Beluaterra/Exiled Trinity/Battle in Agyr 11/23/2024

From BattleMaster Wiki
Battle of Agyr
Part of Ar Agyr

Date 11/23/2024
Location Agyr
Weather Strong wind
Result After 20 rounds, No winners
Territorial
changes
none
Combatants
Attackers Defenders
Exiled Trinity Ar Agyr
Commanders
Strength
222 other 181 Inf, 89 Arch, 32 Cav, 300 SF
Formations
Casualties
106 361


Battle in Agyr

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ABlack Marble Queens II(Daimons)Exiled Trinity222 otherskirmish  1080129630420106
2DAgyr Bowmen(militia/guard unit)Ar Agyr24 Archline  405264324
3DAgyr Bowmen(militia/guard unit)Ar Agyr36 Archline  5910023
4DAgyr Bowmen(militia/guard unit)Ar Agyr29 Archline  4930029
5DAgyr Bowmen(militia/guard unit)Ar Agyr41 Infline  681556630
6DAgyr Defenders(militia/guard unit)Ar Agyr34 SFline  6961354188
7DAgyr Defenders(militia/guard unit)Ar Agyr18 SFline  387872120
8DAgyr Defenders(militia/guard unit)Ar Agyr27 SFline  61010231318
9DAgyr Defenders(militia/guard unit)Ar Agyr18 SFline  39463446
10DAgyr Gargoyles(militia/guard unit)Ar Agyr34 SFline  76211211218
11DCrazy Insane Ballistic HooligansBobAr Agyr169 SFline  330018942250
12DMarble breakers(militia/guard unit)Ar Agyr36 Infline  5980036
13DRiders of Lahta(militia/guard unit)Ar Agyr32 Cavline  540354432
14DSable Sun(militia/guard unit)Ar Agyr33 Infline  538853925
15DSharp Pointy Sticks(militia/guard unit)Ar Agyr38 Infline  6270029
16DSoldiers of Agyr(militia/guard unit)Ar Agyr33 Infline  582437533


Total:
1 attackers (222 other)
15 defenders (181 Inf, 89 Arch, 32 Cav, 300 SF)
Total combat strengths: 10801 vs. 11204

The region owner Ar Agyr and their allies defend.
Black Marble Queens II have attack orders.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Fortress (5).
Facing the Daimons without any unique items, the defenders suffer a morale penalty.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (222-D)
    2 (24-A)
3 (36-A)
4 (29-A)
5 (41-I)
6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (34-S)
11 (169-S)
12 (36-I)
13 (32-C)
14 (33-I)
15 (38-I)
16 (33-I)
   


Black Marble Queens II (1) fire on Crazy Insane Ballistic Hooligans (11), scoring 2613 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 58 hits.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 40 hits.
Agyr Bowmen (2) have no enemy in range and hold their fire.
Agyr Bowmen (3) have no enemy in range and hold their fire.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 74 hits.
Agyr Bowmen (4) have no enemy in range and hold their fire.
Crazy Insane Ballistic Hooligans (11) fire on Black Marble Queens II (1), scoring 174 hits.
Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 44 hits.
Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 65 hits.
Total ranged hits suffered: Attackers: 455, Defenders: 2613
Riders of Lahta (13) stay in their defensive position, awaiting an opportunity to charge.
Soldiers of Agyr (16), Agyr Bowmen (5), Sable Sun (14), Marble breakers (12) and Sharp Pointy Sticks (15) move forward to take up positions at the outer wall.


Black Marble Queens II (1) take 455 hits from archer fire, which cause 5 casualties.
Crazy Insane Ballistic Hooligans (11) take 2107 hits from archer fire (reduced due to fortifications), which cause 30 casualties.
Total hits suffered: Attackers: 455 (0 from close combat and 455 from ranged), Defenders: 2107 (0 from close combat and 2107 from ranged)
Total casualties: 5 attackers, 30 defenders

Turn No. 2

  1 (217-D)
   5 (41-I)
12 (36-I)
14 (33-I)
15 (38-I)
16 (33-I)
2 (24-A)
3 (36-A)
4 (29-A)
6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (34-S)
11 (139-S)
13 (32-C)
   


Agyr Bowmen (2) have no enemy in range and hold their fire.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 55 hits.
Crazy Insane Ballistic Hooligans (11) fire on Black Marble Queens II (1), scoring 190 hits.
Agyr Bowmen (3) have no enemy in range and hold their fire.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 30 hits.
Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 46 hits.
Black Marble Queens II (1) fire on Agyr Bowmen (5), scoring 1095 hits.
Agyr Bowmen (4) have no enemy in range and hold their fire.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 85 hits.
Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 41 hits.
Total ranged hits suffered: Attackers: 447, Defenders: 1095
Riders of Lahta (13) stay in their defensive position, awaiting an opportunity to charge.
Sable Sun (14) leave the fortification, attacking the enemy.
Sharp Pointy Sticks (15) leave the fortification, attacking the enemy.
Agyr Bowmen (5) leave the fortification, attacking the enemy.
Soldiers of Agyr (16) leave the fortification, attacking the enemy.
Marble breakers (12) leave the fortification, attacking the enemy.


Black Marble Queens II (1) take 447 hits from archer fire, which cause 5 casualties.
Agyr Bowmen (5) take 1095 hits from archer fire, which cause 19 casualties.
Total hits suffered: Attackers: 447 (0 from close combat and 447 from ranged), Defenders: 1095 (0 from close combat and 1095 from ranged)
Total casualties: 5 attackers, 19 defenders

Turn No. 3

  1 (212-D)
  5 (22-I)
12 (36-I)
14 (33-I)
15 (38-I)
16 (33-I)
 2 (24-A)
3 (36-A)
4 (29-A)
6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (34-S)
11 (139-S)
13 (32-C)
   


Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 92 hits.
Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 53 hits.
Black Marble Queens II (1) fire on Sharp Pointy Sticks (15), scoring 1632 hits.
Agyr Bowmen (2) have no enemy in range and hold their fire.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 52 hits.
Crazy Insane Ballistic Hooligans (11) fire on Black Marble Queens II (1), scoring 299 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 52 hits.
Agyr Bowmen (3) have no enemy in range and hold their fire.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 31 hits.
Agyr Bowmen (4) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 579, Defenders: 1632
Riders of Lahta (13) stay in their defensive position, awaiting an opportunity to charge.


Black Marble Queens II (1) take 579 hits from archer fire, which cause 7 casualties.
Sharp Pointy Sticks (15) take 1632 hits from archer fire, which cause 29 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 579 (0 from close combat and 579 from ranged), Defenders: 1632 (0 from close combat and 1632 from ranged)
Total casualties: 7 attackers, 29 defenders

Turn No. 4

  1 (205-D)
 5 (22-I)
12 (36-I)
14 (33-I)
16 (33-I)
  2 (24-A)
3 (36-A)
4 (29-A)
6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (34-S)
11 (139-S)
13 (32-C)
   


Agyr Bowmen (4) have no enemy in range and hold their fire.
Crazy Insane Ballistic Hooligans (11) fire on Black Marble Queens II (1), scoring 168 hits.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 67 hits.
Agyr Bowmen (2) have no enemy in range and hold their fire.
Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 121 hits.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 58 hits.
Black Marble Queens II (1) fire on Marble breakers (12), scoring 2888 hits.
Agyr Bowmen (3) have no enemy in range and hold their fire.
Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 53 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 60 hits.
Total ranged hits suffered: Attackers: 527, Defenders: 2888
Riders of Lahta (13) stay in their defensive position, awaiting an opportunity to charge.


Marble breakers (12) take 2888 hits from archer fire, which cause 36 casualties, wiping the unit out. 7 more soldiers die on the field.
Black Marble Queens II (1) take 527 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 527 (0 from close combat and 527 from ranged), Defenders: 2888 (0 from close combat and 2888 from ranged)
Total casualties: 6 attackers, 36 defenders

Turn No. 5

  1 (199-D)
5 (22-I)
14 (33-I)
16 (33-I)
   2 (24-A)
3 (36-A)
4 (29-A)
6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (34-S)
11 (139-S)
13 (32-C)
   


Agyr Bowmen (3) have no enemy in range and hold their fire.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 86 hits.
Agyr Bowmen (2) have no enemy in range and hold their fire.
Black Marble Queens II (1) fire on Soldiers of Agyr (16), scoring 4732 hits.
Crazy Insane Ballistic Hooligans (11) fire on Black Marble Queens II (1), scoring 355 hits.
Agyr Bowmen (4) have no enemy in range and hold their fire.
Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 97 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 55 hits.
Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 109 hits.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 47 hits.
Total ranged hits suffered: Attackers: 749, Defenders: 4732
Riders of Lahta (13) stay in their defensive position, awaiting an opportunity to charge.


Close Combat (Attacker Line 3):
Black Marble Queens II (1) score 325 hits on Sable Sun (14) (728 before overkill).
Black Marble Queens II (1) score 321 hits on Soldiers of Agyr (16) (720 before overkill).
Black Marble Queens II (1) score 232 hits on Agyr Bowmen (5) (521 before overkill).
Soldiers of Agyr (16) score 437 hits on Black Marble Queens II (1).
Sable Sun (14) score 315 hits on Black Marble Queens II (1).
Agyr Bowmen (5) score 305 hits on Black Marble Queens II (1).
Total close combat hits suffered: Attackers: 1057, Defenders: 878 (1969 before overkill)

Black Marble Queens II (1) take 1806 hits (1057 in close combat, 749 from archer fire), which cause 20 casualties.
Soldiers of Agyr (16) take 5053 hits (321 in close combat, 4732 from archer fire), which cause 33 casualties, wiping the unit out. 5 more soldiers die on the field.
Sable Sun (14) take 325 hits in close combat, which cause 6 casualties.
Agyr Bowmen (5) take 232 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 1806 (1057 from close combat and 749 from ranged), Defenders: 5610 (878 from close combat and 4732 from ranged)
Total casualties: 20 attackers, 43 defenders

Turn No. 6

  1 (179-D)
5 (18-I)
14 (27-I)
    2 (24-A)
3 (36-A)
4 (29-A)
6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (34-S)
11 (139-S)
13 (32-C)
   


Agyr Defenders (6) have no enemy in range and hold their fire.
Agyr Bowmen (4) have no enemy in range and hold their fire.
Agyr Bowmen (3) have no enemy in range and hold their fire.
Agyr Gargoyles (10) have no enemy in range and hold their fire.
Crazy Insane Ballistic Hooligans (11) have no enemy in range and hold their fire.
Agyr Defenders (8) have no enemy in range and hold their fire.
Agyr Bowmen (2) have no enemy in range and hold their fire.
Agyr Defenders (9) have no enemy in range and hold their fire.
Agyr Defenders (7) have no enemy in range and hold their fire.
Riders of Lahta (13) stay in their defensive position, awaiting an opportunity to charge.


Close Combat (Attacker Line 3):
Agyr Bowmen (5) score 251 hits on Black Marble Queens II (1).
Black Marble Queens II (1) score 586 hits on Sable Sun (14) (2144 before overkill).
Black Marble Queens II (1) score 407 hits on Agyr Bowmen (5) (1487 before overkill).
Sable Sun (14) score 348 hits on Black Marble Queens II (1).
Total close combat hits suffered: Attackers: 599, Defenders: 993 (3631 before overkill)

Agyr Bowmen (5) take 407 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Black Marble Queens II (1) take 599 hits in close combat, which cause 7 casualties.
Sable Sun (14) take 586 hits in close combat, which cause 10 casualties.
Total hits suffered: Attackers: 599 (599 from close combat and 0 from ranged), Defenders: 993 (993 from close combat and 0 from ranged)
Total casualties: 7 attackers, 17 defenders

Turn No. 7

  1 (172-D)
14 (17-I)
    2 (24-A)
3 (36-A)
4 (29-A)
6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (34-S)
11 (139-S)
13 (32-C)
   


Agyr Defenders (9) have no enemy in range and hold their fire.
Agyr Bowmen (2) have no enemy in range and hold their fire.
Agyr Bowmen (3) have no enemy in range and hold their fire.
Agyr Bowmen (4) have no enemy in range and hold their fire.
Agyr Defenders (6) have no enemy in range and hold their fire.
Agyr Defenders (7) have no enemy in range and hold their fire.
Agyr Defenders (8) have no enemy in range and hold their fire.
Agyr Gargoyles (10) have no enemy in range and hold their fire.
Crazy Insane Ballistic Hooligans (11) have no enemy in range and hold their fire.
Riders of Lahta (13) stay in their defensive position, awaiting an opportunity to charge.


Close Combat (Attacker Line 3):
Black Marble Queens II (1) score 497 hits on Sable Sun (14) (3478 before overkill).
Sable Sun (14) score 190 hits on Black Marble Queens II (1).
Total close combat hits suffered: Attackers: 190, Defenders: 497 (3478 before overkill)

Black Marble Queens II (1) take 190 hits in close combat, which cause 2 casualties.
Sable Sun (14) take 497 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 190 (190 from close combat and 0 from ranged), Defenders: 497 (497 from close combat and 0 from ranged)
Total casualties: 2 attackers, 9 defenders

Turn No. 8

  1 (170-D)
    2 (24-A)
3 (36-A)
4 (29-A)
6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (34-S)
11 (139-S)
13 (32-C)
   


Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 100 hits.
Black Marble Queens II (1) fire on Crazy Insane Ballistic Hooligans (11), scoring 930 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 28 hits.
Agyr Bowmen (2) have no enemy in range and hold their fire.
Agyr Bowmen (3) have no enemy in range and hold their fire.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 27 hits.
Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 58 hits.
Agyr Bowmen (4) have no enemy in range and hold their fire.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 81 hits.
Crazy Insane Ballistic Hooligans (11) fire on Black Marble Queens II (1), scoring 503 hits.
Total ranged hits suffered: Attackers: 797, Defenders: 930
Riders of Lahta (13) stay in their defensive position, awaiting an opportunity to charge.


Black Marble Queens II (1) take 797 hits from archer fire, which cause 9 casualties.
Crazy Insane Ballistic Hooligans (11) take 750 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Total hits suffered: Attackers: 797 (0 from close combat and 797 from ranged), Defenders: 750 (0 from close combat and 750 from ranged)
Total casualties: 9 attackers, 10 defenders

Turn No. 9

  1 (161-D)
    2 (24-A)
3 (36-A)
4 (29-A)
6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (34-S)
11 (129-S)
13 (32-C)
   


Crazy Insane Ballistic Hooligans (11) fire on Black Marble Queens II (1), scoring 205 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 44 hits.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 34 hits.
Black Marble Queens II (1) fire on Crazy Insane Ballistic Hooligans (11), scoring 919 hits.
Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 58 hits.
Agyr Bowmen (3) have no enemy in range and hold their fire.
Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 58 hits.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 44 hits.
Agyr Bowmen (4) have no enemy in range and hold their fire.
Agyr Bowmen (2) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 443, Defenders: 919
Riders of Lahta (13) stay in their defensive position, awaiting an opportunity to charge.


Crazy Insane Ballistic Hooligans (11) take 741 hits from archer fire (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Black Marble Queens II (1) take 443 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 443 (0 from close combat and 443 from ranged), Defenders: 741 (0 from close combat and 741 from ranged)
Total casualties: 5 attackers, 10 defenders

Turn No. 10

  1 (156-D)
    2 (24-A)
3 (36-A)
4 (29-A)
6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (34-S)
13 (32-C)
   


Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 36 hits.
Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 74 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 52 hits.
Agyr Bowmen (2) have no enemy in range and hold their fire.
Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 34 hits.
Agyr Bowmen (4) have no enemy in range and hold their fire.
Agyr Bowmen (3) have no enemy in range and hold their fire.
Black Marble Queens II (1) fire on Agyr Bowmen (3), scoring 1340 hits.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 11 hits.
Total ranged hits suffered: Attackers: 207, Defenders: 1340
Riders of Lahta (13) stay in their defensive position, awaiting an opportunity to charge.


Agyr Bowmen (3) take 1081 hits from archer fire (reduced due to fortifications), which cause 23 casualties, making the unit retreat from the battlefield.
Black Marble Queens II (1) take 207 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 207 (0 from close combat and 207 from ranged), Defenders: 1081 (0 from close combat and 1081 from ranged)
Total casualties: 2 attackers, 23 defenders

Turn No. 11

  1 (154-D)
    2 (24-A)
4 (29-A)
6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (34-S)
13 (32-C)
   


Agyr Bowmen (2) move closer to get better shots.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 38 hits.
Agyr Bowmen (4) move closer to get better shots.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 105 hits.
Black Marble Queens II (1) fire on Agyr Bowmen (4), scoring 2407 hits.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 44 hits.
Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 137 hits.
Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 71 hits.
Total ranged hits suffered: Attackers: 395, Defenders: 2407
Riders of Lahta (13) ride on, closing in on the enemy.


Agyr Bowmen (4) take 1514 hits from archer fire (reduced due to fortifications), which cause 29 casualties, wiping the unit out. 6 more soldiers die on the field.
Black Marble Queens II (1) take 395 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 395 (0 from close combat and 395 from ranged), Defenders: 1514 (0 from close combat and 1514 from ranged)
Total casualties: 4 attackers, 29 defenders

Turn No. 12

  1 (150-D)
  13 (32-C)
2 (24-A)
6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (34-S)
   


Black Marble Queens II (1) fire on Riders of Lahta (13), scoring 781 hits.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 56 hits.
Agyr Bowmen (2) fire on Black Marble Queens II (1), scoring 81 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 75 hits.
Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 65 hits.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 37 hits.
Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 67 hits.
Total ranged hits suffered: Attackers: 381, Defenders: 781
Riders of Lahta (13) ride on, closing in on the enemy.


Black Marble Queens II (1) take 381 hits from archer fire, which cause 4 casualties.
Riders of Lahta (13) take 781 hits from archer fire, which cause 16 casualties.
Total hits suffered: Attackers: 381 (0 from close combat and 381 from ranged), Defenders: 781 (0 from close combat and 781 from ranged)
Total casualties: 4 attackers, 16 defenders

Turn No. 13

  1 (146-D)
13 (16-C)
  2 (24-A)
6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (34-S)
   


Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 34 hits.
Agyr Bowmen (2) fire on Black Marble Queens II (1), scoring 82 hits.
Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 96 hits.
Black Marble Queens II (1) fire on Riders of Lahta (13), scoring 1918 hits.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 63 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 25 hits.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 43 hits.
Total ranged hits suffered: Attackers: 343, Defenders: 1918
Riders of Lahta (13) charge forward.


Close Combat (Attacker Line 3):
Riders of Lahta (13) score 354 hits on Black Marble Queens II (1).
Black Marble Queens II (1) score 176 hits on Riders of Lahta (13) (1150 before overkill).
Total close combat hits suffered: Attackers: 354, Defenders: 176 (1150 before overkill)

Riders of Lahta (13) take 2094 hits (176 in close combat, 1918 from archer fire), which cause 16 casualties, wiping the unit out. 6 more soldiers die on the field.
Black Marble Queens II (1) take 697 hits (354 in close combat, 343 from archer fire), which cause 8 casualties.
Total hits suffered: Attackers: 697 (354 from close combat and 343 from ranged), Defenders: 2094 (176 from close combat and 1918 from ranged)
Total casualties: 8 attackers, 16 defenders

Turn No. 14

  1 (138-D)
   2 (24-A)
6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (34-S)
   


Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 66 hits.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 39 hits.
Black Marble Queens II (1) fire on Agyr Bowmen (2), scoring 2176 hits.
Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 67 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 33 hits.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 26 hits.
Agyr Bowmen (2) fire on Black Marble Queens II (1), scoring 101 hits.
Total ranged hits suffered: Attackers: 332, Defenders: 2176


Black Marble Queens II (1) take 332 hits from archer fire, which cause 4 casualties.
Agyr Bowmen (2) take 1369 hits from archer fire (reduced due to fortifications), which cause 24 casualties, wiping the unit out. 4 more soldiers die on the field.
Total hits suffered: Attackers: 332 (0 from close combat and 332 from ranged), Defenders: 1369 (0 from close combat and 1369 from ranged)
Total casualties: 4 attackers, 24 defenders

Turn No. 15

  1 (134-D)
    6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (34-S)
   


Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 40 hits.
Black Marble Queens II (1) fire on Agyr Gargoyles (10), scoring 520 hits.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 70 hits.
Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 40 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 55 hits.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 27 hits.
Total ranged hits suffered: Attackers: 232, Defenders: 520


Black Marble Queens II (1) take 232 hits from archer fire, which cause 3 casualties.
Agyr Gargoyles (10) take 419 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Total hits suffered: Attackers: 232 (0 from close combat and 232 from ranged), Defenders: 419 (0 from close combat and 419 from ranged)
Total casualties: 3 attackers, 8 defenders

Turn No. 16

  1 (131-D)
    6 (34-S)
7 (18-S)
8 (27-S)
9 (18-S)
10 (26-S)
   


Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 28 hits.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 28 hits.
Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 64 hits.
Black Marble Queens II (1) fire on Agyr Defenders (8), scoring 1023 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 28 hits.
Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 66 hits.
Total ranged hits suffered: Attackers: 214, Defenders: 1023


Black Marble Queens II (1) take 214 hits from archer fire, which cause 2 casualties.
Agyr Defenders (8) take 825 hits from archer fire (reduced due to fortifications), which cause 13 casualties.
Total hits suffered: Attackers: 214 (0 from close combat and 214 from ranged), Defenders: 825 (0 from close combat and 825 from ranged)
Total casualties: 2 attackers, 13 defenders

Turn No. 17

  1 (129-D)
    6 (34-S)
7 (18-S)
8 (14-S)
9 (18-S)
10 (26-S)
   


Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 72 hits.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 34 hits.
Black Marble Queens II (1) fire on Agyr Defenders (9), scoring 460 hits.
Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 36 hits.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 50 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 56 hits.
Total ranged hits suffered: Attackers: 248, Defenders: 460


Black Marble Queens II (1) take 248 hits from archer fire, which cause 3 casualties.
Agyr Defenders (9) take 371 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Total hits suffered: Attackers: 248 (0 from close combat and 248 from ranged), Defenders: 371 (0 from close combat and 371 from ranged)
Total casualties: 3 attackers, 6 defenders

Turn No. 18

  1 (126-D)
    6 (34-S)
7 (18-S)
8 (14-S)
9 (12-S)
10 (26-S)
   


Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 43 hits.
Black Marble Queens II (1) fire on Agyr Defenders (6), scoring 578 hits.
Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 129 hits.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 13 hits.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 87 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 48 hits.
Total ranged hits suffered: Attackers: 320, Defenders: 578


Black Marble Queens II (1) take 320 hits from archer fire, which cause 4 casualties.
Agyr Defenders (6) take 466 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Total hits suffered: Attackers: 320 (0 from close combat and 320 from ranged), Defenders: 466 (0 from close combat and 466 from ranged)
Total casualties: 4 attackers, 8 defenders

Turn No. 19

  1 (122-D)
    6 (26-S)
7 (18-S)
8 (14-S)
9 (12-S)
10 (26-S)
   


Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 56 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 59 hits.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 82 hits.
Black Marble Queens II (1) fire on Agyr Defenders (8), scoring 391 hits.
Agyr Defenders (8) fire on Black Marble Queens II (1), scoring 49 hits.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 14 hits.
Total ranged hits suffered: Attackers: 260, Defenders: 391


Black Marble Queens II (1) take 260 hits from archer fire, which cause 3 casualties.
Agyr Defenders (8) take 315 hits from archer fire (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 260 (0 from close combat and 260 from ranged), Defenders: 315 (0 from close combat and 315 from ranged)
Total casualties: 3 attackers, 5 defenders

Turn No. 20

  1 (119-D)
    6 (26-S)
7 (18-S)
9 (12-S)
10 (26-S)
   


Agyr Defenders (6) fire on Black Marble Queens II (1), scoring 76 hits.
Agyr Defenders (7) fire on Black Marble Queens II (1), scoring 51 hits.
Agyr Defenders (9) fire on Black Marble Queens II (1), scoring 36 hits.
Agyr Gargoyles (10) fire on Black Marble Queens II (1), scoring 70 hits.
Black Marble Queens II (1) fire on Agyr Gargoyles (10), scoring 683 hits.
Total ranged hits suffered: Attackers: 233, Defenders: 683


Agyr Gargoyles (10) take 551 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Black Marble Queens II (1) take 233 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 233 (0 from close combat and 233 from ranged), Defenders: 551 (0 from close combat and 551 from ranged)
Total casualties: 3 attackers, 10 defenders


The battle ends indecisive. No winners.
The battle does some damage to the local infrastructure. Production falls 13 %.
The local roads network has also been damaged.
The battle does 7 % damage to the fortifications.
The locals are grateful for defeating the evil forces plaguing their region.