Difference between revisions of "Wish List"

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*The ability for infiltrators of a certain skill level to intercept messages sent to any noble in the region they're sitting in (either automatically, or as a specifically activated ability), thus allowing them to actually '''infiltrate'''. --[[User:Danaris|Anaris]] 17 January 2006 22:10 (CET)
 
*The ability for infiltrators of a certain skill level to intercept messages sent to any noble in the region they're sitting in (either automatically, or as a specifically activated ability), thus allowing them to actually '''infiltrate'''. --[[User:Danaris|Anaris]] 17 January 2006 22:10 (CET)
 
*A Paladin class. Perhaps as a precursor to the Priest class, this can emulate a religious player class without requiring a fully-fledged Religion system in place.
 
*A Paladin class. Perhaps as a precursor to the Priest class, this can emulate a religious player class without requiring a fully-fledged Religion system in place.
 +
*"Abolitionist" type class.  I would like to see a class made available to be basically a "counter-bureaucrat" in that he or she goes into enemy (or allied regions) and performs actions similar to that of an infiltrator but concentrates on harming the stability/control of the region in hopes of causing a revolt.  Whether you want to call it a "Zealot", "Fanatic", or "Revolutionary", just someone who can go into a region unnoticed and give speeches (among other actions) to lower loyalty and control and raise rebellious thoughts.
  
 
===Wishes Related to Troops===
 
===Wishes Related to Troops===

Revision as of 23:11, 20 January 2006

Wishes

Wishes Related to Players/Characters

  • Heros able to train. I'm not asking for the hero being better than other military classes, but a light training feature could be nice. And perhaps an honour loss for training your men too hard while the peasants watch? (That's if there's more than light training of course) Hope it won't unbalance the game too much if it's granted :)
  • Mentors able to see when there students last logged in. -- Ghostly 13 November 2005 01:23 (CET)
  • Bankers being able to se how many CVs a TL has, whether Trader or not. So they dont have to ask every so often. -- Ghostly 13 November 2005 01:23 (CET)
  • Honour gain for winning a duel against great odds.
  • The ability to message the lord of the region you are in.
  • No honor/prestige needed to become an infiltrator. I heard you need 50/20 for it.
  • The ability for infiltrators of a certain skill level to intercept messages sent to any noble in the region they're sitting in (either automatically, or as a specifically activated ability), thus allowing them to actually infiltrate. --Anaris 17 January 2006 22:10 (CET)
  • A Paladin class. Perhaps as a precursor to the Priest class, this can emulate a religious player class without requiring a fully-fledged Religion system in place.
  • "Abolitionist" type class. I would like to see a class made available to be basically a "counter-bureaucrat" in that he or she goes into enemy (or allied regions) and performs actions similar to that of an infiltrator but concentrates on harming the stability/control of the region in hopes of causing a revolt. Whether you want to call it a "Zealot", "Fanatic", or "Revolutionary", just someone who can go into a region unnoticed and give speeches (among other actions) to lower loyalty and control and raise rebellious thoughts.

Wishes Related to Troops

  • Wood is used in repairs. Wood would be used to fuel the blacksmith fires, replace broken bows, etc. Why not make wood a bit more useful? The wood could come directly from the regions wood supply and if not available, repairs couldnt be made (or a higher limit on how much repairs cost in time/gold)?
  • Wood as a necessity for archer units? All those arrows after all...
  • Going with the wood request. How about regions with wooden Palisades, requiring wood to build and repair them also maintain them. It would open up a new tradeable good, with Traders not far behind a battle, ready to sell wood to the region. (Just like in modern day conflict you have the engineers and reserve echelons to help repair what has just been damaged)
  • To be able to scout different regions while travelling. You need one hour to scout, which in reality would mean to stop the whole troop till the scout returns one hour later to the same place. Then you could continue your travel with one hour less.
  • Command aka 'super' troops. A banner-like effect paraphernalia that helps your unit out (morale/CS), consisting of a Sergeant or Corporal. Probably a max per troop number, or max per unit.

Wishes Related to Regions and Realms

  • It would be very cool to be able to build a statue in honor of a character -- such as a beloved ruler, a fallen hero, or even a very rich and vain region commander. Basically, the region commander puts down 50-200 gold, selects a name from the list of TLs (which includes recently deceased heroes) and gets a stone, marble, bronze, or gold statue in the region, which would be listed in a region under buildings as, for example, "Marble Statue of Ivan". It'd be nice to be able to honor heroes who've been dead longer than that, but that would require typing in the name -- which would probably result in problems.
  • Going with the statue idea, surely it'd be cool to add the option to tear them down like a guild house or recruitment center. When ousting an evil dictatorship, it'd be nice to take down the many statues of the tyrant ;) This could leave very cool RP open, as an invading realm could leave statues of enemy heros or commanders due to the peoples' likeness for him or her, or just remove the statue and build their own.
  • Going along with the above wish, that the statue would also cost wood to construct! Get some use out of underused wood.
  • Vote for a Duke.
  • Realm treasury! Be able to assign points(for taxes) to a "treasury". Then your realm can use it to give money to other realms, save up for hard times, etc. Have bankers be able to "open the treasury" and put certain amounts back into circulation for a tax time. Be able to put personal or family money in the treasury, etc. It'd make giving financial aid to other realms MUCH simpler.
  • Let a Duke see when TL's log in, maybe all TL's, but at least only the TL's of his Dutchy. Or maybe / and the Marshal of the Dutchy. killercoach 17 January 2006 17:28 (CET)


Miscellaneous Wishes

  • Guild Founders can send gold or bonds to Guild Members.
  • More interesting weather effects
  • Theocracies can get a tax bonus for people tithing to the church.
  • Entertainment at Guildhalls! (For Guild members only)
  • Character Equipment
  • Viewing the untrained scout report of the territory you are in (basically, what you see when you click the region name at the bottom of the screen)is a scout report, to make it easy to send out.
  • Island export! Let realms with huge food producing with noone to sell the excess food to send thier food to another island entirely to be sold by local merchants.

Rejected Wishes

Freshly Rejected

These are listed here so they don't just vanish.

  • It would be nice to be able to build a city. (impossible because it would also mean a redrawing of the maps. also, that's a frequently rejected wish, changing region types --Tom 5 January 2006 20:34 (CET))
  • ambassadors (You've taken an april joke too seriously. :-) - no, actually I see no point in having a special class for that. Leave it to the rulers. --Tom 4 January 2006 19:05 (CET))
  • Changing region names. (Not realistically possible because it would have to update all the maps, too. --Tom 4 January 2006 19:03 (CET))
  • Bankers Beeing able to See how many bonds TL's in his realm has. / Make an advanced tax report for Banker, where you can see how much every TL got etc etc. (Refused. I like people being able to have secrets. --Tom 4 January 2006 19:01 (CET))


Repeatedly Asked, Repeatedly Rejected

These are wishes that people have asked for many times, and Tom has decreed that they will never be granted. So don't ask about them, here, on the bugtracker, or on the discussion list.

  • Recruiting Away from Capital
  • Reply to All on Messages
  • Transfers of Gold (not bonds)
  • Transfers of Money Not in Cities
  • Changing of Region Types (including building or destroying cities)
  • Archery Contest in Tournaments
  • Forums
  • Anything to cater to the specific problems of MSIE users (there's already a solution for them: Use a real browser)
  • Prison Break option for Infiltrators


Wishes Granted/Made Irrelevant

  • Dueling!
  • Ability to buy better equipment for your unit! (obsoleted by something I am working on. Not the same thing, but it obsoletes this wish. --Tom 16 November 2005 16:27 (CET))
  • Infiltrators can train to function as trained scouts. (Not going to happen because of some other thing I'm working on. --Tom 4 January 2006 19:01 (CET))