Talk:Adventurer Game

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Revision as of 04:02, 17 December 2006 by Keatongrr@aol.com (talk | contribs)
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Resting using the "sleep on the floor" opion removes about 2 points of fatigue for each hour.

My Adventurer slept on the floor for 4 hours and only lost 6 fatigue, while according to this above it should've been 8. How come? Van Peteghem 14:39, 16 December 2006 (CET)

That's why it says "about"...
Hey that's not nice of you!
The same thing happened to me both times I tried it. I think this entry is a bit off. --Tj 18:36, 16 December 2006 (CET)

Resting in Primitive Room

cost 1 silver, regains ~2.5 fatigue per hour, available in rural regions, someone confirm so we can put in fairly certain.--Aralaiquendi 17:34, 16 December 2006 (CET)

A sage can help you repair or construct a unique item from raw materials. Sages are hard to find, though.

Oh crap I just found a sage but I didn't have anything...Van Peteghem 18:11, 16 December 2006 (CET)


Has anyone found anything other than silver so far?

Yes, I have a gold piece, and I got some good leather today.--PrinceScamp 19:06, 16 December 2006 (CET)

After following the same trail of undead four times I found the Cursed Crown of Nocaneb, a unique item. The game told me to create a Wiki page with it's legent/history and how I came to have it. --Pjweisberg 01:11, 17 December 2006 (CET)

I didn't find it, but I did find a colorful feather, which apparently a somewhat prized thing as it went for 1 gold and 4 silver in a woodland region. --Kag 02:01, 17 December 2006 (CET)

I love the class, but one thing that might keep it more on the BattleMaster theme would be if we were called Rangers not Adventurers. It would have more Bm theme, ,like Lord, Knight, Hero, etc.