Ar Agyr/Battle Reports/Battle in Winifael I

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Battle of Winifael
Part of (rogue)

Date 11/9/2023
Location Winifael
Weather Calm wind
Result After 5 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Ar Agyr (rogue)
Commanders
Khurst Fylkir
Strength
274 Inf, 83 Arch, 32 SF 341 other
Formations
ner_image
Casualties
313 157


Battle in Winifael

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AHell's RainGreysonAr Agyr83 Archline  11382055 49 30
2AKin of ThalmarClydeAr Agyr195 Infbox  18092548 52 185
3ALloringel LongshotsTheodoric IIAr Agyr32 SFline  7611474 39 28
4ASkeletal SpearmenKhurstAr Agyr79 Infbox  12811123 27 70
5DUndead Horde(Undead)(rogue)174 otherline  44589533 170 48
6DUndead Horde(Undead)(rogue)98 otherline  28857578 136 50
7DUndead Horde(Undead)(rogue)69 otherline  910329 7 59


Total:
4 attackers (274 Inf, 83 Arch, 32 SF)
3 defenders (341 other)
Total combat strengths: 4989 vs. 8253

The region owner (rogue) and their allies defend.
The Ar Agyr troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Duke Greyson Stewart is spotted wearing the Vampire King's Ring of Norland.
Khurst Fylkir, Margrave of Unger, Marshal of the Angry Agyrian Armytakes command of his army.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 4 (79-I)
1 (83-A)
3 (32-S)
2 (195-I)
  7 (69-U)
5 (174-U)
6 (98-U)
  


Lloringel Longshots (3) move closer to get better shots.
Hell's Rain (1) move closer to get better shots.
Kin of Thalmar (2) and Skeletal Spearmen (4) advance towards the enemy.
Undead Horde (7), Undead Horde (5) and Undead Horde (6) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  4 (79-I)
1 (83-A)
3 (32-S)
2 (195-I)
7 (69-U)
5 (174-U)
6 (98-U)
   


Hell's Rain (1) fire on Undead Horde (7), scoring 641 hits.
Lloringel Longshots (3) fire on Undead Horde (7), scoring 784 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1425
Kin of Thalmar (2) and Skeletal Spearmen (4) advance towards the enemy.
Undead Horde (5) and Undead Horde (6) advance towards the enemy.


Close Combat (Defender Line 1):
Kin of Thalmar (2) score 706 hits on Undead Horde (5).
Kin of Thalmar (2) score 333 hits on Undead Horde (6).
Kin of Thalmar (2) score 277 hits on Undead Horde (7).
Undead Horde (5) score 2062 hits on Kin of Thalmar (2).
Undead Horde (7) score 192 hits on Kin of Thalmar (2).
Undead Horde (6) score 2391 hits on Kin of Thalmar (2).
Total close combat hits suffered: Attackers: 4645, Defenders: 1316

Kin of Thalmar (2) take 4645 hits in close combat, which cause 86 casualties.
Clyde Wilde, Margrave of Vorehas been wounded by Undead Horde (5).
Undead Horde (5) take 706 hits in close combat, which cause 12 casualties.
Undead Horde (7) take 1488 hits (277 in close combat, 1211 from archer fire), which cause 52 casualties.
Undead Horde (6) take 333 hits in close combat, which cause 7 casualties.
Total hits suffered: Attackers: 4645 (4645 from close combat and 0 from ranged), Defenders: 2527 (1316 from close combat and 1211 from ranged)
Total casualties: 86 attackers, 71 defenders

Turn No. 3

   1 (83-A)
4 (79-I)
3 (32-S)
 2 (109-I)
5 (162-U)
6 (91-U)
7 (17-U)
    


Hell's Rain (1) move closer to get better shots.
Lloringel Longshots (3) move closer so they can fire safely into the melee.
Undead Horde (5) break through the frontlines!
Skeletal Spearmen (4) advance towards the enemy.


Close Combat (Center Line):
Undead Horde (5) score 548 hits on Lloringel Longshots (3).
Undead Horde (5) score 1721 hits on Kin of Thalmar (2).
Lloringel Longshots (3) score 416 hits on Undead Horde (5).
Total close combat hits suffered: Attackers: 2269, Defenders: 416

Close Combat (Defender Line 1):
Undead Horde (7) score 49 hits on Kin of Thalmar (2).
Kin of Thalmar (2) score 379 hits on Undead Horde (5).
Kin of Thalmar (2) score 238 hits on Undead Horde (6).
Kin of Thalmar (2) score 43 hits on Undead Horde (7).
Undead Horde (6) score 1646 hits on Kin of Thalmar (2).
Total close combat hits suffered: Attackers: 1695, Defenders: 660

Undead Horde (5) take 795 hits in close combat, which cause 14 casualties.
Undead Horde (7) take 43 hits in close combat, which cause 2 casualties.
Kin of Thalmar (2) take 3416 hits in close combat, which cause 63 casualties.
Undead Horde (6) take 238 hits in close combat, which cause 5 casualties.
Lloringel Longshots (3) take 548 hits in close combat, which cause 12 casualties.
Total hits suffered: Attackers: 3964 (3964 from close combat and 0 from ranged), Defenders: 1076 (1076 from close combat and 0 from ranged)
Total casualties: 75 attackers, 21 defenders

Turn No. 4

    1 (83-A)
4 (79-I)
3 (20-S)
5 (148-U)
2 (46-I)
6 (86-U)
7 (15-U)
    


Kin of Thalmar (2) move back towards the melee.
Hell's Rain (1) fire on Undead Horde (6), scoring 616 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 616
Skeletal Spearmen (4) advance towards the enemy.
Undead Horde (7) and Undead Horde (6) advance towards the enemy.


Close Combat (Center Line):
5 Ar Agyr banners are visible in the melee.
Skeletal Spearmen (4) score 988 hits on Undead Horde (6).
Skeletal Spearmen (4) score 135 hits on Undead Horde (7).
Kin of Thalmar (2) score 572 hits on Undead Horde (5).
Undead Horde (7) score 50 hits on Skeletal Spearmen (4).
Undead Horde (6) score 2152 hits on Skeletal Spearmen (4).
Lloringel Longshots (3) score 274 hits on Undead Horde (5).
Undead Horde (5) score 756 hits on Lloringel Longshots (3).
Undead Horde (5) score 1966 hits on Kin of Thalmar (2).
Total close combat hits suffered: Attackers: 4924, Defenders: 1969

Skeletal Spearmen (4) take 2202 hits in close combat, which cause 33 casualties.
Khurst Fylkir, Margrave of Unger, Marshal of the Angry Agyrian Armyhas been wounded by Undead Horde (6).
Kin of Thalmar (2) take 1966 hits in close combat, which cause 36 casualties, making the unit retreat from the battlefield.
Clyde Wilde, Margrave of Vorehas been wounded by Undead Horde (5).
Undead Horde (7) take 135 hits in close combat, which cause 5 casualties.
Undead Horde (6) take 1512 hits (988 in close combat, 524 from archer fire), which cause 33 casualties.
Lloringel Longshots (3) take 756 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield.
Undead Horde (5) take 846 hits in close combat, which cause 14 casualties.
Total hits suffered: Attackers: 4924 (4924 from close combat and 0 from ranged), Defenders: 2493 (1969 from close combat and 524 from ranged)
Total casualties: 85 attackers, 52 defenders

Turn No. 5

    1 (83-A)
4 (46-I)
5 (134-U)
6 (53-U)
7 (10-U)
     


Hell's Rain (1) fire carefully into the close combat near them.
Hell's Rain (1) fire on Undead Horde (5), scoring 565 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 565
Undead Horde (7) break through the frontlines!
Undead Horde (5) break through the frontlines!
Undead Horde (6) advance towards the enemy.
Undead Horde (6) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
Undead Horde (7) score 38 hits on Skeletal Spearmen (4).
Undead Horde (5) score 2480 hits on Skeletal Spearmen (4).
Hell's Rain (1) score 233 hits on Undead Horde (6).
Undead Horde (6) score 1389 hits on Hell's Rain (1).
Total close combat hits suffered: Attackers: 3907, Defenders: 233

Undead Horde (5) take 480 hits from archer fire, which cause 8 casualties.
Hell's Rain (1) take 1389 hits in close combat, which cause 30 casualties, making the unit retreat from the battlefield.
Undead Horde (6) take 233 hits in close combat, which cause 5 casualties.
Skeletal Spearmen (4) take 2518 hits in close combat, which cause 37 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 3907 (3907 from close combat and 0 from ranged), Defenders: 713 (233 from close combat and 480 from ranged)
Total casualties: 67 attackers, 13 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 19 %.
The local roads network has also been damaged.