Difference between revisions of "Neill Family"

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== '''The Viking Clan of O'Neil''' ==
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== '''The Viking Clan of Neill and House Neill''' ==
 
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The Viking clan of O'Neil hails from the rugged wild-land outside of the great city of Makar that lies on the very edge of the frozen borders of the Barony of Makar. For many generations the Clan kept to itself in the vast wilderness and forests, preferring to hunt and gather wealth while letting the outside world pass it by. It was said that the only time an O'Neil ventured from the forests into civilization was to take a wife. It had also been said, though never verified since the odes of the Clan are never heard by an outsider's ear, that the Clan was once one of the greatest warrior clans in the land. Whispered tales say that they were either beaten into submission and hiding or decided to quietly withdraw into the forests in order to preserve what they had for future generations.  
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The Viking Clan of Neill (older texts dub them the “O’Neils”, but recent discoveries have found this to be either outdated or entirely false) originally hailed from the rugged wild-land outside of the great city of Makar that was founded on the very edge of the frozen borders of the Barony of Makar. Ancient Clan tales claim that before the period of seclusion that is found in historical record, the Clan enjoyed unmatched power and wealth, though no evidence has even been found to prove the truth of these claims. Early recorded history has shown that the Clan was originally quite small and secluded from the surrounding communities aside from brief interactions for trade or cultural exchanges. As they began to grow they gained a reputation for being skilled hunters, brewers, and metal workers; skills that eventually allowed them to achieve the wealth needed to become a true power in the region.
  
The Clan is proud of its hunting and fishing traditions and every son of the Clan is taught to use a bow at an early age, soon followed by such skills as tracking, small axe wielding, and boating (Though boating is only reserved for the bravest and toughest of the O'Neils. They are respectful, but, fearful of the sea). Though the O’Neils rarely directly practice any sort of war craft they still train in basic combat in order to defend themselves from raiders that come from the sea. They also maintain small forges that produce a variety of high quality weapons.  
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The first notable individual to make a mark on history beyond the region of Makar was Ender Neill, son of Erik Neill, who would earn an infamous reputation as a brutal and merciless executioner for the Dread Lord of the Barony of Makar and later as Dread Lord of Heorot. Through Ender, the Clan was able to amass enough wealth and influence to become the leading Clan in the Makar region and among the most powerful in the northern regions beyond. Using their wealth, the Clan established its own village on the outskirts of the Makarian forests while also maintaining property in the city itself that was comprised of a ducal estate and extensive underground vaults and brewing operations. These estates were maintained by Ender himself in life and by various agents of the Clan after he passed.
  
The first of the O’Neils to break from the family to pursue the life of an outsider was Ender, son of Erik, and his departure shocked the Clan at first. They believed he would abandon the ways of the family and never return to the ancestral home. Ender proved them wrong however by visiting constantly and sharing his wealth with them. While the Clan still maintains a small village in a patch of forest well outside the city of Makar, Clan members often visit the O’Neil Estate in Makar where Ender spends most of his time. As time passes the O'Neil Clan has become more entwined into the affairs of the Barony and, while preferring their privacy more often than not, it has moved to the forefront.
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With the death of Ender Neill the Clan's influence waned. While they remained an influential family thanks to their stake in the local industries, Ender's sons never achieved the recognition their father did and the Clan chose to marry his only daughter to a prominent, but rather unremarkable family to secure better business connections in the city.
  
''Note on the Organization of the Clan:'' Since Clan O'Neil is the dominant Clan in the forests of Makar many other, smaller families and clans enjoy a partnership with the O'Neils in the interest of shared wealth or survival. These partnerships allow the strengthening and expansion of the Clan without forcing the other families into extinction meaning that these partnerships are usually formed through marriages and many of the Clan have dual surnames to reflect allegiance to Clan O'Neil and to their own families. Because of this only one true blood line of O'Neils has claim to the true name and any hereditary titles or benefits that go along with this. These privileges only extend beyond this pure bloodline to Vikings who can trace their direct bloodline, within a few generations, to the O'Neils themselves. These family laws are in place to ensure the O'Neil name is never fully lost in the mix and that only a true O'Neil can lay claim to the leadership of the Clan.
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A second branch of Clan Neill was formed after the exile of Cid Neill, son of Kvasir Neill. Though there was initially some debate amongst historians on how to label this part of the Clan, it is likely most appropriate to call it “House Neill” since that is how it is referred to in most texts and records from the time when those members of the Neill family were active in the Far East. Cid Neill, the founder of House Neill went to great lengths to remove all ties to the Makarian Clan and, as such, much of the House’s history is difficult to tie back Makar.
  
=== The O'Neil Clan's Chosen Symbols ===
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== ''Sons of the Neill Clan and House Neill'' ==
  
The most common symbol used by the core members of the Clan is a brown bear in various poses. The reason for the use of the bear probably lies in the fact that the O’Neil Clan uses bear pelts for a variety of purposes in everyday life. To name a few examples, they serve as cloaks, blankets, and decorative coverings. Some who have seen the symbol in use and are of a more learned mind also see connections with the use of the bear to represent strength, cunning, and extreme loyalty to one’s kin in some similar cultures. Often times the bear is depicted as being brown and surrounded by some scheme using green or blue colors.
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*[[ONeil_Family/Ender|Ender]] (Deceased)
 
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*[[ONeil_Family/Weland|Weland]] (Fallen in Battle)
----
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*[[ONeil_Family/Cid|Cid]] (Deceased)
<br>
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*[[ONeil_Family/Corin|Corin]] (Deceased?)
===''Family Heirarchy''===
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*[[ONeil_Family/Edmund|Edmund]]
<pre>                         
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**[[ONeil_Family/Letta|Letta]] (Retired)
              ----Current Hierarchy of the O'Neil Clan----
 
                            Clan Patriarch Úlfr
 
                                    |
 
                                    |
 
                    /-------\      |    /-------\
 
                        |          |        |         
 
                        Erik        |      Kvasir               
 
                    (Deceased)      |      (Missing)
 
                                  Ender
 
                                (Eldest Son)            /-------\
 
                                    |                      |
 
                                  Weland                  Cid
 
                                (Deceased)              (Exiled)
 
                                    |
 
                            Ender's Eldest Child
 
                                    |
 
                                  Corin
 
</pre>
 
<br>
 
<br>
 
 
 
== ''Sons of the O'Neil Clan'' ==
 
 
 
*[[ONeil_Family/Ender|Ender]] - The Warrior
 
*[[ONeil_Family/Weland|Weland]] - The Wanderer (Fallen in Battle)
 
*[[ONeil_Family/Cid|Cid]] - The Outcast (Deceased)
 
*[[ONeil_Family/Corin|Corin]] - The Nobleman
 
*[[ONeil_Family/Edmund|Edmund]] - The Heir
 
 
--
 
--
*[[ONeil_Family/Cormac|Cormac]] - The Bastard (Deceased)
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*[[ONeil_Family/Cormac|Cormac]] (Deceased)
*[[ONeil_Family/Stigandr|Stigandr]]
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*[[ONeil_Family/Stigandr|Stigandr]] (Deceased)
 
--
 
--
 
*[[ONeil_Family/His Lordship|His Lordship]]
 
*[[ONeil_Family/His Lordship|His Lordship]]
 
<br>
 
<br>
 
----
 
----
===''Family Tree''===
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===''Main Family Tree and Exiled Family Tree''===
[[Image:ONeilFamilyTree.jpg|frame|left|]]
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[[Image:NeillFamilyTree.jpg|frame|left|]]
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[[Image:HouseNeillFamilyTree.jpg|frame|left|]]
 
   
 
   
  
 
[[Category: Families]]
 
[[Category: Families]]

Latest revision as of 01:11, 23 June 2013

The Viking Clan of Neill and House Neill

The Viking Clan of Neill (older texts dub them the “O’Neils”, but recent discoveries have found this to be either outdated or entirely false) originally hailed from the rugged wild-land outside of the great city of Makar that was founded on the very edge of the frozen borders of the Barony of Makar. Ancient Clan tales claim that before the period of seclusion that is found in historical record, the Clan enjoyed unmatched power and wealth, though no evidence has even been found to prove the truth of these claims. Early recorded history has shown that the Clan was originally quite small and secluded from the surrounding communities aside from brief interactions for trade or cultural exchanges. As they began to grow they gained a reputation for being skilled hunters, brewers, and metal workers; skills that eventually allowed them to achieve the wealth needed to become a true power in the region.

The first notable individual to make a mark on history beyond the region of Makar was Ender Neill, son of Erik Neill, who would earn an infamous reputation as a brutal and merciless executioner for the Dread Lord of the Barony of Makar and later as Dread Lord of Heorot. Through Ender, the Clan was able to amass enough wealth and influence to become the leading Clan in the Makar region and among the most powerful in the northern regions beyond. Using their wealth, the Clan established its own village on the outskirts of the Makarian forests while also maintaining property in the city itself that was comprised of a ducal estate and extensive underground vaults and brewing operations. These estates were maintained by Ender himself in life and by various agents of the Clan after he passed.

With the death of Ender Neill the Clan's influence waned. While they remained an influential family thanks to their stake in the local industries, Ender's sons never achieved the recognition their father did and the Clan chose to marry his only daughter to a prominent, but rather unremarkable family to secure better business connections in the city.

A second branch of Clan Neill was formed after the exile of Cid Neill, son of Kvasir Neill. Though there was initially some debate amongst historians on how to label this part of the Clan, it is likely most appropriate to call it “House Neill” since that is how it is referred to in most texts and records from the time when those members of the Neill family were active in the Far East. Cid Neill, the founder of House Neill went to great lengths to remove all ties to the Makarian Clan and, as such, much of the House’s history is difficult to tie back Makar.

Sons of the Neill Clan and House Neill

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Main Family Tree and Exiled Family Tree

NeillFamilyTree.jpg
HouseNeillFamilyTree.jpg