Talk:Introduction/Scouts

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For this - and the other ones like it - I am thinking how we can make the break between roleplaying and game mechanics more obvious - or if we shouldn't seperate them into two pages. Just thinking aloud. --Tom 26 July 2005 17:34 (CEST)

I had proposed earlier using a colored text box for roleplays, but there had been some opposition to it. Another font might be appropriate, or some other visual indicator. The non-RP text at the bottom is meant more as a summary and to fill in the gaps, and to direct the reader to more informative pages. --Dolohov 26 July 2005 18:02 (CEST)