Luria Nova/Campaign Records/Home Defence/Skirmish in Grodno 1/20/23
Battle of Grodno | |||||||||||
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Part of Luria Nova | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
16 other | 64 Arch, 126 SF | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
16 | 0 |
Battle in Grodno
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 16 other | line | 1405 | 0 hits | 0 kills | 16 losses | |
2 | D | Bloodmen | Samson | Luria Nova | 60 SF | line | 1469 | 1196 hits | 5 kills | 0 losses | |
3 | D | Strelki | Taras | Luria Nova | 64 Arch | line | 638 | 241 hits | 1 kills | 0 losses | |
4 | D | The Hellfire Horde | Oskar | Luria Nova | 66 SF | skirmish | 1607 | 1607 hits | 8 kills | 0 losses |
Total:
1 attackers (16 other)
3 defenders (64 Arch, 126 SF)
Total combat strengths: 1405 vs. 3714
The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.
A calm wind blows, to the joy of the archers.
Knight Taras Prihkodko is spotted wearing the Cursed Ring.
Margrave Oskar von Lucker is spotted wearing the Wicked Ring.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (16-M) | 4 (66-S) | 2 (60-S) 3 (64-A) |
The Hellfire Horde (4) fire on Monsters (1), scoring 680 hits.
Strelki (3) move closer to get better shots.
Bloodmen (2) fire on Monsters (1), scoring 380 hits.
Total ranged hits suffered: Attackers: 1060, Defenders: 0
Monsters (1) advance towards the enemy.
Monsters (1) take 1272 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 1272 (0 from close combat and 1272 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 9 attackers, 0 defenders
Turn No. 2
1 (7-M) | 3 (64-A) 4 (66-S) | 2 (60-S) |
Bloodmen (2) fire on Monsters (1), scoring 816 hits.
Strelki (3) fire on Monsters (1), scoring 241 hits.
The Hellfire Horde (4) fire on Monsters (1), scoring 927 hits.
Total ranged hits suffered: Attackers: 1984, Defenders: 0
Monsters (1) advance towards the enemy.
Monsters (1) take 2381 hits from archer fire, which cause 7 casualties, wiping the unit out.
Total hits suffered: Attackers: 2381 (0 from close combat and 2381 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 7 attackers, 0 defenders
Defender Victory!
The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.