Dubhaine Family/Cathal/Battles/1012/July
Contents
July 4th - Drenga
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 5 other | line | 290 | |
2 | D | The Harlequin Guard | Cathal | Minas Thalion | 30 MI | line | 376 | |
3 | N | Personal Guard | Anomalous | Assassins | 32 Arch | box | 286 |
Total:
1 attackers (5 other)
1 defenders (30 MI)
Total combat strengths: 290 vs. 376
1 neutral observers (286 combat strength).
The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because they are at war with Minas Thalion.
Personal Guard don't know what to do and stay out of the battle.
Strong winds and gusts are making ranged combat a game of luck.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
<Char >1 (5-M) </Char > | 2 (30-M) |
The Harlequin Guard (2) move closer to get better shots.
<Char >The Harlequin Guard (2) fire on Monsters (1), scoring 69 hits.
</Char >Total ranged hits suffered: Attackers: 69, Defenders: 0
Monsters (1) advance towards the enemy.
<Char >Monsters (1) take 69 hits from archer fire, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 69 (0 from close combat and 69 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 1 attackers, 0 defenders
Turn No. 2
<Char >1 (4-M) </Char > | 2 (30-M) |
The Harlequin Guard (2) move closer to get better shots.
<Char >The Harlequin Guard (2) fire on Monsters (1), scoring 49 hits.
</Char >Total ranged hits suffered: Attackers: 49, Defenders: 0
Monsters (1) advance towards the enemy.
<Char >Monsters (1) take 49 hits from archer fire, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 49 (0 from close combat and 49 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 1 attackers, 0 defenders
Turn No. 3
<Char >1 (3-M) </Char > | 2 (30-M) |
<Char >The Harlequin Guard (2) fire on Monsters (1), scoring 223 hits.
</Char >Total ranged hits suffered: Attackers: 223, Defenders: 0
Monsters (1) advance towards the enemy.
<Char >Monsters (1) take 223 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
</Char >Total hits suffered: Attackers: 223 (0 from close combat and 223 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders
Defender Victory! The locals are grateful for defeating the evil forces plaguing their region.
Results
The battle lasted for 1 hours. You have gained 1 Honour and 1 Prestige. You have improved your leadership skill. None of your men were killed in this battle. Morale of your troops falls by 4 points. Combat training increases by 2 points. Unit cohesion rises 3 points.