Difference between revisions of "Dwilight University/Political Studies/An Objective Study of Luria"

From BattleMaster Wiki
Jump to navigation Jump to search
(Created page with "<font size=5>Luria and Lurians: A Study of Imperial Culture.</font> ===The Lurian Outlook=== The most important aspect of any culture, is the outlook of its people. Not peas...")
 
(Replaced content with "Removed by author to avoid excessive shedding of tears.")
Line 1: Line 1:
<font size=5>Luria and Lurians: A Study of Imperial Culture.</font>
+
Removed by author to avoid excessive shedding of tears.
 
 
===The Lurian Outlook===
 
 
 
The most important aspect of any culture, is the outlook of its people. Not peasantry and the like, as you will find beyond which days they feast on, they are virtually identical. Survive. The nobility of Luria is unique in its dual split of allegiance. Virtually all Lurians are loyal to the greater concept of Luria, and then to themselves, before all other considerations. A few religious zealots might place their faith above one or both, but the general outlook is to look out for Luria as a whole, and oneself, not necessarily in that order. Through this outlook, Lurians are capable of the deeds they are most known for, infighting and civil war, and still maintain longstanding members and a core cultural identity. In normal circumstances, a rebellion will seek to erase the identity of its predecessor. In Luria, victorious rebels assume the cultural identity. Luria is unique in that is written into law that any successful rebellion is automatically declared legitimate and lawful. This fosters a culture whereby only the strongest and most savvy survive. Advancement is purely on merit, and more often than not, thrones are won by force. Whether force at arms, or other means. Power is respected by Lurians, and they will follow it, wherever it may lie. Lurians are also intensely jealous in protecting internal affairs. To meddle in Lurian internal affairs, as one can see in the recent annexation of Luria Vesperi by Luria Nova, is a dangerous game. D'hara was only spared the wrath of Luria Nova by outside pressure to join the anti-Aurvandillian coalition.
 
 
 
==Lurian Lands==
 
 
 
The uninformed moving about the Western sub-continent of Dwilight may find himself in lands that are culturally and historically Lurian. Of course, Lurians will view these lands as Lurian for all time, and endeavor to maintain that identity. Balance's Retreat and the Divides are an excellent example. These regions were once reserved under Lurian law as the private hunting grounds of House Solari until they were granted in fief to House Guile. They are viewed as Lurian still, as outlined in the Toprakian Compact, despite belonging to the joint Lurian/Morekian colonial endeavor known as Swordfell. Lurians are jealous of their lands, and will shed blood to see that proper claimants are not denied.
 
 
 
Another lesser known Lurian land has been idly claimed as part of the Marrocidenians, mistakenly so. Port Nebel, and the tomb islands to the East of it were unlawfully annexed by D'hara, and still are Lurian in culture and history. This has caused much tension between D'hara and the Lurias, as in the Lurian mindset D'hara is nothing more than a rebellious Lurian state attempting to deny their own heritage.
 
 
 
The region oft referred to as Greater Luria has changed hands between Lurian governments throughout time. Pian en Luries is the historical heart of Luria, and the regions it occupied, referred to as Greater Luria. Askilieon, Giask and Shinnen, though they have changed hands between Lurian governments, have always been the core of Luria. North of Greater Luria lies the region of Solaria, though no longer a sovereign kingdom, it identifies itself separately from Greater Luria.
 
 
 
==Governance==
 
 
 
Lurians are strict Imperialists and Royalists. The Empire and their respective thrones have always been the core of Lurian government. Other governments are seen as weak and foolish. Historical disputes with organizations such as the Moot have lead to a general distrust of republican governance, and there is a general distaste for the instability such governments bring. For the Empire, and for King or Queen is a statement in virtually every Lurian oath. Theocratic rule is not practical in Luria given its religious diversity. Sanguis Astroism may be rising in popularity, owing to the political nature of the religion and Lurians affinity for politics, but it has been home to other faiths, and always identified itself as a secular body.
 

Revision as of 00:17, 25 February 2013

Removed by author to avoid excessive shedding of tears.