Beluaterra/Exiled Trinity/Battle in Kif 11/27/2024

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Battle in Kif

message to all nobles participating in the battle in Kif

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Hunting PackHaakonIrondale120 Infwedge  1741
2A Iron Maiden CompanyAdelaIrondale85 Cavwedge  1093
3A Oshu Fujiwara RetainersRyushoIrondale80 Archskirmish  1020
4A Spears of AkuDuontinIrondale76 Infwedge  1234
5A Stalwart SticksRemusIrondale168 MIbox  2072
6DHuntsmen IX(Daimons)Exiled Trinity200 otherskirmish  3640
7DHuntsmen VI(Daimons)Exiled Trinity200 otherskirmish  3654
8DHuntsmen XVI(Daimons)Exiled Trinity1 otherskirmish  140
9DJavelineers VI(Daimons)Exiled Trinity96 otherline  2114
10DJavelineers XV(Daimons)Exiled Trinity2 otherline  238

Total:
5 attackers (196 Inf, 168 MI, 80 Arch, 85 Cav)
5 defenders (499 other)
Total combat strengths: 7160 vs. 9786

The forces from Exiled Trinity brace as they prepare to defend their ongoing takeover.
The region owner Irondale and their allies attack the takeover forces.
The Irondale troops attack because they are at war with Exiled Trinity.

A calm wind blows, to the joy of the archers.

Baroness Ryusho Oshu Fujiwara is spotted wearing the Ornate Gauntlets of Victory.
Margrave Haakon Konran is spotted wearing the Gem of the Blessed.
Thanks to the unique item(s), the attacker fight with full morale.

Ryusho Oshu Fujiwara, Baroness of Gihalcert, Marshal of the Noctan Legion takes command of her army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   2 (85-C)
  1 (120-I)
3 (80-A)
4 (76-I)
5 (168-M)
 9 (96-D)
10 (2-D)
6 (200-D)
7 (200-D)
8 (1-D)
   

Oshu Fujiwara Retainers (3) fire on Javelineers VI (9), scoring 465 hits.
Stalwart Sticks (5) fire on Javelineers VI (9), scoring 550 hits.
Huntsmen IX (6) fire on Hunting Pack (1), scoring 65 hits.
Javelineers XV (10) fire on Hunting Pack (1), scoring 7 hits.
Javelineers VI (9) fire on Hunting Pack (1), scoring 55 hits.
Huntsmen VI (7) fire on Hunting Pack (1), scoring 63 hits.
Huntsmen XVI (8) fire on Hunting Pack (1), scoring 5 hits.
Total ranged hits suffered: Attackers: 195, Defenders: 1015
Iron Maiden Company (2) ride on, closing in on the defenders.
Spears of Aku (4) and Hunting Pack (1) advance towards the enemy.


Hunting Pack (1) take 195 hits from archer fire, which cause 3 casualties.
Javelineers VI (9) take 1015 hits from archer fire, which cause 26 casualties.
Total hits suffered: Attackers: 195 (0 from close combat and 195 from ranged), Defenders: 1015 (0 from close combat and 1015 from ranged)
Total casualties: 3 attackers, 26 defenders

Turn No. 2

     2 (85-C)
3 (80-A)
5 (168-M)
1 (117-I)
4 (76-I)
9 (70-D)
10 (2-D)
6 (200-D)
7 (200-D)
8 (1-D)
   

Huntsmen VI (7) fire on Hunting Pack (1), scoring 169 hits.
Huntsmen IX (6) fire on Hunting Pack (1), scoring 205 hits.
Stalwart Sticks (5) fire on Javelineers VI (9), scoring 596 hits.
Javelineers VI (9) fire on Spears of Aku (4), scoring 87 hits.
Huntsmen XVI (8) fire on Spears of Aku (4), scoring 8 hits.
Oshu Fujiwara Retainers (3) fire on Javelineers XV (10), scoring 372 hits.
Javelineers XV (10) fire on Spears of Aku (4), scoring 18 hits.
Total ranged hits suffered: Attackers: 487, Defenders: 968
Iron Maiden Company (2) charge ahead, into the defenders\' ranks.
Hunting Pack (1) and Spears of Aku (4) advance towards the enemy.


Close Combat (Defender Line 1):
3 Irondale banners are visible in the melee.
Hunting Pack (1) score 575 hits on Javelineers XV (10) (1946 before overkill).
Javelineers VI (9) score 31 hits on Spears of Aku (4).
Javelineers VI (9) score 42 hits on Iron Maiden Company (2).
Spears of Aku (4) score 1704 hits on Javelineers VI (9).
Iron Maiden Company (2) score 1838 hits on Javelineers VI (9).
Javelineers XV (10) score 9 hits on Hunting Pack (1).
Total close combat hits suffered: Attackers: 82, Defenders: 4117 (5488 before overkill)

Hunting Pack (1) take 383 hits (9 in close combat, 374 from archer fire), which cause 6 casualties.
Javelineers VI (9) take 4138 hits (3542 in close combat, 596 from archer fire), which cause 70 casualties, wiping the unit out. 14 more soldiers die on the field.
Spears of Aku (4) take 144 hits (31 in close combat, 113 from archer fire), which cause 2 casualties.
Iron Maiden Company (2) take 42 hits in close combat, which cause 1 casualties.
Javelineers XV (10) take 947 hits (575 in close combat, 372 from archer fire), which cause 2 casualties, wiping the unit out. 0 more soldiers die on the field.
Total hits suffered: Attackers: 569 (82 from close combat and 487 from ranged), Defenders: 5085 (4117 from close combat and 968 from ranged)
Total casualties: 9 attackers, 72 defenders

Turn No. 3

     3 (80-A)
5 (168-M)
  1 (111-I)
2 (84-C)
4 (74-I)
6 (200-D)
7 (200-D)
8 (1-D)
   

Oshu Fujiwara Retainers (3) fire on Huntsmen VI (7), scoring 216 hits.
Huntsmen IX (6) fire on Hunting Pack (1), scoring 209 hits.
Huntsmen VI (7) fire on Hunting Pack (1), scoring 254 hits.
Huntsmen XVI (8) fire on Spears of Aku (4), scoring 6 hits.
Stalwart Sticks (5) fire on Huntsmen IX (6), scoring 235 hits.
Total ranged hits suffered: Attackers: 469, Defenders: 451
Iron Maiden Company (2) charge forward.
Hunting Pack (1) and Spears of Aku (4) advance towards the enemy.


Close Combat (Defender Line 2):
3 Irondale banners are visible in the melee.
Huntsmen IX (6) score 29 hits on Spears of Aku (4) (79 before overkill).
Hunting Pack (1) score 1887 hits on Huntsmen VI (7).
Spears of Aku (4) score 1357 hits on Huntsmen IX (6).
Iron Maiden Company (2) score 559 hits on Huntsmen XVI (8) (2506 before overkill).
Huntsmen VI (7) score 31 hits on Hunting Pack (1) (54 before overkill).
Huntsmen XVI (8) score 3 hits on Iron Maiden Company (2).
Total close combat hits suffered: Attackers: 63 (136 before overkill), Defenders: 3803 (5750 before overkill)

Huntsmen IX (6) take 1592 hits (1357 in close combat, 235 from archer fire), which cause 51 casualties.
Hunting Pack (1) take 494 hits (31 in close combat, 463 from archer fire), which cause 8 casualties.
Spears of Aku (4) take 35 hits (29 in close combat, 6 from archer fire), which cause 1 casualties.
Iron Maiden Company (2) take 3 hits in close combat. No casualties.
Huntsmen VI (7) take 2103 hits (1887 in close combat, 216 from archer fire), which cause 67 casualties.
Huntsmen XVI (8) take 559 hits in close combat, which cause 1 casualties, wiping the unit out. 0 more soldiers die on the field.
Total hits suffered: Attackers: 532 (63 from close combat and 469 from ranged), Defenders: 4254 (3803 from close combat and 451 from ranged)
Total casualties: 9 attackers, 119 defenders

Turn No. 4

     3 (80-A)
5 (168-M)
   1 (103-I)
2 (84-C)
4 (73-I)
6 (149-D)
7 (133-D)
   

Stalwart Sticks (5) move closer to get better shots.
Oshu Fujiwara Retainers (3) move closer to get better shots.


Close Combat (Defender Line 2):
3 Irondale banners are visible in the melee.
Huntsmen IX (6) score 61 hits on Spears of Aku (4).
Huntsmen IX (6) score 53 hits on Iron Maiden Company (2).
Hunting Pack (1) score 2005 hits on Huntsmen VI (7).
Iron Maiden Company (2) score 1075 hits on Huntsmen IX (6).
Spears of Aku (4) score 1067 hits on Huntsmen IX (6).
Huntsmen VI (7) score 78 hits on Hunting Pack (1) (91 before overkill).
Total close combat hits suffered: Attackers: 192 (205 before overkill), Defenders: 4147

Huntsmen IX (6) take 2142 hits in close combat, which cause 68 casualties.
Hunting Pack (1) take 78 hits in close combat, which cause 1 casualties.
Iron Maiden Company (2) take 53 hits in close combat, which cause 1 casualties.
Spears of Aku (4) take 61 hits in close combat, which cause 1 casualties.
Huntsmen VI (7) take 2005 hits in close combat, which cause 64 casualties.
Total hits suffered: Attackers: 192 (192 from close combat and 0 from ranged), Defenders: 4147 (4147 from close combat and 0 from ranged)
Total casualties: 3 attackers, 132 defenders

Turn No. 5

      3 (80-A)
5 (168-M)
  1 (102-I)
2 (83-C)
4 (72-I)
6 (81-D)
7 (69-D)
   

Oshu Fujiwara Retainers (3) move closer so they can fire safely into the melee.
Stalwart Sticks (5) move closer so they can fire safely into the melee.


Close Combat (Defender Line 2):
3 Irondale banners are visible in the melee.
Iron Maiden Company (2) score 852 hits on Huntsmen VI (7).
Huntsmen VI (7) score 34 hits on Spears of Aku (4).
Huntsmen VI (7) score 40 hits on Iron Maiden Company (2).
Huntsmen IX (6) score 50 hits on Hunting Pack (1).
Spears of Aku (4) score 1283 hits on Huntsmen VI (7).
Hunting Pack (1) score 1382 hits on Huntsmen IX (6).
Total close combat hits suffered: Attackers: 124, Defenders: 3517

Iron Maiden Company (2) take 40 hits in close combat, which cause 1 casualties.
Huntsmen VI (7) take 2135 hits in close combat, which cause 68 casualties.
Huntsmen IX (6) take 1382 hits in close combat, which cause 44 casualties.
Spears of Aku (4) take 34 hits in close combat, which cause 1 casualties.
Hunting Pack (1) take 50 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 124 (124 from close combat and 0 from ranged), Defenders: 3517 (3517 from close combat and 0 from ranged)
Total casualties: 3 attackers, 112 defenders

Turn No. 6

       3 (80-A)
5 (168-M)
1 (101-I)
2 (82-C)
4 (71-I)
6 (37-D)
7 (1-D)
   

Stalwart Sticks (5) fire carefully into the close combat near them.
Stalwart Sticks (5) fire on Huntsmen IX (6), scoring 355 hits.
Oshu Fujiwara Retainers (3) fire carefully into the close combat near them.
Oshu Fujiwara Retainers (3) fire on Huntsmen IX (6), scoring 271 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 626


Close Combat (Defender Line 2):
3 Irondale banners are visible in the melee.
Huntsmen VI (7) score 3 hits on Spears of Aku (4).
Hunting Pack (1) score 1392 hits on Huntsmen IX (6).
Spears of Aku (4) score 262 hits on Huntsmen VI (7) (1047 before overkill).
Iron Maiden Company (2) score 575 hits on Huntsmen IX (6).
Huntsmen IX (6) score 12 hits on Hunting Pack (1).
Huntsmen IX (6) score 11 hits on Iron Maiden Company (2).
Total close combat hits suffered: Attackers: 26, Defenders: 2229 (3014 before overkill)

Huntsmen VI (7) take 262 hits in close combat, which cause 1 casualties, wiping the unit out. 36 more soldiers die on the field.
Hunting Pack (1) take 12 hits in close combat. No casualties, making the unit retreat from the battlefield, 11 additional men get slaughtered during the retreat.
Spears of Aku (4) take 3 hits in close combat. No casualties, making the unit retreat from the battlefield.
Iron Maiden Company (2) take 11 hits in close combat. No casualties, making the unit retreat from the battlefield.
Huntsmen IX (6) take 2593 hits (1967 in close combat, 626 from archer fire), which cause 37 casualties, wiping the unit out. 39 more soldiers die on the field.
Total hits suffered: Attackers: 26 (26 from close combat and 0 from ranged), Defenders: 2855 (2229 from close combat and 626 from ranged)
Total casualties: 11 attackers, 38 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 15 %.
The locals are grateful for defeating the evil forces plaguing their region.