Caligus/Battle Reports/Battle in Moyale 3/11/24

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Battle of Moyale
Part of Perleone

Date 3/11/2024
Location Moyale
Weather Calm wind
Result After 5 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Caligus; (rogue) Perleone
Commanders
Eisenritter Felsenbach
Strength
120 MI, 93 Arch, 332 Cav, 182 SF, 314 other 336 Inf, 350 Arch, 45 SF
Formations
no particular formation
Casualties
439 470


Battle in Moyale

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1A13th LegionAzerCaligus120 MIskirmish  12149511717
2ACHARGEFredirkCaligus48 Cavwedge  73816353248
3ACraterhoof KnightsRujvikCaligus54 Cavwedge  94923804838
4AE I S E N R I T T E REisenritterCaligus75 SFskirmish  16632139410
5AGreat hunters of ....AnastassiaCaligus93 Archskirmish  10111196230
6ALiding Rance ReagonGuyCaligus76 Cavwedge  127044238446
7AMounted stormridersGerardCaligus34 Cavwedge  56915393734
8ARiding poetsGungirCaligus69 Cavwedge  118136766219
9ARohirrimFendorCaligus51 Cavwedge  91421414846
10ASwansong ArchersSeanCaligus63 SFskirmish  15371594310
11AThe SlingshotsKoloyokCaligus44 SFskirmish  10561441340
12AUndead Horde(Undead)(rogue)314 otherline  235580814191
13Dcon Doin GuardsMatrimPerleone74 Infline  95113713072
14DGolden ArchersAnnonPerleone139 Archline  147629025965
15DKings LionsLemricPerleone144 Infline  1760423113671
16DLeibo's in LeotardsDantxPerleone45 SFbox  97231538245
17DLions ArrowsMangusPerleone147 Archline  158223543371
18DLions of the SouthMehoePerleone118 Infline  149123815196
19DMistral MissileersRafalePerleone64 Archskirmish  82319035050


Total:
12 attackers (120 MI, 93 Arch, 332 Cav, 182 SF, 314 other)
7 defenders (336 Inf, 350 Arch, 45 SF)
Total combat strengths: 14457 vs. 9055

The region owner Perleone and their allies defend.
The (rogue) troops attack because they are at war with Perleone.
The Caligus troops attack because they are at war with Perleone.

A calm wind blows, to the joy of the archers.

Count Gungir Gabanus is spotted reading from the Compendium of Callaway.
Eisenritter Felsenbach, Patriarch of Caligus, Royal of Caligus, Duke of the Lion's Mane, Margrave of Akesh Temple, Marshal of the Wings of Retributiontakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 6 (76-C)
8 (69-C)
3 (54-C)
2 (48-C)
4 (75-S)
9 (51-C)
10 (63-S)
11 (44-S)
1 (120-M)
5 (93-A)
7 (34-C)
12 (314-U)
   14 (139-A)
16 (45-S)
17 (147-A)
19 (64-A)
13 (74-I)
15 (144-I)
18 (118-I)
 


Leibo's in Leotards (16) fire on Undead Horde (12), scoring 493 hits.
Golden Archers (14) fire on Undead Horde (12), scoring 645 hits.
13th Legion (1) move closer to get better shots.
E I S E N R I T T E R (4) fire on Lions Arrows (17), scoring 588 hits.
Lions Arrows (17) fire on 13th Legion (1), scoring 358 hits.
Mistral Missileers (19) fire on 13th Legion (1), scoring 403 hits.
Great hunters of .... (5) fire on Golden Archers (14), scoring 381 hits.
The Slingshots (11) fire on Leibo's in Leotards (16), scoring 403 hits.
Swansong Archers (10) fire on Mistral Missileers (19), scoring 128 hits.
Total ranged hits suffered: Attackers: 1899, Defenders: 1500
Rohirrim (9), Craterhoof Knights (3), CHARGE (2), Liding Rance Reagon (6), Riding poets (8) and Mounted stormriders (7) ride on, closing in on the defenders.
Undead Horde (12) advance towards the enemy.
Kings Lions (15), con Doin Guards (13) and Lions of the South (18) advance towards the enemy.


Undead Horde (12) take 1138 hits from archer fire, which cause 51 casualties.
Leibo's in Leotards (16) take 403 hits from archer fire, which cause 10 casualties.
Golden Archers (14) take 381 hits from archer fire, which cause 10 casualties.
13th Legion (1) take 761 hits from archer fire, which cause 17 casualties.
Lions Arrows (17) take 588 hits from archer fire, which cause 14 casualties.
Mistral Missileers (19) take 128 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 1899 (0 from close combat and 1899 from ranged), Defenders: 1500 (0 from close combat and 1500 from ranged)
Total casualties: 68 attackers, 37 defenders

Turn No. 2

   4 (75-S)
6 (76-C)
8 (69-C)
10 (63-S)
11 (44-S)
3 (54-C)
5 (93-A)
1 (103-M)
2 (48-C)
9 (51-C)
12 (263-U)
7 (34-C)
 13 (74-I)
14 (129-A)
15 (144-I)
16 (35-S)
17 (133-A)
18 (118-I)
19 (61-A)
  


Swansong Archers (10) fire on Kings Lions (15), scoring 382 hits.
Great hunters of .... (5) fire on Lions of the South (18), scoring 261 hits.
Golden Archers (14) fire on Mounted stormriders (7), scoring 978 hits.
The Slingshots (11) fire on Lions Arrows (17), scoring 423 hits.
Leibo's in Leotards (16) fire on Mounted stormriders (7), scoring 444 hits.
Lions Arrows (17) fire on Mounted stormriders (7), scoring 915 hits.
13th Legion (1) fire on Kings Lions (15), scoring 226 hits.
Mistral Missileers (19) fire on Mounted stormriders (7), scoring 346 hits.
E I S E N R I T T E R (4) fire on Lions of the South (18), scoring 564 hits.
Total ranged hits suffered: Attackers: 2683, Defenders: 1856
Liding Rance Reagon (6), CHARGE (2), Rohirrim (9), Craterhoof Knights (3) and Riding poets (8) ride on, closing in on the defenders.
Mounted stormriders (7) charge ahead, into the defenders' ranks.
Undead Horde (12) advance towards the enemy.
Lions of the South (18), con Doin Guards (13), Leibo's in Leotards (16), Kings Lions (15) and Mistral Missileers (19) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 3):
Golden Archers (14) score 350 hits on Mounted stormriders (7).
Mounted stormriders (7) score 682 hits on Lions Arrows (17).
Mounted stormriders (7) score 857 hits on Golden Archers (14).
Lions Arrows (17) score 261 hits on Mounted stormriders (7).
Total close combat hits suffered: Attackers: 611, Defenders: 1539

Golden Archers (14) take 857 hits in close combat, which cause 22 casualties.
Lions of the South (18) take 825 hits from archer fire, which cause 14 casualties.
Mounted stormriders (7) take 3294 hits (611 in close combat, 2683 from archer fire), which cause 34 casualties, wiping the unit out.
Gerard Crewins, Dux Militum of Caligus, Baron of Aestushas been wounded by Mistral Missileers (19).
Lions Arrows (17) take 1105 hits (682 in close combat, 423 from archer fire), which cause 25 casualties.
Kings Lions (15) take 608 hits from archer fire, which cause 10 casualties.
Total hits suffered: Attackers: 3294 (611 from close combat and 2683 from ranged), Defenders: 3395 (1539 from close combat and 1856 from ranged)
Total casualties: 34 attackers, 71 defenders

Turn No. 3

   4 (75-S)
10 (63-S)
11 (44-S)
5 (93-A)
1 (103-M)
6 (76-C)
8 (69-C)
3 (54-C)
12 (263-U)
2 (48-C)
9 (51-C)
13 (74-I)
14 (107-A)
15 (134-I)
16 (35-S)
17 (108-A)
18 (104-I)
19 (61-A)
  


Mistral Missileers (19) fire on Rohirrim (9), scoring 372 hits.
Golden Archers (14) fire on CHARGE (2), scoring 709 hits.
E I S E N R I T T E R (4) fire on Kings Lions (15), scoring 497 hits.
The Slingshots (11) fire on Lions of the South (18), scoring 166 hits.
Swansong Archers (10) fire on Lions Arrows (17), scoring 672 hits.
Leibo's in Leotards (16) fire on Rohirrim (9), scoring 713 hits.
13th Legion (1) fire on Lions of the South (18), scoring 324 hits.
Lions Arrows (17) fire on CHARGE (2), scoring 565 hits.
Great hunters of .... (5) fire on con Doin Guards (13), scoring 321 hits.
Total ranged hits suffered: Attackers: 2359, Defenders: 1980
Riding poets (8) and Liding Rance Reagon (6) ride on, closing in on the defenders.
CHARGE (2) and Rohirrim (9) charge forward.
Craterhoof Knights (3) charge ahead, into the defenders' ranks.
Undead Horde (12) advance towards the enemy.


Close Combat (Defender Line 3):
7 Caligus banners are visible in the melee.
13 Perleone banners are visible in the melee.
Mistral Missileers (19) score 145 hits on Craterhoof Knights (3).
Kings Lions (15) score 1582 hits on CHARGE (2).
Golden Archers (14) score 220 hits on Rohirrim (9).
CHARGE (2) score 737 hits on Lions Arrows (17).
CHARGE (2) score 898 hits on Kings Lions (15).
Rohirrim (9) score 1280 hits on Golden Archers (14).
Rohirrim (9) score 861 hits on con Doin Guards (13).
Leibo's in Leotards (16) score 470 hits on Craterhoof Knights (3).
Lions Arrows (17) score 255 hits on CHARGE (2).
Lions of the South (18) score 1226 hits on Craterhoof Knights (3).
Craterhoof Knights (3) score 381 hits on Leibo's in Leotards (16).
Craterhoof Knights (3) score 1306 hits on Lions of the South (18).
Craterhoof Knights (3) score 693 hits on Mistral Missileers (19).
con Doin Guards (13) score 785 hits on Rohirrim (9).
Total close combat hits suffered: Attackers: 4683, Defenders: 6156

Mistral Missileers (19) take 693 hits in close combat, which cause 16 casualties.
Kings Lions (15) take 1395 hits (898 in close combat, 497 from archer fire), which cause 24 casualties.
Golden Archers (14) take 1280 hits in close combat, which cause 33 casualties, making the unit retreat from the battlefield.
CHARGE (2) take 3111 hits (1837 in close combat, 1274 from archer fire), which cause 48 casualties, wiping the unit out.
Rohirrim (9) take 2090 hits (1005 in close combat, 1085 from archer fire), which cause 46 casualties, making the unit retreat from the battlefield. 5 Caligus banners fall.
Leibo's in Leotards (16) take 381 hits in close combat, which cause 9 casualties.
Lions Arrows (17) take 1409 hits (737 in close combat, 672 from archer fire), which cause 32 casualties, making the unit retreat from the battlefield.
Lions of the South (18) take 1796 hits (1306 in close combat, 490 from archer fire), which cause 31 casualties.
Craterhoof Knights (3) take 1841 hits in close combat, which cause 38 casualties, making the unit retreat from the battlefield.
con Doin Guards (13) take 1182 hits (861 in close combat, 321 from archer fire), which cause 20 casualties.
Total hits suffered: Attackers: 7042 (4683 from close combat and 2359 from ranged), Defenders: 8136 (6156 from close combat and 1980 from ranged)
Total casualties: 132 attackers, 165 defenders

Turn No. 4

   4 (75-S)
10 (63-S)
11 (44-S)
5 (93-A)
1 (103-M)
 6 (76-C)
8 (69-C)
12 (263-U)
13 (54-I)
15 (110-I)
16 (26-S)
18 (73-I)
19 (45-A)
  


E I S E N R I T T E R (4) fire on Kings Lions (15), scoring 490 hits.
Mistral Missileers (19) fire on Undead Horde (12), scoring 531 hits.
Great hunters of .... (5) fire on Lions of the South (18), scoring 233 hits.
Swansong Archers (10) fire on con Doin Guards (13), scoring 412 hits.
The Slingshots (11) fire on Leibo's in Leotards (16), scoring 449 hits.
Leibo's in Leotards (16) fire on Liding Rance Reagon (6), scoring 314 hits.
13th Legion (1) fire on Lions of the South (18), scoring 401 hits.
Total ranged hits suffered: Attackers: 845, Defenders: 1985
Riding poets (8) and Liding Rance Reagon (6) charge forward.
Undead Horde (12) advance towards the enemy.


Close Combat (Defender Line 3):
33 Caligus banners are visible in the melee.
13 Perleone banners are visible in the melee.
Mistral Missileers (19) score 106 hits on Liding Rance Reagon (6).
con Doin Guards (13) score 586 hits on Riding poets (8).
Undead Horde (12) score 100 hits on Leibo's in Leotards (16).
Undead Horde (12) score 413 hits on Kings Lions (15).
Riding poets (8) score 2694 hits on con Doin Guards (13).
Kings Lions (15) score 1391 hits on Undead Horde (12).
Lions of the South (18) score 1155 hits on Liding Rance Reagon (6).
Leibo's in Leotards (16) score 240 hits on Undead Horde (12).
Liding Rance Reagon (6) score 2335 hits on Lions of the South (18).
Liding Rance Reagon (6) score 1336 hits on Mistral Missileers (19).
Total close combat hits suffered: Attackers: 3478, Defenders: 6878

Mistral Missileers (19) take 1336 hits in close combat, which cause 31 casualties, making the unit retreat from the battlefield.
Rafale Éclair-Koch, Dame of Ibladeshhas been wounded by Liding Rance Reagon (6).
con Doin Guards (13) take 3106 hits (2694 in close combat, 412 from archer fire), which cause 52 casualties, making the unit retreat from the battlefield.
Undead Horde (12) take 2162 hits (1631 in close combat, 531 from archer fire), which cause 96 casualties.
Riding poets (8) take 586 hits in close combat, which cause 13 casualties.
Kings Lions (15) take 903 hits (413 in close combat, 490 from archer fire), which cause 15 casualties.
Lions of the South (18) take 2969 hits (2335 in close combat, 634 from archer fire), which cause 51 casualties, making the unit retreat from the battlefield. 4 Perleone banners fall.
Leibo's in Leotards (16) take 549 hits (100 in close combat, 449 from archer fire), which cause 13 casualties.
Liding Rance Reagon (6) take 1575 hits (1261 in close combat, 314 from archer fire), which cause 35 casualties.
Total hits suffered: Attackers: 4323 (3478 from close combat and 845 from ranged), Defenders: 8863 (6878 from close combat and 1985 from ranged)
Total casualties: 144 attackers, 162 defenders

Turn No. 5

   4 (75-S)
10 (63-S)
11 (44-S)
5 (93-A)
1 (103-M)
  6 (41-C)
8 (56-C)
12 (167-U)
15 (95-I)
16 (13-S)
  


E I S E N R I T T E R (4) move closer to get better shots.
13th Legion (1) move closer to get better shots.
The Slingshots (11) move closer to get better shots.
Swansong Archers (10) move closer to get better shots.
Great hunters of .... (5) move closer to get better shots.


Close Combat (Defender Line 3):
33 Caligus banners are visible in the melee.
9 Perleone banners are visible in the melee.
Liding Rance Reagon (6) score 752 hits on Leibo's in Leotards (16).
Riding poets (8) score 982 hits on Kings Lions (15).
Leibo's in Leotards (16) score 479 hits on Liding Rance Reagon (6).
Kings Lions (15) score 274 hits on Riding poets (8).
Kings Lions (15) score 984 hits on Undead Horde (12).
Undead Horde (12) score 295 hits on Kings Lions (15).
Total close combat hits suffered: Attackers: 1737, Defenders: 2029

Liding Rance Reagon (6) take 479 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
Riding poets (8) take 274 hits in close combat, which cause 6 casualties.
Leibo's in Leotards (16) take 752 hits in close combat, which cause 13 casualties, wiping the unit out.
Kings Lions (15) take 1277 hits in close combat, which cause 22 casualties, making the unit retreat from the battlefield.
Undead Horde (12) take 984 hits in close combat, which cause 44 casualties.
Total hits suffered: Attackers: 1737 (1737 from close combat and 0 from ranged), Defenders: 2029 (2029 from close combat and 0 from ranged)
Total casualties: 61 attackers, 35 defenders

Attacker Victory!

The battle does extensive damage to the local infrastructure. Production falls 23 %.
The local roads network has also been damaged.