Dubhaine Family/Rhidhana/Battles/2011/December
December 2nd
Sunrise -- Braga
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 4 other | line | 255 | |
2 | D | Caravan Guards | Zartos | Fontan | 22 Inf | line | 204 | |
3 | D | Flamekin | Prandur | Fontan | 40 Inf | wedge | 484 | |
4 | D | Hunting Party | Guis'wa | Fontan | 52 Inf | box | 576 | |
5 | D | Negev Green Jackets | Rhidhana | Fontan | 38 SF | line | 838 | |
6 | D | Royal Guard | Ermanno Tuscano | Fontan | 12 Inf | line | 198 | |
7 | D | Woodland Riders | Ariana | Fontan | 68 Cav | line | 1327 |
Total:
1 attackers (4 other)
6 defenders (126 Inf, 68 Cav, 38 SF)
Total combat strengths: 255 vs. 3627
The region owner Fontan and their allies defend.
The (rogue) troops attack because they are at war with Fontan.
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
<Char >1 (4-M) </Char > | 2 (22-I) 4 (52-I) 5 (38-S) 6 (12-I) | 3 (40-I) | 7 (68-C) |
Negev Green Jackets (5) move closer to get better shots.
Woodland Riders (7) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Flamekin (3), Hunting Party (4), Royal Guard (6) and Caravan Guards (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
<Char >1 (4-M) </Char > | 2 (22-I) 4 (52-I) 5 (38-S) 6 (12-I) | 3 (40-I) | 7 (68-C) |
<Char > Negev Green Jackets (5) fire on Monsters (1), scoring 281 hits.
</Char >Total ranged hits suffered: Attackers: 281, Defenders: 0
Woodland Riders (7) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Flamekin (3) advance towards the enemy.
Caravan Guards (2), Royal Guard (6), Negev Green Jackets (5), Flamekin (3) and Woodland Riders (7) cannot join the melee, as it is too crowded.
Close Combat (Center Line):
2 Fontan banners are visible in the melee.
<Char >Monsters (1) score 95 hits on Hunting Party (4).
</Char > Hunting Party (4) score 288 hits on Monsters (1) (463 before overkill).
Total close combat hits suffered: Attackers: 288 (463 before overkill), Defenders: 95
<Char >Monsters (1) take 569 hits (288 in close combat, 281 from archer fire), which cause 4 casualties, wiping the unit out.
</Char > Hunting Party (4) take 95 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 569 (288 from close combat and 281 from ranged), Defenders: 95 (95 from close combat and 0 from ranged)
Total casualties: 4 attackers, 3 defenders
Defender Victory!
Results
The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 6 points. Your men's equipment suffers 1 % damage. Combat training increases by 1 points.