Caligan Courier/September09'10

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Battle in Troyes

<tbody></tbody>
No.RoleUnitCommanderRealmUnitFormationOrgCS
1ABowmen of HamadanGaretCaligus28 Archline95 %  545
2ACinereus CavalryKazokuCaligus33 Cavwedge92 %  570
3ADomus HoplitesSuwarinCaligus53 Infbox87 %  556
4ADruzhinaAleksCaligus36 Archline93 %  534
5AFat CopsEleranCaligus54 Infline80 %  238
6AFennian CavalryArtCaligus20 Cavwedge88 %  289
7AFergusKevinCaligus110 Archline89 %  949
8AFire BladesAlwynCaligus35 Infline88 %  393
9AFollowersShadow of GwynythCaligus46 Infline86 %  460
10AGolden ArchersSalimCaligus50 Archline89 %  535
11AHamadan HoplitesCuthbertCaligus43 SFline87 %  745
12AInfantryMustafaCaligus50 Infline85 %  393
13AKing's Doom GuardDobromirCaligus40 SFline93 %  874
14APaladins of DartonAidenCaligus39 SFline17 %  960
15ARevengeTravisCaligus25 Infline87 %  312
16ASoldatenMarkusCaligus54 Infline89 %  629
17Athe Nile VoyageursAlbionCaligus60 Infline87 %  603
18DAlcaeusArarisWestmoor39 Archbox63 %  493
19DArica's JoyAricaWestmoor25 Archline63 %  323
20DArrows of Lord(militia/guard unit)Westmoor114 Archline14 %  1253
21DFront RunnersHenreyWestmoor26 Infbox60 %  283
22DGus Bows(militia/guard unit)Westmoor21 Archline10 %  249
23DGus Bows(militia/guard unit)Westmoor42 Archline10 %  464
24DHeavy Relak HorseGregorWestmoor60 Cavwedge9 %  676
25DHonor GuardsCarlWestmoor11 Infline8 %  153
26DHonorguardsAnkamosWestmoor10 Cavwedge64 %  206
27DLaszlo's LegionLaszloWestmoor40 Infline61 %  453
28DLion's Regulars InfantryMaedrosWestmoor31 Infline66 %  432
29DMaerwynne FightersMirabelleWestmoor30 Infline62 %  371
30DMerchant GuardDodgyWestmoor9 Archline6 %  111
31DOutpost GarrisonGavrilWestmoor20 Infline61 %  254
32DOutpost GarrisonAttacusWestmoor31 Infline65 %  493
33DPraetoriansCyprianWestmoor47 Archline63 %  566
34DSisterhoodMerewynWestmoor29 Archline63 %  371
35DTalon Guard(militia/guard unit)Westmoor42 Infline11 %  512
36DTemplarsBenedictusWestmoor41 Infline63 %  314
37DThe BlackGlomacWestmoor25 Cavline62 %  381
38DThe Tigers of OligarchDusimWestmoor15 Cavline63 %  327
39DThe WestguardsLuxorWestmoor23 Infline65 %  311
40DWestmoor Border Guard(militia/guard unit)Westmoor43 Archline12 %  552
41DWestmoor Border Guard(militia/guard unit)Westmoor45 Archline12 %  551
42DWestmoor Defenders(militia/guard unit)Westmoor88 Infline11 %  953
43DWestmoor Defenders(militia/guard unit)Westmoor64 Infline14 %  779
44DWestmoor SlingersDiagoWestmoor5 Archline63 %  98


Total:
17 attackers (377 Inf, 224 Arch, 53 Cav, 122 SF)
27 defenders (447 Inf, 419 Arch, 110 Cav)
Total combat strengths: 9585 vs. 11929

The region owner Westmoor and their allies defend.
The Caligus troops attack because they are at war with Westmoor.

Strong winds and gusts are making ranged combat a game of luck.
Sir Suwarin Sarracenia,

Royal Treasurer of Caligus, Count of Abadan, Marshal of the Caligus Red Gryphons takes command of his army. They deploy in Archer Opening

formation.
Arica Maldives (Dame of Troyes, Westmoor) takes command of her army.
Glomac Wader, Count of Bruck, Marshal of the Black Wolf Raiders takes command of his army.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

<tbody></tbody>
 2 (33-C)
6 (20-C)
11 (43-S)
3 (53-I)
5 (54-I)
8 (35-I)
9 (46-I)
12 (50-I)
13 (40-S)
14 (39-S)
15 (25-I)
16 (54-I)
17 (60-I)
1 (28-A)
4 (36-A)
7 (110-A)
10 (50-A)
 21 (26-I)
25 (11-I)
27 (40-I)
28 (31-I)
29 (30-I)
31 (20-I)
32 (31-I)
36 (41-I)
37 (25-C)
38 (15-C)
39 (23-I)
18 (39-A)
19 (25-A)
<char>20 (114-A)
</char><char>22 (21-A)
</char><char>23 (42-A)
</char>33 (47-A)
34 (29-A)
<char>35 (42-I)
</char><char>40 (43-A)
</char><char>41 (45-A)
</char><char>42 (88-I)
</char><char>43 (64-I)
</char>44 (5-A)
24 (60-C)
30 (9-A)
26 (10-C)
 

<char>Arrows of Lord (20) fire on Fergus (7), scoring 335 hits.
</char>Fergus (7) fire on Outpost Garrison (32), scoring 468 hits.
Golden Archers (10) fire on Lion's Regulars Infantry (28), scoring 240 hits.
<char>Westmoor Border Guard (40) fire on Bowmen of Hamadan (1), scoring 181 hits.
</char>Praetorians (33) fire on Druzhina (4), scoring 204 hits.
Merchant Guard (30) have no enemy in range and advance to better firing positions.
Westmoor Slingers (44) fire on Golden Archers (10), scoring 26 hits.
Hamadan Hoplites (11) fire on Laszlo's Legion (27), scoring 117 hits.
Bowmen of Hamadan (1) fire on The Black (37), scoring 222 hits.
Alcaeus (18) fire on Golden Archers (10), scoring 175 hits.
<char>Westmoor Border Guard (41) fire on Druzhina (4), scoring 165 hits.
</char>Druzhina (4) fire on Maerwynne Fighters (29), scoring 215 hits.
Sisterhood (34) fire on Bowmen of Hamadan (1), scoring 130 hits.
Arica's Joy (19) fire on Golden Archers (10), scoring 136 hits.
<char>Gus Bows (23) fire on Fergus (7), scoring 111 hits.
</char><char>Gus Bows (22) fire on Bowmen of Hamadan (1), scoring 53 hits.
</char>Fennian Cavalry (6) and Cinereus Cavalry (2) ride on, closing in on the defenders.
Heavy Relak Horse (24) and Honorguards (26) ride on, closing in on the enemy.
The Tigers of Oligarch (38) and The Black (37) charge ahead, into the attackers' ranks.
Revenge (15) can not advance, because the front lines are too crowded.
Followers (9) can not advance, because the front lines are too crowded.
Westmoor Defenders (43) stay behind their camp fortifications.
Front Runners (21) stay behind their camp fortifications.
Infantry (12) can not advance, because the front lines are too crowded.
Paladins of Darton (14) can not advance, because the front lines are too crowded.
Outpost Garrison (32) stay behind their camp fortifications.
Maerwynne Fighters (29) stay behind their camp fortifications.
Fire Blades (8) can not advance, because the front lines are too crowded.
Talon Guard (35) stay behind their camp fortifications.
Outpost Garrison (31) stay behind their camp fortifications.
the Nile Voyageurs (17) can not advance, because the front lines are too crowded.
King's Doom Guard (13) can not advance, because the front lines are too crowded.
Soldaten (16) can not advance, because the front lines are too crowded.
Lion's Regulars Infantry (28) stay behind their camp fortifications.
Templars (36) stay behind their camp fortifications.
The Westguards (39) stay behind their camp fortifications.
Domus Hoplites (3) can not advance, because the front lines are too crowded.
Fat Cops (5) can not advance, because the front lines are too crowded.
Westmoor Defenders (42) stay behind their camp fortifications.
Laszlo's Legion (27) and Honor Guards (25) advance towards the enemy.

Close Combat:
The attackers crowd around the outnumbered defenders - Overkill!
Fergus (7) score 120 hits.
The Tigers of Oligarch (38) score 151 hits.
Golden Archers (10) score 79 hits.
The Black (37) score 422 hits.
Bowmen of Hamadan (1) score 114 hits.
Druzhina (4) score 91 hits.
Total hits suffered: Attackers: 573, Defenders: 307 (404 before overkill)

Fergus (7) take 731 hits (285 in close combat, 446 from archer fire), which cause 23 casualties.
The Tigers of Oligarch (38) take 159 hits in close combat, which cause 4 casualties.
Golden Archers (10) take 453 hits (116 in close combat, 337 from archer fire), which cause 15 casualties.
Laszlo's Legion (27) take 117 hits from archer fire, which cause 3 casualties.
Outpost Garrison (32) take 234 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Maerwynne Fighters (29) take 108 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
The Black (37) take 370 hits (148 in close combat, 222 from archer fire), which cause 9 casualties.
Lion's Regulars Infantry (28) take 120 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Bowmen of Hamadan (1) take 463 hits (99 in close combat, 364 from archer fire), which cause 11 casualties.
Druzhina (4) take 442 hits (73 in close combat, 369 from archer fire), which cause 16 casualties.
Total casualties: 65 attackers, 26 defenders

Turn No. 2

<tbody></tbody>
  11 (43-S)
2 (33-C)
3 (53-I)
5 (54-I)
6 (20-C)
8 (35-I)
9 (46-I)
12 (50-I)
13 (40-S)
14 (39-S)
15 (25-I)
16 (54-I)
17 (60-I)
1 (17-A)
4 (20-A)
7 (87-A)
10 (35-A)
37 (16-C)
38 (11-C)
25 (11-I)
27 (37-I)
21 (26-I)
24 (60-C)
28 (28-I)
29 (28-I)
31 (20-I)
32 (26-I)
36 (41-I)
39 (23-I)
18 (39-A)
19 (25-A)
<char>20 (114-A)
</char><char>22 (21-A)
</char><char>23 (42-A)
</char>26 (10-C)
30 (9-A)
33 (47-A)
34 (29-A)
<char>35 (42-I)
</char><char>40 (43-A)
</char><char>41 (45-A)
</char><char>42 (88-I)
</char><char>43 (64-I)
</char>44 (5-A)
   

Hamadan Hoplites (11) fire on Laszlo's Legion (27), scoring 226 hits.
Arica's Joy (19) move closer to get better shots.
Sisterhood (34) fire on Paladins of Darton (14), scoring 89 hits.
<char>Gus Bows (22) fire on King's Doom Guard (13), scoring 31 hits.
</char>
<char>Westmoor Border Guard (41) fire on King's Doom Guard (13), scoring 91 hits.
</char>
<char>Westmoor Border Guard (40) fire on Paladins of Darton (14), scoring 98 hits.
</char>Merchant Guard (30) have no enemy in range and advance to better firing positions.
Westmoor Slingers (44) fire on King's Doom Guard (13), scoring 23 hits.
Praetorians (33) fire on Soldaten (16), scoring 109 hits.
<char>Arrows of Lord (20) fire on the Nile Voyageurs (17), scoring 239 hits.
</char><char>Gus Bows (23) fire on King's Doom Guard (13), scoring 57 hits.
</char>
Alcaeus (18) fire on Paladins of Darton (14), scoring 127 hits.
Fennian Cavalry (6) are eager to charge, but the melee is too crowded already.
Cinereus Cavalry (2) are eager to charge, but the melee is too crowded already.
Honorguards (26) ride on, closing in on the enemy.
Heavy Relak Horse (24) charge ahead, into the attackers' ranks.
Maerwynne Fighters (29) stay behind their camp fortifications.
Outpost Garrison (31) stay behind their camp fortifications.
Lion's Regulars Infantry (28) stay behind their camp fortifications.
Templars (36) stay behind their camp fortifications.
The Westguards (39) stay behind their camp fortifications.
Westmoor Defenders (43) stay behind their camp fortifications.
Talon Guard (35) stay behind their camp fortifications.
Outpost Garrison (32) stay behind their camp fortifications.
Westmoor Defenders (42) stay behind their camp fortifications.
Revenge

(15), Followers (9), Paladins of Darton (14), Fire Blades (8), Infantry (12), Domus Hoplites (3), the Nile Voyageurs (17), Fat Cops (5),

Soldaten (16) and King's Doom Guard (13) advance towards the enemy.
Honor Guards (25), Laszlo's Legion (27) and Front Runners (21) advance towards the enemy.

Close Combat:
1 Caligus banners are visible in the melee.
7 Westmoor banners are visible in the melee.
Revenge (15) score 180 hits.
Followers (9) score 350 hits.
Honor Guards (25) score 88 hits.
Heavy Relak Horse (24) score 1305 hits.
The Tigers of Oligarch (38) score 101 hits.
Paladins of Darton (14) score 864 hits.
Fergus (7) score 211 hits.
Druzhina (4) score 111 hits.
Golden Archers (10) score 127 hits.
The Black (37) score 183 hits.
Bowmen of Hamadan (1) score 170 hits.
Fire Blades (8) score 252 hits.
Infantry (12) score 129 hits.
Domus Hoplites (3) score 332 hits.
the Nile Voyageurs (17) score 496 hits.
Fat Cops (5) score 40 hits.
Laszlo's Legion (27) score 379 hits.
Soldaten (16) score 371 hits.
King's Doom Guard (13) score 346 hits.
Total hits suffered: Attackers: 2056, Defenders: 3979

Revenge (15) take 350 hits in close combat, which cause 9 casualties.
Followers (9) take 291 hits in close combat, which cause 8 casualties.
Honor Guards (25) take 1147 hits in close combat, which cause 11 casualties, wiping the unit out.
Heavy Relak Horse (24) take 1677 hits in close combat, which cause 47 casualties. 7 Westmoor banners fall.
The Tigers of Oligarch (38) take 322 hits in close combat, which cause 8 casualties.
Paladins of Darton (14) take 583 hits (269 in close combat, 314 from archer fire), which cause 12 casualties.
Fergus (7) take 321 hits in close combat, which cause 10 casualties.
Druzhina (4) take 232 hits in close combat, which cause 8 casualties.
Golden Archers (10) take 72 hits in close combat, which cause 2 casualties.
The Black (37) take 461 hits in close combat, which cause 11 casualties.
Bowmen of Hamadan (1) take 131 hits in close combat, which cause 3 casualties.
Fire Blades (8) take 71 hits in close combat, which cause 2 casualties.
Infantry (12) take 80 hits in close combat, which cause 2 casualties.
Domus Hoplites (3) take 67 hits in close combat, which cause 2 casualties.
the Nile Voyageurs (17) take 296 hits (57 in close combat, 239 from archer fire), which cause 8 casualties.
Fat Cops (5) take 45 hits in close combat, which cause 2 casualties.
Laszlo's Legion (27) take 598 hits (372 in close combat, 226 from archer fire), which cause 13 casualties.
Soldaten (16) take 151 hits (42 in close combat, 109 from archer fire), which cause 4 casualties.
King's Doom Guard (13) take 230 hits (28 in close combat, 202 from archer fire), which cause 5 casualties.
Total casualties: 77 attackers, 90 defenders

Turn No. 3

<tbody></tbody>
  11 (43-S)
2 (33-C)
6 (20-C)
1 (14-A)
3 (51-I)
4 (12-A)
5 (52-I)
7 (77-A)
8 (33-I)
9 (38-I)
10 (33-A)
12 (48-I)
13 (35-S)
14 (27-S)
15 (16-I)
16 (50-I)
17 (52-I)
24 (13-C)
27 (24-I)
37 (5-C)
38 (3-C)
21 (26-I)
26 (10-C)
19 (25-A)
28 (28-I)
29 (28-I)
30 (9-A)
31 (20-I)
32 (26-I)
36 (41-I)
39 (23-I)
18 (39-A)
<char>20 (114-A)
</char><char>22 (21-A)
</char><char>23 (42-A)
</char>33 (47-A)
34 (29-A)
<char>35 (42-I)
</char><char>40 (43-A)
</char><char>41 (45-A)
</char><char>42 (88-I)
</char><char>43 (64-I)
</char>44 (5-A)
   

<char>Gus Bows (22) fire on Cinereus Cavalry (2), scoring 28 hits.
</char>Merchant Guard (30) fire on Cinereus Cavalry (2), scoring 10 hits.
Sisterhood (34) fire on Cinereus Cavalry (2), scoring 61 hits.
Westmoor Slingers (44) fire on Cinereus Cavalry (2), scoring 19 hits.
<char>Gus Bows (23) fire on Cinereus Cavalry (2), scoring 55 hits.
</char>Hamadan Hoplites (11) fire on Front Runners (21), scoring 211 hits.
<char>Westmoor Border Guard (41) fire on Fennian Cavalry (6), scoring 75 hits.
</char><char>Westmoor Border Guard (40) fire on Cinereus Cavalry (2), scoring 88 hits.
</char>Alcaeus (18) fire on Fennian Cavalry (6), scoring 60 hits.
Arica's Joy (19) fire on Cinereus Cavalry (2), scoring 74 hits.
<char>Arrows of Lord (20) move closer to get better shots.
</char>Praetorians (33) fire on Fennian Cavalry (6), scoring 91 hits.
Fennian Cavalry (6) are eager to charge, but the melee is too crowded already.
Cinereus Cavalry (2) are eager to charge, but the melee is too crowded already.
Honorguards (26) charge forward.
Outpost Garrison (32) stay behind their camp fortifications.
Talon Guard (35) stay behind their camp fortifications.
King's Doom Guard (13) break through the frontlines!
the Nile Voyageurs (17) break through the frontlines!
Outpost Garrison (31) stay behind their camp fortifications.
Westmoor Defenders (42) stay behind their camp fortifications.
Westmoor Defenders (43) stay behind their camp fortifications.
Maerwynne Fighters (29) stay behind their camp fortifications.
Lion's Regulars Infantry (28) stay behind their camp fortifications.
The Westguards (39) stay behind their camp fortifications.
Templars (36) stay behind their camp fortifications.

Close Combat:
1 Caligus banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Heavy Relak Horse (24) score 166 hits.
Fergus (7) score 213 hits.
The Tigers of Oligarch (38) score 26 hits.
Druzhina (4) score 101 hits.
Laszlo's Legion (27) score 210 hits.
Soldaten (16) score 377 hits.
Paladins of Darton (14) score 511 hits.
Golden Archers (10) score 106 hits.
Infantry (12) score 146 hits.
The Black (37) score 82 hits.
Domus Hoplites (3) score 293 hits.
Fat Cops (5) score 34 hits.
Followers (9) score 311 hits.
Revenge (15) score 155 hits.
Honorguards (26) score 363 hits.
Fire Blades (8) score 250 hits.
Bowmen of Hamadan (1) score 151 hits.
Total hits suffered: Attackers: 847, Defenders: 1324 (2648 before overkill)

Close Combat:
1 Westmoor banners are visible in the melee.
King's Doom Guard (13) score 418 hits.
the Nile Voyageurs (17) score 366 hits.
Front Runners (21) score 141 hits.
Total hits suffered: Attackers: 141, Defenders: 784

Heavy Relak Horse (24) take 339 hits in close combat, which cause 9 casualties.
Fergus (7) take 136 hits in close combat, which cause 4 casualties.
The Tigers of Oligarch (38) take 227 hits in close combat, which cause 3 casualties, wiping the unit out.
Druzhina (4) take 100 hits in close combat, which cause 4 casualties.
King's Doom Guard (13) take 94 hits in close combat, which cause 2 casualties.
Fennian Cavalry (6) take 226 hits from archer fire, which cause 8 casualties.
Laszlo's Legion (27) take 462 hits in close combat, which cause 10 casualties.
the Nile Voyageurs (17) take 47 hits in close combat, which cause 1 casualties.
Soldaten (16) take 98 hits in close combat, which cause 3 casualties.
Paladins of Darton (14) take 93 hits in close combat, which cause 2 casualties.
Golden Archers (10) take 80 hits in close combat, which cause 3 casualties.
Infantry (12) take 69 hits in close combat, which cause 2 casualties.
The Black (37) take 157 hits in close combat, which cause 4 casualties.
Domus Hoplites (3) take 74 hits in close combat, which cause 2 casualties.
Fat Cops (5) take 39 hits in close combat, which cause 1 casualties.
Front Runners (21) take 995 hits (784 in close combat, 211 from archer fire), which cause 26 casualties, wiping the unit out.
Followers (9) take 51 hits in close combat, which cause 1 casualties.
Revenge (15) take 44 hits in close combat, which cause 1 casualties.
Cinereus Cavalry (2) take 335 hits from archer fire, which cause 8 casualties.
Honorguards (26) take 139 hits in close combat, which cause 4 casualties.
Fire Blades (8) take 36 hits in close combat, which cause 1 casualties.
Bowmen of Hamadan (1) take 27 hits in close combat, which cause 1 casualties.
Total casualties: 44 attackers, 56 defenders

Turn No. 4

<tbody></tbody>
  11 (43-S)
2 (25-C)
6 (12-C)
1 (13-A)
3 (49-I)
4 (8-A)
5 (51-I)
7 (73-A)
8 (32-I)
9 (37-I)
10 (30-A)
12 (46-I)
14 (25-S)
15 (15-I)
16 (47-I)
24 (4-C)
26 (6-C)
27 (14-I)
37 (1-C)
13 (33-S)
17 (51-I)
19 (25-A)
<char>20 (114-A)
</char>28 (28-I)
29 (28-I)
30 (9-A)
31 (20-I)
32 (26-I)
36 (41-I)
39 (23-I)
18 (39-A)
<char>22 (21-A)
</char><char>23 (42-A)
</char>33 (47-A)
34 (29-A)
<char>35 (42-I)
</char><char>40 (43-A)
</char><char>41 (45-A)
</char><char>42 (88-I)
</char><char>43 (64-I)
</char>44 (5-A)
   

<char>Gus Bows (22) fire on King's Doom Guard (13), scoring 131 hits.
</char>
Merchant Guard (30) fire on the Nile Voyageurs (17), scoring 29 hits.
<char>Westmoor Border Guard (41) fire on King's Doom Guard (13), scoring 308 hits.
</char>
Arica's Joy (19) fire on the Nile Voyageurs (17), scoring 130 hits.
<char>Westmoor Border Guard (40) fire on the Nile Voyageurs (17), scoring 321 hits.
</char>Alcaeus (18) fire on King's Doom Guard (13), scoring 267 hits.
Praetorians (33) fire on the Nile Voyageurs (17), scoring 336 hits.
Sisterhood (34) fire on King's Doom Guard (13), scoring 172 hits.
<char>Arrows of Lord (20) fire on King's Doom Guard (13), scoring 529 hits.
</char>
<char>Hamadan Hoplites (11) fire on Arrows of Lord (20), scoring 61 hits.
</char><char>Gus Bows (23) fire on the Nile Voyageurs (17), scoring 232 hits.
</char>Westmoor Slingers (44) fire on the Nile Voyageurs (17), scoring 58 hits.
Fennian Cavalry (6) are eager to charge, but the melee is too crowded already.
Cinereus Cavalry (2) are eager to charge, but the melee is too crowded already.
Infantry (12) break through the frontlines!
Followers (9) break through the frontlines!
Fat Cops (5) break through the frontlines!
Domus Hoplites (3) break through the frontlines!
Revenge (15) break through the frontlines!
Soldaten (16) break through the frontlines!
Fire Blades (8) break through the frontlines!
Lion's

Regulars Infantry (28), Westmoor Defenders (43), The Westguards (39), Talon Guard (35), Templars (36), Maerwynne Fighters (29), Westmoor Defenders (42), Outpost Garrison (31) and Outpost Garrison (32) advance towards the enemy.

Close Combat:
The attackers crowd around the outnumbered defenders - Overkill!
Druzhina (4) score 67 hits.
Golden Archers (10) score 110 hits.
Bowmen of Hamadan (1) score 132 hits.
Laszlo's Legion (27) score 147 hits.
Honorguards (26) score 84 hits.
Heavy Relak Horse (24) score 63 hits.
Fergus (7) score 186 hits.
The Black (37) score 20 hits.
Paladins of Darton (14) score 503 hits.
Total hits suffered: Attackers: 314, Defenders: 682 (998 before overkill)

Close Combat:
1 Caligus banners are visible in the melee.
3 Westmoor banners are visible in the melee.
Lion's Regulars Infantry (28) score 216 hits.
Infantry (12) score 144 hits.
The Westguards (39) score 259 hits.
King's Doom Guard (13) score 448 hits.
Templars (36) score 170 hits.
Maerwynne Fighters (29) score 309 hits.
Followers (9) score 288 hits.
Fat Cops (5) score 35 hits.
Domus Hoplites (3) score 321 hits.
Outpost Garrison (31) score 200 hits.
Revenge (15) score 139 hits.
Soldaten (16) score 418 hits.
Fire Blades (8) score 237 hits.
Outpost Garrison (32) score 406 hits.
the Nile Voyageurs (17) score 435 hits.
Total hits suffered: Attackers: 1560, Defenders: 2465

Lion's Regulars Infantry (28) take 589 hits in close combat, which cause 15 casualties.
Infantry (12) take 444 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield.
Druzhina (4) take 102 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Aleks Smirnov (Knight of Isadril, Caligus) has been wounded.
The Westguards (39) take 524 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield.
King's Doom Guard (13) take 1656 hits (249 in close combat, 1407 from archer fire), which cause 33 casualties, wiping the unit out.
Templars (36) take 447 hits in close combat, which cause 20 casualties.
Maerwynne Fighters (29) take 320 hits in close combat, which cause 7 casualties.
Golden Archers (10) take 59 hits in close combat, which cause 2 casualties.
Followers (9) take 266 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Bowmen of Hamadan (1) take 60 hits in close combat, which cause 1 casualties.
Fat Cops (5) take 198 hits in close combat, which cause 7 casualties.
Laszlo's Legion (27) take 304 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Laszlo Umpeta Perticta (Knight of Oligarch, Westmoor) has been captured by Caligus forces.
Domus Hoplites (3) take 142 hits in close combat, which cause 4 casualties.
Outpost Garrison (31) take 252 hits in close combat, which cause 6 casualties.
Honorguards (26) take 169 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors.
Revenge (15) take 77 hits in close combat, which cause 2 casualties.
Heavy Relak Horse (24) take 112 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Soldaten (16) take 53 hits in close combat, which cause 1 casualties.
Fergus (7) take 57 hits in close combat, which cause 2 casualties.
Fire Blades (8) take 63 hits in close combat, which cause 2 casualties.
<char>Arrows of Lord (20) take 61 hits from archer fire, which cause 1 casualties.
</char>Outpost Garrison (32) take 333 hits in close combat, which cause 7 casualties.
the Nile Voyageurs (17) take 1174 hits (68 in close combat, 1106 from archer fire), which cause 33 casualties, making the unit retreat from

the battlefield.
The Black (37) take 97 hits in close combat, which cause 1 casualties, wiping the unit out.
Glomac Wader, Count of Bruck, Marshal of the Black Wolf Raiders has been captured by Caligus forces.
Paladins of Darton (14) take 36 hits in close combat, which cause 1 casualties.
Total casualties: 114 attackers, 88 defenders

Turn No. 5

<tbody></tbody>
  11 (43-S)
2 (25-C)
6 (12-C)
1 (12-A)
7 (71-A)
10 (28-A)
14 (24-S)
3 (45-I)
5 (44-I)
8 (30-I)
15 (13-I)
16 (46-I)
28 (13-I)
29 (21-I)
31 (14-I)
32 (19-I)
36 (21-I)
19 (25-A)
<char>20 (113-A)
</char>30 (9-A)
<char>35 (42-I)
</char><char>42 (88-I)
</char><char>43 (64-I)
</char>
18 (39-A)
<char>22 (21-A)
</char><char>23 (42-A)
</char>33 (47-A)
34 (29-A)
<char>40 (43-A)
</char><char>41 (45-A)
</char>44 (5-A)
   

<char>Gus Bows (23) fire on Fergus (7), scoring 134 hits.
</char><char>Westmoor Border Guard (41) fire on Paladins of Darton (14), scoring 142 hits.
</char><char>Arrows of Lord (20) fire on Fergus (7), scoring 397 hits.
</char>Arica's Joy (19) fire on Paladins of Darton (14), scoring 117 hits.
<char>Bowmen of Hamadan (1) fire on Westmoor Defenders (42), scoring 167 hits.
</char><char>Hamadan Hoplites (11) fire on Westmoor Defenders (43), scoring 117 hits.
</char><char>Golden Archers (10) fire on Westmoor Defenders (42), scoring 152 hits.
</char><char>Westmoor Border Guard (40) fire on Paladins of Darton (14), scoring 201 hits.
</char>Alcaeus (18) move closer to get better shots.
Praetorians (33) fire on Bowmen of Hamadan (1), scoring 210 hits.
<char>Gus Bows (22) move closer to get better shots.
</char>Westmoor Slingers (44) move closer to get better shots.
<char>Fergus (7) fire on Arrows of Lord (20), scoring 199 hits.
</char>Merchant Guard (30) fire on Golden Archers (10), scoring 20 hits.
Sisterhood (34) fire on Golden Archers (10), scoring 134 hits.
Fennian Cavalry (6) and Cinereus Cavalry (2) charge ahead, into the defenders' ranks.
Paladins of Darton (14) advance towards the enemy.
Westmoor Defenders (43), Westmoor Defenders (42) and Talon Guard (35) advance towards the enemy.

Close Combat:
1 Caligus banners are visible in the melee.
3 Westmoor banners are visible in the melee.
Fennian Cavalry (6) score 297 hits.
<char>Westmoor Defenders (43) score 484 hits.
</char>Fat Cops (5) score 39 hits.
<char>Westmoor Defenders (42) score 690 hits.
</char>Cinereus Cavalry (2) score 707 hits.
Maerwynne Fighters (29) score 243 hits.
Revenge (15) score 116 hits.
Domus Hoplites (3) score 317 hits.
Fire Blades (8) score 204 hits.
Soldaten (16) score 312 hits.
Templars (36) score 87 hits.
<char>Talon Guard (35) score 320 hits.
</char>Outpost Garrison (31) score 166 hits.
Lion's Regulars Infantry (28) score 165 hits.
Outpost Garrison (32) score 279 hits.
Paladins of Darton (14) score 321 hits.
Total hits suffered: Attackers: 2434, Defenders: 2313

Fennian Cavalry (6) take 678 hits in close combat, which cause 12 casualties, wiping the unit out.
Art MacCumhal (Knight of Isadril, Caligus) has been wounded.
<char>Westmoor Defenders (43) take 551 hits (434 in close combat, 117 from archer fire), which cause 12 casualties.
</char>Fat

Cops (5) take 590 hits in close combat, which cause 20 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
Eleran Perfect II (Knight of Isadril, Caligus) has been captured by Westmoor forces.
<char>Westmoor Defenders (42) take 870 hits (551 in close combat, 319 from archer fire), which cause 17 casualties.
</char><char>Arrows of Lord (20) take 199 hits from archer fire, which cause 4 casualties.
</char>Cinereus Cavalry (2) take 249 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Maerwynne Fighters (29) take 285 hits in close combat, which cause 6 casualties.
Revenge (15) take 309 hits in close combat, which cause 8 casualties, causing panicked flight among the survivors.
Domus Hoplites (3) take 202 hits in close combat, which cause 5 casualties.
Fire Blades (8) take 157 hits in close combat, which cause 5 casualties.
Bowmen of Hamadan (1) take 210 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Soldaten (16) take 167 hits in close combat, which cause 4 casualties.
Templars (36) take 326 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield. 3 Westmoor banners fall.
<char>Talon Guard (35) take 183 hits in close combat, which cause 5 casualties.
</char>Golden Archers (10) take 154 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Outpost Garrison (31) take 241 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Lion's Regulars Infantry (28) take 129 hits in close combat, which cause 3

casualties, making the unit retreat from the battlefield.
Outpost Garrison (32) take 164 hits in close combat, which cause 4 casualties.
Paladins of Darton (14) take 542 hits (82 in close combat, 460 from archer fire), which cause 11 casualties.
Fergus (7) take 531 hits from archer fire, which cause 17 casualties.
Total casualties: 102 attackers, 70 defenders

Turn No. 6

<tbody></tbody>
  11 (43-S)
 7 (54-A)
3 (40-I)
8 (25-I)
14 (13-S)
16 (42-I)
29 (15-I)
32 (15-I)
<char>35 (37-I)
</char><char>42 (71-I)
</char><char>43 (52-I)
</char>
18 (39-A)
19 (25-A)
<char>20 (109-A)
</char><char>22 (21-A)
</char>30 (9-A)
44 (5-A)
<char>23 (42-A)
</char>33 (47-A)
34 (29-A)
<char>40 (43-A)
</char><char>41 (45-A)
</char>
   

Alcaeus (18) fire on Fergus (7), scoring 247 hits.
<char>Gus Bows (23) fire on Fergus (7), scoring 174 hits.
</char>Westmoor Slingers (44) fire on Fergus (7), scoring 57 hits.
<char>Arrows of Lord (20) fire on Fergus (7), scoring 783 hits.
</char><char>Westmoor Border Guard (40) fire on Fergus (7), scoring 197 hits.
</char><char>Hamadan Hoplites (11) fire on Arrows of Lord (20), scoring 147 hits.
</char>Merchant Guard (30) fire on Fergus (7), scoring 18 hits.
Sisterhood (34) fire on Fergus (7), scoring 104 hits.
Praetorians (33) fire on Fergus (7), scoring 114 hits.
<char>Gus Bows (22) fire on Fergus (7), scoring 134 hits.
</char>Arica's Joy (19) fire on Fergus (7), scoring 208 hits.
<char>Fergus (7) fire on Arrows of Lord (20), scoring 252 hits.
</char><char>Westmoor Border Guard (41) fire on Fergus (7), scoring 114 hits.
</char>
Close Combat:
Maerwynne Fighters (29) score 174 hits.
Paladins of Darton (14) score 211 hits.
Domus Hoplites (3) score 315 hits.
Soldaten (16) score 325 hits.
Outpost Garrison (32) score 207 hits.
<char>Talon Guard (35) score 288 hits.
</char><char>Westmoor Defenders (43) score 394 hits.
</char>Fire Blades (8) score 192 hits.
<char>Westmoor Defenders (42) score 580 hits.
</char>Total hits suffered: Attackers: 1643, Defenders: 1043

Maerwynne Fighters (29) take 273 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Paladins of Darton (14) take 567 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
<char>Arrows of Lord (20) take 399 hits from archer fire, which cause 8 casualties.
</char>Domus Hoplites (3) take 528 hits in close combat, which cause 13 casualties.
Soldaten (16) take 386 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
Outpost Garrison (32) take 300 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
<char>Talon Guard (35) take 144 hits in close combat, which cause 4 casualties.
</char>Fergus (7) take 2150 hits from archer fire, which cause 54 casualties, wiping the unit out.
<char>Westmoor Defenders (43) take 177 hits in close combat, which cause 4 casualties.
</char>Fire

Blades (8) take 162 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors, 2 additional men get

slaughtered during the retreat.
<char>Westmoor Defenders (42) take 149 hits in close combat, which cause 3 casualties.
</char>Total casualties: 96 attackers, 32 defenders

Turn No. 7

<tbody></tbody>
  11 (43-S)
  3 (27-I)
<char>35 (33-I)
</char><char>42 (68-I)
</char><char>43 (48-I)
</char>
18 (39-A)
19 (25-A)
<char>20 (101-A)
</char><char>22 (21-A)
</char>30 (9-A)
44 (5-A)
<char>23 (42-A)
</char>33 (47-A)
34 (29-A)
<char>40 (43-A)
</char><char>41 (45-A)
</char>
   

Westmoor Slingers (44) fire on Hamadan Hoplites (11), scoring 17 hits.
Sisterhood (34) hold their fire.
<char>Gus Bows (23) hold their fire.
</char>Praetorians (33) hold their fire.
<char>Westmoor Border Guard (41) hold their fire.
</char><char>Arrows of Lord (20) fire on Hamadan Hoplites (11), scoring 226 hits.
</char><char>Hamadan Hoplites (11) fire on Arrows of Lord (20), scoring 127 hits.
</char>Alcaeus (18) fire on Hamadan Hoplites (11), scoring 78 hits.
<char>Westmoor Border Guard (40) hold their fire.
</char>Arica's Joy (19) fire on Hamadan Hoplites (11), scoring 60 hits.
<char>Gus Bows (22) fire on Hamadan Hoplites (11), scoring 41 hits.
</char>Merchant Guard (30) retreat towards safer positions.
Westmoor Defenders (42) break through the frontlines!

Close Combat:
<char>Talon Guard (35) score 212 hits.
</char><char>Westmoor Defenders (43) score 352 hits.
</char>Domus Hoplites (3) score 199 hits.
Total hits suffered: Attackers: 564, Defenders: 199

<char>Talon Guard (35) take 110 hits in close combat, which cause 3 casualties.
</char><char>Westmoor Defenders (43) take 89 hits in close combat, which cause 2 casualties.
</char><char>Arrows of Lord (20) take 127 hits from archer fire, which cause 3 casualties.
</char>Hamadan Hoplites (11) take 422 hits from archer fire, which cause 9 casualties.
Cuthbert Von Ulthuan, Duke of Hamadan has been wounded.
Domus Hoplites (3) take 564 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield.
Total casualties: 23 attackers, 8 defenders

Turn No. 8

<tbody></tbody>
  11 (34-S)
 <char>42 (68-I)
</char>
<char>35 (30-I)
</char><char>43 (46-I)
</char>
18 (39-A)
19 (25-A)
<char>20 (98-A)
</char><char>22 (21-A)
</char>44 (5-A)
<char>23 (42-A)
</char>30 (9-A)
33 (47-A)
34 (29-A)
<char>40 (43-A)
</char><char>41 (45-A)
</char>
   

<char>Gus Bows (22) fire on Hamadan Hoplites (11), scoring 44 hits.
</char><char>Gus Bows (23) move closer to get better shots.
</char>Hamadan Hoplites (11) move closer to get better shots.
Alcaeus (18) fire on Hamadan Hoplites (11), scoring 120 hits.
Arica's Joy (19) fire on Hamadan Hoplites (11), scoring 105 hits.
<char>Arrows of Lord (20) fire on Hamadan Hoplites (11), scoring 294 hits.
</char>Praetorians (33) fire on Hamadan Hoplites (11), scoring 148 hits.
Sisterhood (34) fire on Hamadan Hoplites (11), scoring 63 hits.
Merchant Guard (30) have no enemy in range and advance to better firing positions.
Westmoor Slingers (44) fire on Hamadan Hoplites (11), scoring 36 hits.
<char>Westmoor Border Guard (41) fire on Hamadan Hoplites (11), scoring 172 hits.
</char><char>Westmoor Border Guard (40) fire on Hamadan Hoplites (11), scoring 150 hits.
</char>Westmoor Defenders (43), Westmoor Defenders (42) and Talon Guard (35) advance towards the enemy.

Close Combat:
Hamadan Hoplites (11) score 507 hits.
<char>Westmoor Defenders (42) score 494 hits.
</char>Total hits suffered: Attackers: 494, Defenders: 507

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Hamadan

Hoplites (11) take 1626 hits (494 in close combat, 1132 from archer

fire), which cause 34 casualties, wiping the unit out.
<char>Westmoor Defenders (42) take 507 hits in close combat, which cause 10 casualties.
</char>Total casualties: 34 attackers, 10 defenders

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 30 %.