233 in close combat, 107 from archer fire) (reduced due to fortifications), which cause 5 casualties, wiping the unit out. Total casualties: 5 attackers, 5 defenders

Turn No. 3 Dark Skies (5) fire on ~=B.F=~ Serpentis Teeth (36), scoring 120 hits. ~=B.F=~ Serpentis Teeth (35) fire on Cornelius' warriors (4), scoring 60 hits. Party Piercers (19) fire on ~=B.F=~ Serpentis Teeth (35), scoring 97 hits. Shooting Morphers (21) fire on ~=B.F=~ Serpentis Teeth (36), scoring 53 hits. ~=B.F=~ Serpentis Teeth (36) fire on Cagil Irregulars (3), scoring 92 hits. [VG] Histamiinit (33), Blazers (1) and Tikulla Naamaan (27) ride carefully through the breached fortifications. There are 2 siege engines at the walls. The Spear (26) squeeze through the heavily overcrowded siege engines. Tarnished Templars (22) climb up through the overcrowded siege engines. Vanilla (29) can not advance, because the front lines are too crowded. Emerald Shields (8) can not advance, because the front lines are too crowded. Pallogrillin Palvojat (18) attack the walls with slightly overcrowded siege engines. Tesla's Advance Guard (24) can not advance, because the front lines are too crowded. The Fyrd of Fife (25) can not advance, because the front lines are too crowded. Wood's Warriors (31) can not advance, because the front lines are too crowded. Zachary's Guards (32) can not advance, because the front lines are too crowded. Hammerfalls (15) attack the fortifications with siege engines! Georgina Infantry (11) can not advance, because the front lines are too crowded. Fist of Ansalle (9) can not advance, because the front lines are too crowded. Cagil Irregulars (3) can not advance, because the front lines are too crowded. my men (17) can not advance, because the front lines are too crowded. Draveth's Division (7) can not advance, because the front lines are too crowded. Demon Dogs (6) can not advance, because the front lines are too crowded. Immortal Sovereigns (16) can not advance, because the front lines are too crowded. Valkyrie Legion (28) can not advance, because the front lines are too crowded. War Dogs (30) can not advance, because the front lines are too crowded. Greasy Guts (13) can not advance, because the front lines are too crowded. Cornelius' warriors (4), Ruthless Warriors (20), Greycloaks VI (14), For glory (10), Templars (23), Golden Bear Lancers (12) and Bob's Doods (2) advance towards the enemy.

Close Combat: 11 Cagilan Empire banners are visible in the melee. 4 Darka banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Cornelius' warriors (4) score 395 hits. Ruthless Warriors (20) score 198 hits. Greycloaks VI (14) score 105 hits. ~=B.F=~ Serpentis Teeth (35) score 20 hits. For glory (10) score 271 hits. Templars (23) score 77 hits. Golden Bear Lancers (12) score 116 hits. ~=B.F=~ Serpentis Teeth (36) score 30 hits. Total hits suffered: Attackers: 50, Defenders: 794 (1162 before overkill)

Cornelius' warriors (4) take 88 hits (28 in close combat, 60 from archer fire), which cause 2 casualties. Ruthless Warriors (20) take 22 hits in close combat, which cause 1 casualties. ~=B.F=~ Serpentis Teeth (35) take 411 hits (336 in close combat, 75 from archer fire) (reduced due to fortifications), which cause 10 casualties, wiping the unit out. Cagil Irregulars (3) take 92 hits from archer fire, which cause 2 casualties. ~=B.F=~ Serpentis Teeth (36) take 568 hits (435 in close combat, 133 from archer fire) (reduced due to fortifications), which cause 16 casualties. Total casualties: 5 attackers, 26 defenders

Turn No. 4 Dark Skies (5) have no enemy in range and advance to better firing positions. Shooting Morphers (21) have no enemy in range and advance to better firing positions. Party Piercers (19) have no enemy in range and advance to better firing positions. [VG] Histamiinit (33) are eager to charge, but the melee is too crowded already. Tikulla Naamaan (27) are eager to charge, but the melee is too crowded already. Blazers (1) are eager to charge, but the melee is too crowded already. There is one siege engine at the wall. Tesla's Advance Guard (24) can not advance, because the front lines are too crowded. Cagil Irregulars (3) can not advance, because the front lines are too crowded. Demon Dogs (6) can not advance, because the front lines are too crowded. Zachary's Guards (32) can not advance, because the front lines are too crowded. Emerald Shields (8) can not advance, because the front lines are too crowded. Hammerfalls (15) can not advance, because the front lines are too crowded. Bob's Doods (2) squeeze through the heavily overcrowded siege engines. my men (17) can not advance, because the front lines are too crowded. Tarnished Templars (22) can not advance, because the front lines are too crowded. The Spear (26) can not advance, because the front lines are too crowded. Draveth's Division (7) can not advance, because the front lines are too crowded. Vanilla (29) can not advance, because the front lines are too crowded. Valkyrie Legion (28) can not advance, because the front lines are too crowded. Immortal Sovereigns (16) can not advance, because the front lines are too crowded. Fist of Ansalle (9) can not advance, because the front lines are too crowded. War Dogs (30) can not advance, because the front lines are too crowded. Wood's Warriors (31) can not advance, because the front lines are too crowded. Georgina Infantry (11) can not advance, because the front lines are too crowded. Pallogrillin Palvojat (18) can not advance, because the front lines are too crowded. The Fyrd of Fife (25) can not advance, because the front lines are too crowded. Greasy Guts (13) can not advance, because the front lines are too crowded.

Close Combat: 11 Cagilan Empire banners are visible in the melee. 4 Darka banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Cornelius' warriors (4) score 466 hits. ~=B.F=~ Serpentis Teeth (36) score 8 hits. Templars (23) score 71 hits. For glory (10) score 290 hits. Golden Bear Lancers (12) score 108 hits. Ruthless Warriors (20) score 164 hits. Greycloaks VI (14) score 113 hits. Total hits suffered: Attackers: 8, Defenders: 78 (1212 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Cornelius' warriors (4) take 8 hits in close combat. No casualties. ~=B.F=~ Serpentis Teeth (36) take 76 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out. Total casualties: 0 attackers, 1 defenders

Attacker Victory!

The battle does 1 % damage to the fortifications.

Since you were not present at the battle, you receive no honour or prestige. 1 of your men were killed and 2 were wounded in this battle. Morale of your troops falls by 11 points. Your men's equipment suffers 5 % damage. Combat training increases by 1 points. Unit cohesion rises 1 points.

May 27th -- Battle (wounded) -- Nazgorn

No. Role Unit Commander Realm Unit Formation Org CS 1 A Bob's Doods Bob Darka 29 Inf box 14 % 432 2 A Cagil Irregulars (not present) Cagilan Empire 39 Inf box 15 % 557 3 A Fist of Ansalle Tristan Cagilan Empire 20 Inf box 87 % 270 4 A Georgina Infantry Georgina Cagilan Empire 28 Inf box 6 % 181 5 A Head Breakers Nefasto Darka 35 Inf box 8 % 359 6 A Tarnished Templars Shanka Foonfa Cagilan Empire 37 SF box 96 % 884 7 A Wood's Warriors Keith Cagilan Empire 20 Inf box 84 % 196 8 D 0=={===<~=B.F=~ >===> Khan Falasan 22 Inf line 61 % 230 9 D Ambermel's Own Elenar Falasan 24 Inf line 60 % 246 10 D Anfalas Mounted Scouts Haunt Falasan 12 Cav line 88 % 164 11 D Archers of Barad Gardor Amazin Falasan 25 Arch line 65 % 324 12 D Archers of Eyes Celeborn Falasan 15 Arch line 84 % 156 13 D Black Company Imrahil Falasan 17 Inf line 66 % 243 14 D Black Rose Knights Kido Falasan 25 Cav line 89 % 373 15 D Chucan Shortbows Dartyn Falasan 15 Arch line 85 % 193 16 D Crimson Riders Chi Falasan 20 Cav wedge 90 % 318 17 D Dark Phalanx Dankwart Falasan 13 Inf line 87 % 224 18 D DBacks Ravens Falasan 25 Inf line 68 % 388 19 D Defender Maniac Falasan 13 Inf line 70 % 315 20 D Falasan Raiders Trahaearn Falasan 17 Cav wedge 63 % 268 21 D Fallowhides Ondew Falasan 23 Inf line 91 % 306 22 D Highland Warriors Seamus Falasan 30 Inf line 62 % 299 23 D Highlanders Angus Falasan 30 Inf line 67 % 393 24 D Kaysa's Guard Kaysa Falasan 32 Inf line 60 % 262 25 D Kilgahn Rangers Wilhelm Falasan 20 MI line 61 % 228 26 D Lighting Infantry Sergei Falasan 30 Inf line 60 % 257 27 D Mailed Pikemen Eva Alana Falasan 25 Inf line 67 % 378 28 D Marty's Marauders Marty Falasan 35 Arch line 60 % 326 29 D Menedor Sword Marines Dobla Falasan 6 Inf line 65 % 140 30 D Nameless Soldiers Viloth Falasan 30 Inf wedge 60 % 231 31 D Own Archer Ryo Falasan 23 Arch line 88 % 269 32 D Personal Guard Alean Falasan 24 Inf line 6 % 189 33 D Rampage Roran Falasan 15 Inf line 64 % 171 34 D Sling and Sword Bethesa Falasan 15 MI line 84 % 165 35 D St. Ives Archers Kai Falasan 5 Arch line 67 % 105 36 D St. Ives Infantry Justin Falasan 25 Inf line 93 % 353 37 D Stoors Giles Falasan 23 Arch line 67 % 309 38 D Tharils Bane Tharil Falasan 21 Arch line 62 % 240 39 D Time's Arrow Eritrea Falasan 29 Arch line 66 % 420 40 D Tongue of Iron Omerus Falasan 41 Inf line 60 % 391 41 D Tucha Infantry Leto Falasan 30 Inf line 66 % 417 42 D Tucha Infantry Richter Falasan 16 Inf line 66 % 249 43 D ~=B.A=~ Whitestone Guards Brandor Falasan 30 Cav wedge 65 % 512 44 D ~=B.A=~ Eastern Lake Archers Freidroch Falasan 38 Arch line 61 % 365 45 D ~=B.A=~ Endurance II Ilya Falasan 13 Cav wedge 63 % 226 46 D ~=B.A=~ Falasan Marchers Forward Falasan 21 Inf line 63 % 251 47 D ~=B.A=~ Furious Fletchers Alix Falasan 27 Arch line 64 % 275 48 D ~=B.A=~ Horse Troopers Dashem Falasan 20 Cav wedge 65 % 373 49 D ~=B.A=~ Last Line Hagarious Falasan 40 Arch line 61 % 405 50 D ~=B.A=~ Lord Foul's Bane Foul Falasan 19 SF line 71 % 424 51 D ~=B.A=~ Royal Defenders Killer Falasan 25 Inf line 68 % 425 52 D ~=B.A=~ The Bridge Crip Falasan 20 Inf line 67 % 314 53 D ~=B.F.=~Ghost Warrior Falasan 40 Inf line 67 % 546 54 D ~=B.F=~ Acemioglan Yavuz Falasan 10 Inf line 66 % 174 55 D ~=B.F=~ Barthus' Swordsmen Barthus Falasan 30 Inf line 59 % 229 56 D ~=B.F=~ Dangerous Drafted Theoselk Falasan 25 Inf line 58 % 183 57 D ~=B.F=~ Serpentis Teeth Yeux Falasan 80 Inf line 67 % 859 58 D ~=BA=~ Strong Wall Hansel Falasan 30 Inf line 67 % 424 59 D ~=BA=~For Honor Trumpet II Falasan 40 Inf line 67 % 467 60 D ~=BA=~GreyRiders Loronzo Falasan 15 Cav wedge 64 % 257 61 N Black Guard Gollum Falasan 11 Cav wedge 11 % 187

Total: 7 attackers (171 Inf, 37 SF) 53 defenders (792 Inf, 35 MI, 296 Arch, 152 Cav, 19 SF) Total combat strengths: 2879 vs. 16249 1 neutral observers (187 combat strength). Tarnished Templars tried to evade foreign troops, but were spotted. Black Guard successfully evade the foreign troops. The region owner Falasan and their allies defend. The Cagilan Empire troops attack because they are at war with Falasan. The Darka troops attack because they are at war with Falasan.

Strong winds and gusts are making ranged combat a game of luck. The defenders take up positions inside the Palisade (1).

Sir Crip Grindle, Royal Treasurer of Falasan is spotted reading from the Book of Abundance. Ilya Bluelake, Baroness of Nazia is spotted wearing the Elemental Ring of Life. Maniac Zotral, Arch Priest of Falasan, Duke of Barad Falas is spotted wearing the Adorned Vest of the Vulcano. Shanka Foonfa Courcelle, Duke of Cagil takes command of his army. They deploy in Infantry Charge formation. Leto Atreides, High Marshal of Falasan, Count of Corniel, Marshal of the Black Army takes command of his army. Sir Yavuz Kalkandelen, Baron of Nazgorn takes command of his army. They deploy in no particular formation. Justin Allard, Marshal of the Army of Menedor takes command of his army. They deploy in Fortification Defense formation.

Turn No. 1 Sling and Sword (34) fire on Cagil Irregulars (2), scoring 32 hits. Chucan Shortbows (15) fire on Cagil Irregulars (2), scoring 66 hits. Kilgahn Rangers (25) move closer to get better shots. ~=B.A=~ Last Line (49) fire on Bob's Doods (1), scoring 228 hits. Stoors (37) fire on Cagil Irregulars (2), scoring 177 hits. Tharils Bane (38) fire on Fist of Ansalle (3), scoring 93 hits. Archers of Barad Gardor (11) fire on Wood's Warriors (7), scoring 119 hits. Own Archer (31) fire on Georgina Infantry (4), scoring 127 hits. St. Ives Archers (35) fire on Fist of Ansalle (3), scoring 61 hits. ~=B.A=~ Eastern Lake Archers (44) fire on Cagil Irregulars (2), scoring 169 hits. Time's Arrow (39) fire on Fist of Ansalle (3), scoring 209 hits. ~=B.A=~ Furious Fletchers (47) fire on Bob's Doods (1), scoring 123 hits. Archers of Eyes (12) fire on Wood's Warriors (7), scoring 72 hits. Marty's Marauders (28) fire on Georgina Infantry (4), scoring 215 hits. ~=B.A=~ Endurance II (45) stay in their defensive position, awaiting an opportunity to charge. Black Rose Knights (14) stay in their defensive position, awaiting an opportunity to charge. Crimson Riders (16) stay in their defensive position, awaiting an opportunity to charge. ~=B.A=~ Whitestone Guards (43) stay in their defensive position, awaiting an opportunity to charge. Anfalas Mounted Scouts (10) stay in their defensive position, awaiting an opportunity to charge. ~=B.A=~ Horse Troopers (48) stay in their defensive position, awaiting an opportunity to charge. Falasan Raiders (20) stay in their defensive position, awaiting an opportunity to charge. ~=BA=~GreyRiders (60) stay in their defensive position, awaiting an opportunity to charge. St. Ives Infantry (36) leave the fortification, attacking the enemy. Fallowhides (21) leave the fortification, attacking the enemy. Dark Phalanx (17) leave the fortification, attacking the enemy. Cagil Irregulars (2), Wood's Warriors (7), Bob's Doods (1), Tarnished Templars (6), Head Breakers (5), Georgina Infantry (4) and Fist of Ansalle (3) advance towards the enemy. Mailed Pikemen (27), Ambermel's Own (9), Lighting Infantry (26), Rampage (33), Black Company (13), Tucha Infantry (41), Nameless Soldiers (30), ~=B.A=~ Lord Foul's Bane (50), ~=B.F.=~Ghost (53), ~=BA=~ Strong Wall (58), 0=={===<~=B.F=~ >===> (8), Highlanders (23), Personal Guard (32), Menedor Sword Marines (29), ~=B.F=~ Dangerous Drafted (56), ~=B.A=~ Royal Defenders (51), DBacks (18), ~=B.F=~ Acemioglan (54), ~=B.A=~ The Bridge (52), Defender (19), Tucha Infantry (42), ~=B.F=~ Serpentis Teeth (57), Tongue of Iron (40), ~=B.A=~ Falasan Marchers (46), ~=B.F=~ Barthus' Swordsmen (55), Highland Warriors (22) and ~=BA=~For Honor (59) move forward to take up positions at the outer wall. Kaysa's Guard (24) hold their positions at the outer wall, waiting for the attack.

Close Combat: 2 Falasan banners are visible in the melee. 5 Cagilan Empire banners are visible in the melee. 2 Darka banners are visible in the melee. St. Ives Infantry (36) score 217 hits. Cagil Irregulars (2) score 375 hits. Fallowhides (21) score 177 hits. Wood's Warriors (7) score 80 hits. Bob's Doods (1) score 230 hits. Georgina Infantry (4) score 32 hits. Dark Phalanx (17) score 138 hits. Fist of Ansalle (3) score 166 hits. Total hits suffered: Attackers: 532, Defenders: 883

St. Ives Infantry (36) take 480 hits in close combat, which cause 16 casualties. One Falasan banner is lost. Cagil Irregulars (2) take 626 hits (182 in close combat, 444 from archer fire), which cause 16 casualties. Fallowhides (21) take 286 hits in close combat, which cause 7 casualties. Wood's Warriors (7) take 291 hits (100 in close combat, 191 from archer fire), which cause 7 casualties. Keith Wood (Knight of Alimonne, Cagilan Empire) has been wounded. Bob's Doods (1) take 491 hits (140 in close combat, 351 from archer fire), which cause 14 casualties. Georgina Infantry (4) take 398 hits (56 in close combat, 342 from archer fire), which cause 17 casualties. Dark Phalanx (17) take 117 hits in close combat, which cause 3 casualties. Fist of Ansalle (3) take 417 hits (54 in close combat, 363 from archer fire), which cause 10 casualties. Total casualties: 64 attackers, 26 defenders

Turn No. 2 St. Ives Archers (35) fire on Tarnished Templars (6), scoring 69 hits. Sling and Sword (34) fire on Tarnished Templars (6), scoring 48 hits. Tharils Bane (38) fire on Tarnished Templars (6), scoring 107 hits. Chucan Shortbows (15) fire on Tarnished Templars (6), scoring 92 hits. Own Archer (31) fire on Head Breakers (5), scoring 120 hits. Archers of Eyes (12) fire on Tarnished Templars (6), scoring 55 hits. ~=B.A=~ Last Line (49) fire on Tarnished Templars (6), scoring 240 hits. Marty's Marauders (28) fire on Head Breakers (5), scoring 221 hits. Archers of Barad Gardor (11) fire on Tarnished Templars (6), scoring 188 hits. ~=B.A=~ Furious Fletchers (47) fire on Head Breakers (5), scoring 103 hits. ~=B.A=~ Eastern Lake Archers (44) fire on Head Breakers (5), scoring 182 hits. Kilgahn Rangers (25) fire on Tarnished Templars (6), scoring 72 hits. Time's Arrow (39) fire on Tarnished Templars (6), scoring 172 hits. Stoors (37) fire on Head Breakers (5), scoring 215 hits. ~=BA=~GreyRiders (60) stay in their defensive position, awaiting an opportunity to charge. Crimson Riders (16) stay in their defensive position, awaiting an opportunity to charge. Anfalas Mounted Scouts (10) stay in their defensive position, awaiting an opportunity to charge. ~=B.A=~ Horse Troopers (48) stay in their defensive position, awaiting an opportunity to charge. Black Rose Knights (14) stay in their defensive position, awaiting an opportunity to charge. Falasan Raiders (20), ~=B.A=~ Endurance II (45) and ~=B.A=~ Whitestone Guards (43) ride on, closing in on the enemy. There are 4 siege engines at the walls. Nameless Soldiers (30) leave the fortification, attacking the enemy. 0=={===<~=B.F=~ >===> (8) leave the fortification, attacking the enemy. Defender (19) leave the fortification, attacking the enemy. Highland Warriors (22) leave the fortification, attacking the enemy. Lighting Infantry (26) leave the fortification, attacking the enemy. Tongue of Iron (40) leave the fortification, attacking the enemy. ~=B.F=~ Dangerous Drafted (56) leave the fortification, attacking the enemy. Mailed Pikemen (27) leave the fortification, attacking the enemy. Personal Guard (32) leave the fortification, attacking the enemy. ~=B.A=~ Lord Foul's Bane (50) leave the fortification, attacking the enemy. ~=BA=~For Honor (59) leave the fortification, attacking the enemy. Tucha Infantry (41) leave the fortification, attacking the enemy. ~=B.A=~ The Bridge (52) leave the fortification, attacking the enemy. Rampage (33) leave the fortification, attacking the enemy. Highlanders (23) leave the fortification, attacking the enemy. ~=B.F=~ Barthus' Swordsmen (55) leave the fortification, attacking the enemy. Ambermel's Own (9) leave the fortification, attacking the enemy. ~=B.F.=~Ghost (53) leave the fortification, attacking the enemy. Menedor Sword Marines (29) leave the fortification, attacking the enemy. ~=B.F=~ Serpentis Teeth (57) leave the fortification, attacking the enemy. Tarnished Templars (6) and Head Breakers (5) advance towards the enemy. ~=B.F=~ Acemioglan (54), Tucha Infantry (42), ~=BA=~ Strong Wall (58), Black Company (13), Kaysa's Guard (24), ~=B.A=~ Royal Defenders (51), ~=B.A=~ Falasan Marchers (46) and DBacks (18) hold their positions at the outer wall, waiting for the attack.

Close Combat: 12 Falasan banners are visible in the melee. 7 Cagilan Empire banners are visible in the melee. 2 Darka banners are visible in the melee. Nameless Soldiers (30) score 115 hits. 0=={===<~=B.F=~ >===> (8) score 147 hits. Defender (19) score 242 hits. Dark Phalanx (17) score 120 hits. Highland Warriors (22) score 179 hits. Lighting Infantry (26) score 125 hits. Tongue of Iron (40) score 192 hits. ~=B.F=~ Dangerous Drafted (56) score 103 hits. Mailed Pikemen (27) score 294 hits. Tarnished Templars (6) score 909 hits. Personal Guard (32) score 67 hits. Fist of Ansalle (3) score 105 hits. Georgina Infantry (4) score 20 hits. ~=B.A=~ Lord Foul's Bane (50) score 326 hits. ~=BA=~For Honor (59) score 281 hits. Tucha Infantry (41) score 276 hits. ~=B.A=~ The Bridge (52) score 248 hits. Rampage (33) score 105 hits. St. Ives Infantry (36) score 119 hits. Head Breakers (5) score 270 hits. Bob's Doods (1) score 126 hits. Fallowhides (21) score 144 hits. Wood's Warriors (7) score 72 hits. Highlanders (23) score 216 hits. ~=B.F=~ Barthus' Swordsmen (55) score 129 hits. Ambermel's Own (9) score 161 hits. Cagil Irregulars (2) score 276 hits. ~=B.F.=~Ghost (53) score 358 hits. Menedor Sword Marines (29) score 101 hits. ~=B.F=~ Serpentis Teeth (57) score 538 hits. Total hits suffered: Attackers: 4586, Defenders: 1778

Nameless Soldiers (30) take 374 hits in close combat, which cause 17 casualties. 2 Falasan banners fall. 0=={===<~=B.F=~ >===> (8) take 309 hits in close combat, which cause 10 casualties. Defender (19) take 143 hits in close combat, which cause 3 casualties. Dark Phalanx (17) take 210 hits in close combat, which cause 5 casualties. One Falasan banner is lost. Highland Warriors (22) take 119 hits in close combat, which cause 4 casualties. Lighting Infantry (26) take 131 hits in close combat, which cause 4 casualties. Tongue of Iron (40) take 104 hits in close combat, which cause 2 casualties. ~=B.F=~ Dangerous Drafted (56) take 71 hits in close combat, which cause 2 casualties. Mailed Pikemen (27) take 54 hits in close combat, which cause 1 casualties. Tarnished Templars (6) take 2398 hits (1355 in close combat, 1043 from archer fire), which cause 37 casualties, wiping the unit out. Personal Guard (32) take 60 hits in close combat, which cause 2 casualties. Fist of Ansalle (3) take 1196 hits in close combat, which cause 10 casualties, wiping the unit out. Tristan Devlin (Knight of Ansalle, Cagilan Empire) has been captured by Falasan forces. Georgina Infantry (4) take 706 hits in close combat, which cause 11 casualties, wiping the unit out. ~=B.A=~ Lord Foul's Bane (50) take 44 hits in close combat, which cause 1 casualties. ~=BA=~For Honor (59) take 42 hits in close combat, which cause 1 casualties. Tucha Infantry (41) take 24 hits in close combat, which cause 1 casualties. ~=B.A=~ The Bridge (52) take 20 hits in close combat, which cause 1 casualties. Rampage (33) take 38 hits in close combat, which cause 1 casualties. St. Ives Infantry (36) take 35 hits in close combat, which cause 1 casualties. Head Breakers (5) take 1385 hits (544 in close combat, 841 from archer fire), which cause 35 casualties, wiping the unit out. Bob's Doods (1) take 322 hits in close combat, which cause 9 casualties. Wood's Warriors (7) take 325 hits in close combat, which cause 8 casualties. One Cagilan Empire banner is lost. Cagil Irregulars (2) take 138 hits in close combat, which cause 4 casualties. Total casualties: 114 attackers, 56 defenders

Turn No. 3 Own Archer (31) have no enemy in range and hold their fire. Kilgahn Rangers (25) have no viable target and wait for one to appear. St. Ives Archers (35) retreat from the close combat near them. Time's Arrow (39) have no enemy in range and hold their fire. Sling and Sword (34) have no enemy in range and hold their fire. Tharils Bane (38) retreat towards safer positions. Archers of Barad Gardor (11) have no enemy in range and hold their fire. ~=B.A=~ Last Line (49) have no enemy in range and hold their fire. ~=B.A=~ Furious Fletchers (47) retreat towards safer positions. Chucan Shortbows (15) have no enemy in range and hold their fire. Marty's Marauders (28) retreat towards safer positions. Archers of Eyes (12) retreat towards safer positions. ~=B.A=~ Eastern Lake Archers (44) have no viable target and wait for one to appear. Stoors (37) retreat towards safer positions. Black Rose Knights (14) stay in their defensive position, awaiting an opportunity to charge. Crimson Riders (16), ~=BA=~GreyRiders (60), Anfalas Mounted Scouts (10) and ~=B.A=~ Horse Troopers (48) ride on, closing in on the enemy. ~=B.A=~ Endurance II (45), ~=B.A=~ Whitestone Guards (43) and Falasan Raiders (20) charge ahead, into the attackers' ranks. There are 2 siege engines at the walls. ~=B.A=~ Falasan Marchers (46), ~=B.A=~ Royal Defenders (51), DBacks (18), ~=B.F=~ Acemioglan (54), ~=BA=~ Strong Wall (58), Black Company (13), Tucha Infantry (42) and Kaysa's Guard (24) hold their positions at the outer wall, waiting for the attack.

Close Combat: 9 Falasan banners are visible in the melee. 2 Cagilan Empire banners are visible in the melee. 2 Darka banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! Ambermel's Own (9) score 161 hits. ~=B.F.=~Ghost (53) score 346 hits. Nameless Soldiers (30) score 67 hits. ~=B.A=~ Lord Foul's Bane (50) score 222 hits. Highland Warriors (22) score 199 hits. Fallowhides (21) score 130 hits. Dark Phalanx (17) score 76 hits. Lighting Infantry (26) score 129 hits. Rampage (33) score 116 hits. ~=B.F=~ Serpentis Teeth (57) score 467 hits. Bob's Doods (1) score 82 hits. ~=BA=~For Honor (59) score 264 hits. ~=B.A=~ Endurance II (45) score 508 hits. Cagil Irregulars (2) score 229 hits. Menedor Sword Marines (29) score 90 hits. Tucha Infantry (41) score 270 hits. Tongue of Iron (40) score 232 hits. ~=B.F=~ Barthus' Swordsmen (55) score 115 hits. ~=B.A=~ Whitestone Guards (43) score 1180 hits. ~=B.A=~ The Bridge (52) score 255 hits. ~=B.F=~ Dangerous Drafted (56) score 75 hits. Falasan Raiders (20) score 562 hits. Mailed Pikemen (27) score 249 hits. Wood's Warriors (7) score 38 hits. St. Ives Infantry (36) score 99 hits. 0=={===<~=B.F=~ >===> (8) score 122 hits. Defender (19) score 190 hits. Highlanders (23) score 216 hits. Personal Guard (32) score 74 hits. Total hits suffered: Attackers: 1457 (6414 before overkill), Defenders: 349

Ambermel's Own (9) take 53 hits in close combat, which cause 2 casualties. ~=B.F.=~Ghost (53) take 50 hits in close combat, which cause 1 casualties. Nameless Soldiers (30) take 71 hits in close combat, which cause 3 casualties. ~=B.A=~ Lord Foul's Bane (50) take 40 hits in close combat, which cause 1 casualties. Highland Warriors (22) take 46 hits in close combat, which cause 1 casualties. Fallowhides (21) take 26 hits in close combat, which cause 1 casualties. Dark Phalanx (17) take 28 hits in close combat, which cause 1 casualties. Lighting Infantry (26) take 35 hits in close combat, which cause 1 casualties. Bob's Doods (1) take 326 hits in close combat, which cause 6 casualties, wiping the unit out. Cagil Irregulars (2) take 923 hits in close combat, which cause 19 casualties, wiping the unit out. Wood's Warriors (7) take 208 hits in close combat, which cause 5 casualties, wiping the unit out. Total casualties: 30 attackers, 11 defenders

Defender Victory!

Since you were not present at the battle, you receive no honour or prestige. 24 of your men were killed and 15 were wounded in this battle. Morale of your troops falls by 22 points. Your men's equipment suffers 8 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.