Beluaterra/Exiled Trinity/Defense of Tahgalez 12/1/2024

From BattleMaster Wiki
Battle of Tahgalez
Part of Nothoi

Date 12/1/2024
Location Tahgalez
Weather Quite windy
Result After 20 rounds, No winners
Territorial
changes
none
Combatants
Attackers Defenders
Exiled Trinity; (rogue) Nothoi
Commanders
Strength
1379 other 181 Inf, 147 Arch, 100 SF, 3505 other
Formations
Casualties
990 1252


Battle in Tahgalez

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ANether SpawnsSir Dar-LamExiled Trinity379 otherskirmish  1853666758184221
2ARampaging Watchmen(Daimons)(rogue)500 otherskirmish  4683143240475
3ARampaging Watchmen(Daimons)(rogue)500 otherskirmish  4879124936494
4DDaemon baneDearonNothoi72 SFline  160324607872
5DDaemon poker(militia/guard unit)Nothoi14 Archline  171629190
6DDaemon sniper(militia/guard unit)Nothoi18 Archline  211778250
7DDaemon wall(militia/guard unit)Nothoi22 Archline  254939270
8DElite forces(militia/guard unit)Nothoi28 SFline  7301585510
9DGroup of DaimonsBregaNothoi5 otherline  6792314710
10DWall defence(militia/guard unit)Nothoi24 Infline  375713231
11DWall defense(militia/guard unit)Nothoi22 Infline  348734230
12DWall guard(militia/guard unit)Nothoi35 Infline  400403131
13DWall guard(militia/guard unit)Nothoi25 Infline  297309100
14DWall guard(militia/guard unit)Nothoi25 Archline  277920270
15DWall guard(militia/guard unit)Nothoi14 Infline  18823780
16DWall guard(militia/guard unit)Nothoi27 Infline  323531170
17DWall guard(militia/guard unit)Nothoi23 Archline  260950280
18DWall guard(militia/guard unit)Nothoi34 Infline  393603200
19DWall poker(militia/guard unit)Nothoi12 Archline  150511180
20DWall rangers(militia/guard unit)Nothoi13 Archline  168546180
21DWatchmen(Daimons)Nothoi500 otherskirmish  4879251075153
22DWatchmen(Daimons)Nothoi500 otherskirmish  4879236171197
23DWatchmen(Daimons)Nothoi500 otherskirmish  4879221267149
24DWatchmen(Daimons)Nothoi500 otherskirmish  4683234970172
25DWatchmen(Daimons)Nothoi500 otherskirmish  4683232468181
26DWatchmen(Daimons)Nothoi500 otherskirmish  4683229671174
27DWatchmen(Daimons)Nothoi500 otherskirmish  4879225166152
28DWl guard(militia/guard unit)Nothoi20 Archline  230774220


Total:
3 attackers (1379 other)
25 defenders (181 Inf, 147 Arch, 100 SF, 3505 other)
Total combat strengths: 28098 vs. 40622

The region owner Nothoi and their allies defend.
The (rogue) troops attack because they are at war with Nothoi.
The Exiled Trinity troops attack because they are at war with Nothoi.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Fortress (5).

Marshal Sir Dar-Lam is spotted reading from the Battered Compendium of Goathair.
Facing the Daimons without any unique items, the defenders suffer a morale penalty.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (379-D)
2 (500-D)
3 (500-D)
 21 (500-D)
22 (500-D)
23 (500-D)
24 (500-D)
25 (500-D)
26 (500-D)
27 (500-D)
4 (72-S)
5 (14-A)
6 (18-A)
7 (22-A)
8 (28-S)
9 (5-D)
10 (24-I)
11 (22-I)
12 (35-I)
13 (25-I)
14 (25-A)
15 (14-I)
16 (27-I)
17 (23-A)
18 (34-I)
19 (12-A)
20 (13-A)
28 (20-A)
   


Watchmen (23) fire on Rampaging Watchmen (3), scoring 148 hits.
Wall guard (17) fire on Rampaging Watchmen (2), scoring 58 hits.
Wall rangers (20) fire on Rampaging Watchmen (3), scoring 39 hits.
Watchmen (24) fire on Rampaging Watchmen (2), scoring 131 hits.
Wall guard (14) fire on Rampaging Watchmen (3), scoring 40 hits.
Nether Spawns (1) fire on Watchmen (21), scoring 3901 hits.
Daemon poker (5) fire on Rampaging Watchmen (3), scoring 19 hits.
Group of Daimons (9) fire on Rampaging Watchmen (3), scoring 125 hits.
Watchmen (22) fire on Rampaging Watchmen (2), scoring 122 hits.
Rampaging Watchmen (3) fire on Watchmen (27), scoring 161 hits.
Watchmen (21) fire on Rampaging Watchmen (2), scoring 154 hits.
Daemon wall (7) fire on Rampaging Watchmen (2), scoring 27 hits.
Rampaging Watchmen (2) fire on Watchmen (26), scoring 183 hits.
Wl guard (28) fire on Rampaging Watchmen (3), scoring 36 hits.
Daemon sniper (6) fire on Rampaging Watchmen (3), scoring 53 hits.
Watchmen (25) fire on Rampaging Watchmen (3), scoring 150 hits.
Wall poker (19) fire on Rampaging Watchmen (2), scoring 26 hits.
Watchmen (27) fire on Rampaging Watchmen (2), scoring 177 hits.
Watchmen (26) fire on Rampaging Watchmen (3), scoring 99 hits.
Total ranged hits suffered: Attackers: 1404, Defenders: 4245
Daemon bane (4), Wall guard (12), Wall defense (11), Wall guard (13), Wall guard (16), Wall defence (10), Wall guard (18), Elite forces (8) and Wall guard (15) move forward to take up positions at the outer wall.


Rampaging Watchmen (3) take 709 hits from archer fire, which cause 23 casualties.
Watchmen (21) take 2501 hits from archer fire (reduced due to fortifications), which cause 79 casualties.
Rampaging Watchmen (2) take 695 hits from archer fire, which cause 22 casualties.
Watchmen (27) take 103 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Watchmen (26) take 117 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Total hits suffered: Attackers: 1404 (0 from close combat and 1404 from ranged), Defenders: 2721 (0 from close combat and 2721 from ranged)
Total casualties: 45 attackers, 86 defenders

Turn No. 2

   1 (379-D)
2 (478-D)
3 (477-D)
 4 (72-S)
8 (28-S)
10 (24-I)
11 (22-I)
12 (35-I)
13 (25-I)
15 (14-I)
16 (27-I)
18 (34-I)
21 (421-D)
22 (500-D)
23 (500-D)
24 (500-D)
25 (500-D)
26 (496-D)
27 (497-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Nether Spawns (1) fire on Watchmen (23), scoring 2652 hits.
Watchmen (25) fire on Rampaging Watchmen (3), scoring 132 hits.
Wl guard (28) fire on Rampaging Watchmen (2), scoring 42 hits.
Wall poker (19) fire on Rampaging Watchmen (3), scoring 23 hits.
Daemon poker (5) fire on Rampaging Watchmen (2), scoring 37 hits.
Watchmen (26) fire on Rampaging Watchmen (3), scoring 155 hits.
Daemon sniper (6) fire on Rampaging Watchmen (2), scoring 49 hits.
Wall guard (17) fire on Rampaging Watchmen (2), scoring 42 hits.
Watchmen (24) fire on Rampaging Watchmen (2), scoring 172 hits.
Group of Daimons (9) fire on Rampaging Watchmen (3), scoring 182 hits.
Watchmen (27) fire on Rampaging Watchmen (2), scoring 169 hits.
Daemon wall (7) fire on Rampaging Watchmen (3), scoring 46 hits.
Wall guard (14) fire on Rampaging Watchmen (3), scoring 68 hits.
Watchmen (23) fire on Rampaging Watchmen (3), scoring 165 hits.
Wall rangers (20) fire on Rampaging Watchmen (2), scoring 29 hits.
Rampaging Watchmen (3) fire on Watchmen (22), scoring 108 hits.
Watchmen (21) fire on Rampaging Watchmen (2), scoring 186 hits.
Rampaging Watchmen (2) fire on Watchmen (22), scoring 119 hits.
Watchmen (22) fire on Rampaging Watchmen (3), scoring 232 hits.
Total ranged hits suffered: Attackers: 1729, Defenders: 2879
Wall guard (12) leave the fortification, attacking the enemy.
Elite forces (8) leave the fortification, attacking the enemy.
Wall defence (10) leave the fortification, attacking the enemy.
Wall guard (16) leave the fortification, attacking the enemy.
Daemon bane (4) leave the fortification, attacking the enemy.
Wall guard (15) leave the fortification, attacking the enemy.
Wall guard (13) leave the fortification, attacking the enemy.
Wall defense (11) leave the fortification, attacking the enemy.
Wall guard (18) leave the fortification, attacking the enemy.


Watchmen (23) take 1700 hits from archer fire (reduced due to fortifications), which cause 54 casualties.
Rampaging Watchmen (3) take 1003 hits from archer fire, which cause 32 casualties.
Rampaging Watchmen (2) take 726 hits from archer fire, which cause 23 casualties.
Watchmen (22) take 146 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Total hits suffered: Attackers: 1729 (0 from close combat and 1729 from ranged), Defenders: 1846 (0 from close combat and 1846 from ranged)
Total casualties: 55 attackers, 59 defenders

Turn No. 3

   1 (379-D)
2 (455-D)
3 (445-D)
4 (72-S)
8 (28-S)
10 (24-I)
11 (22-I)
12 (35-I)
13 (25-I)
15 (14-I)
16 (27-I)
18 (34-I)
21 (421-D)
22 (495-D)
23 (446-D)
24 (500-D)
25 (500-D)
26 (496-D)
27 (497-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Wall guard (17) fire on Rampaging Watchmen (3), scoring 32 hits.
Rampaging Watchmen (3) fire on Daemon bane (4), scoring 172 hits.
Watchmen (26) fire on Rampaging Watchmen (2), scoring 163 hits.
Rampaging Watchmen (2) fire on Daemon bane (4), scoring 275 hits.
Watchmen (22) fire on Rampaging Watchmen (3), scoring 139 hits.
Watchmen (25) fire on Rampaging Watchmen (3), scoring 145 hits.
Watchmen (21) fire on Rampaging Watchmen (2), scoring 125 hits.
Daemon poker (5) fire on Rampaging Watchmen (3), scoring 21 hits.
Wall rangers (20) fire on Rampaging Watchmen (2), scoring 18 hits.
Watchmen (27) fire on Rampaging Watchmen (3), scoring 126 hits.
Daemon sniper (6) fire on Rampaging Watchmen (2), scoring 36 hits.
Watchmen (23) fire on Rampaging Watchmen (2), scoring 150 hits.
Wall poker (19) fire on Rampaging Watchmen (3), scoring 23 hits.
Watchmen (24) fire on Rampaging Watchmen (3), scoring 185 hits.
Nether Spawns (1) fire on Daemon bane (4), scoring 10985 hits.
Wl guard (28) fire on Rampaging Watchmen (2), scoring 36 hits.
Wall guard (14) fire on Rampaging Watchmen (2), scoring 50 hits.
Daemon wall (7) fire on Rampaging Watchmen (2), scoring 64 hits.
Group of Daimons (9) fire on Rampaging Watchmen (3), scoring 64 hits.
Total ranged hits suffered: Attackers: 1377, Defenders: 11432


Close Combat (Attacker Line 1):
4 Nothoi banners are visible in the melee.
Rampaging Watchmen (3) score 2 hits on Wall guard (15) (6 before overkill).
Rampaging Watchmen (3) score 4 hits on Wall defense (11) (10 before overkill).
Rampaging Watchmen (3) score 4 hits on Wall defence (10) (11 before overkill).
Rampaging Watchmen (3) score 6 hits on Wall guard (16) (15 before overkill).
Rampaging Watchmen (3) score 7 hits on Wall guard (18) (18 before overkill).
Rampaging Watchmen (3) score 6 hits on Elite forces (8) (16 before overkill).
Rampaging Watchmen (3) score 5 hits on Wall guard (13) (13 before overkill).
Rampaging Watchmen (2) score 8 hits on Daemon bane (4) (30 before overkill).
Rampaging Watchmen (2) score 5 hits on Wall guard (12) (20 before overkill).
Wall defence (10) score 209 hits on Rampaging Watchmen (3).
Wall guard (12) score 224 hits on Rampaging Watchmen (2).
Wall defense (11) score 265 hits on Rampaging Watchmen (3).
Daemon bane (4) score 2460 hits on Rampaging Watchmen (2).
Elite forces (8) score 682 hits on Rampaging Watchmen (3).
Wall guard (15) score 129 hits on Rampaging Watchmen (3).
Wall guard (16) score 200 hits on Rampaging Watchmen (3).
Wall guard (18) score 246 hits on Rampaging Watchmen (3).
Wall guard (13) score 147 hits on Rampaging Watchmen (3).
Total close combat hits suffered: Attackers: 4562, Defenders: 47 (139 before overkill)

Rampaging Watchmen (3) take 2613 hits (1878 in close combat, 735 from archer fire), which cause 83 casualties.
Rampaging Watchmen (2) take 3326 hits (2684 in close combat, 642 from archer fire), which cause 106 casualties.
Wall defence (10) take 4 hits in close combat. No casualties.
Wall guard (12) take 5 hits in close combat, which cause 1 casualties.
Wall defense (11) take 4 hits in close combat. No casualties.
Daemon bane (4) take 11440 hits (8 in close combat, 11432 from archer fire), which cause 72 casualties, wiping the unit out. 11 more soldiers die on the field.
Dearon Crewins, Governor of Tahgalezhas been wounded by Rampaging Watchmen (2).
Elite forces (8) take 6 hits in close combat. No casualties.
Wall guard (15) take 2 hits in close combat. No casualties.
Wall guard (16) take 6 hits in close combat. No casualties.
Wall guard (18) take 7 hits in close combat. No casualties.
Wall guard (13) take 5 hits in close combat. No casualties.
Total hits suffered: Attackers: 5939 (4562 from close combat and 1377 from ranged), Defenders: 11479 (47 from close combat and 11432 from ranged)
Total casualties: 189 attackers, 73 defenders

Turn No. 4

   1 (379-D)
2 (349-D)
3 (362-D)
8 (28-S)
10 (24-I)
11 (22-I)
12 (34-I)
13 (25-I)
15 (14-I)
16 (27-I)
18 (34-I)
 21 (421-D)
22 (495-D)
23 (446-D)
24 (500-D)
25 (500-D)
26 (496-D)
27 (497-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Wall poker (19) fire on Nether Spawns (1), scoring 14 hits.
Watchmen (26) fire on Nether Spawns (1), scoring 96 hits.
Wall guard (14) fire on Nether Spawns (1), scoring 28 hits.
Nether Spawns (1) fire on Watchmen (27), scoring 1971 hits.
Daemon poker (5) fire on Nether Spawns (1), scoring 17 hits.
Watchmen (24) fire on Nether Spawns (1), scoring 37 hits.
Group of Daimons (9) fire on Nether Spawns (1), scoring 50 hits.
Watchmen (22) fire on Nether Spawns (1), scoring 53 hits.
Watchmen (27) fire on Nether Spawns (1), scoring 126 hits.
Daemon wall (7) fire on Nether Spawns (1), scoring 24 hits.
Daemon sniper (6) fire on Nether Spawns (1), scoring 24 hits.
Wall guard (17) fire on Nether Spawns (1), scoring 23 hits.
Watchmen (25) fire on Nether Spawns (1), scoring 126 hits.
Wall rangers (20) fire on Nether Spawns (1), scoring 23 hits.
Watchmen (23) fire on Nether Spawns (1), scoring 94 hits.
Watchmen (21) fire on Nether Spawns (1), scoring 125 hits.
Wl guard (28) fire on Nether Spawns (1), scoring 26 hits.
Total ranged hits suffered: Attackers: 886, Defenders: 1971


Close Combat (Attacker Line 1):
Wall guard (12) score 179 hits on Rampaging Watchmen (3).
Rampaging Watchmen (2) score 6 hits on Wall guard (15) (39 before overkill).
Rampaging Watchmen (2) score 10 hits on Wall guard (13) (66 before overkill).
Rampaging Watchmen (3) score 8 hits on Wall defense (11) (18 before overkill).
Rampaging Watchmen (3) score 7 hits on Wall defence (10) (14 before overkill).
Rampaging Watchmen (3) score 7 hits on Wall guard (16) (15 before overkill).
Rampaging Watchmen (3) score 10 hits on Wall guard (18) (21 before overkill).
Rampaging Watchmen (3) score 8 hits on Elite forces (8) (18 before overkill).
Rampaging Watchmen (3) score 9 hits on Wall guard (12) (19 before overkill).
Wall guard (13) score 162 hits on Rampaging Watchmen (2).
Wall defence (10) score 250 hits on Rampaging Watchmen (3).
Wall defense (11) score 281 hits on Rampaging Watchmen (3).
Wall guard (18) score 176 hits on Rampaging Watchmen (3).
Wall guard (16) score 189 hits on Rampaging Watchmen (3).
Wall guard (15) score 108 hits on Rampaging Watchmen (2).
Elite forces (8) score 472 hits on Rampaging Watchmen (3).
Total close combat hits suffered: Attackers: 1817, Defenders: 65 (210 before overkill)

Wall guard (12) take 9 hits in close combat. No casualties, making the unit retreat from the battlefield.
Rampaging Watchmen (2) take 270 hits in close combat, which cause 9 casualties.
Rampaging Watchmen (3) take 1547 hits in close combat, which cause 49 casualties.
Wall guard (13) take 10 hits in close combat. No casualties, making the unit retreat from the battlefield.
Nether Spawns (1) take 886 hits from archer fire, which cause 10 casualties.
Wall defence (10) take 7 hits in close combat. No casualties.
Wall defense (11) take 8 hits in close combat. No casualties.
Wall guard (18) take 10 hits in close combat. No casualties.
Watchmen (27) take 1263 hits from archer fire (reduced due to fortifications), which cause 40 casualties.
Wall guard (16) take 7 hits in close combat. No casualties.
Wall guard (15) take 6 hits in close combat. No casualties, making the unit retreat from the battlefield.
Elite forces (8) take 8 hits in close combat. No casualties.
Total hits suffered: Attackers: 2703 (1817 from close combat and 886 from ranged), Defenders: 1328 (65 from close combat and 1263 from ranged)
Total casualties: 68 attackers, 40 defenders

Turn No. 5

   1 (369-D)
2 (340-D)
3 (313-D)
8 (28-S)
10 (24-I)
11 (22-I)
16 (27-I)
18 (34-I)
 21 (421-D)
22 (495-D)
23 (446-D)
24 (500-D)
25 (500-D)
26 (496-D)
27 (457-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Wall poker (19) fire on Nether Spawns (1), scoring 14 hits.
Nether Spawns (1) fire on Watchmen (22), scoring 2029 hits.
Daemon sniper (6) fire on Nether Spawns (1), scoring 35 hits.
Group of Daimons (9) fire on Nether Spawns (1), scoring 38 hits.
Daemon poker (5) fire on Nether Spawns (1), scoring 22 hits.
Watchmen (24) fire on Nether Spawns (1), scoring 101 hits.
Watchmen (21) fire on Nether Spawns (1), scoring 120 hits.
Wall guard (14) fire on Nether Spawns (1), scoring 35 hits.
Wall guard (17) fire on Nether Spawns (1), scoring 28 hits.
Daemon wall (7) fire on Nether Spawns (1), scoring 43 hits.
Watchmen (23) fire on Nether Spawns (1), scoring 125 hits.
Watchmen (26) fire on Nether Spawns (1), scoring 64 hits.
Watchmen (22) fire on Nether Spawns (1), scoring 109 hits.
Watchmen (27) fire on Nether Spawns (1), scoring 88 hits.
Wl guard (28) fire on Nether Spawns (1), scoring 34 hits.
Watchmen (25) fire on Nether Spawns (1), scoring 101 hits.
Wall rangers (20) fire on Nether Spawns (1), scoring 14 hits.
Total ranged hits suffered: Attackers: 971, Defenders: 2029


Close Combat (Attacker Line 1):
Wall defense (11) score 188 hits on Rampaging Watchmen (2).
Rampaging Watchmen (2) score 15 hits on Wall defense (11) (139 before overkill).
Wall guard (16) score 142 hits on Rampaging Watchmen (3).
Rampaging Watchmen (3) score 13 hits on Wall defence (10) (34 before overkill).
Rampaging Watchmen (3) score 12 hits on Wall guard (16) (33 before overkill).
Rampaging Watchmen (3) score 17 hits on Wall guard (18) (46 before overkill).
Rampaging Watchmen (3) score 13 hits on Elite forces (8) (36 before overkill).
Wall defence (10) score 254 hits on Rampaging Watchmen (3).
Wall guard (18) score 181 hits on Rampaging Watchmen (3).
Elite forces (8) score 431 hits on Rampaging Watchmen (3).
Total close combat hits suffered: Attackers: 1196, Defenders: 70 (288 before overkill)

Wall defense (11) take 15 hits in close combat. No casualties, making the unit retreat from the battlefield.
Nether Spawns (1) take 971 hits from archer fire, which cause 11 casualties.
Rampaging Watchmen (2) take 188 hits in close combat, which cause 6 casualties.
Wall guard (16) take 12 hits in close combat. No casualties, making the unit retreat from the battlefield.
Rampaging Watchmen (3) take 1008 hits in close combat, which cause 32 casualties.
Wall defence (10) take 13 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Watchmen (22) take 1301 hits from archer fire (reduced due to fortifications), which cause 41 casualties.
Wall guard (18) take 17 hits in close combat. No casualties, making the unit retreat from the battlefield.
Elite forces (8) take 13 hits in close combat. No casualties, making the unit retreat from the battlefield, 3 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 2167 (1196 from close combat and 971 from ranged), Defenders: 1371 (70 from close combat and 1301 from ranged)
Total casualties: 49 attackers, 45 defenders

Turn No. 6

   1 (358-D)
2 (334-D)
3 (281-D)
 21 (421-D)
22 (454-D)
23 (446-D)
24 (500-D)
25 (500-D)
26 (496-D)
27 (457-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Wl guard (28) fire on Rampaging Watchmen (2), scoring 34 hits.
Daemon poker (5) fire on Rampaging Watchmen (2), scoring 19 hits.
Daemon wall (7) fire on Rampaging Watchmen (2), scoring 64 hits.
Watchmen (22) fire on Rampaging Watchmen (3), scoring 164 hits.
Watchmen (27) fire on Rampaging Watchmen (2), scoring 157 hits.
Wall guard (17) fire on Rampaging Watchmen (3), scoring 69 hits.
Daemon sniper (6) fire on Rampaging Watchmen (2), scoring 37 hits.
Group of Daimons (9) fire on Rampaging Watchmen (2), scoring 70 hits.
Watchmen (23) fire on Rampaging Watchmen (3), scoring 73 hits.
Watchmen (21) fire on Rampaging Watchmen (2), scoring 126 hits.
Nether Spawns (1) fire on Watchmen (25), scoring 1561 hits.
Wall poker (19) fire on Rampaging Watchmen (3), scoring 22 hits.
Rampaging Watchmen (3) fire on Watchmen (24), scoring 101 hits.
Wall guard (14) fire on Rampaging Watchmen (2), scoring 31 hits.
Watchmen (25) fire on Rampaging Watchmen (2), scoring 202 hits.
Watchmen (26) fire on Rampaging Watchmen (2), scoring 77 hits.
Wall rangers (20) fire on Rampaging Watchmen (2), scoring 41 hits.
Watchmen (24) fire on Rampaging Watchmen (2), scoring 139 hits.
Rampaging Watchmen (2) fire on Watchmen (26), scoring 70 hits.
Total ranged hits suffered: Attackers: 1325, Defenders: 1732


Rampaging Watchmen (3) take 328 hits from archer fire, which cause 10 casualties.
Watchmen (25) take 1001 hits from archer fire (reduced due to fortifications), which cause 32 casualties.
Watchmen (26) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Watchmen (24) take 65 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Rampaging Watchmen (2) take 997 hits from archer fire, which cause 32 casualties.
Total hits suffered: Attackers: 1325 (0 from close combat and 1325 from ranged), Defenders: 1111 (0 from close combat and 1111 from ranged)
Total casualties: 42 attackers, 35 defenders

Turn No. 7

   1 (358-D)
2 (302-D)
3 (271-D)
 21 (421-D)
22 (454-D)
23 (446-D)
24 (498-D)
25 (468-D)
26 (495-D)
27 (457-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Wall rangers (20) fire on Rampaging Watchmen (2), scoring 30 hits.
Watchmen (21) fire on Rampaging Watchmen (3), scoring 149 hits.
Nether Spawns (1) fire on Watchmen (24), scoring 2090 hits.
Daemon wall (7) fire on Rampaging Watchmen (2), scoring 62 hits.
Daemon poker (5) fire on Rampaging Watchmen (2), scoring 42 hits.
Group of Daimons (9) fire on Rampaging Watchmen (2), scoring 106 hits.
Daemon sniper (6) fire on Rampaging Watchmen (3), scoring 53 hits.
Wall poker (19) fire on Rampaging Watchmen (3), scoring 36 hits.
Wl guard (28) fire on Rampaging Watchmen (2), scoring 35 hits.
Watchmen (22) fire on Rampaging Watchmen (3), scoring 71 hits.
Wall guard (17) fire on Rampaging Watchmen (2), scoring 40 hits.
Watchmen (26) fire on Rampaging Watchmen (2), scoring 118 hits.
Watchmen (24) fire on Rampaging Watchmen (3), scoring 118 hits.
Wall guard (14) fire on Rampaging Watchmen (2), scoring 53 hits.
Rampaging Watchmen (2) fire on Watchmen (27), scoring 82 hits.
Watchmen (23) fire on Rampaging Watchmen (3), scoring 118 hits.
Watchmen (27) fire on Rampaging Watchmen (3), scoring 118 hits.
Rampaging Watchmen (3) fire on Watchmen (25), scoring 55 hits.
Watchmen (25) fire on Rampaging Watchmen (2), scoring 92 hits.
Total ranged hits suffered: Attackers: 1241, Defenders: 2227


Watchmen (24) take 1340 hits from archer fire (reduced due to fortifications), which cause 43 casualties.
Rampaging Watchmen (2) take 578 hits from archer fire, which cause 18 casualties.
Watchmen (27) take 53 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Rampaging Watchmen (3) take 663 hits from archer fire, which cause 21 casualties.
Watchmen (25) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 1241 (0 from close combat and 1241 from ranged), Defenders: 1428 (0 from close combat and 1428 from ranged)
Total casualties: 39 attackers, 46 defenders

Turn No. 8

   1 (358-D)
2 (284-D)
3 (250-D)
 21 (421-D)
22 (454-D)
23 (446-D)
24 (455-D)
25 (467-D)
26 (495-D)
27 (455-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Rampaging Watchmen (3) fire on Watchmen (26), scoring 114 hits.
Nether Spawns (1) fire on Watchmen (27), scoring 3169 hits.
Daemon poker (5) fire on Rampaging Watchmen (2), scoring 27 hits.
Watchmen (23) fire on Rampaging Watchmen (2), scoring 93 hits.
Daemon wall (7) fire on Rampaging Watchmen (2), scoring 48 hits.
Wall rangers (20) fire on Rampaging Watchmen (2), scoring 27 hits.
Watchmen (27) fire on Rampaging Watchmen (2), scoring 102 hits.
Wall guard (14) fire on Rampaging Watchmen (2), scoring 40 hits.
Rampaging Watchmen (2) fire on Watchmen (22), scoring 113 hits.
Group of Daimons (9) fire on Rampaging Watchmen (3), scoring 129 hits.
Daemon sniper (6) fire on Rampaging Watchmen (3), scoring 31 hits.
Wl guard (28) fire on Rampaging Watchmen (3), scoring 43 hits.
Wall poker (19) fire on Rampaging Watchmen (3), scoring 21 hits.
Watchmen (21) fire on Rampaging Watchmen (3), scoring 127 hits.
Watchmen (22) fire on Rampaging Watchmen (2), scoring 140 hits.
Watchmen (25) fire on Rampaging Watchmen (3), scoring 129 hits.
Watchmen (26) fire on Rampaging Watchmen (2), scoring 140 hits.
Wall guard (17) fire on Rampaging Watchmen (3), scoring 56 hits.
Watchmen (24) fire on Rampaging Watchmen (3), scoring 88 hits.
Total ranged hits suffered: Attackers: 1241, Defenders: 3396


Rampaging Watchmen (3) take 624 hits from archer fire, which cause 20 casualties.
Watchmen (27) take 2031 hits from archer fire (reduced due to fortifications), which cause 64 casualties.
Rampaging Watchmen (2) take 617 hits from archer fire, which cause 20 casualties.
Watchmen (22) take 72 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Watchmen (26) take 73 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Total hits suffered: Attackers: 1241 (0 from close combat and 1241 from ranged), Defenders: 2176 (0 from close combat and 2176 from ranged)
Total casualties: 40 attackers, 68 defenders

Turn No. 9

   1 (358-D)
2 (264-D)
3 (230-D)
 21 (421-D)
22 (452-D)
23 (446-D)
24 (455-D)
25 (467-D)
26 (493-D)
27 (391-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Daemon wall (7) fire on Rampaging Watchmen (2), scoring 38 hits.
Watchmen (22) fire on Rampaging Watchmen (2), scoring 71 hits.
Rampaging Watchmen (2) fire on Watchmen (26), scoring 57 hits.
Wall poker (19) fire on Rampaging Watchmen (3), scoring 33 hits.
Wall guard (17) fire on Rampaging Watchmen (3), scoring 48 hits.
Wall rangers (20) fire on Rampaging Watchmen (3), scoring 19 hits.
Watchmen (23) fire on Rampaging Watchmen (3), scoring 81 hits.
Rampaging Watchmen (3) fire on Watchmen (26), scoring 34 hits.
Daemon sniper (6) fire on Rampaging Watchmen (2), scoring 54 hits.
Wl guard (28) fire on Rampaging Watchmen (2), scoring 31 hits.
Wall guard (14) fire on Rampaging Watchmen (2), scoring 46 hits.
Watchmen (27) fire on Rampaging Watchmen (3), scoring 127 hits.
Nether Spawns (1) fire on Watchmen (26), scoring 2402 hits.
Daemon poker (5) fire on Rampaging Watchmen (2), scoring 36 hits.
Watchmen (25) fire on Rampaging Watchmen (2), scoring 116 hits.
Group of Daimons (9) fire on Rampaging Watchmen (3), scoring 165 hits.
Watchmen (26) fire on Rampaging Watchmen (2), scoring 166 hits.
Watchmen (24) fire on Rampaging Watchmen (3), scoring 89 hits.
Watchmen (21) fire on Rampaging Watchmen (2), scoring 102 hits.
Total ranged hits suffered: Attackers: 1222, Defenders: 2493


Rampaging Watchmen (2) take 660 hits from archer fire, which cause 21 casualties.
Rampaging Watchmen (3) take 562 hits from archer fire, which cause 18 casualties.
Watchmen (26) take 1598 hits from archer fire (reduced due to fortifications), which cause 51 casualties.
Total hits suffered: Attackers: 1222 (0 from close combat and 1222 from ranged), Defenders: 1598 (0 from close combat and 1598 from ranged)
Total casualties: 39 attackers, 51 defenders

Turn No. 10

   1 (358-D)
2 (243-D)
3 (212-D)
 21 (421-D)
22 (452-D)
23 (446-D)
24 (455-D)
25 (467-D)
26 (442-D)
27 (391-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Daemon poker (5) fire on Rampaging Watchmen (2), scoring 27 hits.
Group of Daimons (9) fire on Rampaging Watchmen (2), scoring 132 hits.
Watchmen (27) fire on Rampaging Watchmen (3), scoring 107 hits.
Wall poker (19) fire on Rampaging Watchmen (3), scoring 30 hits.
Wl guard (28) fire on Rampaging Watchmen (2), scoring 34 hits.
Watchmen (21) fire on Rampaging Watchmen (3), scoring 118 hits.
Watchmen (24) fire on Rampaging Watchmen (2), scoring 157 hits.
Nether Spawns (1) fire on Watchmen (22), scoring 3150 hits.
Daemon sniper (6) fire on Rampaging Watchmen (3), scoring 46 hits.
Rampaging Watchmen (3) fire on Watchmen (23), scoring 83 hits.
Watchmen (22) fire on Rampaging Watchmen (2), scoring 105 hits.
Wall guard (17) fire on Rampaging Watchmen (2), scoring 52 hits.
Wall rangers (20) fire on Rampaging Watchmen (2), scoring 28 hits.
Watchmen (25) fire on Rampaging Watchmen (2), scoring 109 hits.
Watchmen (26) fire on Rampaging Watchmen (2), scoring 148 hits.
Daemon wall (7) fire on Rampaging Watchmen (2), scoring 47 hits.
Wall guard (14) fire on Rampaging Watchmen (2), scoring 40 hits.
Rampaging Watchmen (2) fire on Watchmen (23), scoring 75 hits.
Watchmen (23) fire on Rampaging Watchmen (3), scoring 130 hits.
Total ranged hits suffered: Attackers: 1310, Defenders: 3308


Rampaging Watchmen (3) take 431 hits from archer fire, which cause 14 casualties.
Watchmen (22) take 2019 hits from archer fire (reduced due to fortifications), which cause 64 casualties.
Rampaging Watchmen (2) take 879 hits from archer fire, which cause 28 casualties.
Watchmen (23) take 101 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Total hits suffered: Attackers: 1310 (0 from close combat and 1310 from ranged), Defenders: 2120 (0 from close combat and 2120 from ranged)
Total casualties: 42 attackers, 67 defenders

Turn No. 11

   1 (358-D)
2 (215-D)
3 (198-D)
 21 (421-D)
22 (388-D)
23 (443-D)
24 (455-D)
25 (467-D)
26 (442-D)
27 (391-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Wall rangers (20) fire on Rampaging Watchmen (3), scoring 28 hits.
Daemon poker (5) fire on Rampaging Watchmen (2), scoring 42 hits.
Watchmen (26) fire on Rampaging Watchmen (3), scoring 108 hits.
Watchmen (25) fire on Rampaging Watchmen (2), scoring 122 hits.
Daemon sniper (6) fire on Rampaging Watchmen (3), scoring 23 hits.
Watchmen (23) fire on Rampaging Watchmen (3), scoring 71 hits.
Wall guard (14) fire on Rampaging Watchmen (2), scoring 66 hits.
Group of Daimons (9) fire on Rampaging Watchmen (3), scoring 146 hits.
Watchmen (22) fire on Rampaging Watchmen (2), scoring 183 hits.
Wl guard (28) fire on Rampaging Watchmen (3), scoring 31 hits.
Daemon wall (7) fire on Rampaging Watchmen (3), scoring 57 hits.
Rampaging Watchmen (2) fire on Watchmen (21), scoring 68 hits.
Watchmen (27) fire on Rampaging Watchmen (3), scoring 128 hits.
Nether Spawns (1) fire on Watchmen (24), scoring 2942 hits.
Watchmen (24) fire on Rampaging Watchmen (3), scoring 69 hits.
Watchmen (21) fire on Rampaging Watchmen (3), scoring 196 hits.
Wall poker (19) fire on Rampaging Watchmen (3), scoring 21 hits.
Rampaging Watchmen (3) fire on Watchmen (23), scoring 27 hits.
Wall guard (17) fire on Rampaging Watchmen (2), scoring 43 hits.
Total ranged hits suffered: Attackers: 1334, Defenders: 3037


Watchmen (23) take 17 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Rampaging Watchmen (2) take 456 hits from archer fire, which cause 14 casualties.
Watchmen (24) take 1886 hits from archer fire (reduced due to fortifications), which cause 60 casualties.
Watchmen (21) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Rampaging Watchmen (3) take 878 hits from archer fire, which cause 28 casualties.
Total hits suffered: Attackers: 1334 (0 from close combat and 1334 from ranged), Defenders: 1947 (0 from close combat and 1947 from ranged)
Total casualties: 42 attackers, 62 defenders

Turn No. 12

   1 (358-D)
2 (201-D)
3 (170-D)
 21 (420-D)
22 (388-D)
23 (442-D)
24 (395-D)
25 (467-D)
26 (442-D)
27 (391-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Watchmen (24) fire on Rampaging Watchmen (2), scoring 151 hits.
Rampaging Watchmen (3) fire on Watchmen (23), scoring 90 hits.
Watchmen (25) fire on Rampaging Watchmen (2), scoring 89 hits.
Watchmen (21) fire on Rampaging Watchmen (2), scoring 53 hits.
Watchmen (22) fire on Rampaging Watchmen (2), scoring 65 hits.
Wall guard (17) fire on Rampaging Watchmen (2), scoring 65 hits.
Watchmen (23) fire on Rampaging Watchmen (2), scoring 129 hits.
Daemon poker (5) fire on Rampaging Watchmen (2), scoring 18 hits.
Watchmen (27) fire on Rampaging Watchmen (2), scoring 102 hits.
Wall guard (14) fire on Rampaging Watchmen (3), scoring 39 hits.
Wall rangers (20) fire on Rampaging Watchmen (3), scoring 25 hits.
Nether Spawns (1) fire on Watchmen (26), scoring 1566 hits.
Rampaging Watchmen (2) fire on Watchmen (25), scoring 64 hits.
Daemon wall (7) fire on Rampaging Watchmen (3), scoring 56 hits.
Daemon sniper (6) fire on Rampaging Watchmen (3), scoring 48 hits.
Watchmen (26) fire on Rampaging Watchmen (3), scoring 73 hits.
Wall poker (19) fire on Rampaging Watchmen (3), scoring 34 hits.
Wl guard (28) fire on Rampaging Watchmen (3), scoring 32 hits.
Group of Daimons (9) fire on Rampaging Watchmen (3), scoring 87 hits.
Total ranged hits suffered: Attackers: 1066, Defenders: 1720


Rampaging Watchmen (3) take 394 hits from archer fire, which cause 13 casualties.
Watchmen (25) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Watchmen (23) take 58 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Rampaging Watchmen (2) take 672 hits from archer fire, which cause 21 casualties.
Watchmen (26) take 1004 hits from archer fire (reduced due to fortifications), which cause 32 casualties.
Total hits suffered: Attackers: 1066 (0 from close combat and 1066 from ranged), Defenders: 1103 (0 from close combat and 1103 from ranged)
Total casualties: 34 attackers, 35 defenders

Turn No. 13

   1 (358-D)
2 (180-D)
3 (157-D)
 21 (420-D)
22 (388-D)
23 (440-D)
24 (395-D)
25 (466-D)
26 (410-D)
27 (391-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Daemon wall (7) fire on Rampaging Watchmen (2), scoring 30 hits.
Nether Spawns (1) fire on Watchmen (23), scoring 4349 hits.
Wall guard (17) fire on Rampaging Watchmen (3), scoring 42 hits.
Daemon sniper (6) fire on Rampaging Watchmen (2), scoring 27 hits.
Wall poker (19) fire on Rampaging Watchmen (2), scoring 22 hits.
Watchmen (24) fire on Rampaging Watchmen (3), scoring 137 hits.
Watchmen (26) fire on Rampaging Watchmen (2), scoring 110 hits.
Watchmen (27) fire on Rampaging Watchmen (2), scoring 70 hits.
Group of Daimons (9) fire on Rampaging Watchmen (3), scoring 128 hits.
Rampaging Watchmen (2) fire on Watchmen (25), scoring 64 hits.
Rampaging Watchmen (3) fire on Watchmen (21), scoring 28 hits.
Daemon poker (5) fire on Rampaging Watchmen (2), scoring 34 hits.
Wl guard (28) fire on Rampaging Watchmen (2), scoring 41 hits.
Watchmen (23) fire on Rampaging Watchmen (3), scoring 142 hits.
Watchmen (21) fire on Rampaging Watchmen (2), scoring 148 hits.
Watchmen (22) fire on Rampaging Watchmen (3), scoring 137 hits.
Wall rangers (20) fire on Rampaging Watchmen (2), scoring 24 hits.
Wall guard (14) fire on Rampaging Watchmen (2), scoring 32 hits.
Watchmen (25) fire on Rampaging Watchmen (2), scoring 117 hits.
Total ranged hits suffered: Attackers: 1241, Defenders: 4441


Rampaging Watchmen (2) take 655 hits from archer fire, which cause 21 casualties.
Rampaging Watchmen (3) take 586 hits from archer fire, which cause 19 casualties.
Watchmen (23) take 2788 hits from archer fire (reduced due to fortifications), which cause 89 casualties.
Watchmen (21) take 18 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Watchmen (25) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 1241 (0 from close combat and 1241 from ranged), Defenders: 2847 (0 from close combat and 2847 from ranged)
Total casualties: 40 attackers, 91 defenders

Turn No. 14

   1 (358-D)
2 (159-D)
3 (138-D)
 21 (419-D)
22 (388-D)
23 (351-D)
24 (395-D)
25 (465-D)
26 (410-D)
27 (391-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Watchmen (22) fire on Rampaging Watchmen (2), scoring 102 hits.
Watchmen (27) fire on Rampaging Watchmen (3), scoring 74 hits.
Wall poker (19) fire on Rampaging Watchmen (3), scoring 29 hits.
Daemon poker (5) fire on Rampaging Watchmen (2), scoring 26 hits.
Daemon sniper (6) fire on Rampaging Watchmen (3), scoring 32 hits.
Watchmen (21) fire on Rampaging Watchmen (2), scoring 93 hits.
Wall rangers (20) fire on Rampaging Watchmen (3), scoring 27 hits.
Rampaging Watchmen (2) fire on Watchmen (25), scoring 61 hits.
Nether Spawns (1) fire on Watchmen (25), scoring 2608 hits.
Watchmen (26) fire on Rampaging Watchmen (3), scoring 110 hits.
Wl guard (28) fire on Rampaging Watchmen (3), scoring 39 hits.
Watchmen (23) fire on Rampaging Watchmen (3), scoring 50 hits.
Daemon wall (7) fire on Rampaging Watchmen (3), scoring 57 hits.
Group of Daimons (9) fire on Rampaging Watchmen (3), scoring 138 hits.
Wall guard (14) fire on Rampaging Watchmen (3), scoring 55 hits.
Watchmen (25) fire on Rampaging Watchmen (3), scoring 70 hits.
Rampaging Watchmen (3) fire on Watchmen (24), scoring 31 hits.
Watchmen (24) fire on Rampaging Watchmen (2), scoring 71 hits.
Wall guard (17) fire on Rampaging Watchmen (2), scoring 56 hits.
Total ranged hits suffered: Attackers: 1029, Defenders: 2700


Rampaging Watchmen (2) take 348 hits from archer fire, which cause 11 casualties.
Watchmen (25) take 1711 hits from archer fire (reduced due to fortifications), which cause 54 casualties.
Rampaging Watchmen (3) take 681 hits from archer fire, which cause 22 casualties.
Watchmen (24) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 1029 (0 from close combat and 1029 from ranged), Defenders: 1731 (0 from close combat and 1731 from ranged)
Total casualties: 33 attackers, 55 defenders

Turn No. 15

   1 (358-D)
2 (148-D)
3 (116-D)
 21 (419-D)
22 (388-D)
23 (351-D)
24 (394-D)
25 (411-D)
26 (410-D)
27 (391-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Watchmen (27) fire on Rampaging Watchmen (2), scoring 88 hits.
Watchmen (25) fire on Rampaging Watchmen (3), scoring 68 hits.
Group of Daimons (9) fire on Rampaging Watchmen (2), scoring 68 hits.
Wall rangers (20) fire on Rampaging Watchmen (3), scoring 22 hits.
Watchmen (26) fire on Rampaging Watchmen (2), scoring 154 hits.
Wall poker (19) fire on Rampaging Watchmen (3), scoring 34 hits.
Daemon poker (5) fire on Rampaging Watchmen (3), scoring 29 hits.
Daemon wall (7) fire on Rampaging Watchmen (3), scoring 47 hits.
Watchmen (21) fire on Rampaging Watchmen (3), scoring 97 hits.
Rampaging Watchmen (3) fire on Watchmen (22), scoring 26 hits.
Wl guard (28) fire on Rampaging Watchmen (2), scoring 51 hits.
Daemon sniper (6) fire on Rampaging Watchmen (2), scoring 39 hits.
Wall guard (17) fire on Rampaging Watchmen (2), scoring 46 hits.
Watchmen (23) fire on Rampaging Watchmen (2), scoring 75 hits.
Nether Spawns (1) fire on Watchmen (22), scoring 4154 hits.
Watchmen (22) fire on Rampaging Watchmen (2), scoring 136 hits.
Rampaging Watchmen (2) fire on Watchmen (24), scoring 21 hits.
Watchmen (24) fire on Rampaging Watchmen (3), scoring 138 hits.
Wall guard (14) fire on Rampaging Watchmen (3), scoring 52 hits.
Total ranged hits suffered: Attackers: 1144, Defenders: 4201


Rampaging Watchmen (3) take 487 hits from archer fire, which cause 15 casualties.
Watchmen (22) take 2679 hits from archer fire (reduced due to fortifications), which cause 85 casualties.
Rampaging Watchmen (2) take 657 hits from archer fire, which cause 21 casualties.
Watchmen (24) take 13 hits from archer fire (reduced due to fortifications). No casualties.
Total hits suffered: Attackers: 1144 (0 from close combat and 1144 from ranged), Defenders: 2692 (0 from close combat and 2692 from ranged)
Total casualties: 36 attackers, 85 defenders

Turn No. 16

   1 (358-D)
2 (127-D)
3 (101-D)
 21 (419-D)
22 (303-D)
23 (351-D)
24 (394-D)
25 (411-D)
26 (410-D)
27 (391-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Watchmen (26) fire on Rampaging Watchmen (3), scoring 85 hits.
Group of Daimons (9) fire on Rampaging Watchmen (2), scoring 146 hits.
Watchmen (21) fire on Rampaging Watchmen (3), scoring 105 hits.
Watchmen (24) fire on Rampaging Watchmen (3), scoring 115 hits.
Daemon sniper (6) fire on Rampaging Watchmen (2), scoring 27 hits.
Wall guard (17) fire on Rampaging Watchmen (2), scoring 41 hits.
Nether Spawns (1) fire on Watchmen (27), scoring 2066 hits.
Watchmen (23) fire on Rampaging Watchmen (2), scoring 93 hits.
Wall poker (19) fire on Rampaging Watchmen (3), scoring 40 hits.
Wall rangers (20) fire on Rampaging Watchmen (3), scoring 21 hits.
Rampaging Watchmen (3) fire on Watchmen (25), scoring 28 hits.
Daemon wall (7) fire on Rampaging Watchmen (2), scoring 70 hits.
Watchmen (22) fire on Rampaging Watchmen (2), scoring 146 hits.
Watchmen (25) fire on Rampaging Watchmen (2), scoring 135 hits.
Rampaging Watchmen (2) fire on Watchmen (21), scoring 36 hits.
Watchmen (27) fire on Rampaging Watchmen (3), scoring 116 hits.
Wl guard (28) fire on Rampaging Watchmen (3), scoring 50 hits.
Wall guard (14) fire on Rampaging Watchmen (3), scoring 44 hits.
Daemon poker (5) fire on Rampaging Watchmen (3), scoring 44 hits.
Total ranged hits suffered: Attackers: 1278, Defenders: 2130


Watchmen (21) take 23 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Rampaging Watchmen (3) take 620 hits from archer fire, which cause 20 casualties.
Watchmen (25) take 18 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Rampaging Watchmen (2) take 658 hits from archer fire, which cause 21 casualties.
Watchmen (27) take 1324 hits from archer fire (reduced due to fortifications), which cause 42 casualties.
Total hits suffered: Attackers: 1278 (0 from close combat and 1278 from ranged), Defenders: 1365 (0 from close combat and 1365 from ranged)
Total casualties: 41 attackers, 44 defenders

Turn No. 17

   1 (358-D)
2 (106-D)
3 (81-D)
 21 (418-D)
22 (303-D)
23 (351-D)
24 (394-D)
25 (410-D)
26 (410-D)
27 (349-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Wl guard (28) fire on Rampaging Watchmen (2), scoring 48 hits.
Watchmen (22) fire on Rampaging Watchmen (3), scoring 79 hits.
Wall guard (14) fire on Rampaging Watchmen (2), scoring 58 hits.
Wall guard (17) fire on Rampaging Watchmen (3), scoring 55 hits.
Wall rangers (20) fire on Rampaging Watchmen (2), scoring 41 hits.
Watchmen (26) fire on Rampaging Watchmen (2), scoring 130 hits.
Nether Spawns (1) fire on Watchmen (21), scoring 3483 hits.
Group of Daimons (9) fire on Rampaging Watchmen (3), scoring 61 hits.
Watchmen (24) fire on Rampaging Watchmen (3), scoring 132 hits.
Daemon wall (7) fire on Rampaging Watchmen (2), scoring 32 hits.
Rampaging Watchmen (3) fire on Watchmen (25), scoring 25 hits.
Watchmen (23) fire on Rampaging Watchmen (2), scoring 115 hits.
Wall poker (19) fire on Rampaging Watchmen (2), scoring 16 hits.
Watchmen (25) fire on Rampaging Watchmen (2), scoring 165 hits.
Rampaging Watchmen (2) fire on Watchmen (27), scoring 41 hits.
Daemon poker (5) fire on Rampaging Watchmen (3), scoring 46 hits.
Daemon sniper (6) fire on Rampaging Watchmen (3), scoring 58 hits.
Watchmen (27) fire on Rampaging Watchmen (3), scoring 122 hits.
Watchmen (21) fire on Rampaging Watchmen (3), scoring 158 hits.
Total ranged hits suffered: Attackers: 1316, Defenders: 3549


Rampaging Watchmen (3) take 711 hits from archer fire, which cause 23 casualties.
Watchmen (25) take 16 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Rampaging Watchmen (2) take 605 hits from archer fire, which cause 19 casualties.
Watchmen (27) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Watchmen (21) take 2233 hits from archer fire (reduced due to fortifications), which cause 71 casualties.
Total hits suffered: Attackers: 1316 (0 from close combat and 1316 from ranged), Defenders: 2275 (0 from close combat and 2275 from ranged)
Total casualties: 42 attackers, 73 defenders

Turn No. 18

   1 (358-D)
2 (87-D)
3 (58-D)
 21 (347-D)
22 (303-D)
23 (351-D)
24 (394-D)
25 (409-D)
26 (410-D)
27 (348-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Watchmen (27) fire on Rampaging Watchmen (2), scoring 45 hits.
Wall guard (17) fire on Rampaging Watchmen (2), scoring 60 hits.
Watchmen (22) fire on Rampaging Watchmen (2), scoring 106 hits.
Wall poker (19) fire on Rampaging Watchmen (3), scoring 21 hits.
Watchmen (26) fire on Rampaging Watchmen (3), scoring 110 hits.
Wall guard (14) fire on Rampaging Watchmen (2), scoring 51 hits.
Watchmen (25) fire on Rampaging Watchmen (3), scoring 64 hits.
Watchmen (23) fire on Rampaging Watchmen (2), scoring 122 hits.
Watchmen (24) fire on Rampaging Watchmen (3), scoring 150 hits.
Watchmen (21) fire on Rampaging Watchmen (2), scoring 131 hits.
Group of Daimons (9) fire on Rampaging Watchmen (3), scoring 168 hits.
Daemon sniper (6) fire on Rampaging Watchmen (2), scoring 25 hits.
Rampaging Watchmen (2) fire on Watchmen (26), scoring 26 hits.
Wl guard (28) fire on Rampaging Watchmen (3), scoring 49 hits.
Rampaging Watchmen (3) fire on Watchmen (25), scoring 8 hits.
Wall rangers (20) fire on Rampaging Watchmen (2), scoring 38 hits.
Daemon wall (7) fire on Rampaging Watchmen (2), scoring 38 hits.
Daemon poker (5) fire on Rampaging Watchmen (2), scoring 39 hits.
Nether Spawns (1) fire on Watchmen (25), scoring 4400 hits.
Total ranged hits suffered: Attackers: 1217, Defenders: 4434


Watchmen (26) take 17 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Watchmen (25) take 2826 hits from archer fire (reduced due to fortifications), which cause 90 casualties.
Rampaging Watchmen (2) take 655 hits from archer fire, which cause 21 casualties.
Rampaging Watchmen (3) take 562 hits from archer fire, which cause 18 casualties.
Total hits suffered: Attackers: 1217 (0 from close combat and 1217 from ranged), Defenders: 2843 (0 from close combat and 2843 from ranged)
Total casualties: 39 attackers, 91 defenders

Turn No. 19

   1 (358-D)
2 (66-D)
3 (40-D)
 21 (347-D)
22 (303-D)
23 (351-D)
24 (394-D)
25 (319-D)
26 (409-D)
27 (348-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Rampaging Watchmen (3) fire on Watchmen (26), scoring 8 hits.
Wl guard (28) fire on Rampaging Watchmen (2), scoring 40 hits.
Rampaging Watchmen (2) fire on Watchmen (26), scoring 19 hits.
Wall guard (17) fire on Rampaging Watchmen (2), scoring 50 hits.
Watchmen (24) fire on Rampaging Watchmen (3), scoring 92 hits.
Watchmen (22) fire on Rampaging Watchmen (2), scoring 85 hits.
Nether Spawns (1) fire on Watchmen (26), scoring 4035 hits.
Wall guard (14) fire on Rampaging Watchmen (3), scoring 44 hits.
Wall rangers (20) fire on Rampaging Watchmen (2), scoring 27 hits.
Daemon sniper (6) fire on Rampaging Watchmen (3), scoring 54 hits.
Group of Daimons (9) fire on Rampaging Watchmen (2), scoring 113 hits.
Watchmen (27) fire on Rampaging Watchmen (3), scoring 127 hits.
Watchmen (23) fire on Rampaging Watchmen (2), scoring 155 hits.
Daemon wall (7) fire on Rampaging Watchmen (3), scoring 46 hits.
Daemon poker (5) fire on Rampaging Watchmen (3), scoring 48 hits.
Watchmen (26) fire on Rampaging Watchmen (2), scoring 98 hits.
Watchmen (25) fire on Rampaging Watchmen (3), scoring 90 hits.
Wall poker (19) fire on Rampaging Watchmen (3), scoring 20 hits.
Watchmen (21) fire on Rampaging Watchmen (2), scoring 89 hits.
Total ranged hits suffered: Attackers: 1178, Defenders: 4062


Rampaging Watchmen (3) take 521 hits from archer fire, which cause 17 casualties.
Rampaging Watchmen (2) take 657 hits from archer fire, which cause 21 casualties.
Watchmen (26) take 2604 hits from archer fire (reduced due to fortifications), which cause 83 casualties.
Total hits suffered: Attackers: 1178 (0 from close combat and 1178 from ranged), Defenders: 2604 (0 from close combat and 2604 from ranged)
Total casualties: 38 attackers, 83 defenders

Turn No. 20

   1 (358-D)
2 (45-D)
3 (23-D)
 21 (347-D)
22 (303-D)
23 (351-D)
24 (394-D)
25 (319-D)
26 (326-D)
27 (348-D)
5 (14-A)
6 (18-A)
7 (22-A)
9 (5-D)
14 (25-A)
17 (23-A)
19 (12-A)
20 (13-A)
28 (20-A)
   


Daemon wall (7) fire on Rampaging Watchmen (2), scoring 43 hits.
Wall rangers (20) fire on Rampaging Watchmen (2), scoring 25 hits.
Nether Spawns (1) fire on Watchmen (24), scoring 3245 hits.
Watchmen (26) fire on Rampaging Watchmen (2), scoring 92 hits.
Daemon poker (5) fire on Rampaging Watchmen (3), scoring 36 hits.
Wall guard (17) fire on Rampaging Watchmen (3), scoring 44 hits.
Watchmen (24) fire on Rampaging Watchmen (2), scoring 77 hits.
Watchmen (25) fire on Rampaging Watchmen (3), scoring 102 hits.
Rampaging Watchmen (3) fire on Watchmen (23), scoring 12 hits.
Watchmen (23) fire on Rampaging Watchmen (2), scoring 83 hits.
Wl guard (28) fire on Rampaging Watchmen (2), scoring 42 hits.
Wall guard (14) fire on Rampaging Watchmen (2), scoring 48 hits.
Watchmen (21) fire on Rampaging Watchmen (3), scoring 108 hits.
Daemon sniper (6) fire on Rampaging Watchmen (2), scoring 27 hits.
Watchmen (22) fire on Rampaging Watchmen (2), scoring 116 hits.
Wall poker (19) fire on Rampaging Watchmen (3), scoring 32 hits.
Group of Daimons (9) fire on Rampaging Watchmen (3), scoring 198 hits.
Watchmen (27) fire on Rampaging Watchmen (2), scoring 82 hits.
Rampaging Watchmen (2) fire on Watchmen (21), scoring 14 hits.
Total ranged hits suffered: Attackers: 1155, Defenders: 3271


Watchmen (24) take 2080 hits from archer fire (reduced due to fortifications), which cause 66 casualties.
Rampaging Watchmen (3) take 520 hits from archer fire, which cause 17 casualties.
Watchmen (23) take 8 hits from archer fire (reduced due to fortifications). No casualties.
Watchmen (21) take 9 hits from archer fire (reduced due to fortifications). No casualties.
Rampaging Watchmen (2) take 635 hits from archer fire, which cause 20 casualties.
Total hits suffered: Attackers: 1155 (0 from close combat and 1155 from ranged), Defenders: 2097 (0 from close combat and 2097 from ranged)
Total casualties: 37 attackers, 66 defenders


The battle ends indecisive. No winners.
The battle does extensive damage to the local infrastructure. Production falls 37 %.
The battle does 44 % damage to the fortifications.
The locals are grateful for defeating the evil forces plaguing their region.