Difference between revisions of "Scrolls"

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Wizards have been known to offer to create the following scrolls:
 
Wizards have been known to offer to create the following scrolls:
  
* Scroll of Banishment (During Beluaterra Invasion) --[[User:Crazylozda|Crazylozda]] 15:12, 8 March 2008 (CET)
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{| border="1" cellspacing="0" cellpadding="10"
* Scroll of Curse of Rust
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! Scroll of
* Scroll of Decay
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! Implemented
* [[/Scroll of Fireball|Scroll of Fireball]]
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! Effect
* Scroll of Hammerfall
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|-
* Scroll of Healing (found by Keratin)
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! Accident
* Scroll of Magic Armours (Offered to Vasyl Bauglir)
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<!--Implemented -->|  ''Implemented''
* Scroll of Magic Steeds
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<!--Effect -->| This difficult ritual will cause another character to suffer from a serious accident, getting wounded in the process.
* Scroll of Magic Weapons (found by Keratin)
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|-
* Scroll of Miracle (Added by--[[User:Tke.hijacker|Tke.hijacker]] 00:00, 17 November 2007 (CET))
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! Banishment
* Scroll of Rust (offered to my adv, did not have right materials. [[User:GoldPanda|GoldPanda]] 20:59, 11 December 2007 (CET))
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<!--Implemented -->| ''Implemented''
* Scroll of Teleportation (created for [[Fafhrd]] on Beluaterra, 19 April '08)
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<!--Effect -->| This banishment ritual will destroy one unit of Daimons. If the unit is especially large or strong, it might banish only part of the unit.
* Scroll of Fear (added by Ron Balla 21 August 08: Kringle Thundar on Dwilight)
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|-
* Scroll of Ecstacy (found by Aonar O'Shea on FEI, [[User:Oshea|oshea]] 14:15, 20 September 2008 (CEST))
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! Curse of Rust
'' '''Fair warning''': Most scrolls are not yet implemented, you can buy them but you can not yet use them. A few scrolls, however, '''are''' working.''
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<!--Implemented -->| ''Implemented''
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<!--Effect -->| The ritual on this scroll will permanently damage the armour of all soldiers in the unit it targets.
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|-
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! Decay
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<!--Implemented -->| ''Implemented''
 +
<!--Effect -->| The Curse of Decay will destroy bushels of food in the area, leaving granaries emptier than before.
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|-
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! Ecstacy
 +
<!--Implemented -->| ''Implemented''
 +
<!--Effect -->| This sinful ritual will cause the peasants in the region to enjoy the pleasures of the flesh, increasing birth rate and thus population.
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|-
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! Fear
 +
<!--Implemented -->| ''Implemented''
 +
<!--Effect -->|This ritual will cause fear among enemy soldiers, reducing their morale.
 +
|-
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! Fireball
 +
<!--Implemented -->| ''Implemented''
 +
<!--Effect -->| A mighty, harmless ball of fire will erupt from your hands, trains your spellcasting skill.
 +
|-
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! Fountain of Youth
 +
<!--Implemented -->| ''Implemented''
 +
<!--Effect -->| The spell transfers 2 hours from its caster to its target, exhausting the caster while rejuvenating the target.
 +
|-
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! Glow of Health
 +
<!--Implemented -->| ''Implemented''
 +
<!--Effect -->| This blessing quickly heals wounded soldiers to allow them to fight once more.
 +
|-
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! Hammerfall
 +
<!--Implemented -->| ''Implemented''
 +
<!--Effect -->|This ritual creates a hammer of mystic energy that bashes on the fortifications in your current region, damaging them.
 +
|-
 +
! Healing
 +
<!--Implemented -->| ''Implemented''
 +
<!--Effect -->| The ritual inscribed on this scroll will heal any person you use it for from wounds, diseases, illness and even death.
 +
|-
 +
! Holy Light
 +
<!--Implemented -->| ''Implemented''
 +
<!--Effect -->|The ritual on this scroll will create a blinding light that causes undead creatures to crumble to dust.
 +
|-
 +
! Magic Armours
 +
<!--Implemented -->| ''Implemented''
 +
<!--Effect -->|The spell temporarily hardens all the armours of your men for a single battle.
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|-
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! Magic Steeds
 +
<!--Implemented -->| ''Implemented''
 +
<!--Effect -->|The spell summons phantasmal steeds for soldiers to ride on. After a battle, the steeds will return to their plane.
 +
|-
 +
! Magic Weapons
 +
<!--Implemented -->| ''Implemented''
 +
<!--Effect -->|Grants a unit magic-enhanced weapons for a single battle, making them much more effective
 +
|-
 +
! Miracle
 +
<!--Implemented -->|
 +
<!--Effect -->|This simple scroll will create an illusionary, but impressive effect that the peasants will attribute to their god(s). It will cause the number of believers in all religions to increase, at the expense of pagan and local faiths.
 +
|-
 +
! Pain and Suffering
 +
<!--Implemented -->| ''Implemented''
 +
<!--Effect -->|This ritual causes the targeted character to break down in pain, sweating and shivering, losing all hours in their time pool.
 +
|-
 +
! Panic
 +
<!--Implemented -->| ''Implemented''
 +
<!--Effect -->|This ritual will create irrational fear in the peasants of your current region, reducing their morale.
 +
|-
 +
! Splash of Acid
 +
<!--Implemented -->| ''Implemented''
 +
<!--Effect -->|The ritual on this scroll will permanently damage the weapons of all soldiers in the unit it targets.
 +
|-
 +
! Summon Undead
 +
<!--Implemented -->|
 +
<!--Effect -->|This scroll describes a ritual which can summon undead in your current location, possibly causing an undead unit to spawn within the next few days.
 +
|-
 +
! Teleportation
 +
<!--Implemented -->| ''Implemented''
 +
<!--Effect -->|This very difficult ritual will move you into any region of your choice, immediately. It can only transport yourself, so it can not be used if you command a unit or have any paraphernalia.
 +
|-
 +
|-
 +
|}
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'' '''Fair warning''': Some of the scrolls are not yet implemented. You can buy all of them, but some can not yet be used.
  
 
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* Looking for spoilers or speculation? [[Scrolls/Spoilers|Speculation and Spoilers]]
== Status ==
 
As of today, five different scrolls are actually implemented and working. No, I won't say which. --[[User:Tom|Tom]] 15:37, 17 December 2007 (CET)
 
  
 
[[Category: Adventurer]]
 
[[Category: Adventurer]]
 
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[[Category: Low Fantasy]]
 
 
[[The following is by Kringle Thundar of Dwilight:]]
 
A bit of info for those who wish:
 
My Adventurer, Kringle, jsut got his first message of an invite by a Wizard! He was in Nebel (a small townsland on a small Island of Dwilight (south east area of Dwilight). He is approx 50 days old and a Freeman. Here was the message:
 
 
 
Scrolls
 
 
 
Rumours and your adventuring experience have led you to a wizard, one of the reminders of ancient times, when magic was strong. He is one of the few remaining mortals capable of shaping magic and casting spells. Most importantly for you, however, he can bind his spells into magic scrolls, which even those unfamiliar with magic can use.
 
 
 
Fair warning: Most scrolls are not yet implemented, you can buy them but you can not yet use (most of) them.
 
 
 
He can write the following scroll(s) for you, in exchange for some items that he needs for his studies:
 
 
 
    * Scroll of Curse of Rust
 
 
 
 
 
And here are the items he asks for in exchange (regardless of which scroll he writes):
 
 
 
    * 2x Antlers
 
    * 3x Rusty Signet Ring
 
    * 1x Old Coins
 
    * 1x Strange Skull
 
 
 
I didn't have any of the items but I clicked the link (scroll name) and it went to a screen that said 'It seems as if you don't have the required 2 Antlers.'
 
 
 
----
 
 
 
Found a wizard in [[Region:Beluaterra/Rueffilo|Rueffilo]], ([[Beluaterra]]) who offered to make the Scroll of Magic Weapons. Here are the items requested:
 
 
 
    * 1x Battered Armour
 
    * 3x Empty Scroll Case
 
    * 3x 100 year Oak Bark
 
    * 2x Black Diamond
 
 
 
[[User:Marc J.|Marc J.]] 12:52, 10 November 2008 (CET)
 

Latest revision as of 07:34, 1 August 2018

Scrolls are items of magic created by Wizards. Anyone can use the magic encapsulated in the scroll without knowing how to use any magic.

Wizards have been known to offer to create the following scrolls:

Scroll of Implemented Effect
Accident Implemented This difficult ritual will cause another character to suffer from a serious accident, getting wounded in the process.
Banishment Implemented This banishment ritual will destroy one unit of Daimons. If the unit is especially large or strong, it might banish only part of the unit.
Curse of Rust Implemented The ritual on this scroll will permanently damage the armour of all soldiers in the unit it targets.
Decay Implemented The Curse of Decay will destroy bushels of food in the area, leaving granaries emptier than before.
Ecstacy Implemented This sinful ritual will cause the peasants in the region to enjoy the pleasures of the flesh, increasing birth rate and thus population.
Fear Implemented This ritual will cause fear among enemy soldiers, reducing their morale.
Fireball Implemented A mighty, harmless ball of fire will erupt from your hands, trains your spellcasting skill.
Fountain of Youth Implemented The spell transfers 2 hours from its caster to its target, exhausting the caster while rejuvenating the target.
Glow of Health Implemented This blessing quickly heals wounded soldiers to allow them to fight once more.
Hammerfall Implemented This ritual creates a hammer of mystic energy that bashes on the fortifications in your current region, damaging them.
Healing Implemented The ritual inscribed on this scroll will heal any person you use it for from wounds, diseases, illness and even death.
Holy Light Implemented The ritual on this scroll will create a blinding light that causes undead creatures to crumble to dust.
Magic Armours Implemented The spell temporarily hardens all the armours of your men for a single battle.
Magic Steeds Implemented The spell summons phantasmal steeds for soldiers to ride on. After a battle, the steeds will return to their plane.
Magic Weapons Implemented Grants a unit magic-enhanced weapons for a single battle, making them much more effective
Miracle This simple scroll will create an illusionary, but impressive effect that the peasants will attribute to their god(s). It will cause the number of believers in all religions to increase, at the expense of pagan and local faiths.
Pain and Suffering Implemented This ritual causes the targeted character to break down in pain, sweating and shivering, losing all hours in their time pool.
Panic Implemented This ritual will create irrational fear in the peasants of your current region, reducing their morale.
Splash of Acid Implemented The ritual on this scroll will permanently damage the weapons of all soldiers in the unit it targets.
Summon Undead This scroll describes a ritual which can summon undead in your current location, possibly causing an undead unit to spawn within the next few days.
Teleportation Implemented This very difficult ritual will move you into any region of your choice, immediately. It can only transport yourself, so it can not be used if you command a unit or have any paraphernalia.

Fair warning: Some of the scrolls are not yet implemented. You can buy all of them, but some can not yet be used.