Caligus/Battle Reports/Battle in Akesh Temple 12/5/23

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Battle of Akesh Temple
Part of Caligus

Date 12/4/2023
Location Akesh Temple
Weather Strong wind
Result After 8 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Shadowdale Caligus; Perdan
Commanders
Strength
443 Inf, 51 MI, 32 Arch, 109 Cav, 156 SF 33 Inf, 69 MI, 28 Arch, 61 Cav
Formations
Casualties
92 175


Battle in Akesh Temple

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AArmsworth 1st InfantryWilliamShadowdale135 Infline  14111883 hits25 kills18 losses
2ABattlethunderFlaviaShadowdale32 Cavskirmish  629388 hits8 kills4 losses
3ACote GuardsEdmondShadowdale32 Archskirmish  389914 hits19 kills0 losses
4ACrimson LionsAlarinShadowdale50 SFskirmish  11041093 hits24 kills0 losses
5Acrusaders of truthDanteShadowdale44 Infline  572558 hits12 kills7 losses
6AGreysTzedvierShadowdale50 SFskirmish  11042407 hits51 kills6 losses
7AHormondson GuardsMurdoShadowdale58 Infline  777651 hits6 kills5 losses
8AKrimml's ShieldAhmadkin ImadShadowdale159 Infline  1312633 hits13 kills28 losses
9AThe Queen's IrregularsEtainShadowdale51 MIskirmish  5781025 hits20 kills0 losses
10AWinged HussarsDirkShadowdale77 Cavskirmish  1024521 hits10 kills17 losses
11AWolf's guardDawsonShadowdale56 SFskirmish  11371010 hits21 kills0 losses
12AX CorpsColinShadowdale47 Infline  693885 hits13 kills7 losses
13DDead Horse'sHamilton limbCaligus61 Cavline  10492433 hits52 kills61 losses
14DHeartfeld GuardsHarlow HeartfeldPerdan33 Infline  4430 hits0 kills29 losses
15DMen of the templeFredirkCaligus69 MIline  8401269 hits27 kills62 losses
16DString pullers(militia/guard unit)Caligus28 Archskirmish  445546 hits13 kills23 losses


Total:
12 attackers (443 Inf, 51 MI, 32 Arch, 109 Cav, 156 SF)
4 defenders (33 Inf, 69 MI, 28 Arch, 61 Cav)
Total combat strengths: 10730 vs. 2777

The region owner Caligus and their allies defend.
The Shadowdale troops attack because they are at war with Perdan.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Citadel (6).

Shadow Queen Etain Dubhaine is spotted wearing the White Earrings of the Ancients.
Shadow Queen Etain Dubhaine is spotted wearing the Sturdy Suit of Balkeese.
Knight Dante Adonis is spotted wearing the Gauntlets of Truth.
Duke Murdo Hormondson is spotted wielding the Whispering Scythe of Doom.
Shadow Queen Etain Dubhaine is spotted wielding the Ebony Mace of Erik Eyolf.
William Armsworth, Grey Exarch of Shadowdale, Royal of Shadowdale, Duke of Al Amarah, Margrave of Al Amarah, Marshal of the Shadowdale Homeguardtakes command of his army.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (135-I)
5 (44-I)
7 (58-I)
8 (159-I)
12 (47-I)
4 (50-S)
11 (56-S)
 2 (32-C)
3 (32-A)
6 (50-S)
9 (51-M)
10 (77-C)
  15 (69-M)
16 (28-A)
13 (61-C)
14 (33-I)
  


Cote Guards (3) fire on Men of the temple (15), scoring 146 hits.
String pullers (16) fire on Greys (6), scoring 118 hits.
Wolf's guard (11) move closer to get better shots.
Men of the temple (15) fire on Winged Hussars (10), scoring 85 hits.
Crimson Lions (4) fire on String pullers (16), scoring 78 hits.
The Queen's Irregulars (9) fire on Men of the temple (15), scoring 125 hits.
Greys (6) fire on String pullers (16), scoring 146 hits.
Total ranged hits suffered: Attackers: 203, Defenders: 495
Dead Horse's (13) stay in their defensive position, awaiting an opportunity to charge.
Battlethunder (2) and Winged Hussars (10) keep their distance to the fortifications, waiting for other troops to breach them first.
crusaders of truth (5), X Corps (12), Hormondson Guards (7), Krimml's Shield (8) and Armsworth 1st Infantry (1) advance towards the enemy.
Heartfeld Guards (14) move forward to take up positions at the outer wall.


String pullers (16) take 184 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Winged Hussars (10) take 85 hits from archer fire, which cause 2 casualties.
Men of the temple (15) take 222 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Greys (6) take 118 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 203 (0 from close combat and 203 from ranged), Defenders: 406 (0 from close combat and 406 from ranged)
Total casualties: 5 attackers, 9 defenders

Turn No. 2

  1 (135-I)
4 (50-S)
5 (44-I)
7 (58-I)
8 (159-I)
12 (47-I)
11 (56-S)
2 (32-C)
3 (32-A)
6 (47-S)
9 (51-M)
10 (75-C)
  14 (33-I)
15 (65-M)
16 (23-A)
13 (61-C)
  


Wolf's guard (11) fire on Men of the temple (15), scoring 165 hits.
Cote Guards (3) fire on Men of the temple (15), scoring 175 hits.
The Queen's Irregulars (9) fire on Heartfeld Guards (14), scoring 122 hits.
Crimson Lions (4) fire on String pullers (16), scoring 158 hits.
String pullers (16) fire on Greys (6), scoring 112 hits.
Men of the temple (15) fire on Winged Hussars (10), scoring 118 hits.
Greys (6) fire on Heartfeld Guards (14), scoring 477 hits.
Total ranged hits suffered: Attackers: 230, Defenders: 1097
Dead Horse's (13) stay in their defensive position, awaiting an opportunity to charge.
Battlethunder (2) and Winged Hussars (10) keep their distance to the fortifications, waiting for other troops to breach them first.
Armsworth 1st Infantry (1), Hormondson Guards (7), crusaders of truth (5), X Corps (12) and Krimml's Shield (8) advance towards the enemy.
Heartfeld Guards (14) move forward to take up positions at the outer wall.


Heartfeld Guards (14) take 454 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Winged Hussars (10) take 118 hits from archer fire, which cause 3 casualties.
String pullers (16) take 130 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Men of the temple (15) take 279 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Greys (6) take 112 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 230 (0 from close combat and 230 from ranged), Defenders: 863 (0 from close combat and 863 from ranged)
Total casualties: 6 attackers, 18 defenders

Turn No. 3

  4 (50-S)
1 (135-I)
5 (44-I)
7 (58-I)
8 (159-I)
11 (56-S)
12 (47-I)
2 (32-C)
3 (32-A)
6 (44-S)
9 (51-M)
10 (72-C)
 14 (24-I)
15 (59-M)
16 (20-A)
13 (61-C)
  


Greys (6) fire on Heartfeld Guards (14), scoring 613 hits.
Men of the temple (15) fire on Winged Hussars (10), scoring 89 hits.
The Queen's Irregulars (9) fire on Heartfeld Guards (14), scoring 168 hits.
Wolf's guard (11) fire on Heartfeld Guards (14), scoring 120 hits.
Crimson Lions (4) fire on Heartfeld Guards (14), scoring 252 hits.
String pullers (16) fire on Winged Hussars (10), scoring 92 hits.
Cote Guards (3) fire on Heartfeld Guards (14), scoring 175 hits.
Total ranged hits suffered: Attackers: 181, Defenders: 1328
Dead Horse's (13) stay in their defensive position, awaiting an opportunity to charge.
Battlethunder (2) and Winged Hussars (10) keep their distance to the fortifications, waiting for other troops to breach them first.
Armsworth 1st Infantry (1), crusaders of truth (5), Krimml's Shield (8), X Corps (12) and Hormondson Guards (7) advance towards the enemy.
Heartfeld Guards (14) hold their positions at the outer wall, waiting for the attack.


Heartfeld Guards (14) take 1006 hits from archer fire (reduced due to fortifications), which cause 20 casualties, making the unit retreat from the battlefield.
Harlow Heartfeld Heartfeld, Knight of Bescanonhas been wounded by Crimson Lions (4).
Winged Hussars (10) take 181 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 181 (0 from close combat and 181 from ranged), Defenders: 1006 (0 from close combat and 1006 from ranged)
Total casualties: 5 attackers, 20 defenders

Turn No. 4

  4 (50-S)
11 (56-S)
1 (135-I)
2 (32-C)
3 (32-A)
5 (44-I)
6 (44-S)
7 (58-I)
8 (159-I)
9 (51-M)
10 (67-C)
12 (47-I)
  15 (59-M)
16 (20-A)
13 (61-C)
  


Greys (6) fire on Men of the temple (15), scoring 469 hits.
Wolf's guard (11) fire on String pullers (16), scoring 124 hits.
The Queen's Irregulars (9) fire on String pullers (16), scoring 122 hits.
Crimson Lions (4) fire on Men of the temple (15), scoring 247 hits.
Men of the temple (15) fire on Armsworth 1st Infantry (1), scoring 178 hits.
String pullers (16) fire on Krimml's Shield (8), scoring 101 hits.
Cote Guards (3) fire on String pullers (16), scoring 61 hits.
Total ranged hits suffered: Attackers: 279, Defenders: 1023
Dead Horse's (13) stay in their defensive position, awaiting an opportunity to charge.
Winged Hussars (10) and Battlethunder (2) keep their distance to the fortifications, waiting for other troops to breach them first.
crusaders of truth (5), Hormondson Guards (7), Krimml's Shield (8), Armsworth 1st Infantry (1) and X Corps (12) advance towards the enemy.


Men of the temple (15) take 587 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Krimml's Shield (8) take 101 hits from archer fire, which cause 2 casualties.
Armsworth 1st Infantry (1) take 178 hits from archer fire, which cause 3 casualties.
String pullers (16) take 252 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Total hits suffered: Attackers: 279 (0 from close combat and 279 from ranged), Defenders: 839 (0 from close combat and 839 from ranged)
Total casualties: 5 attackers, 19 defenders

Turn No. 5

  4 (50-S)
11 (56-S)
2 (32-C)
3 (32-A)
6 (44-S)
9 (51-M)
10 (67-C)
1 (132-I)
5 (44-I)
7 (58-I)
8 (157-I)
12 (47-I)
 15 (47-M)
16 (13-A)
13 (61-C)
  


Wolf's guard (11) fire on Men of the temple (15), scoring 164 hits.
String pullers (16) fire on Armsworth 1st Infantry (1), scoring 123 hits.
Cote Guards (3) fire on Men of the temple (15), scoring 122 hits.
The Queen's Irregulars (9) fire on Men of the temple (15), scoring 201 hits.
Men of the temple (15) fire on Krimml's Shield (8), scoring 289 hits.
Crimson Lions (4) fire on String pullers (16), scoring 76 hits.
Greys (6) fire on String pullers (16), scoring 287 hits.
Total ranged hits suffered: Attackers: 412, Defenders: 850
Dead Horse's (13) stay in their defensive position, awaiting an opportunity to charge.
Winged Hussars (10) and Battlethunder (2) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 12 siege engines at the walls.
crusaders of truth (5) climb up through the overcrowded siege engines.
Krimml's Shield (8) attack the walls with slightly overcrowded siege engines.
Hormondson Guards (7) attack the fortifications with siege engines!
Armsworth 1st Infantry (1) attack the fortifications with siege engines!
X Corps (12) attack the fortifications with siege engines!


String pullers (16) take 298 hits from archer fire (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Krimml's Shield (8) take 289 hits from archer fire, which cause 7 casualties, throwing them back from the fortifications.
Armsworth 1st Infantry (1) take 123 hits from archer fire, which cause 2 casualties, throwing them back from the fortifications, causing another 12 casualties.
Men of the temple (15) take 399 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Fredirk Lynch, Baron of Evorahas been wounded by Cote Guards (3).
Total hits suffered: Attackers: 412 (0 from close combat and 412 from ranged), Defenders: 697 (0 from close combat and 697 from ranged)
Total casualties: 21 attackers, 16 defenders

Turn No. 6

  4 (50-S)
11 (56-S)
2 (32-C)
3 (32-A)
6 (44-S)
9 (51-M)
10 (67-C)
1 (118-I)
8 (150-I)
5 (44-I)
7 (58-I)
12 (47-I)
15 (39-M)
13 (61-C)
  


Men of the temple (15) fire on Hormondson Guards (7), scoring 172 hits.
Cote Guards (3) fire on Men of the temple (15), scoring 128 hits.
Wolf's guard (11) fire on Men of the temple (15), scoring 108 hits.
Greys (6) fire on Men of the temple (15), scoring 117 hits.
The Queen's Irregulars (9) fire on Men of the temple (15), scoring 155 hits.
Crimson Lions (4) fire on Men of the temple (15), scoring 150 hits.
Total ranged hits suffered: Attackers: 172, Defenders: 658
Dead Horse's (13) leave their fortified positions and attack the enemy
Battlethunder (2) and Winged Hussars (10) ride carefully through the breached fortifications.
There are 10 siege engines at the walls.
Krimml's Shield (8) attack the walls with slightly overcrowded siege engines.
Armsworth 1st Infantry (1) attack the fortifications with siege engines!
Hormondson Guards (7), Battlethunder (2), crusaders of truth (5) and Winged Hussars (10) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
2 Caligus banners are visible in the melee.
14 Shadowdale banners are visible in the melee.
X Corps (12) score 435 hits on Dead Horse's (13).
Krimml's Shield (8) score 633 hits on Dead Horse's (13).
Armsworth 1st Infantry (1) score 720 hits on Dead Horse's (13).
Dead Horse's (13) score 579 hits on Armsworth 1st Infantry (1).
Dead Horse's (13) score 276 hits on X Corps (12).
Dead Horse's (13) score 651 hits on Krimml's Shield (8).
Total close combat hits suffered: Attackers: 1506, Defenders: 1788

X Corps (12) take 276 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 3 casualties.
Krimml's Shield (8) take 651 hits in close combat, which cause 15 casualties, throwing them back from the fortifications.
Men of the temple (15) take 539 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Armsworth 1st Infantry (1) take 579 hits in close combat, which cause 10 casualties, throwing them back from the fortifications, causing another 12 casualties.
Dead Horse's (13) take 1355 hits in close combat (reduced due to fortifications), which cause 27 casualties.
Hormondson Guards (7) take 172 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications.
Total hits suffered: Attackers: 1678 (1506 from close combat and 172 from ranged), Defenders: 1894 (1355 from close combat and 539 from ranged)
Total casualties: 48 attackers, 38 defenders

Turn No. 7

  4 (50-S)
11 (56-S)
3 (32-A)
6 (44-S)
9 (51-M)
1 (96-I)
7 (55-I)
8 (135-I)
12 (39-I)
2 (32-C)
5 (44-I)
10 (67-C)
13 (34-C)
15 (28-M)
   


Cote Guards (3) fire on Men of the temple (15), scoring 107 hits.
Men of the temple (15) fire on Krimml's Shield (8), scoring 168 hits.
Greys (6) fire on Men of the temple (15), scoring 298 hits.
The Queen's Irregulars (9) fire on Men of the temple (15), scoring 132 hits.
Crimson Lions (4) fire on Men of the temple (15), scoring 132 hits.
Wolf's guard (11) fire on Men of the temple (15), scoring 329 hits.
Total ranged hits suffered: Attackers: 168, Defenders: 998
There are 12 siege engines at the walls.
Krimml's Shield (8) attack the walls with slightly overcrowded siege engines.
X Corps (12) attack the fortifications with siege engines!
crusaders of truth (5) break through the frontlines!
Hormondson Guards (7) attack the fortifications with siege engines!
Armsworth 1st Infantry (1) attack the fortifications with siege engines!
Krimml's Shield (8), X Corps (12), Hormondson Guards (7) and Armsworth 1st Infantry (1) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
2 Caligus banners are visible in the melee.
Dead Horse's (13) score 255 hits on Winged Hussars (10).
Dead Horse's (13) score 132 hits on Battlethunder (2).
Dead Horse's (13) score 189 hits on crusaders of truth (5).
Winged Hussars (10) score 521 hits on Dead Horse's (13).
Battlethunder (2) score 388 hits on Dead Horse's (13).
Total close combat hits suffered: Attackers: 576, Defenders: 909

Close Combat (Defender Line 2):
Men of the temple (15) score 170 hits on crusaders of truth (5).
crusaders of truth (5) score 282 hits on Dead Horse's (13).
crusaders of truth (5) score 276 hits on Men of the temple (15).
Total close combat hits suffered: Attackers: 170, Defenders: 558

Krimml's Shield (8) take 168 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications.
Men of the temple (15) take 1044 hits (226 in close combat, 818 from archer fire) (reduced due to fortifications), which cause 21 casualties, making the unit retreat from the battlefield.
Dead Horse's (13) take 902 hits in close combat (reduced due to fortifications), which cause 18 casualties. 2 Caligus banners fall.
Hamilton limb Hall, Knight of Akesh Templehas been wounded by Winged Hussars (10).
Winged Hussars (10) take 255 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
Battlethunder (2) take 132 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
crusaders of truth (5) take 359 hits in close combat, which cause 7 casualties.
Total hits suffered: Attackers: 914 (746 from close combat and 168 from ranged), Defenders: 1946 (1128 from close combat and 818 from ranged)
Total casualties: 22 attackers, 39 defenders

Turn No. 8

  4 (50-S)
11 (56-S)
3 (32-A)
6 (44-S)
9 (51-M)
2 (28-C)
8 (131-I)
10 (60-C)
1 (96-I)
7 (55-I)
12 (39-I)
13 (16-C)
5 (37-I)
   


crusaders of truth (5) move back towards the melee.
Wolf's guard (11) move closer to get better shots.
Crimson Lions (4) move closer to get better shots.
The Queen's Irregulars (9) move closer so they can fire safely into the melee.
Cote Guards (3) move closer so they can fire safely into the melee.
Greys (6) move closer so they can fire safely into the melee.
Winged Hussars (10) and Battlethunder (2) ride carefully through the breached fortifications.
There are 5 siege engines at the walls.
Krimml's Shield (8) squeeze through the heavily overcrowded siege engines.
crusaders of truth (5), Winged Hussars (10), Battlethunder (2) and Krimml's Shield (8) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
14 Shadowdale banners are visible in the melee.
X Corps (12) score 450 hits on Dead Horse's (13).
Hormondson Guards (7) score 651 hits on Dead Horse's (13).
Armsworth 1st Infantry (1) score 1163 hits on Dead Horse's (13).
Dead Horse's (13) score 151 hits on Armsworth 1st Infantry (1).
Dead Horse's (13) score 119 hits on Hormondson Guards (7).
Dead Horse's (13) score 81 hits on X Corps (12).
Total close combat hits suffered: Attackers: 351, Defenders: 2264

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

X Corps (12) take 81 hits in close combat, which cause 2 casualties.
Hormondson Guards (7) take 119 hits in close combat, which cause 2 casualties.
Armsworth 1st Infantry (1) take 151 hits in close combat, which cause 3 casualties.
Dead Horse's (13) take 1715 hits in close combat (reduced due to fortifications), which cause 16 casualties, wiping the unit out.
Hamilton limb Hall, Knight of Akesh Templehas been wounded by X Corps (12).
Total hits suffered: Attackers: 351 (351 from close combat and 0 from ranged), Defenders: 1715 (1715 from close combat and 0 from ranged)
Total casualties: 7 attackers, 16 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 3 %.
The battle does 20 % damage to the fortifications.