Dubhaine Family/Cathal/Battles/1011/October
October 4th -- Abaka
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | A Damsel's Defenders | (militia/guard unit) | Minas Thalion | 27 Arch | box | 271 | |
2 | A | A Damsel's Defenders | (militia/guard unit) | Minas Thalion | 27 Arch | box | 270 | |
3 | A | Arya's Faithful | Arya | Minas Thalion | 18 Cav | wedge | 228 | |
4 | A | Berzerkerz | Nalle | Minas Thalion | 50 Inf | line | 531 | |
5 | A | Denariel's Fury | Cathal | Minas Thalion | 113 MI | wedge | 914 | |
6 | A | Equites Draconis | Khain | Minas Thalion | 33 Cav | wedge | 428 | |
7 | A | Fine Old Chaps | Sedgewick | Minas Thalion | 58 Inf | line | 523 | |
8 | A | Horses for Hire | Anomalous | Minas Thalion | 24 Cav | wedge | 465 | |
9 | A | Ice Throwers | Nalok | Minas Thalion | 35 MI | line | 418 | |
10 | A | Ivory Guard | (militia/guard unit) | Minas Thalion | 12 MI | line | 217 | |
11 | A | Legio Draco | (militia/guard unit) | Minas Thalion | 86 Inf | line | 672 | |
12 | A | Pin Cushions | Dropo | Minas Thalion | 18 Inf | line | 155 | |
13 | A | Republicans Guardsmen | Hendrik | Minas Thalion | 125 Arch | skirmish | 849 | |
14 | A | Screaming Crows | Boen | Minas Thalion | 64 Arch | skirmish | 427 | |
15 | A | Silky Horde | Silks | Minas Thalion | 64 Inf | line | 466 | |
16 | A | Templari Militans | Aoifa | Minas Thalion | 22 Cav | wedge | 401 | |
17 | A | The Lost Boys | (militia/guard unit) | Minas Thalion | 13 Inf | box | 160 | |
18 | A | The Lost Scouts | (not present) | Minas Thalion | 57 MI | line | 447 | |
19 | A | ~~/~~ | Valdrix | Minas Thalion | 65 Cav | wedge | 631 | |
20 | D | 1st Calirath Shooters | Andrin | Oritolon | 38 Arch | line | 441 | |
21 | D | Alowcan Nightwatch | Montechristo | Oritolon | 49 Inf | line | 377 | |
22 | D | Calamity Wilhelm | Actrial | Oritolon | 41 Inf | box | 545 | |
23 | D | Equitatus | Arylyn | Oritolon | 23 Cav | wedge | 428 | |
24 | D | Grentzen Flora | Valery | Oritolon | 24 Arch | line | 321 | |
25 | D | Heavy Guard | Rhiannon | Oritolon | 64 Inf | line | 700 | |
26 | D | King's Elite | Crescent | Oritolon | 79 Inf | line | 915 | |
27 | D | Malicious Horde | Malice | Oritolon | 94 Inf | line | 939 | |
28 | D | NightArcher | Tavi | Oritolon | 118 Arch | line | 870 | |
29 | D | Oshan Slayers | Eadwulf | Oritolon | 77 Inf | line | 780 | |
30 | D | Pyran's Pride | Pyran | Oritolon | 27 Cav | wedge | 509 | |
31 | D | Shawm Skirmishers | Orlen | Oritolon | 52 MI | skirmish | 457 | |
32 | D | Warmanoras Regiment | Alexander | Oritolon | 60 Inf | line | 604 | |
33 | D | Warriors of Lore | Ash | Oritolon | 39 Inf | line | 499 |
Total:
19 attackers (289 Inf, 217 MI, 243 Arch, 162 Cav)
14 defenders (503 Inf, 52 MI, 180 Arch, 50 Cav)
Total combat strengths: 8473 vs. 8385
Begin new treaty system battle setup:
The forces from Oritolon brace as they prepare to defend their ongoing takeover.The region owner Minas Thalion attacks the takeover forces.
End new treaty system battle setup.
The forces from Oritolon brace as they prepare to defend their ongoing takeover.
The region owner Minas Thalion and their allies attack the takeover forces.
The Minas Thalion troops attack because they are at war with Oritolon.
There is almost no wind today, archers will be deadly.
Valdrix Hendrix, Duke of Alebad is spotted wearing the Hinmi's Chain Mail of Blood.
Arylyn Benwick, Baroness of Irdalni is spotted wearing the Breastplate of the Maiden.
Khain Dragonborn, Lord of Justice of Minas Thalion, Senator of Abaka, Marshal of the Imperial dragoons takes command of his army. They deploy in Archer Opening formation.
Hendrik Van Nieuwenrode, Lord of War of Minas Thalion, Marshal of the Army of Minas Thalion takes command of his army. They deploy in Archer Opening formation.
Crescent Strika, Minister of War of Oritolon, Marshal of the Army of Oritolon takes command of his army. They deploy in Infantry Wall formation.
Alexander Stiale, Count of Warmanoras, Marshal of the Guards of the Republic takes command of his army. They deploy in Fortification Defense formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
3 (18-C) 6 (33-C) 8 (24-C) 16 (22-C) 19 (65-C) | <Char >1 (27-A) </Char ><Char >2 (27-A) </Char > 4 (50-I) 7 (58-I) <Char >10 (12-M) </Char ><Char >11 (86-I) </Char > 12 (18-I) 15 (64-I) <Char >17 (13-I) </Char > | 5 (113-M) 9 (35-M) 13 (125-A) 14 (64-A) 18 (57-M) | 21 (49-I) 22 (41-I) 25 (64-I) 26 (79-I) 27 (94-I) 29 (77-I) 31 (52-M) 32 (60-I) 33 (39-I) | 20 (38-A) 24 (24-A) 28 (118-A) | 30 (27-C) | 23 (23-C) |
1st Calirath Shooters (20) fire on Denariel's Fury (5), scoring 96 hits.
Republicans Guardsmen (13) fire on Malicious Horde (27), scoring 280 hits.
NightArcher (28) fire on Denariel's Fury (5), scoring 209 hits.
Denariel's Fury (5) move in, hoping to reach close combat.
Denariel's Fury (5) fire on King's Elite (26), scoring 357 hits.
<Char >A Damsel's Defenders (2) fire on Oshan Slayers (29), scoring 67 hits.
</Char > The Lost Scouts (18) move in, hoping to reach close combat.
The Lost Scouts (18) fire on Heavy Guard (25), scoring 89 hits.
Grentzen Flora (24) fire on The Lost Scouts (18), scoring 212 hits.
<Char >Ivory Guard (10) move in, hoping to reach close combat.
</Char ><Char >Ivory Guard (10) fire on Oshan Slayers (29), scoring 44 hits.
</Char > Ice Throwers (9) move in, hoping to reach close combat.
Ice Throwers (9) fire on Warmanoras Regiment (32), scoring 156 hits.
Shawm Skirmishers (31) move into close combat.
Screaming Crows (14) fire on Oshan Slayers (29), scoring 168 hits.
<Char >A Damsel's Defenders (1) fire on Calamity Wilhelm (22), scoring 104 hits.
</Char >Total ranged hits suffered: Attackers: 517, Defenders: 1265
Arya's Faithful (3), ~~/~~ (19), Horses for Hire (8), Templari Militans (16) and Equites Draconis (6) ride on, closing in on the defenders.
Equitatus (23) and Pyran's Pride (30) ride on, closing in on the enemy.
Fine Old Chaps (7), Silky Horde (15), The Lost Boys (17), Pin Cushions (12), Berzerkerz (4) and Legio Draco (11) advance towards the enemy.
King's Elite (26), Heavy Guard (25), Warriors of Lore (33), Malicious Horde (27), Calamity Wilhelm (22), Oshan Slayers (29), Alowcan Nightwatch (21) and Warmanoras Regiment (32) advance towards the enemy.
Close Combat (Center Line):
21 Oritolon banners are visible in the melee.
9 Minas Thalion banners are visible in the melee.
King's Elite (26) score 772 hits on Ice Throwers (9).
Heavy Guard (25) score 365 hits on Denariel's Fury (5).
Warriors of Lore (33) score 429 hits on Denariel's Fury (5).
Denariel's Fury (5) score 44 hits on Warriors of Lore (33).
Denariel's Fury (5) score 48 hits on Calamity Wilhelm (22).
Denariel's Fury (5) score 58 hits on Warmanoras Regiment (32).
Denariel's Fury (5) score 43 hits on Alowcan Nightwatch (21).
Denariel's Fury (5) score 54 hits on Shawm Skirmishers (31).
Denariel's Fury (5) score 78 hits on Heavy Guard (25).
Malicious Horde (27) score 573 hits on The Lost Scouts (18).
Calamity Wilhelm (22) score 197 hits on Denariel's Fury (5).
The Lost Scouts (18) score 39 hits on Oshan Slayers (29).
The Lost Scouts (18) score 47 hits on Malicious Horde (27).
Oshan Slayers (29) score 631 hits on The Lost Scouts (18).
Ice Throwers (9) score 113 hits on King's Elite (26).
Shawm Skirmishers (31) score 69 hits on Denariel's Fury (5).
Alowcan Nightwatch (21) score 151 hits on Denariel's Fury (5).
Warmanoras Regiment (32) score 398 hits on Denariel's Fury (5).
Total close combat hits suffered: Attackers: 3585, Defenders: 524
King's Elite (26) take 470 hits (113 in close combat, 357 from archer fire), which cause 10 casualties.
Heavy Guard (25) take 167 hits (78 in close combat, 89 from archer fire), which cause 4 casualties.
Warriors of Lore (33) take 44 hits in close combat, which cause 1 casualties.
Denariel's Fury (5) take 1914 hits (1609 in close combat, 305 from archer fire), which cause 47 casualties.
Sir Cathal Dubhaine, Imperial Lord of Minas Thalion has been wounded by Warriors of Lore (33).
Malicious Horde (27) take 327 hits (47 in close combat, 280 from archer fire), which cause 8 casualties.
Calamity Wilhelm (22) take 152 hits (48 in close combat, 104 from archer fire), which cause 3 casualties.
The Lost Scouts (18) take 1416 hits (1204 in close combat, 212 from archer fire), which cause 50 casualties.
Oshan Slayers (29) take 318 hits (39 in close combat, 279 from archer fire), which cause 8 casualties.
Ice Throwers (9) take 772 hits in close combat, which cause 18 casualties.
Shawm Skirmishers (31) take 54 hits in close combat, which cause 2 casualties.
Alowcan Nightwatch (21) take 43 hits in close combat, which cause 1 casualties.
Warmanoras Regiment (32) take 214 hits (58 in close combat, 156 from archer fire), which cause 6 casualties.
Total hits suffered: Attackers: 4102 (3585 from close combat and 517 from ranged), Defenders: 1789 (524 from close combat and 1265 from ranged)
Total casualties: 115 attackers, 43 defenders
Turn No. 2
<Char >1 (27-A) </Char ><Char >2 (27-A) </Char > 3 (18-C) 6 (33-C) 8 (24-C) 16 (22-C) 19 (65-C) | 4 (50-I) 7 (58-I) <Char >10 (12-M) </Char ><Char >11 (86-I) </Char > 12 (18-I) 13 (125-A) 14 (64-A) 15 (64-I) <Char >17 (13-I) </Char > | 5 (66-M) 9 (17-M) 18 (7-M) 21 (48-I) 22 (38-I) 25 (60-I) 26 (69-I) 27 (86-I) 29 (69-I) 31 (50-M) 32 (54-I) 33 (38-I) | 30 (27-C) | 20 (38-A) 23 (23-C) 24 (24-A) 28 (118-A) |
NightArcher (28) fire on Republicans Guardsmen (13), scoring 218 hits.
Republicans Guardsmen (13) fire on Pyran's Pride (30), scoring 218 hits.
<Char >Ivory Guard (10) move in, hoping to reach close combat.
</Char ><Char >Ivory Guard (10) fire on Pyran's Pride (30), scoring 47 hits.
</Char ><Char >1st Calirath Shooters (20) fire on Legio Draco (11), scoring 124 hits.
</Char ><Char >A Damsel's Defenders (1) move closer to get better shots.
</Char ><Char >A Damsel's Defenders (2) fire on Pyran's Pride (30), scoring 43 hits.
</Char >Grentzen Flora (24) fire on Berzerkerz (4), scoring 101 hits.
Screaming Crows (14) fire on Pyran's Pride (30), scoring 199 hits.
Total ranged hits suffered: Attackers: 443, Defenders: 507
Pyran's Pride (30) charge forward.
Arya's Faithful (3), ~~/~~ (19), Equites Draconis (6), Horses for Hire (8) and Templari Militans (16) charge ahead, into the defenders' ranks.
Equitatus (23) charge ahead, into the attackers' ranks.
Legio Draco (11), Pin Cushions (12), Silky Horde (15), Berzerkerz (4), The Lost Boys (17) and Fine Old Chaps (7) advance towards the enemy.
Close Combat (Center Line):
23 Oritolon banners are visible in the melee.
16 Minas Thalion banners are visible in the melee.
Oshan Slayers (29) score 438 hits on Denariel's Fury (5).
King's Elite (26) score 254 hits on The Lost Scouts (18) (627 before overkill).
Ice Throwers (9) score 44 hits on Warriors of Lore (33).
Ice Throwers (9) score 57 hits on Alowcan Nightwatch (21).
Ice Throwers (9) score 75 hits on Shawm Skirmishers (31).
<Char >Ivory Guard (10) score 60 hits on Pyran's Pride (30).
</Char > Arya's Faithful (3) score 299 hits on Malicious Horde (27).
<Char >Legio Draco (11) score 637 hits on Calamity Wilhelm (22).
</Char >Shawm Skirmishers (31) score 22 hits on Ice Throwers (9).
Shawm Skirmishers (31) score 51 hits on Equites Draconis (6).
Warmanoras Regiment (32) score 203 hits on Denariel's Fury (5).
Warmanoras Regiment (32) score 230 hits on Silky Horde (15).
Heavy Guard (25) score 242 hits on Denariel's Fury (5).
Heavy Guard (25) score 255 hits on Fine Old Chaps (7).
Malicious Horde (27) score 427 hits on Denariel's Fury (5).
Malicious Horde (27) score 146 hits on Arya's Faithful (3).
Alowcan Nightwatch (21) score 32 hits on Ice Throwers (9).
Alowcan Nightwatch (21) score 83 hits on Berzerkerz (4).
Pin Cushions (12) score 75 hits on Equitatus (23).
~~/~~ (19) score 1210 hits on Equitatus (23).
Silky Horde (15) score 313 hits on Warmanoras Regiment (32).
Berzerkerz (4) score 384 hits on Alowcan Nightwatch (21).
Warriors of Lore (33) score 242 hits on Horses for Hire (8).
Warriors of Lore (33) score 127 hits on Ice Throwers (9).
Equites Draconis (6) score 678 hits on Shawm Skirmishers (31).
<Char >The Lost Boys (17) score 98 hits on Calamity Wilhelm (22).
</Char >Pyran's Pride (30) score 544 hits on Templari Militans (16).
Pyran's Pride (30) score 245 hits on Ivory Guard (10).
Denariel's Fury (5) score 131 hits on Oshan Slayers (29).
Denariel's Fury (5) score 198 hits on Malicious Horde (27).
Denariel's Fury (5) score 115 hits on Warmanoras Regiment (32).
Denariel's Fury (5) score 125 hits on Heavy Guard (25).
Fine Old Chaps (7) score 375 hits on Heavy Guard (25).
Horses for Hire (8) score 968 hits on Warriors of Lore (33).
Templari Militans (16) score 780 hits on Pyran's Pride (30).
Calamity Wilhelm (22) score 18 hits on The Lost Boys (17).
Calamity Wilhelm (22) score 130 hits on Legio Draco (11).
Equitatus (23) score 582 hits on ~~/~~ (19).
Equitatus (23) score 151 hits on Pin Cushions (12).
The Lost Scouts (18) score 61 hits on King's Elite (26).
Total close combat hits suffered: Attackers: 4422 (4795 before overkill), Defenders: 6683
Oshan Slayers (29) take 131 hits in close combat, which cause 3 casualties.
King's Elite (26) take 61 hits in close combat, which cause 1 casualties.
Ice Throwers (9) take 181 hits in close combat, which cause 4 casualties.
Republicans Guardsmen (13) take 218 hits from archer fire, which cause 9 casualties.
<Char >Ivory Guard (10) take 245 hits in close combat, which cause 5 casualties.
</Char > Arya's Faithful (3) take 146 hits in close combat, which cause 4 casualties.
<Char >Legio Draco (11) take 254 hits (130 in close combat, 124 from archer fire), which cause 7 casualties.
</Char >Shawm Skirmishers (31) take 753 hits in close combat, which cause 21 casualties.
Warmanoras Regiment (32) take 428 hits in close combat, which cause 13 casualties.
Heavy Guard (25) take 500 hits in close combat, which cause 11 casualties.
Malicious Horde (27) take 497 hits in close combat, which cause 11 casualties.
Alowcan Nightwatch (21) take 441 hits in close combat, which cause 11 casualties.
Pin Cushions (12) take 151 hits in close combat, which cause 4 casualties.
Dropo Whiteblood (Knight of Bode Batura, Minas Thalion) has been wounded by Equitatus (23).
~~/~~ (19) take 582 hits in close combat, which cause 17 casualties.
Silky Horde (15) take 230 hits in close combat, which cause 7 casualties.
Berzerkerz (4) take 184 hits (83 in close combat, 101 from archer fire), which cause 4 casualties.
Nalle IceBeard (Knight of Vir el Mari heights, Minas Thalion) has been wounded by Grentzen Flora (24).
Warriors of Lore (33) take 1012 hits in close combat, which cause 24 casualties.
Equites Draconis (6) take 51 hits in close combat, which cause 1 casualties.
<Char >The Lost Boys (17) take 18 hits in close combat, which cause 1 casualties.
</Char >Pyran's Pride (30) take 1347 hits (840 in close combat, 507 from archer fire), which cause 27 casualties, wiping the unit out.
Denariel's Fury (5) take 1310 hits in close combat, which cause 32 casualties.
Fine Old Chaps (7) take 255 hits in close combat, which cause 9 casualties.
Sedgewick Questor (Knight of Vir el Mari heights, Minas Thalion) has been wounded by Heavy Guard (25).
Horses for Hire (8) take 242 hits in close combat, which cause 6 casualties.
Templari Militans (16) take 544 hits in close combat, which cause 16 casualties.
Lady Aoifa Dubhaine (Dame of Bode Batura, Minas Thalion) has been wounded by Pyran's Pride (30).
Calamity Wilhelm (22) take 735 hits in close combat, which cause 15 casualties.
Equitatus (23) take 1285 hits in close combat, which cause 23 casualties, wiping the unit out.
Arylyn Benwick, Baroness of Irdalni has been wounded by Pin Cushions (12).
The Lost Scouts (18) take 254 hits in close combat, which cause 7 casualties, wiping the unit out.
Total hits suffered: Attackers: 4865 (4422 from close combat and 443 from ranged), Defenders: 7190 (6683 from close combat and 507 from ranged)
Total casualties: 133 attackers, 160 defenders
Turn No. 3
<Char >2 (27-A) </Char > | <Char >1 (27-A) </Char > 13 (116-A) 14 (64-A) | 3 (14-C) 4 (46-I) 5 (34-M) 6 (32-C) 7 (49-I) 8 (18-C) 9 (13-M) <Char >10 (7-M) </Char ><Char >11 (79-I) </Char > 12 (14-I) 15 (57-I) 16 (6-C) <Char >17 (12-I) </Char > 19 (48-C) 21 (37-I) 22 (23-I) 25 (49-I) 26 (68-I) 27 (75-I) 29 (66-I) 31 (29-M) 32 (41-I) 33 (14-I) | 20 (38-A) 24 (24-A) 28 (118-A) |
1st Calirath Shooters (20) move closer to get better shots.
Grentzen Flora (24) fire on Republicans Guardsmen (13), scoring 52 hits.
Screaming Crows (14) fire on 1st Calirath Shooters (20), scoring 188 hits.
NightArcher (28) move closer to get better shots.
Republicans Guardsmen (13) fire on NightArcher (28), scoring 257 hits.
<Char >A Damsel's Defenders (1) fire on NightArcher (28), scoring 171 hits.
</Char ><Char >A Damsel's Defenders (2) fire on 1st Calirath Shooters (20), scoring 72 hits.
</Char >Total ranged hits suffered: Attackers: 52, Defenders: 688
Close Combat (Center Line):
21 Oritolon banners are visible in the melee.
16 Minas Thalion banners are visible in the melee.
Berzerkerz (4) score 506 hits on Warriors of Lore (33).
Shawm Skirmishers (31) score 45 hits on Ivory Guard (10).
Warriors of Lore (33) score 147 hits on Berzerkerz (4).
Warriors of Lore (33) score 40 hits on The Lost Boys (17).
Equites Draconis (6) score 461 hits on Oshan Slayers (29).
Fine Old Chaps (7) score 410 hits on King's Elite (26).
Templari Militans (16) score 191 hits on Oshan Slayers (29).
Ice Throwers (9) score 116 hits on King's Elite (26).
Silky Horde (15) score 302 hits on Malicious Horde (27).
Arya's Faithful (3) score 106 hits on Calamity Wilhelm (22).
Pin Cushions (12) score 46 hits on Warmanoras Regiment (32).
Calamity Wilhelm (22) score 113 hits on ~~/~~ (19).
Calamity Wilhelm (22) score 32 hits on Arya's Faithful (3).
Denariel's Fury (5) score 331 hits on Alowcan Nightwatch (21).
<Char >Legio Draco (11) score 491 hits on Warmanoras Regiment (32).
</Char >Warmanoras Regiment (32) score 39 hits on Pin Cushions (12).
Warmanoras Regiment (32) score 204 hits on Legio Draco (11).
<Char >The Lost Boys (17) score 75 hits on Warriors of Lore (33).
</Char >Alowcan Nightwatch (21) score 95 hits on Denariel's Fury (5).
Oshan Slayers (29) score 89 hits on Templari Militans (16).
Oshan Slayers (29) score 334 hits on Equites Draconis (6).
~~/~~ (19) score 390 hits on Calamity Wilhelm (22).
Heavy Guard (25) score 317 hits on Horses for Hire (8).
King's Elite (26) score 113 hits on Ice Throwers (9).
King's Elite (26) score 486 hits on Fine Old Chaps (7).
<Char >Ivory Guard (10) score 84 hits on Shawm Skirmishers (31).
</Char > Horses for Hire (8) score 305 hits on Heavy Guard (25).
Malicious Horde (27) score 418 hits on Silky Horde (15).
Total close combat hits suffered: Attackers: 2472, Defenders: 3814
Berzerkerz (4) take 147 hits in close combat, which cause 4 casualties.
1st Calirath Shooters (20) take 260 hits from archer fire, which cause 9 casualties.
Shawm Skirmishers (31) take 84 hits in close combat, which cause 2 casualties.
Warriors of Lore (33) take 581 hits in close combat, which cause 14 casualties, wiping the unit out.
Equites Draconis (6) take 334 hits in close combat, which cause 9 casualties.
Fine Old Chaps (7) take 486 hits in close combat, which cause 17 casualties.
Sedgewick Questor (Knight of Vir el Mari heights, Minas Thalion) has been seriously wounded by King's Elite (26).
Templari Militans (16) take 89 hits in close combat, which cause 3 casualties. One Minas Thalion banner is lost.
NightArcher (28) take 428 hits from archer fire, which cause 14 casualties.
Ice Throwers (9) take 113 hits in close combat, which cause 3 casualties.
Silky Horde (15) take 418 hits in close combat, which cause 13 casualties.
Arya's Faithful (3) take 32 hits in close combat, which cause 1 casualties.
Pin Cushions (12) take 39 hits in close combat, which cause 1 casualties.
Calamity Wilhelm (22) take 496 hits in close combat, which cause 10 casualties.
Denariel's Fury (5) take 95 hits in close combat, which cause 2 casualties.
<Char >Legio Draco (11) take 204 hits in close combat, which cause 5 casualties.
</Char > Republicans Guardsmen (13) take 52 hits from archer fire, which cause 2 casualties.
Warmanoras Regiment (32) take 537 hits in close combat, which cause 16 casualties.
<Char >The Lost Boys (17) take 40 hits in close combat, which cause 1 casualties.
</Char >Alowcan Nightwatch (21) take 331 hits in close combat, which cause 8 casualties.
Oshan Slayers (29) take 652 hits in close combat, which cause 16 casualties.
~~/~~ (19) take 113 hits in close combat, which cause 3 casualties.
Heavy Guard (25) take 305 hits in close combat, which cause 7 casualties.
Rhiannon Harrow, Baroness of Narrowdep has been wounded by Horses for Hire (8).
King's Elite (26) take 526 hits in close combat, which cause 12 casualties.
<Char >Ivory Guard (10) take 45 hits in close combat, which cause 1 casualties.
</Char > Horses for Hire (8) take 317 hits in close combat, which cause 8 casualties.
Malicious Horde (27) take 302 hits in close combat, which cause 7 casualties.
Total hits suffered: Attackers: 2524 (2472 from close combat and 52 from ranged), Defenders: 4502 (3814 from close combat and 688 from ranged)
Total casualties: 73 attackers, 115 defenders
Turn No. 4
<Char >2 (27-A) </Char > | <Char >1 (27-A) </Char > 13 (114-A) 14 (64-A) | 3 (13-C) 4 (42-I) 5 (32-M) 6 (23-C) 7 (32-I) 8 (10-C) 9 (10-M) <Char >10 (6-M) </Char ><Char >11 (74-I) </Char > 12 (13-I) 15 (44-I) 16 (3-C) <Char >17 (11-I) </Char > 19 (45-C) 21 (29-I) 22 (13-I) 25 (42-I) 26 (56-I) 27 (68-I) 29 (50-I) 31 (27-M) 32 (25-I) | 20 (29-A) 28 (104-A) | 24 (24-A) |
Grentzen Flora (24) fire on Republicans Guardsmen (13), scoring 78 hits.
NightArcher (28) fire on Republicans Guardsmen (13), scoring 176 hits.
Screaming Crows (14) fire on NightArcher (28), scoring 219 hits.
<Char >A Damsel's Defenders (2) fire on 1st Calirath Shooters (20), scoring 75 hits.
</Char > Republicans Guardsmen (13) fire on 1st Calirath Shooters (20), scoring 257 hits.
<Char >1st Calirath Shooters (20) fire on A Damsel's Defenders (1), scoring 118 hits.
</Char ><Char >A Damsel's Defenders (1) fire on NightArcher (28), scoring 123 hits.
</Char >Total ranged hits suffered: Attackers: 372, Defenders: 674
Close Combat (Center Line):
16 Oritolon banners are visible in the melee.
15 Minas Thalion banners are visible in the melee.
Oshan Slayers (29) score 154 hits on Fine Old Chaps (7).
Oshan Slayers (29) score 203 hits on Berzerkerz (4).
Oshan Slayers (29) score 26 hits on Ivory Guard (10).
Berzerkerz (4) score 386 hits on Oshan Slayers (29).
King's Elite (26) score 407 hits on Silky Horde (15).
King's Elite (26) score 110 hits on Arya's Faithful (3).
King's Elite (26) score 82 hits on The Lost Boys (17).
Malicious Horde (27) score 407 hits on ~~/~~ (19).
Malicious Horde (27) score 168 hits on Equites Draconis (6).
Shawm Skirmishers (31) score 39 hits on Legio Draco (11).
Horses for Hire (8) score 244 hits on Heavy Guard (25).
<Char >Legio Draco (11) score 487 hits on Shawm Skirmishers (31).
</Char > ~~/~~ (19) score 385 hits on Malicious Horde (27).
Silky Horde (15) score 189 hits on King's Elite (26).
Alowcan Nightwatch (21) score 73 hits on Denariel's Fury (5).
Ice Throwers (9) score 131 hits on Calamity Wilhelm (22).
Warmanoras Regiment (32) score 49 hits on Templari Militans (16).
Warmanoras Regiment (32) score 168 hits on Pin Cushions (12).
Pin Cushions (12) score 48 hits on Warmanoras Regiment (32).
Denariel's Fury (5) score 221 hits on Alowcan Nightwatch (21).
<Char >The Lost Boys (17) score 77 hits on King's Elite (26).
</Char >Heavy Guard (25) score 427 hits on Horses for Hire (8).
Calamity Wilhelm (22) score 94 hits on Ice Throwers (9).
Templari Militans (16) score 76 hits on Warmanoras Regiment (32).
Fine Old Chaps (7) score 368 hits on Oshan Slayers (29).
Arya's Faithful (3) score 111 hits on King's Elite (26).
Equites Draconis (6) score 276 hits on Malicious Horde (27).
<Char >Ivory Guard (10) score 48 hits on Oshan Slayers (29).
</Char >Total close combat hits suffered: Attackers: 2407, Defenders: 3047
Oshan Slayers (29) take 802 hits in close combat, which cause 19 casualties.
Berzerkerz (4) take 203 hits in close combat, which cause 5 casualties.
King's Elite (26) take 377 hits in close combat, which cause 8 casualties.
Malicious Horde (27) take 661 hits in close combat, which cause 15 casualties.
Shawm Skirmishers (31) take 487 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield.
Horses for Hire (8) take 427 hits in close combat, which cause 10 casualties, wiping the unit out.
NightArcher (28) take 342 hits from archer fire, which cause 11 casualties.
<Char >Legio Draco (11) take 39 hits in close combat, which cause 1 casualties.
</Char > ~~/~~ (19) take 407 hits in close combat, which cause 12 casualties.
Silky Horde (15) take 407 hits in close combat, which cause 12 casualties.
Alowcan Nightwatch (21) take 221 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
Ice Throwers (9) take 94 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Warmanoras Regiment (32) take 124 hits in close combat, which cause 4 casualties.
Pin Cushions (12) take 168 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Denariel's Fury (5) take 73 hits in close combat, which cause 2 casualties.
<Char >The Lost Boys (17) take 82 hits in close combat, which cause 2 casualties.
</Char >Heavy Guard (25) take 244 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Calamity Wilhelm (22) take 131 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Actrial Erendegard (Royal of Oritolon) has been captured by Ice Throwers (9).
Templari Militans (16) take 49 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors.
Fine Old Chaps (7) take 154 hits in close combat, which cause 5 casualties.
Arya's Faithful (3) take 110 hits in close combat, which cause 3 casualties.
Republicans Guardsmen (13) take 254 hits from archer fire, which cause 10 casualties.
1st Calirath Shooters (20) take 332 hits from archer fire, which cause 11 casualties.
Equites Draconis (6) take 168 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
<Char >Ivory Guard (10) take 26 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
</Char ><Char >A Damsel's Defenders (1) take 118 hits from archer fire, which cause 3 casualties.
</Char >Total hits suffered: Attackers: 2779 (2407 from close combat and 372 from ranged), Defenders: 3721 (3047 from close combat and 674 from ranged)
Total casualties: 77 attackers, 101 defenders
Turn No. 5
<Char >2 (27-A) </Char > | <Char >1 (24-A) </Char > 13 (104-A) 14 (64-A) | 3 (10-C) 4 (37-I) 5 (30-M) 7 (27-I) <Char >11 (73-I) </Char > 15 (32-I) <Char >17 (9-I) </Char > 19 (33-C) 26 (48-I) 27 (53-I) 29 (31-I) 32 (21-I) | 20 (18-A) 28 (93-A) | 24 (24-A) |
<Char >A Damsel's Defenders (2) fire on NightArcher (28), scoring 83 hits.
</Char >NightArcher (28) fire on Republicans Guardsmen (13), scoring 173 hits.
Grentzen Flora (24) fire on Republicans Guardsmen (13), scoring 59 hits.
Republicans Guardsmen (13) fire on 1st Calirath Shooters (20), scoring 273 hits.
1st Calirath Shooters (20) fire on Screaming Crows (14), scoring 49 hits.
Screaming Crows (14) fire on NightArcher (28), scoring 251 hits.
<Char >A Damsel's Defenders (1) fire on NightArcher (28), scoring 125 hits.
</Char >Total ranged hits suffered: Attackers: 281, Defenders: 732
Close Combat (Center Line):
10 Oritolon banners are visible in the melee.
10 Minas Thalion banners are visible in the melee.
<Char >Legio Draco (11) score 427 hits on Oshan Slayers (29).
</Char >Warmanoras Regiment (32) score 154 hits on Fine Old Chaps (7).
Warmanoras Regiment (32) score 41 hits on The Lost Boys (17).
Malicious Horde (27) score 217 hits on ~~/~~ (19).
Malicious Horde (27) score 255 hits on Silky Horde (15).
Berzerkerz (4) score 270 hits on King's Elite (26).
Denariel's Fury (5) score 295 hits on King's Elite (26).
Silky Horde (15) score 194 hits on Malicious Horde (27).
Oshan Slayers (29) score 308 hits on Legio Draco (11).
King's Elite (26) score 151 hits on Denariel's Fury (5).
King's Elite (26) score 68 hits on Arya's Faithful (3).
King's Elite (26) score 246 hits on Berzerkerz (4).
~~/~~ (19) score 368 hits on Malicious Horde (27).
Fine Old Chaps (7) score 298 hits on Warmanoras Regiment (32).
<Char >The Lost Boys (17) score 61 hits on Warmanoras Regiment (32).
</Char > Arya's Faithful (3) score 77 hits on King's Elite (26).
Total close combat hits suffered: Attackers: 1440, Defenders: 1990
<Char >Legio Draco (11) take 308 hits in close combat, which cause 8 casualties.
</Char >Warmanoras Regiment (32) take 359 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield. 3 Oritolon banners fall.
Alexander Stiale, Count of Warmanoras, Marshal of the Guards of the Republic has been wounded by Fine Old Chaps (7).
Malicious Horde (27) take 562 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield.
Berzerkerz (4) take 246 hits in close combat, which cause 6 casualties.
Denariel's Fury (5) take 151 hits in close combat, which cause 4 casualties.
Sir Cathal Dubhaine, Imperial Lord of Minas Thalion has been wounded by King's Elite (26).
NightArcher (28) take 459 hits from archer fire, which cause 15 casualties.
Silky Horde (15) take 255 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Republicans Guardsmen (13) take 232 hits from archer fire, which cause 9 casualties, making the unit retreat from the battlefield.
1st Calirath Shooters (20) take 273 hits from archer fire, which cause 9 casualties, causing panicked flight among the survivors.
Oshan Slayers (29) take 427 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
King's Elite (26) take 642 hits in close combat, which cause 14 casualties.
~~/~~ (19) take 217 hits in close combat, which cause 6 casualties.
Fine Old Chaps (7) take 154 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors, 7 additional men get slaughtered during the retreat.
Screaming Crows (14) take 49 hits from archer fire, which cause 2 casualties.
<Char >The Lost Boys (17) take 41 hits in close combat, which cause 1 casualties.
</Char > Arya's Faithful (3) take 68 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 1721 (1440 from close combat and 281 from ranged), Defenders: 2722 (1990 from close combat and 732 from ranged)
Total casualties: 58 attackers, 72 defenders
Turn No. 6
<Char >2 (27-A) </Char > | <Char >1 (24-A) </Char > 14 (62-A) | 3 (8-C) 4 (31-I) 5 (26-M) <Char >11 (65-I) </Char ><Char >17 (8-I) </Char > 19 (27-C) 26 (34-I) | 28 (78-A) | 24 (24-A) |
Screaming Crows (14) fire on NightArcher (28), scoring 202 hits.
<Char >A Damsel's Defenders (1) fire on NightArcher (28), scoring 193 hits.
</Char >Grentzen Flora (24) fire on Screaming Crows (14), scoring 75 hits.
<Char >A Damsel's Defenders (2) move closer to get better shots.
</Char ><Char >NightArcher (28) fire on A Damsel's Defenders (2), scoring 274 hits.
</Char >Total ranged hits suffered: Attackers: 349, Defenders: 395
Arya's Faithful (3) and ~~/~~ (19) charge forward.
Denariel's Fury (5) and ~~/~~ (19) cannot join the melee, as it is too crowded.
Close Combat (Center Line):
3 Minas Thalion banners are visible in the melee.
King's Elite (26) score 69 hits on Berzerkerz (4).
King's Elite (26) score 21 hits on The Lost Boys (17).
King's Elite (26) score 169 hits on Legio Draco (11).
<Char >The Lost Boys (17) score 68 hits on King's Elite (26).
</Char ><Char >Legio Draco (11) score 368 hits on King's Elite (26).
</Char > Berzerkerz (4) score 241 hits on King's Elite (26).
Total close combat hits suffered: Attackers: 259, Defenders: 677
Close Combat (Defender Line 1):
2 Oritolon banners are visible in the melee.
1 Minas Thalion banners are visible in the melee.
Arya's Faithful (3) score 182 hits on NightArcher (28).
NightArcher (28) score 82 hits on ~~/~~ (19).
NightArcher (28) score 26 hits on Arya's Faithful (3).
~~/~~ (19) score 912 hits on NightArcher (28).
Total close combat hits suffered: Attackers: 108, Defenders: 1094
King's Elite (26) take 677 hits in close combat, which cause 15 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
<Char >The Lost Boys (17) take 21 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors.
</Char > Screaming Crows (14) take 75 hits from archer fire, which cause 3 casualties.
<Char >Legio Draco (11) take 169 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
</Char ><Char >A Damsel's Defenders (2) take 274 hits from archer fire, which cause 7 casualties, causing panicked flight among the survivors.
</Char > Berzerkerz (4) take 69 hits in close combat, which cause 2 casualties.
Arya's Faithful (3) take 26 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
NightArcher (28) take 1489 hits (1094 in close combat, 395 from archer fire), which cause 50 casualties.
~~/~~ (19) take 82 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 716 (367 from close combat and 349 from ranged), Defenders: 2166 (1771 from close combat and 395 from ranged)
Total casualties: 21 attackers, 68 defenders
Turn No. 7
<Char >1 (24-A) </Char > 14 (59-A) | 4 (29-I) 5 (26-M) | 19 (25-C) 28 (28-A) | 24 (24-A) |
Grentzen Flora (24) fire on Denariel's Fury (5), scoring 171 hits.
<Char >A Damsel's Defenders (1) move closer to get better shots.
</Char > Denariel's Fury (5) move in, hoping to reach close combat.
Denariel's Fury (5) fire on Grentzen Flora (24), scoring 143 hits.
Screaming Crows (14) fire on Grentzen Flora (24), scoring 113 hits.
Total ranged hits suffered: Attackers: 171, Defenders: 256
Berzerkerz (4) advance towards the enemy.
Close Combat (Defender Line 1):
2 Oritolon banners are visible in the melee.
9 Minas Thalion banners are visible in the melee.
Berzerkerz (4) score 288 hits on NightArcher (28).
Denariel's Fury (5) score 112 hits on NightArcher (28).
~~/~~ (19) score 387 hits on NightArcher (28).
NightArcher (28) score 33 hits on ~~/~~ (19).
NightArcher (28) score 29 hits on Denariel's Fury (5).
NightArcher (28) score 36 hits on Berzerkerz (4).
Total close combat hits suffered: Attackers: 98, Defenders: 787
Berzerkerz (4) take 36 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Grentzen Flora (24) take 256 hits from archer fire, which cause 9 casualties.
Denariel's Fury (5) take 200 hits (29 in close combat, 171 from archer fire), which cause 5 casualties, making the unit retreat from the battlefield.
~~/~~ (19) take 33 hits in close combat, which cause 1 casualties.
NightArcher (28) take 787 hits in close combat, which cause 26 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 269 (98 from close combat and 171 from ranged), Defenders: 1043 (787 from close combat and 256 from ranged)
Total casualties: 7 attackers, 35 defenders
Turn No. 8
14 (59-A) | <Char >1 (24-A) </Char > | 19 (24-C) | 24 (15-A) |
Screaming Crows (14) fire on Grentzen Flora (24), scoring 114 hits.
Grentzen Flora (24) fire on ~~/~~ (19), scoring 106 hits.
<Char >A Damsel's Defenders (1) fire on Grentzen Flora (24), scoring 98 hits.
</Char >Total ranged hits suffered: Attackers: 106, Defenders: 212
~~/~~ (19) charge forward.
Close Combat (Defender Line 2):
~~/~~ (19) score 703 hits on Grentzen Flora (24).
Grentzen Flora (24) score 35 hits on ~~/~~ (19).
Total close combat hits suffered: Attackers: 35, Defenders: 703
~~/~~ (19) take 141 hits (35 in close combat, 106 from archer fire), which cause 4 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
Grentzen Flora (24) take 915 hits (703 in close combat, 212 from archer fire), which cause 15 casualties, wiping the unit out.
Total hits suffered: Attackers: 141 (35 from close combat and 106 from ranged), Defenders: 915 (703 from close combat and 212 from ranged)
Total casualties: 9 attackers, 15 defenders
Attacker Victory! The battle does some damage to the local infrastructure. Production falls 13 %. The local roads network has also been damaged.
Results
Wounded! The battle lasted for 2 hours. You have gained 2 Honour and 2 Prestige. You have improved your leadership skill. 46 of your men were killed and 46 were wounded in this battle. Morale of your troops falls by 24 points. Your men's equipment suffers 26 % damage. Combat training increases by 3 points. Unit cohesion rises 2 points.
October 7th - Alebad
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 5 other | line | 235 | |
2 | D | Arya's Faithful | Arya | Minas Thalion | 10 Cav | wedge | 146 | |
3 | D | Berzerkerz | Nalle | Minas Thalion | 38 Inf | line | 411 | |
4 | D | Denariel's Fury | Cathal | Minas Thalion | 77 MI | line | 743 | |
5 | D | Equites Draconis | Khain | Minas Thalion | 26 Cav | wedge | 344 | |
6 | D | Fell Guard | Jonathan | Minas Thalion | 34 Inf | line | 286 | |
7 | D | Fine Old Chaps | Sedgewick | Minas Thalion | 16 Inf | line | 188 | |
8 | D | Ice Throwers | Nalok | Minas Thalion | 39 MI | line | 478 | |
9 | D | Infantry | Pompae | Minas Thalion | 24 Inf | line | 178 | |
10 | D | Irdalnian Hunters | (militia/guard unit) | Minas Thalion | 20 Arch | line | 119 | |
11 | D | Merrie men of Abaka | (militia/guard unit) | Minas Thalion | 12 Arch | line | 95 | |
12 | D | Pin Cushions | Dropo | Minas Thalion | 38 Inf | line | 374 | |
13 | D | Praetorian Guards | (militia/guard unit) | Minas Thalion | 16 Inf | line | 117 | |
14 | D | Remnants of Alowca | Allyah | Minas Thalion | 50 Arch | skirmish | 484 | |
15 | D | Republicans Guardsmen | Hendrik | Minas Thalion | 112 Arch | skirmish | 779 | |
16 | D | Screaming Crows | Boen | Minas Thalion | 63 Arch | skirmish | 551 | |
17 | D | Silky Horde | Silks | Minas Thalion | 34 Inf | line | 296 | |
18 | D | Templari Militans | Aoifa | Minas Thalion | 10 Cav | wedge | 217 | |
19 | D | The Lost Scouts | Jan | Minas Thalion | 13 MI | line | 167 | |
20 | D | Vanguard | Slade | Minas Thalion | 21 Inf | line | 188 | |
21 | D | ~~/~~ | Valdrix | Minas Thalion | 65 Cav | wedge | 731 |
Total:
1 attackers (5 other)
20 defenders (221 Inf, 129 MI, 257 Arch, 111 Cav)
Total combat strengths: 235 vs. 6892
Begin new treaty system battle setup:
Ice Throwers tried to evade foreign troops, but were spotted.Berzerkerz tried to evade foreign troops, but were spotted.
The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because of their declaration 'War against realms' against Minas Thalion.
End new treaty system battle setup.
Ice Throwers tried to evade foreign troops, but were spotted.
Berzerkerz tried to evade foreign troops, but were spotted.
The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because they are at war with Minas Thalion.
It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Fortress (5).
Valdrix Hendrix, Duke of Alebad is spotted wearing the Hinmi's Chain Mail of Blood.
Hendrik Van Nieuwenrode, Lord of War of Minas Thalion, Marshal of the Army of Minas Thalion takes command of his army. They deploy in no particular formation.
Khain Dragonborn, Lord of Justice of Minas Thalion, Senator of Abaka, Marshal of the Imperial dragoons takes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
<Char >1 (5-M) </Char > | 6 (34-I) 9 (24-I) 12 (38-I) 15 (112-A) 16 (63-A) 20 (21-I) | 3 (38-I) 4 (77-M) 7 (16-I) 8 (39-M) <Char >10 (20-A) </Char ><Char >11 (12-A) </Char ><Char >13 (16-I) </Char >14 (50-A) 17 (34-I) 19 (13-M) | 18 (10-C) | 2 (10-C) 5 (26-C) 21 (65-C) |
<Char >Remnants of Alowca (14) fire on Monsters (1), scoring 110 hits.
</Char ><Char ><Char >Irdalnian Hunters (10) fire on Monsters (1), scoring 23 hits.
</Char ></Char > The Lost Scouts (19) have no enemy in range and hold their fire.
Denariel's Fury (4) move closer to get better shots.
Screaming Crows (16) wait on top of the fortifications for the attack.
Republicans Guardsmen (15) wait on top of the fortifications for the attack.
<Char ><Char >Merrie men of Abaka (11) fire on Monsters (1), scoring 23 hits.
</Char ></Char > Ice Throwers (8) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 156, Defenders: 0
~~/~~ (21) stay in their defensive position, awaiting an opportunity to charge.
Templari Militans (18) stay in their defensive position, awaiting an opportunity to charge.
Arya's Faithful (2) stay in their defensive position, awaiting an opportunity to charge.
Equites Draconis (5) ride on, closing in on the enemy.
Vanguard (20) leave the fortification, attacking the enemy.
Monsters (1) advance towards the enemy.
Silky Horde (17), Berzerkerz (3), Fine Old Chaps (7) and Praetorian Guards (13) move forward to take up positions at the outer wall.
Infantry (9), Pin Cushions (12) and Fell Guard (6) hold their positions at the outer wall, waiting for the attack.
<Char >Monsters (1) take 156 hits from archer fire, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 156 (0 from close combat and 156 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 1 attackers, 0 defenders
Turn No. 2
<Char >1 (4-M) </Char > | 20 (21-I) | 3 (38-I) 4 (77-M) 6 (34-I) 7 (16-I) 9 (24-I) 12 (38-I) <Char >13 (16-I) </Char > 15 (112-A) 16 (63-A) 17 (34-I) | 5 (26-C) 8 (39-M) <Char >10 (20-A) </Char ><Char >11 (12-A) </Char >14 (50-A) 19 (13-M) | 18 (10-C) | 2 (10-C) 21 (65-C) |
Denariel's Fury (4) wait on top of the fortifications for the attack.
<Char ><Char >Merrie men of Abaka (11) fire on Monsters (1), scoring 22 hits.
</Char ></Char ><Char > Ice Throwers (8) fire on Monsters (1), scoring 136 hits.
</Char ><Char ><Char >Irdalnian Hunters (10) fire on Monsters (1), scoring 36 hits.
</Char ></Char ><Char > Screaming Crows (16) fire on Monsters (1), scoring 291 hits.
</Char ><Char > Republicans Guardsmen (15) fire on Monsters (1), scoring 378 hits.
</Char ><Char >Remnants of Alowca (14) fire on Monsters (1), scoring 172 hits.
</Char > The Lost Scouts (19) move closer to get better shots.
Total ranged hits suffered: Attackers: 1035, Defenders: 0
Arya's Faithful (2) stay in their defensive position, awaiting an opportunity to charge.
Templari Militans (18) stay in their defensive position, awaiting an opportunity to charge.
~~/~~ (21) stay in their defensive position, awaiting an opportunity to charge.
Equites Draconis (5) ride on, closing in on the enemy.
Silky Horde (17) leave the fortification, attacking the enemy.
Fine Old Chaps (7) are eager to attack, but the melee is too crowded already.
Monsters (1) advance towards the enemy.
Infantry (9), Praetorian Guards (13), Fell Guard (6), Pin Cushions (12) and Berzerkerz (3) hold their positions at the outer wall, waiting for the attack.
Close Combat (Center Line):
2 Minas Thalion banners are visible in the melee.
Silky Horde (17) score 164 hits on Monsters (1).
<Char >Monsters (1) score 19 hits on Silky Horde (17).
</Char ><Char >Monsters (1) score 14 hits on Equites Draconis (5).
</Char ><Char >Monsters (1) score 9 hits on Vanguard (20).
</Char > Vanguard (20) score 108 hits on Monsters (1).
Equites Draconis (5) score 314 hits on Monsters (1).
Total close combat hits suffered: Attackers: 586, Defenders: 42
Silky Horde (17) take 19 hits in close combat, which cause 1 casualties.
<Char >Monsters (1) take 1621 hits (586 in close combat, 1035 from archer fire), which cause 4 casualties, wiping the unit out.
</Char > Vanguard (20) take 9 hits in close combat, which cause 1 casualties.
Equites Draconis (5) take 14 hits in close combat. No casualties.
Total hits suffered: Attackers: 1621 (586 from close combat and 1035 from ranged), Defenders: 42 (42 from close combat and 0 from ranged)
Total casualties: 4 attackers, 2 defenders
Defender Victory! The locals are grateful to the winners for defeating the evil forces plaguing their region.
Results
The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 3 points. Combat training increases by 1 points. Unit cohesion rises 3 points.
October 13th -- Bode Batura
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Denariel's Fury | Cathal | Minas Thalion | 116 MI | line | 1085 | |
2 | A | Templari Militans | Aoifa | Minas Thalion | 23 Cav | wedge | 376 | |
3 | D | Monsters | (Monsters) | (rogue) | 10 other | line | 465 |
Total:
2 attackers (116 MI, 23 Cav)
1 defenders (10 other)
Total combat strengths: 1461 vs. 465
The troops from (rogue) set up defenses because they control the battlefield.
The Minas Thalion troops attack because they are at war with (rogue).
Strong winds and gusts are making ranged combat a game of luck.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
2 (23-C) | 1 (116-M) | <Char >3 (10-M) </Char > |
Denariel's Fury (1) move closer to get better shots.
Templari Militans (2) ride on, closing in on the defenders.
Monsters (3) stay behind their camp fortifications.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (116-M) 2 (23-C) | <Char >3 (10-M) </Char > |
Denariel's Fury (1) move closer to get better shots.
Templari Militans (2) ride on, closing in on the defenders.
Monsters (3) stay behind their camp fortifications.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 3
1 (116-M) | 2 (23-C) | <Char >3 (10-M) </Char > |
Denariel's Fury (1) move in, hoping to reach close combat.
<Char > Denariel's Fury (1) fire on Monsters (3), scoring 273 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 273
Templari Militans (2) charge forward.
Close Combat (Defender Line 2):
Templari Militans (2) score 667 hits on Monsters (3).
<Char >Monsters (3) score 137 hits on Templari Militans (2).
</Char >Total close combat hits suffered: Attackers: 137, Defenders: 667
Templari Militans (2) take 137 hits in close combat, which cause 4 casualties.
<Char >Monsters (3) take 743 hits (606 in close combat, 137 from archer fire) (reduced due to fortifications), which cause 7 casualties.
</Char >Total hits suffered: Attackers: 137 (137 from close combat and 0 from ranged), Defenders: 743 (606 from close combat and 137 from ranged)
Total casualties: 4 attackers, 7 defenders
Turn No. 4
1 (116-M) | 2 (19-C) <Char >3 (3-M) </Char > |
Denariel's Fury (1) have no viable target and wait for one to appear.
Close Combat (Defender Line 2):
<Char >Monsters (3) score 53 hits on Templari Militans (2).
</Char > Templari Militans (2) score 190 hits on Monsters (3).
Total close combat hits suffered: Attackers: 53, Defenders: 190
<Char >Monsters (3) take 173 hits in close combat (reduced due to fortifications), which cause 2 casualties, causing panicked flight among the survivors.
</Char > Templari Militans (2) take 53 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 53 (53 from close combat and 0 from ranged), Defenders: 173 (173 from close combat and 0 from ranged)
Total casualties: 1 attackers, 2 defenders
Attacker Victory! The locals are grateful to the winners for defeating the evil forces plaguing their region.
Results
The battle lasted for 2 hours. You have gained 1 Honour and 1 Prestige. None of your men were killed in this battle. Morale of your troops falls by 3 points. Your men's equipment suffers 1 % damage. Combat training increases by 2 points. Unit cohesion rises 3 points.
October 19th -- Abaka
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Arya's Arrows | Arya | Minas Thalion | 48 Arch | skirmish | 521 | |
2 | A | Berzerkerz | Nalle | Minas Thalion | 65 Inf | line | 677 | |
3 | A | Denariel's Fury | Cathal | Minas Thalion | 118 MI | line | 1140 | |
4 | A | Equites Draconis | Khain | Minas Thalion | 26 Cav | wedge | 346 | |
5 | A | Ice Throwers | Nalok | Minas Thalion | 52 MI | line | 609 | |
6 | A | Silky Horde | Silks | Minas Thalion | 69 Inf | line | 536 | |
7 | A | The Lost Scouts | Jan | Minas Thalion | 67 MI | line | 645 | |
8 | A | Vir el Mari Longbows | Anomalous | Minas Thalion | 75 Arch | line | 647 | |
9 | A | Warriors of Lore | Thom | Oritolon | 10 Inf | line | 159 | |
10 | D | Angry Peasants | (militia/guard unit) | (rogue) | 28 other | line | 102 |
Total:
9 attackers (144 Inf, 237 MI, 123 Arch, 26 Cav)
1 defenders (28 other)
Total combat strengths: 5280 vs. 102
The peasants of (rogue) and their allies defend.
The Oritolon troops attack because they are at war with (rogue).
The Minas Thalion troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
Khain Dragonborn, Lord of Justice of Minas Thalion, Marshal of the Imperial dragoons takes command of his army. They deploy in Archer Opening formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
4 (26-C) | 8 (75-A) | 2 (65-I) 6 (69-I) 7 (67-M) | 1 (48-A) 3 (118-M) 5 (52-M) 9 (10-I) | <Char >10 (28-P) </Char > |
<Char > Vir el Mari Longbows (8) fire on Angry Peasants (10), scoring 117 hits.
</Char ><Char > Ice Throwers (5) fire on Angry Peasants (10), scoring 187 hits.
</Char > Denariel's Fury (3) move closer to get better shots.
The Lost Scouts (7) have no enemy in range and advance to better firing positions.
<Char > Arya's Arrows (1) fire on Angry Peasants (10), scoring 199 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 503
Equites Draconis (4) ride on, closing in on the defenders.
Berzerkerz (2), Silky Horde (6) and Warriors of Lore (9) advance towards the enemy.
Angry Peasants (10) advance towards the enemy.
Warriors of Lore (9) cannot join the melee, as it is too crowded.
Close Combat (Center Line):
6 Minas Thalion banners are visible in the melee.
<Char >Angry Peasants (10) score 15 hits on Denariel's Fury (3).
</Char > Denariel's Fury (3) score 382 hits on Angry Peasants (10).
Total close combat hits suffered: Attackers: 15, Defenders: 382
<Char >Angry Peasants (10) take 885 hits (382 in close combat, 503 from archer fire), which cause 28 casualties, wiping the unit out.
</Char > Denariel's Fury (3) take 15 hits in close combat. No casualties.
Total hits suffered: Attackers: 15 (15 from close combat and 0 from ranged), Defenders: 885 (382 from close combat and 503 from ranged)
Total casualties: 0 attackers, 28 defenders
Attacker Victory!
Results
The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 2 points. Your men's equipment suffers 1 % damage. Unit cohesion rises 2 points.
October 20th -- Irdalni
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Arya's Arrows | Arya | Minas Thalion | 48 Arch | skirmish | 484 | |
2 | A | Denariel's Fury | Cathal | Minas Thalion | 118 MI | line | 1118 | |
3 | A | Equites Draconis | Khain | Minas Thalion | 26 Cav | wedge | 341 | |
4 | A | Ice Throwers | Nalok | Minas Thalion | 52 MI | line | 598 | |
5 | A | Silky Horde | Silks | Minas Thalion | 69 Inf | line | 529 | |
6 | A | Vir el Mari Longbows | Anomalous | Minas Thalion | 75 Arch | line | 632 | |
7 | D | 1st Calirath Shooters | Andrin | Oritolon | 57 Arch | line | 613 | |
8 | D | Civic Guard | (militia/guard unit) | Oritolon | 23 Inf | line | 414 | |
9 | D | Civic Guard | (militia/guard unit) | Oritolon | 46 Inf | line | 552 | |
10 | D | Oshan Huskarls | (militia/guard unit) | Oritolon | 27 Inf | line | 462 | |
11 | D | Oshan Slayers | (militia/guard unit) | Oritolon | 34 Inf | line | 465 |
Total:
6 attackers (69 Inf, 170 MI, 123 Arch, 26 Cav)
5 defenders (130 Inf, 57 Arch)
Total combat strengths: 3702 vs. 2506
The region owner Oritolon and their allies defend.
The Minas Thalion troops attack because they are at war with Oritolon.
A calm wind blows, to the joy of the archers.
Khain Dragonborn, Lord of Justice of Minas Thalion, Marshal of the Imperial dragoons takes command of his army. They deploy in Archer Opening formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
3 (26-C) | 6 (75-A) | 5 (69-I) | 1 (48-A) 2 (118-M) 4 (52-M) | 7 (57-A) <Char >8 (23-I) </Char ><Char >9 (46-I) </Char ><Char >10 (27-I) </Char ><Char >11 (34-I) </Char > |
Denariel's Fury (2) move closer to get better shots.
Ice Throwers (4) move in, hoping to reach close combat.
Ice Throwers (4) fire on 1st Calirath Shooters (7), scoring 168 hits.
1st Calirath Shooters (7) fire on Denariel's Fury (2), scoring 298 hits.
Vir el Mari Longbows (6) have no enemy in range and advance to better firing positions.
<Char > Arya's Arrows (1) fire on Civic Guard (9), scoring 159 hits.
</Char >Total ranged hits suffered: Attackers: 298, Defenders: 327
Equites Draconis (3) ride on, closing in on the defenders.
Civic Guard (8) stay behind their camp fortifications.
Civic Guard (9) stay behind their camp fortifications.
Oshan Huskarls (10) stay behind their camp fortifications.
Oshan Slayers (11) stay behind their camp fortifications.
Silky Horde (5) advance towards the enemy.
Denariel's Fury (2) take 298 hits from archer fire, which cause 6 casualties.
<Char >Civic Guard (9) take 80 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
</Char >1st Calirath Shooters (7) take 168 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 298 (0 from close combat and 298 from ranged), Defenders: 248 (0 from close combat and 248 from ranged)
Total casualties: 6 attackers, 7 defenders
Turn No. 2
3 (26-C) 6 (75-A) | 1 (48-A) 5 (69-I) | 2 (112-M) 4 (52-M) | 7 (52-A) <Char >8 (23-I) </Char ><Char >9 (44-I) </Char ><Char >10 (27-I) </Char ><Char >11 (34-I) </Char > |
Arya's Arrows (1) fire on 1st Calirath Shooters (7), scoring 185 hits.
<Char > Denariel's Fury (2) fire on Civic Guard (9), scoring 311 hits.
</Char >1st Calirath Shooters (7) fire on Ice Throwers (4), scoring 269 hits.
<Char > Ice Throwers (4) fire on Oshan Slayers (11), scoring 262 hits.
</Char ><Char > Vir el Mari Longbows (6) fire on Oshan Huskarls (10), scoring 101 hits.
</Char >Total ranged hits suffered: Attackers: 269, Defenders: 859
Equites Draconis (3) ride on, closing in on the defenders.
Oshan Huskarls (10) stay behind their camp fortifications.
Civic Guard (8) stay behind their camp fortifications.
Civic Guard (9) stay behind their camp fortifications.
Oshan Slayers (11) stay behind their camp fortifications.
Silky Horde (5) advance towards the enemy.
<Char >Oshan Huskarls (10) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
</Char ><Char >Civic Guard (9) take 156 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
</Char >1st Calirath Shooters (7) take 185 hits from archer fire, which cause 6 casualties.
Ice Throwers (4) take 269 hits from archer fire, which cause 6 casualties.
<Char >Oshan Slayers (11) take 131 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
</Char >Total hits suffered: Attackers: 269 (0 from close combat and 269 from ranged), Defenders: 523 (0 from close combat and 523 from ranged)
Total casualties: 6 attackers, 13 defenders
Turn No. 3
6 (75-A) | 1 (48-A) | 2 (112-M) 3 (26-C) 4 (46-M) 5 (69-I) | 7 (46-A) <Char >8 (23-I) </Char ><Char >9 (41-I) </Char ><Char >10 (26-I) </Char ><Char >11 (31-I) </Char > |
Ice Throwers (4) fire on 1st Calirath Shooters (7), scoring 146 hits.
<Char > Arya's Arrows (1) fire on Civic Guard (9), scoring 208 hits.
</Char ><Char > Vir el Mari Longbows (6) fire on Oshan Huskarls (10), scoring 82 hits.
</Char >1st Calirath Shooters (7) fire on Denariel's Fury (2), scoring 184 hits.
<Char > Denariel's Fury (2) fire on Oshan Slayers (11), scoring 398 hits.
</Char >Total ranged hits suffered: Attackers: 184, Defenders: 834
Equites Draconis (3) charge ahead, into the defenders' ranks.
Silky Horde (5) advance towards the enemy.
1st Calirath Shooters (7) cannot join the melee, as it is too crowded.
Close Combat (Defender Line 2):
2 Minas Thalion banners are visible in the melee.
<Char >Civic Guard (9) score 304 hits on Equites Draconis (3).
</Char ><Char >Oshan Slayers (11) score 331 hits on Equites Draconis (3).
</Char > Equites Draconis (3) score 182 hits on Oshan Huskarls (10).
Equites Draconis (3) score 141 hits on Civic Guard (8).
Equites Draconis (3) score 170 hits on Oshan Slayers (11).
Equites Draconis (3) score 299 hits on Civic Guard (9).
<Char >Civic Guard (8) score 261 hits on Equites Draconis (3).
</Char ><Char >Oshan Huskarls (10) score 302 hits on Equites Draconis (3).
</Char >Total close combat hits suffered: Attackers: 1198, Defenders: 792
<Char >Civic Guard (9) take 376 hits (272 in close combat, 104 from archer fire) (reduced due to fortifications), which cause 8 casualties.
</Char ><Char >Oshan Slayers (11) take 354 hits (155 in close combat, 199 from archer fire) (reduced due to fortifications), which cause 7 casualties.
</Char > Equites Draconis (3) take 1198 hits in close combat, which cause 26 casualties, wiping the unit out.
Khain Dragonborn, Lord of Justice of Minas Thalion, Marshal of the Imperial dragoons has been wounded by Oshan Slayers (11).
<Char >Civic Guard (8) take 128 hits in close combat (reduced due to fortifications), which cause 3 casualties.
</Char >1st Calirath Shooters (7) take 146 hits from archer fire, which cause 5 casualties.
<Char >Oshan Huskarls (10) take 206 hits (165 in close combat, 41 from archer fire) (reduced due to fortifications), which cause 4 casualties.
</Char > Denariel's Fury (2) take 184 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 1382 (1198 from close combat and 184 from ranged), Defenders: 1210 (720 from close combat and 490 from ranged)
Total casualties: 30 attackers, 27 defenders
Turn No. 4
6 (75-A) | 1 (48-A) | 2 (108-M) 4 (46-M) | 5 (69-I) | 7 (41-A) <Char >8 (20-I) </Char ><Char >9 (33-I) </Char ><Char >10 (22-I) </Char ><Char >11 (24-I) </Char > |
Denariel's Fury (2) fire on 1st Calirath Shooters (7), scoring 280 hits.
1st Calirath Shooters (7) fire on Silky Horde (5), scoring 264 hits.
<Char > Arya's Arrows (1) fire on Civic Guard (9), scoring 222 hits.
</Char ><Char > Vir el Mari Longbows (6) fire on Oshan Huskarls (10), scoring 134 hits.
</Char ><Char > Ice Throwers (4) fire on Civic Guard (8), scoring 185 hits.
</Char >Total ranged hits suffered: Attackers: 264, Defenders: 821
Oshan Slayers (11), Civic Guard (9), Oshan Huskarls (10) and Civic Guard (8) advance towards the enemy.
Close Combat (Defender Line 1):
<Char >Oshan Slayers (11) score 199 hits on Silky Horde (5).
</Char ><Char >Civic Guard (9) score 270 hits on Silky Horde (5).
</Char > Silky Horde (5) score 52 hits on Oshan Huskarls (10).
Silky Horde (5) score 51 hits on Civic Guard (8).
Silky Horde (5) score 60 hits on Oshan Slayers (11).
Silky Horde (5) score 73 hits on Civic Guard (9).
<Char >Oshan Huskarls (10) score 289 hits on Silky Horde (5).
</Char ><Char >Civic Guard (8) score 231 hits on Silky Horde (5).
</Char >Total close combat hits suffered: Attackers: 989, Defenders: 236
<Char >Oshan Slayers (11) take 60 hits in close combat, which cause 1 casualties.
</Char >1st Calirath Shooters (7) take 280 hits from archer fire, which cause 9 casualties.
<Char >Civic Guard (9) take 295 hits (73 in close combat, 222 from archer fire), which cause 6 casualties, making the unit retreat from the battlefield, 3 additional men get slaughtered during the retreat.
</Char > Silky Horde (5) take 1253 hits (989 in close combat, 264 from archer fire), which cause 35 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
<Char >Oshan Huskarls (10) take 186 hits (52 in close combat, 134 from archer fire), which cause 4 casualties, making the unit retreat from the battlefield.
</Char ><Char >Civic Guard (8) take 236 hits (51 in close combat, 185 from archer fire), which cause 5 casualties.
</Char >Total hits suffered: Attackers: 1253 (989 from close combat and 264 from ranged), Defenders: 1057 (236 from close combat and 821 from ranged)
Total casualties: 38 attackers, 28 defenders
Turn No. 5
6 (75-A) | 1 (48-A) | 2 (108-M) 4 (46-M) | <Char >8 (15-I) </Char ><Char >11 (23-I) </Char > | 7 (32-A) |
1st Calirath Shooters (7) fire on Denariel's Fury (2), scoring 175 hits.
<Char > Vir el Mari Longbows (6) fire on Oshan Slayers (11), scoring 187 hits.
</Char ><Char > Denariel's Fury (2) fire on Civic Guard (8), scoring 305 hits.
</Char ><Char > Ice Throwers (4) fire on Oshan Slayers (11), scoring 197 hits.
</Char ><Char > Arya's Arrows (1) fire on Civic Guard (8), scoring 354 hits.
</Char >Total ranged hits suffered: Attackers: 175, Defenders: 1043
Oshan Slayers (11) and Civic Guard (8) advance towards the enemy.
Close Combat (Center Line):
9 Minas Thalion banners are visible in the melee.
<Char >Oshan Slayers (11) score 265 hits on Ice Throwers (4).
</Char > Denariel's Fury (2) score 141 hits on Civic Guard (8) (245 before overkill).
Ice Throwers (4) score 202 hits on Oshan Slayers (11).
<Char >Civic Guard (8) score 206 hits on Denariel's Fury (2).
</Char >Total close combat hits suffered: Attackers: 471, Defenders: 343 (447 before overkill)
<Char >Oshan Slayers (11) take 586 hits (202 in close combat, 384 from archer fire), which cause 12 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
</Char > Denariel's Fury (2) take 381 hits (206 in close combat, 175 from archer fire), which cause 8 casualties.
Ice Throwers (4) take 265 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
<Char >Civic Guard (8) take 800 hits (141 in close combat, 659 from archer fire), which cause 15 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 646 (471 from close combat and 175 from ranged), Defenders: 1386 (343 from close combat and 1043 from ranged)
Total casualties: 14 attackers, 28 defenders
Turn No. 6
6 (75-A) | 1 (48-A) | 2 (100-M) | 7 (32-A) |
1st Calirath Shooters (7) fire on Denariel's Fury (2), scoring 238 hits.
Arya's Arrows (1) fire on 1st Calirath Shooters (7), scoring 163 hits.
Vir el Mari Longbows (6) fire on 1st Calirath Shooters (7), scoring 88 hits.
Denariel's Fury (2) fire on 1st Calirath Shooters (7), scoring 226 hits.
Total ranged hits suffered: Attackers: 238, Defenders: 477
1st Calirath Shooters (7) take 477 hits from archer fire, which cause 15 casualties.
Denariel's Fury (2) take 238 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 238 (0 from close combat and 238 from ranged), Defenders: 477 (0 from close combat and 477 from ranged)
Total casualties: 5 attackers, 15 defenders
Turn No. 7
6 (75-A) | 1 (48-A) | 2 (95-M) | 7 (17-A) |
Vir el Mari Longbows (6) move closer to get better shots.
Arya's Arrows (1) fire on 1st Calirath Shooters (7), scoring 168 hits.
1st Calirath Shooters (7) fire on Denariel's Fury (2), scoring 133 hits.
Denariel's Fury (2) fire on 1st Calirath Shooters (7), scoring 218 hits.
Total ranged hits suffered: Attackers: 133, Defenders: 386
1st Calirath Shooters (7) take 386 hits from archer fire, which cause 12 casualties, making the unit retreat from the battlefield. One Oritolon banner is lost.
Denariel's Fury (2) take 133 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 133 (0 from close combat and 133 from ranged), Defenders: 386 (0 from close combat and 386 from ranged)
Total casualties: 3 attackers, 12 defenders
Attacker Victory! The battle does minor damage to the local infrastructure. Production falls 9 %. The local roads network has also been damaged.
Results
The battle lasted for 2 hours. You have gained 1 Honour and 1 Prestige. You have improved your swordfighting skill. 6 of your men were killed and 20 were wounded in this battle. Morale of your troops falls by 5 points. Your men's equipment suffers 13 % damage. Combat training increases by 3 points. Unit cohesion rises 8 points.
October 21st -- Irdalni
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Arya's Arrows | Arya | Minas Thalion | 48 Arch | skirmish | 481 | |
2 | A | Berzerkerz | Nalle | Minas Thalion | 65 Inf | line | 654 | |
3 | A | Denariel's Fury | Cathal | Minas Thalion | 92 MI | line | 932 | |
4 | A | Ice Throwers | Nalok | Minas Thalion | 46 MI | line | 536 | |
5 | A | Monsters | (Monsters) | (rogue) | 4 other | line | 270 | |
6 | A | Silky Horde | Silks | Minas Thalion | 31 Inf | line | 280 | |
7 | A | Vir el Mari Longbows | Anomalous | Minas Thalion | 75 Arch | line | 646 | |
8 | A | ~~/~~ | Valdrix | Minas Thalion | 65 Cav | wedge | 766 | |
9 | D | 1st Calirath Shooters | Andrin | Oritolon | 9 Arch | skirmish | 184 | |
10 | D | Civic Guard | (militia/guard unit) | Oritolon | 25 Inf | line | 305 | |
11 | D | Civic Guard | (militia/guard unit) | Oritolon | 6 Inf | line | 158 | |
12 | D | Oshan Huskarls | (militia/guard unit) | Oritolon | 20 Inf | line | 359 | |
13 | D | Oshan Slayers | (militia/guard unit) | Oritolon | 10 Inf | line | 167 | |
14 | D | Oshan Slayers | Eadwulf | Oritolon | 94 Inf | line | 924 | |
15 | D | Warmanoras Regiment | Alexander | Oritolon | 60 Inf | box | 646 |
Total:
8 attackers (96 Inf, 138 MI, 123 Arch, 65 Cav, 4 other)
7 defenders (215 Inf, 9 Arch)
Total combat strengths: 4565 vs. 2743
The region owner Oritolon and their allies defend.
The (rogue) troops attack because they are at war with Oritolon.
The Minas Thalion troops attack because they are at war with Oritolon.
It is quite windy and the archers will have to aim very carefully.
Valdrix Hendrix, Duke of Alebad is spotted wearing the Hinmi's Chain Mail of Blood.
Nalok IceBeard, Senator of Vir el Mari heights takes command of his army. They deploy in Archer Opening formation.
Alexander Stiale, Count of Warmanoras, Marshal of the Guards of the Republic takes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
8 (65-C) | 7 (75-A) | 2 (65-I) <Char >5 (4-M) </Char > 6 (31-I) | 1 (48-A) 3 (92-M) 4 (46-M) | 9 (9-A) | <Char >10 (25-I) </Char ><Char >11 (6-I) </Char ><Char >12 (20-I) </Char ><Char >13 (10-I) </Char >14 (94-I) 15 (60-I) |
Vir el Mari Longbows (7) fire on 1st Calirath Shooters (9), scoring 68 hits.
Ice Throwers (4) fire on 1st Calirath Shooters (9), scoring 121 hits.
Denariel's Fury (3) fire on 1st Calirath Shooters (9), scoring 137 hits.
1st Calirath Shooters (9) fire on Arya's Arrows (1), scoring 46 hits.
Arya's Arrows (1) fire on 1st Calirath Shooters (9), scoring 110 hits.
Total ranged hits suffered: Attackers: 46, Defenders: 436
~~/~~ (8) ride on, closing in on the defenders.
Silky Horde (6), Monsters (5) and Berzerkerz (2) advance towards the enemy.
Oshan Slayers (14), Warmanoras Regiment (15), Civic Guard (10), Civic Guard (11), Oshan Slayers (13) and Oshan Huskarls (12) advance towards the enemy.
1st Calirath Shooters (9) take 436 hits from archer fire, which cause 9 casualties, wiping the unit out.
Arya's Arrows (1) take 46 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 46 (0 from close combat and 46 from ranged), Defenders: 436 (0 from close combat and 436 from ranged)
Total casualties: 1 attackers, 9 defenders
Turn No. 2
7 (75-A) | 8 (65-C) | 1 (47-A) 2 (65-I) 3 (92-M) 4 (46-M) <Char >5 (4-M) </Char > 6 (31-I) | <Char >10 (25-I) </Char ><Char >11 (6-I) </Char ><Char >12 (20-I) </Char ><Char >13 (10-I) </Char >14 (94-I) 15 (60-I) |
Denariel's Fury (3) fire on Oshan Slayers (14), scoring 300 hits.
Arya's Arrows (1) fire on Warmanoras Regiment (15), scoring 220 hits.
Vir el Mari Longbows (7) move closer to get better shots.
Ice Throwers (4) fire on Oshan Slayers (14), scoring 236 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 756
~~/~~ (8) ride on, closing in on the defenders.
Berzerkerz (2), Monsters (5) and Silky Horde (6) advance towards the enemy.
Warmanoras Regiment (15), Civic Guard (10), Oshan Slayers (14), Oshan Slayers (13), Civic Guard (11) and Oshan Huskarls (12) advance towards the enemy.
Close Combat (Center Line):
6 Oritolon banners are visible in the melee.
7 Minas Thalion banners are visible in the melee.
Warmanoras Regiment (15) score 472 hits on Silky Horde (6).
Berzerkerz (2) score 334 hits on Oshan Huskarls (12).
Berzerkerz (2) score 186 hits on Oshan Slayers (13).
<Char >Civic Guard (10) score 228 hits on ~~/~~ (8).
</Char > ~~/~~ (8) score 113 hits on Civic Guard (11).
~~/~~ (8) score 451 hits on Civic Guard (10).
Oshan Slayers (14) score 213 hits on Monsters (5) (618 before overkill).
<Char >Oshan Slayers (13) score 126 hits on Berzerkerz (2).
</Char ><Char >Civic Guard (11) score 151 hits on ~~/~~ (8).
</Char ><Char >Oshan Huskarls (12) score 297 hits on Berzerkerz (2).
</Char ><Char >Monsters (5) score 78 hits on Oshan Slayers (14).
</Char > Silky Horde (6) score 145 hits on Warmanoras Regiment (15).
Total close combat hits suffered: Attackers: 1487 (1892 before overkill), Defenders: 1307
Warmanoras Regiment (15) take 365 hits (145 in close combat, 220 from archer fire), which cause 7 casualties.
Berzerkerz (2) take 423 hits in close combat, which cause 11 casualties.
<Char >Civic Guard (10) take 451 hits in close combat, which cause 10 casualties.
</Char > ~~/~~ (8) take 379 hits in close combat, which cause 10 casualties.
Oshan Slayers (14) take 614 hits (78 in close combat, 536 from archer fire), which cause 15 casualties.
<Char >Oshan Slayers (13) take 186 hits in close combat, which cause 5 casualties.
</Char ><Char >Civic Guard (11) take 113 hits in close combat, which cause 2 casualties.
</Char ><Char >Oshan Huskarls (12) take 334 hits in close combat, which cause 7 casualties.
</Char ><Char >Monsters (5) take 213 hits in close combat, which cause 2 casualties.
</Char > Silky Horde (6) take 472 hits in close combat, which cause 15 casualties.
Silks Noble (Noble of Minas Thalion) has been wounded by Warmanoras Regiment (15).
Total hits suffered: Attackers: 1487 (1487 from close combat and 0 from ranged), Defenders: 2063 (1307 from close combat and 756 from ranged)
Total casualties: 38 attackers, 46 defenders
Turn No. 3
7 (75-A) | 1 (47-A) 3 (92-M) 4 (46-M) | 2 (54-I) <Char >5 (2-M) </Char > 6 (16-I) 8 (55-C) <Char >10 (15-I) </Char ><Char >11 (4-I) </Char ><Char >12 (13-I) </Char ><Char >13 (5-I) </Char >14 (79-I) 15 (53-I) |
Vir el Mari Longbows (7) hold their fire.
Denariel's Fury (3) retreat towards safer positions.
Ice Throwers (4) retreat towards safer positions.
Arya's Arrows (1) have no viable target and wait for one to appear.
Close Combat (Center Line):
6 Oritolon banners are visible in the melee.
7 Minas Thalion banners are visible in the melee.
Silky Horde (6) score 107 hits on Oshan Huskarls (12).
<Char >Civic Guard (10) score 134 hits on ~~/~~ (8).
</Char ><Char >Oshan Huskarls (12) score 279 hits on Silky Horde (6).
</Char > ~~/~~ (8) score 88 hits on Civic Guard (11).
~~/~~ (8) score 119 hits on Oshan Slayers (13).
~~/~~ (8) score 257 hits on Civic Guard (10).
Warmanoras Regiment (15) score 546 hits on Berzerkerz (2).
<Char >Monsters (5) score 56 hits on Oshan Slayers (14).
</Char ><Char >Civic Guard (11) score 74 hits on ~~/~~ (8).
</Char >Oshan Slayers (14) score 131 hits on Monsters (5) (566 before overkill).
Berzerkerz (2) score 440 hits on Warmanoras Regiment (15).
<Char >Oshan Slayers (13) score 100 hits on ~~/~~ (8).
</Char >Total close combat hits suffered: Attackers: 1264 (1699 before overkill), Defenders: 1067
Silky Horde (6) take 279 hits in close combat, which cause 9 casualties.
<Char >Civic Guard (10) take 257 hits in close combat, which cause 6 casualties.
</Char ><Char >Oshan Huskarls (12) take 107 hits in close combat, which cause 2 casualties.
</Char > ~~/~~ (8) take 308 hits in close combat, which cause 8 casualties.
Warmanoras Regiment (15) take 440 hits in close combat, which cause 9 casualties.
<Char >Monsters (5) take 131 hits in close combat, which cause 1 casualties.
</Char ><Char >Civic Guard (11) take 88 hits in close combat, which cause 2 casualties.
</Char >Oshan Slayers (14) take 56 hits in close combat, which cause 1 casualties.
Berzerkerz (2) take 546 hits in close combat, which cause 14 casualties.
<Char >Oshan Slayers (13) take 119 hits in close combat, which cause 3 casualties.
</Char >Total hits suffered: Attackers: 1264 (1264 from close combat and 0 from ranged), Defenders: 1067 (1067 from close combat and 0 from ranged)
Total casualties: 32 attackers, 23 defenders
Turn No. 4
3 (92-M) 4 (46-M) 7 (75-A) | 1 (47-A) | 2 (40-I) <Char >5 (1-M) </Char > 6 (7-I) 8 (47-C) <Char >10 (9-I) </Char ><Char >11 (2-I) </Char ><Char >12 (11-I) </Char ><Char >13 (2-I) </Char >14 (78-I) 15 (44-I) |
Arya's Arrows (1) retreat towards safer positions.
Vir el Mari Longbows (7) hold their fire.
Denariel's Fury (3) hold their fire.
Ice Throwers (4) move closer to get better shots.
Close Combat (Center Line):
6 Oritolon banners are visible in the melee.
7 Minas Thalion banners are visible in the melee.
~~/~~ (8) score 353 hits on Oshan Huskarls (12).
~~/~~ (8) score 70 hits on Oshan Slayers (13).
Oshan Slayers (14) score 88 hits on Monsters (5) (602 before overkill).
Berzerkerz (2) score 72 hits on Civic Guard (11) (312 before overkill).
<Char >Oshan Slayers (13) score 47 hits on ~~/~~ (8).
</Char ><Char >Oshan Huskarls (12) score 249 hits on ~~/~~ (8).
</Char ><Char >Civic Guard (10) score 95 hits on Silky Horde (6).
</Char ><Char >Monsters (5) score 53 hits on Oshan Slayers (14).
</Char >Warmanoras Regiment (15) score 487 hits on Silky Horde (6).
Silky Horde (6) score 50 hits on Warmanoras Regiment (15).
Silky Horde (6) score 9 hits on Civic Guard (10).
<Char >Civic Guard (11) score 46 hits on Berzerkerz (2).
</Char >Total close combat hits suffered: Attackers: 1012 (1526 before overkill), Defenders: 607 (847 before overkill)
~~/~~ (8) take 296 hits in close combat, which cause 8 casualties.
Oshan Slayers (14) take 53 hits in close combat, which cause 1 casualties.
Berzerkerz (2) take 46 hits in close combat, which cause 1 casualties.
<Char >Oshan Slayers (13) take 70 hits in close combat, which cause 2 casualties, wiping the unit out.
</Char ><Char >Oshan Huskarls (12) take 353 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
</Char ><Char >Civic Guard (10) take 9 hits in close combat. No casualties, making the unit retreat from the battlefield.
</Char ><Char >Monsters (5) take 88 hits in close combat, which cause 1 casualties, wiping the unit out.
</Char >Warmanoras Regiment (15) take 50 hits in close combat, which cause 1 casualties.
Silky Horde (6) take 582 hits in close combat, which cause 7 casualties, wiping the unit out.
<Char >Civic Guard (11) take 72 hits in close combat, which cause 2 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 1012 (1012 from close combat and 0 from ranged), Defenders: 607 (607 from close combat and 0 from ranged)
Total casualties: 17 attackers, 14 defenders
Turn No. 5
1 (47-A) 3 (92-M) 7 (75-A) | 4 (46-M) | 2 (39-I) 8 (39-C) 14 (77-I) 15 (43-I) |
Arya's Arrows (1) hold their fire.
Vir el Mari Longbows (7) hold their fire.
Ice Throwers (4) retreat towards safer positions.
Denariel's Fury (3) hold their fire.
Close Combat (Center Line):
6 Oritolon banners are visible in the melee.
7 Minas Thalion banners are visible in the melee.
Warmanoras Regiment (15) score 338 hits on Berzerkerz (2).
~~/~~ (8) score 383 hits on Oshan Slayers (14).
Berzerkerz (2) score 313 hits on Warmanoras Regiment (15).
Oshan Slayers (14) score 451 hits on ~~/~~ (8).
Total close combat hits suffered: Attackers: 789, Defenders: 696
Warmanoras Regiment (15) take 313 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield, 5 additional men get slaughtered during the retreat.
~~/~~ (8) take 451 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat.
Berzerkerz (2) take 338 hits in close combat, which cause 9 casualties.
Oshan Slayers (14) take 383 hits in close combat, which cause 9 casualties.
Total hits suffered: Attackers: 789 (789 from close combat and 0 from ranged), Defenders: 696 (696 from close combat and 0 from ranged)
Total casualties: 22 attackers, 20 defenders
Turn No. 6
1 (47-A) 3 (92-M) 4 (46-M) 7 (75-A) | 2 (30-I) 14 (68-I) |
Vir el Mari Longbows (7) hold their fire.
Arya's Arrows (1) hold their fire.
Denariel's Fury (3) hold their fire.
Ice Throwers (4) hold their fire.
Close Combat (Center Line):
3 Oritolon banners are visible in the melee.
3 Minas Thalion banners are visible in the melee.
Berzerkerz (2) score 337 hits on Oshan Slayers (14).
Oshan Slayers (14) score 441 hits on Berzerkerz (2).
Total close combat hits suffered: Attackers: 441, Defenders: 337
Berzerkerz (2) take 441 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
Oshan Slayers (14) take 337 hits in close combat, which cause 8 casualties.
Total hits suffered: Attackers: 441 (441 from close combat and 0 from ranged), Defenders: 337 (337 from close combat and 0 from ranged)
Total casualties: 11 attackers, 8 defenders
Turn No. 7
1 (47-A) 3 (92-M) 4 (46-M) 7 (75-A) | 14 (60-I) |
Ice Throwers (4) fire on Oshan Slayers (14), scoring 182 hits.
Arya's Arrows (1) fire on Oshan Slayers (14), scoring 257 hits.
Vir el Mari Longbows (7) fire on Oshan Slayers (14), scoring 270 hits.
Denariel's Fury (3) fire on Oshan Slayers (14), scoring 293 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1002
Oshan Slayers (14) advance towards the enemy.
Oshan Slayers (14) take 1002 hits from archer fire, which cause 25 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1002 (0 from close combat and 1002 from ranged)
Total casualties: 0 attackers, 25 defenders
Attacker Victory! The battle does some damage to the local infrastructure. Production falls 11 %. The local roads network has also been damaged.
Results
The battle lasted for 2 hours. You have gained 1 Honour and 1 Prestige. None of your men were killed in this battle. Morale of your troops falls by 4 points. Combat training increases by 3 points. Unit cohesion rises 5 points.