Caligus/Battle Reports/Battle in Abadan II 12/20/23

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Battle of Abadan
Part of Caligus

Date 12/20/2023
Location Abadan
Weather Quite windy
Result After 7 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Perleone Caligus
Commanders
Strength
41 SF 59 MI, 143 Arch
Formations
Casualties
33 62


Battle in Abadan

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ALeibo's in LeotardsDantxPerleone41 SFskirmish  9312099 hits62 kills33 losses
2DSentinels(militia/guard unit)Caligus10 MIline  203112 hits4 kills10 losses
3DSentinels(militia/guard unit)Caligus49 MIline  54587 hits2 kills35 losses
4DThe ResistanceHamilton limbCaligus143 Archline  1128896 hits27 kills17 losses


Total:
1 attackers (41 SF)
3 defenders (59 MI, 143 Arch)
Total combat strengths: 931 vs. 1876

The region owner Caligus and their allies defend.
The Perleone troops attack because they are at war with Caligus.

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (41-S)
     2 (10-M)
3 (49-M)
4 (143-A)
   


The Resistance (4) move closer to get better shots.
Sentinels (2) move closer to get better shots.
Leibo's in Leotards (1) fire on The Resistance (4), scoring 248 hits.
Sentinels (3) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 248


The Resistance (4) take 248 hits from archer fire, which cause 8 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 248 (0 from close combat and 248 from ranged)
Total casualties: 0 attackers, 8 defenders

Turn No. 2

 1 (41-S)
    2 (10-M)
3 (49-M)
4 (135-A)
    


The Resistance (4) move closer to get better shots.
Leibo's in Leotards (1) fire on The Resistance (4), scoring 258 hits.
Sentinels (2) move closer to get better shots.
Sentinels (3) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 258


The Resistance (4) take 258 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 258 (0 from close combat and 258 from ranged)
Total casualties: 0 attackers, 9 defenders

Turn No. 3

 1 (41-S)
   2 (10-M)
3 (49-M)
4 (126-A)
     


Sentinels (2) move closer to get better shots.
Sentinels (3) move closer to get better shots.
Leibo's in Leotards (1) fire on Sentinels (3), scoring 352 hits.
The Resistance (4) fire on Leibo's in Leotards (1), scoring 209 hits.
Total ranged hits suffered: Attackers: 209, Defenders: 352


Sentinels (3) take 352 hits from archer fire, which cause 10 casualties.
Leibo's in Leotards (1) take 209 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 209 (0 from close combat and 209 from ranged), Defenders: 352 (0 from close combat and 352 from ranged)
Total casualties: 6 attackers, 10 defenders

Turn No. 4

 1 (35-S)
  2 (10-M)
3 (39-M)
4 (126-A)
     


Leibo's in Leotards (1) fire on Sentinels (3), scoring 590 hits.
Sentinels (3) fire on Leibo's in Leotards (1), scoring 48 hits.
The Resistance (4) fire on Leibo's in Leotards (1), scoring 162 hits.
Sentinels (2) fire on Leibo's in Leotards (1), scoring 29 hits.
Total ranged hits suffered: Attackers: 239, Defenders: 590


Leibo's in Leotards (1) take 239 hits from archer fire, which cause 7 casualties.
Sentinels (3) take 590 hits from archer fire, which cause 16 casualties.
Total hits suffered: Attackers: 239 (0 from close combat and 239 from ranged), Defenders: 590 (0 from close combat and 590 from ranged)
Total casualties: 7 attackers, 16 defenders

Turn No. 5

 1 (28-S)
  2 (10-M)
3 (23-M)
4 (126-A)
     


Leibo's in Leotards (1) fire on Sentinels (3), scoring 315 hits.
Sentinels (2) fire on Leibo's in Leotards (1), scoring 31 hits.
Sentinels (3) fire on Leibo's in Leotards (1), scoring 39 hits.
The Resistance (4) fire on Leibo's in Leotards (1), scoring 233 hits.
Total ranged hits suffered: Attackers: 303, Defenders: 315


Leibo's in Leotards (1) take 303 hits from archer fire, which cause 10 casualties.
Sentinels (3) take 315 hits from archer fire, which cause 9 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 303 (0 from close combat and 303 from ranged), Defenders: 315 (0 from close combat and 315 from ranged)
Total casualties: 10 attackers, 9 defenders

Turn No. 6

 1 (18-S)
  2 (10-M)
4 (126-A)
     


Sentinels (2) fire on Leibo's in Leotards (1), scoring 34 hits.
Leibo's in Leotards (1) fire on Sentinels (2), scoring 212 hits.
The Resistance (4) fire on Leibo's in Leotards (1), scoring 155 hits.
Total ranged hits suffered: Attackers: 189, Defenders: 212


Sentinels (2) take 212 hits from archer fire, which cause 6 casualties.
Leibo's in Leotards (1) take 189 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 189 (0 from close combat and 189 from ranged), Defenders: 212 (0 from close combat and 212 from ranged)
Total casualties: 5 attackers, 6 defenders

Turn No. 7

 1 (13-S)
  2 (4-M)
4 (126-A)
     


Sentinels (2) fire on Leibo's in Leotards (1), scoring 18 hits.
Leibo's in Leotards (1) fire on Sentinels (2), scoring 124 hits.
The Resistance (4) fire on Leibo's in Leotards (1), scoring 137 hits.
Total ranged hits suffered: Attackers: 155, Defenders: 124


Sentinels (2) take 124 hits from archer fire, which cause 4 casualties, wiping the unit out.
Leibo's in Leotards (1) take 155 hits from archer fire, which cause 5 casualties, causing panicked flight among the survivors.
Total hits suffered: Attackers: 155 (0 from close combat and 155 from ranged), Defenders: 124 (0 from close combat and 124 from ranged)
Total casualties: 5 attackers, 4 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 1 %.