Dubhaine Family/Cathal/Battles/1011/September
September 2nd -- Abaka
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 8 other | line | 475 | |
2 | D | A Damsel's Defenders | (militia/guard unit) | Minas Thalion | 27 Arch | box | 312 | |
3 | D | A Damsel's Defenders | (militia/guard unit) | Minas Thalion | 28 Arch | box | 280 | |
4 | D | Denariel's Fury | Cathal | Minas Thalion | 70 MI | line | 603 | |
5 | D | Ivory Guard | Aneel | Minas Thalion | 24 MI | line | 290 | |
6 | D | Legio Draco | Khain | Minas Thalion | 20 Inf | box | 182 | |
7 | D | Republicans Guardsmen | Hendrik | Minas Thalion | 81 Arch | line | 409 | |
8 | D | The Lost Boys | Beorn | Minas Thalion | 29 Inf | box | 100 |
Total:
1 attackers (8 other)
7 defenders (49 Inf, 94 MI, 136 Arch)
Total combat strengths: 475 vs. 2176
Begin new treaty system battle setup:
The region owner Minas Thalion and their allies defend.The (rogue) troops attack because of their declaration 'War against realms' against Minas Thalion.
End new treaty system battle setup.
The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because they are at war with Minas Thalion.
A calm wind blows, to the joy of the archers.
Aneel Snowowl, Lord of Prosperity of Minas Thalion is spotted wearing the Battered Breastplate of the Vulcano.
Hendrik Van Nieuwenrode, Lord of War of Minas Thalion, Marshal of the Army of Minas Thalion takes command of his army. They deploy in Infantry Wall formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
<Char >1 (8-M) </Char > | 4 (70-M) 5 (24-M) 8 (29-I) | <Char >2 (27-A) </Char ><Char >3 (28-A) </Char > 6 (20-I) 7 (81-A) |
<Char ><Char >A Damsel's Defenders (3) fire on Monsters (1), scoring 56 hits.
</Char ></Char ><Char ><Char >A Damsel's Defenders (2) fire on Monsters (1), scoring 62 hits.
</Char ></Char ><Char > Denariel's Fury (4) fire on Monsters (1), scoring 181 hits.
</Char > Republicans Guardsmen (7) have no enemy in range and advance to better firing positions.
Ivory Guard (5) move closer to get better shots.
Total ranged hits suffered: Attackers: 299, Defenders: 0
Legio Draco (6) stay behind their camp fortifications.
Monsters (1) advance towards the enemy.
The Lost Boys (8) advance towards the enemy.
<Char >Monsters (1) take 299 hits from archer fire, which cause 2 casualties.
</Char >Total hits suffered: Attackers: 299 (0 from close combat and 299 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders
Turn No. 2
<Char >1 (6-M) </Char > | 5 (24-M) 8 (29-I) | 4 (70-M) 7 (81-A) | <Char >2 (27-A) </Char ><Char >3 (28-A) </Char > 6 (20-I) |
<Char > Republicans Guardsmen (7) fire on Monsters (1), scoring 330 hits.
</Char ><Char ><Char >A Damsel's Defenders (3) fire on Monsters (1), scoring 113 hits.
</Char ></Char ><Char > Ivory Guard (5) fire on Monsters (1), scoring 111 hits.
</Char ><Char ><Char >A Damsel's Defenders (2) fire on Monsters (1), scoring 108 hits.
</Char ></Char ><Char > Denariel's Fury (4) fire on Monsters (1), scoring 303 hits.
</Char >Total ranged hits suffered: Attackers: 965, Defenders: 0
Legio Draco (6) stay behind their camp fortifications.
The Lost Boys (8) advance towards the enemy.
Close Combat (Attacker Line 1):
1 Minas Thalion banners are visible in the melee.
The Lost Boys (8) score 53 hits on Monsters (1).
<Char >Monsters (1) score 182 hits on The Lost Boys (8).
</Char >Total close combat hits suffered: Attackers: 53, Defenders: 182
The Lost Boys (8) take 182 hits in close combat, which cause 5 casualties.
<Char >Monsters (1) take 1018 hits (53 in close combat, 965 from archer fire), which cause 6 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 1018 (53 from close combat and 965 from ranged), Defenders: 182 (182 from close combat and 0 from ranged)
Total casualties: 6 attackers, 5 defenders
Defender Victory! The battle does minor damage to the local infrastructure. Production falls 1 %.
Results
The battle lasted for 1 hours. You have gained 1 Honour. None of your men were killed in this battle. Morale of your troops falls by 1 points. Your men's equipment suffers 1 % damage. Combat training increases by 2 points. Unit cohesion rises 4 points.
September 4th -- Vir el Mari Heights
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Denariel's Fury | Cathal | Minas Thalion | 70 MI | line | 615 | |
2 | A | Templari Militans | Aoifa | Minas Thalion | 18 Cav | wedge | 234 | |
3 | D | Monsters | (Monsters) | (rogue) | 7 other | line | 405 |
Total:
2 attackers (70 MI, 18 Cav)
1 defenders (7 other)
Total combat strengths: 849 vs. 405
Begin new treaty system battle setup:
The troops from (rogue) set up defenses because they control the battlefield.The Minas Thalion troops attack because of their declaration 'War against rogues' against (rogue).
End new treaty system battle setup.
The troops from (rogue) set up defenses because they control the battlefield.
The Minas Thalion troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
2 (18-C) | 1 (70-M) | <Char >3 (7-M) </Char > |
Denariel's Fury (1) have no enemy in range and advance to better firing positions.
Templari Militans (2) ride on, closing in on the defenders.
Monsters (3) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (70-M) 2 (18-C) | <Char >3 (7-M) </Char > |
<Char > Denariel's Fury (1) fire on Monsters (3), scoring 291 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 291
Templari Militans (2) charge ahead, into the defenders' ranks.
Close Combat (Defender Line 1):
1 Minas Thalion banners are visible in the melee.
Templari Militans (2) score 549 hits on Monsters (3).
<Char >Monsters (3) score 197 hits on Templari Militans (2).
</Char >Total close combat hits suffered: Attackers: 197, Defenders: 549
Templari Militans (2) take 197 hits in close combat, which cause 6 casualties.
<Char >Monsters (3) take 840 hits (549 in close combat, 291 from archer fire), which cause 7 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 197 (197 from close combat and 0 from ranged), Defenders: 840 (549 from close combat and 291 from ranged)
Total casualties: 6 attackers, 7 defenders
Attacker Victory! The locals are grateful to the winners for defeating the evil forces plaguing their region.
Results
The battle lasted for 1 hours. You have gained 1 Honour. You have improved your leadership skill. None of your men were killed in this battle. Morale of your troops falls by 1 points. Your men's equipment suffers 1 % damage. Combat training increases by 2 points. Unit cohesion rises 4 points.
September 20th -- Abaka
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Undead Horde | (Undead) | (rogue) | 43 other | line | 483 | |
2 | D | A Damsel's Defenders | (militia/guard unit) | Minas Thalion | 28 Arch | box | 261 | |
3 | D | A Damsel's Defenders | (militia/guard unit) | Minas Thalion | 27 Arch | box | 264 | |
4 | D | Denariel's Fury | Cathal | Minas Thalion | 113 MI | line | 835 | |
5 | D | Horses for Hire | Anomalous | Minas Thalion | 24 Cav | wedge | 414 | |
6 | D | Ivory Guard | (militia/guard unit) | Minas Thalion | 12 MI | line | 210 | |
7 | D | Republicans Guardsmen | Hendrik | Minas Thalion | 125 Arch | line | 865 | |
8 | D | Screaming Crows | Boen | Minas Thalion | 64 Arch | skirmish | 287 | |
9 | D | Templari Militans | Aoifa | Minas Thalion | 22 Cav | wedge | 318 | |
10 | D | The Lost Boys | (militia/guard unit) | Minas Thalion | 13 Inf | box | 146 | |
11 | D | The Lost Scouts | Jan | Minas Thalion | 60 MI | line | 484 |
Total:
1 attackers (43 other)
10 defenders (13 Inf, 185 MI, 244 Arch, 46 Cav)
Total combat strengths: 483 vs. 4084
Begin new treaty system battle setup:
The region owner Minas Thalion and their allies defend.The (rogue) troops attack because of their declaration 'War against realms' against Minas Thalion.
End new treaty system battle setup.
The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because they are at war with Minas Thalion.
It is quite windy and the archers will have to aim very carefully.
Hendrik Van Nieuwenrode, Lord of War of Minas Thalion, Marshal of the Army of Minas Thalion takes command of his army. They deploy in Infantry Wall formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
<Char >1 (43-U) </Char > | 8 (64-A) 11 (60-M) | <Char >2 (28-A) </Char ><Char >3 (27-A) </Char > 4 (113-M) <Char >6 (12-M) </Char > 7 (125-A) <Char >10 (13-I) </Char > | 9 (22-C) | 5 (24-C) |
Denariel's Fury (4) move in, hoping to reach close combat.
<Char > Denariel's Fury (4) fire on Undead Horde (1), scoring 252 hits.
</Char ><Char >Ivory Guard (6) move closer to get better shots.
</Char ><Char >A Damsel's Defenders (3) move closer to get better shots.
</Char ><Char ><Char >A Damsel's Defenders (2) fire on Undead Horde (1), scoring 72 hits.
</Char ></Char ><Char > Republicans Guardsmen (7) fire on Undead Horde (1), scoring 292 hits.
</Char ><Char > Screaming Crows (8) fire on Undead Horde (1), scoring 148 hits.
</Char ><Char > The Lost Scouts (11) fire on Undead Horde (1), scoring 111 hits.
</Char >Total ranged hits suffered: Attackers: 875, Defenders: 0
Horses for Hire (5) and Templari Militans (9) ride on, closing in on the enemy.
Undead Horde (1) advance towards the enemy.
The Lost Boys (10) advance towards the enemy.
<Char >Undead Horde (1) take 875 hits from archer fire, which cause 43 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 875 (0 from close combat and 875 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 43 attackers, 0 defenders
Defender Victory! The locals are grateful to the winners for defeating the evil forces plaguing their region.
Results
The battle lasted for 1 hours. You have gained 0 Honour. You have improved your leadership skill. None of your men were killed in this battle. Morale of your troops falls by 1 points. Combat training increases by 1 points. Unit cohesion rises 3 points.
September 23rd -- Alebad
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Undead Horde | (Undead) | (rogue) | 29 other | line | 385 | |
2 | D | Denariel's Fury | Cathal | Minas Thalion | 113 MI | line | 917 | |
3 | D | Fell Guard | Jonathan | Minas Thalion | 34 Inf | line | 266 | |
4 | D | Fine Old Chaps | Sedgewick | Minas Thalion | 60 Inf | line | 553 | |
5 | D | Ice Throwers | Nalok | Minas Thalion | 35 MI | line | 398 | |
6 | D | Infantry | Pompae | Minas Thalion | 30 Inf | line | 272 | |
7 | D | Irdalnian Hunters | (militia/guard unit) | Minas Thalion | 22 Arch | line | 79 | |
8 | D | Legio Draco | Khain | Minas Thalion | 90 Inf | line | 664 | |
9 | D | Merrie men of Abaka | (militia/guard unit) | Minas Thalion | 14 Arch | line | 69 | |
10 | D | Praetorian Guards | (militia/guard unit) | Minas Thalion | 16 Inf | line | 81 | |
11 | D | Remnants of Alowca | Allyah | Minas Thalion | 50 Arch | skirmish | 507 | |
12 | D | Silky Horde | Silks | Minas Thalion | 64 Inf | line | 472 | |
13 | D | Templari Militans | Aoifa | Minas Thalion | 22 Cav | wedge | 347 | |
14 | D | ~~/~~ | Valdrix | Minas Thalion | 65 Cav | box | 504 |
Total:
1 attackers (29 other)
13 defenders (294 Inf, 148 MI, 86 Arch, 87 Cav)
Total combat strengths: 385 vs. 5129
Begin new treaty system battle setup:
The region owner Minas Thalion and their allies defend.The (rogue) troops attack because of their declaration 'War against realms' against Minas Thalion.
End new treaty system battle setup.
The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because they are at war with Minas Thalion.
It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Fortress (5).
Valdrix Hendrix, Senator of Alebad is spotted wearing the Hinmi's Chain Mail of Blood.
Khain Dragonborn, Lord of Justice of Minas Thalion, Senator of Abaka, Marshal of the Imperial dragoons takes command of his army. They deploy in Fortification Defense formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
<Char >1 (29-U) </Char > | 2 (113-M) 3 (34-I) 4 (60-I) 5 (35-M) 6 (30-I) 8 (90-I) 12 (64-I) | <Char >7 (22-A) </Char ><Char >9 (14-A) </Char ><Char >10 (16-I) </Char >11 (50-A) | 13 (22-C) 14 (65-C) |
<Char >Remnants of Alowca (11) fire on Undead Horde (1), scoring 205 hits.
</Char ><Char ><Char >Irdalnian Hunters (7) fire on Undead Horde (1), scoring 30 hits.
</Char ></Char ><Char ><Char >Merrie men of Abaka (9) fire on Undead Horde (1), scoring 21 hits.
</Char ></Char > Denariel's Fury (2) wait on top of the fortifications for the attack.
<Char > Ice Throwers (5) fire on Undead Horde (1), scoring 181 hits.
</Char >Total ranged hits suffered: Attackers: 437, Defenders: 0
Templari Militans (13) stay in their defensive position, awaiting an opportunity to charge.
~~/~~ (14) stay in their defensive position, awaiting an opportunity to charge.
Legio Draco (8) leave the fortification, attacking the enemy.
Undead Horde (1) advance towards the enemy.
Praetorian Guards (10) move forward to take up positions at the outer wall.
Fine Old Chaps (4), Fell Guard (3), Infantry (6) and Silky Horde (12) hold their positions at the outer wall, waiting for the attack.
Close Combat (Center Line):
6 Minas Thalion banners are visible in the melee.
<Char >Undead Horde (1) score 44 hits on Legio Draco (8).
</Char > Legio Draco (8) score 513 hits on Undead Horde (1).
Total close combat hits suffered: Attackers: 513, Defenders: 44
<Char >Undead Horde (1) take 950 hits (513 in close combat, 437 from archer fire), which cause 29 casualties, wiping the unit out.
</Char > Legio Draco (8) take 44 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 950 (513 from close combat and 437 from ranged), Defenders: 44 (44 from close combat and 0 from ranged)
Total casualties: 29 attackers, 1 defenders
Defender Victory! The locals are grateful to the winners for defeating the evil forces plaguing their region.
Results
The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 1 points. Combat training increases by 1 points. Unit cohesion rises 2 points.
September 26th -- Grentzen
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Denariel's Fury | Cathal | Minas Thalion | 113 MI | line | 926 | |
2 | A | Fine Old Chaps | Sedgewick | Minas Thalion | 60 Inf | line | 550 | |
3 | A | Horses for Hire | Anomalous | Minas Thalion | 24 Cav | wedge | 423 | |
4 | A | Ice Throwers | Nalok | Minas Thalion | 35 MI | line | 407 | |
5 | A | Legio Draco | Khain | Minas Thalion | 90 Inf | line | 673 | |
6 | A | Republicans Guardsmen | Hendrik | Minas Thalion | 125 Arch | skirmish | 849 | |
7 | A | Screaming Crows | Boen | Minas Thalion | 64 Arch | skirmish | 295 | |
8 | A | Templari Militans | Aoifa | Minas Thalion | 22 Cav | wedge | 364 | |
9 | A | The Lost Scouts | Jan | Minas Thalion | 60 MI | line | 470 | |
10 | A | ~~/~~ | Valdrix | Minas Thalion | 65 Cav | wedge | 530 | |
11 | D | Irdalni Flight | (militia/guard unit) | Oritolon | 25 Arch | line | 334 |
Total:
10 attackers (150 Inf, 208 MI, 189 Arch, 111 Cav)
1 defenders (25 Arch)
Total combat strengths: 5487 vs. 334
Begin new treaty system battle setup:
The region owner Oritolon and their allies defend.~~/~~ have attack orders.
Legio Draco have attack orders.
Denariel's Fury have attack orders.
Templari Militans have attack orders.
Horses for Hire have attack orders.
Ice Throwers have attack orders.
Fine Old Chaps have attack orders.
The Lost Scouts have attack orders.
The troops from Minas Thalion join in to support their realm-mates.
End new treaty system battle setup.
The region owner Oritolon and their allies defend.
The Minas Thalion troops attack because they are at war with Oritolon.
A calm wind blows, to the joy of the archers.
Valdrix Hendrix, Senator of Alebad is spotted wearing the Hinmi's Chain Mail of Blood.
Hendrik Van Nieuwenrode, Lord of War of Minas Thalion, Marshal of the Army of Minas Thalion takes command of his army. They deploy in Soften and Charge formation.
Khain Dragonborn, Lord of Justice of Minas Thalion, Senator of Abaka, Marshal of the Imperial dragoons takes command of his army. They deploy in Archer Opening formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
8 (22-C) 10 (65-C) | 3 (24-C) | 2 (60-I) 5 (90-I) 6 (125-A) 9 (60-M) | 1 (113-M) 4 (35-M) 7 (64-A) | <Char >11 (25-A) </Char > |
<Char > Screaming Crows (7) fire on Irdalni Flight (11), scoring 69 hits.
</Char > Republicans Guardsmen (6) have no enemy in range and advance to better firing positions.
<Char >Irdalni Flight (11) fire on Denariel's Fury (1), scoring 122 hits.
</Char ><Char > Ice Throwers (4) fire on Irdalni Flight (11), scoring 70 hits.
</Char > The Lost Scouts (9) move closer to get better shots.
<Char > Denariel's Fury (1) fire on Irdalni Flight (11), scoring 197 hits.
</Char >Total ranged hits suffered: Attackers: 122, Defenders: 336
Horses for Hire (3), Templari Militans (8) and ~~/~~ (10) ride on, closing in on the defenders.
Fine Old Chaps (2) and Legio Draco (5) advance towards the enemy.
<Char >Irdalni Flight (11) take 168 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
</Char > Denariel's Fury (1) take 122 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 122 (0 from close combat and 122 from ranged), Defenders: 168 (0 from close combat and 168 from ranged)
Total casualties: 2 attackers, 5 defenders
Turn No. 2
8 (22-C) 10 (65-C) | 1 (111-M) 2 (60-I) 3 (24-C) 4 (35-M) 5 (90-I) 6 (125-A) 7 (64-A) 9 (60-M) | <Char >11 (20-A) </Char > |
<Char > Screaming Crows (7) fire on Irdalni Flight (11), scoring 75 hits.
</Char > The Lost Scouts (9) have no enemy in range and advance to better firing positions.
<Char >Irdalni Flight (11) fire on The Lost Scouts (9), scoring 127 hits.
</Char > Denariel's Fury (1) move closer to get better shots.
<Char > Ice Throwers (4) fire on Irdalni Flight (11), scoring 114 hits.
</Char ><Char > Republicans Guardsmen (6) fire on Irdalni Flight (11), scoring 200 hits.
</Char >Total ranged hits suffered: Attackers: 127, Defenders: 389
Horses for Hire (3), ~~/~~ (10) and Templari Militans (8) ride on, closing in on the defenders.
Legio Draco (5) and Fine Old Chaps (2) advance towards the enemy.
The Lost Scouts (9) take 127 hits from archer fire, which cause 4 casualties.
<Char >Irdalni Flight (11) take 195 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
</Char >Total hits suffered: Attackers: 127 (0 from close combat and 127 from ranged), Defenders: 195 (0 from close combat and 195 from ranged)
Total casualties: 4 attackers, 6 defenders
Turn No. 3
4 (35-M) 6 (125-A) 7 (64-A) | 1 (111-M) 2 (60-I) 5 (90-I) 8 (22-C) 9 (56-M) 10 (65-C) | 3 (24-C) | <Char >11 (14-A) </Char > |
<Char > Ice Throwers (4) fire on Irdalni Flight (11), scoring 70 hits.
</Char ><Char > Screaming Crows (7) fire on Irdalni Flight (11), scoring 93 hits.
</Char ><Char >Irdalni Flight (11) fire on Horses for Hire (3), scoring 66 hits.
</Char ><Char > The Lost Scouts (9) fire on Irdalni Flight (11), scoring 143 hits.
</Char ><Char > Republicans Guardsmen (6) fire on Irdalni Flight (11), scoring 191 hits.
</Char ><Char > Denariel's Fury (1) fire on Irdalni Flight (11), scoring 379 hits.
</Char >Total ranged hits suffered: Attackers: 66, Defenders: 876
Horses for Hire (3) charge forward.
Templari Militans (8) and ~~/~~ (10) charge ahead, into the defenders' ranks.
Legio Draco (5) and Fine Old Chaps (2) advance towards the enemy.
Close Combat (Defender Line 2):
1 Minas Thalion banners are visible in the melee.
Templari Militans (8) score 537 hits on Irdalni Flight (11).
<Char >Irdalni Flight (11) score 20 hits on ~~/~~ (10).
</Char ><Char >Irdalni Flight (11) score 5 hits on Templari Militans (8).
</Char ><Char >Irdalni Flight (11) score 6 hits on Horses for Hire (3).
</Char > Horses for Hire (3) score 569 hits on Irdalni Flight (11).
~~/~~ (10) score 1003 hits on Irdalni Flight (11).
Total close combat hits suffered: Attackers: 31, Defenders: 2109
Templari Militans (8) take 5 hits in close combat. No casualties.
<Char >Irdalni Flight (11) take 2355 hits (1917 in close combat, 438 from archer fire) (reduced due to fortifications), which cause 14 casualties, wiping the unit out.
</Char > Horses for Hire (3) take 72 hits (6 in close combat, 66 from archer fire), which cause 2 casualties.
~~/~~ (10) take 20 hits in close combat. No casualties.
Total hits suffered: Attackers: 97 (31 from close combat and 66 from ranged), Defenders: 2355 (1917 from close combat and 438 from ranged)
Total casualties: 2 attackers, 14 defenders
Attacker Victory!
Results
The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed but 2 were wounded in this battle. Morale of your troops falls by 2 points. Your men's equipment suffers 2 % damage. Combat training increases by 2 points. Unit cohesion rises 4 points.
September 27th -- Grentzen
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 4 other | line | 250 | |
2 | D | Denariel's Fury | Cathal | Minas Thalion | 113 MI | line | 934 | |
3 | D | Fine Old Chaps | Sedgewick | Minas Thalion | 60 Inf | line | 543 | |
4 | D | Horses for Hire | Anomalous | Minas Thalion | 23 Cav | wedge | 405 | |
5 | D | Ice Throwers | Nalok | Minas Thalion | 35 MI | line | 409 | |
6 | D | Legio Draco | Khain | Minas Thalion | 90 Inf | line | 707 | |
7 | D | Republicans Guardsmen | Hendrik | Minas Thalion | 125 Arch | skirmish | 833 | |
8 | D | Screaming Crows | Boen | Minas Thalion | 64 Arch | skirmish | 347 | |
9 | D | Templari Militans | Aoifa | Minas Thalion | 22 Cav | wedge | 373 | |
10 | D | The Lost Scouts | Jan | Minas Thalion | 58 MI | line | 471 | |
11 | D | ~~/~~ | Valdrix | Minas Thalion | 65 Cav | wedge | 595 |
Total:
1 attackers (4 other)
10 defenders (150 Inf, 206 MI, 189 Arch, 110 Cav)
Total combat strengths: 250 vs. 5617
Begin new treaty system battle setup:
The troops from Minas Thalion set up defenses because they control the battlefield.The (rogue) troops attack because of their declaration 'War against realms' against Minas Thalion.
End new treaty system battle setup.
The troops from Minas Thalion set up defenses because they control the battlefield.
The (rogue) troops attack because they are at war with Minas Thalion.
It is quite windy and the archers will have to aim very carefully.
Valdrix Hendrix, Duke of Alebad is spotted wearing the Hinmi's Chain Mail of Blood.
Hendrik Van Nieuwenrode, Lord of War of Minas Thalion, Marshal of the Army of Minas Thalion takes command of his army. They deploy in Fortification Defense formation.
Khain Dragonborn, Lord of Justice of Minas Thalion, Senator of Abaka, Marshal of the Imperial dragoons takes command of his army. They deploy in Fortification Defense formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
<Char >1 (4-M) </Char > | 2 (113-M) 3 (60-I) 5 (35-M) 6 (90-I) 7 (125-A) 8 (64-A) 10 (58-M) | 4 (23-C) 9 (22-C) 11 (65-C) |
The Lost Scouts (10) have no enemy in range and advance to better firing positions.
<Char > Denariel's Fury (2) fire on Monsters (1), scoring 242 hits.
</Char ><Char > Republicans Guardsmen (7) fire on Monsters (1), scoring 143 hits.
</Char ><Char > Ice Throwers (5) fire on Monsters (1), scoring 88 hits.
</Char ><Char > Screaming Crows (8) fire on Monsters (1), scoring 96 hits.
</Char >Total ranged hits suffered: Attackers: 569, Defenders: 0
~~/~~ (11), Horses for Hire (4) and Templari Militans (9) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Fine Old Chaps (3) and Legio Draco (6) advance towards the enemy.
<Char >Monsters (1) take 569 hits from archer fire, which cause 4 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 569 (0 from close combat and 569 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 4 attackers, 0 defenders
Defender Victory! The locals are grateful to the winners for defeating the evil forces plaguing their region.
Results
The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 1 points. Combat training increases by 1 points. Unit cohesion rises 4 points.
September 28th -- Grentzen
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Denariel's Fury | Cathal | Minas Thalion | 113 MI | line | 928 | |
2 | A | Fine Old Chaps | Sedgewick | Minas Thalion | 60 Inf | line | 552 | |
3 | A | Horses for Hire | Anomalous | Minas Thalion | 23 Cav | wedge | 413 | |
4 | A | Ice Throwers | Nalok | Minas Thalion | 35 MI | line | 416 | |
5 | A | Legio Draco | Khain | Minas Thalion | 90 Inf | line | 712 | |
6 | A | Republicans Guardsmen | Hendrik | Minas Thalion | 125 Arch | skirmish | 834 | |
7 | A | Screaming Crows | Boen | Minas Thalion | 64 Arch | skirmish | 353 | |
8 | A | Templari Militans | Aoifa | Minas Thalion | 22 Cav | wedge | 376 | |
9 | A | The Lost Scouts | Jan | Minas Thalion | 59 MI | line | 477 | |
10 | A | ~~/~~ | Valdrix | Minas Thalion | 65 Cav | wedge | 611 | |
11 | D | Peasant Militia | (militia/guard unit) | Oritolon | 276 other | line | 527 | |
12 | N | Nightling's Bloody Fists | Nightling | Assassins | 5 Inf | wedge | 116 |
Total:
10 attackers (150 Inf, 207 MI, 189 Arch, 110 Cav)
1 defenders (276 other)
Total combat strengths: 5672 vs. 527
1 neutral observers (116 combat strength).
Begin new treaty system battle setup:
The region owner Oritolon attacks Assassins due to their lack of a Passage Rights treaty.End new treaty system battle setup.
The peasants of Oritolon and their allies defend.
The Minas Thalion troops attack because they are at war with Oritolon.
The Assassins forces stay neutral because they have friends on both sides.
Strong winds and gusts are making ranged combat a game of luck.
Valdrix Hendrix, Duke of Alebad is spotted wearing the Hinmi's Chain Mail of Blood.
Hendrik Van Nieuwenrode, Lord of War of Minas Thalion, Marshal of the Army of Minas Thalion takes command of his army. They deploy in Archer Opening formation.
Khain Dragonborn, Lord of Justice of Minas Thalion, Senator of Abaka, Marshal of the Imperial dragoons takes command of his army. They deploy in Archer Opening formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
3 (23-C) 8 (22-C) 10 (65-C) | 2 (60-I) 5 (90-I) | 1 (113-M) 4 (35-M) 6 (125-A) 7 (64-A) 9 (59-M) | <Char >11 (276-P) </Char > |
<Char > Screaming Crows (7) fire on Peasant Militia (11), scoring 74 hits.
</Char ><Char > Ice Throwers (4) fire on Peasant Militia (11), scoring 67 hits.
</Char ><Char > Denariel's Fury (1) fire on Peasant Militia (11), scoring 233 hits.
</Char > The Lost Scouts (9) have no enemy in range and advance to better firing positions.
<Char > Republicans Guardsmen (6) fire on Peasant Militia (11), scoring 199 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 573
Horses for Hire (3), ~~/~~ (10) and Templari Militans (8) ride on, closing in on the defenders.
Legio Draco (5) and Fine Old Chaps (2) advance towards the enemy.
Peasant Militia (11) advance towards the enemy.
<Char >Peasant Militia (11) take 573 hits from archer fire, which cause 25 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 573 (0 from close combat and 573 from ranged)
Total casualties: 0 attackers, 25 defenders
Turn No. 2
3 (23-C) 8 (22-C) 10 (65-C) | 1 (113-M) 2 (60-I) 4 (35-M) 5 (90-I) 6 (125-A) 7 (64-A) | 9 (59-M) | <Char >11 (251-P) </Char > |
<Char > Screaming Crows (7) fire on Peasant Militia (11), scoring 136 hits.
</Char > Ice Throwers (4) move in, hoping to reach close combat.
<Char > Ice Throwers (4) fire on Peasant Militia (11), scoring 141 hits.
</Char > The Lost Scouts (9) move into close combat.
Republicans Guardsmen (6) hold their fire.
Denariel's Fury (1) hold their fire.
Total ranged hits suffered: Attackers: 0, Defenders: 277
~~/~~ (10), Horses for Hire (3) and Templari Militans (8) ride on, closing in on the defenders.
Legio Draco (5) and Fine Old Chaps (2) advance towards the enemy.
Close Combat (Defender Line 1):
The Lost Scouts (9) score 170 hits on Peasant Militia (11).
<Char >Peasant Militia (11) score 49 hits on The Lost Scouts (9).
</Char >Total close combat hits suffered: Attackers: 49, Defenders: 170
The Lost Scouts (9) take 49 hits in close combat, which cause 1 casualties.
<Char >Peasant Militia (11) take 447 hits (170 in close combat, 277 from archer fire), which cause 20 casualties.
</Char >Total hits suffered: Attackers: 49 (49 from close combat and 0 from ranged), Defenders: 447 (170 from close combat and 277 from ranged)
Total casualties: 1 attackers, 20 defenders
Turn No. 3
1 (113-M) 6 (125-A) 7 (64-A) | 2 (60-I) 3 (23-C) 4 (35-M) 5 (90-I) 8 (22-C) 10 (65-C) | 9 (58-M) <Char >11 (231-P) </Char > |
Republicans Guardsmen (6) hold their fire.
Screaming Crows (7) hold their fire.
Denariel's Fury (1) hold their fire.
Ice Throwers (4) retreat from the close combat near them.
~~/~~ (10), Horses for Hire (3) and Templari Militans (8) charge forward.
Legio Draco (5) and Fine Old Chaps (2) advance towards the enemy.
Close Combat (Defender Line 1):
7 Minas Thalion banners are visible in the melee.
The Lost Scouts (9) score 176 hits on Peasant Militia (11).
<Char >Peasant Militia (11) score 11 hits on ~~/~~ (10).
</Char ><Char >Peasant Militia (11) score 13 hits on Legio Draco (5).
</Char ><Char >Peasant Militia (11) score 4 hits on Templari Militans (8).
</Char ><Char >Peasant Militia (11) score 1 hits on Horses for Hire (3).
</Char ><Char >Peasant Militia (11) score 7 hits on Fine Old Chaps (2).
</Char ><Char >Peasant Militia (11) score 11 hits on The Lost Scouts (9).
</Char > Legio Draco (5) score 611 hits on Peasant Militia (11).
~~/~~ (10) score 1023 hits on Peasant Militia (11).
Horses for Hire (3) score 797 hits on Peasant Militia (11).
Fine Old Chaps (2) score 460 hits on Peasant Militia (11).
Templari Militans (8) score 555 hits on Peasant Militia (11).
Total close combat hits suffered: Attackers: 47, Defenders: 3622
The Lost Scouts (9) take 11 hits in close combat. No casualties.
<Char >Peasant Militia (11) take 3622 hits in close combat, which cause 161 casualties.
</Char > Legio Draco (5) take 13 hits in close combat. No casualties.
~~/~~ (10) take 11 hits in close combat. No casualties.
Horses for Hire (3) take 1 hits in close combat. No casualties.
Fine Old Chaps (2) take 7 hits in close combat. No casualties.
Templari Militans (8) take 4 hits in close combat. No casualties.
Total hits suffered: Attackers: 47 (47 from close combat and 0 from ranged), Defenders: 3622 (3622 from close combat and 0 from ranged)
Total casualties: 0 attackers, 161 defenders
Turn No. 4
1 (113-M) 4 (35-M) 6 (125-A) 7 (64-A) | 2 (60-I) 3 (23-C) 5 (90-I) 8 (22-C) 9 (58-M) 10 (65-C) <Char >11 (70-P) </Char > |
Ice Throwers (4) hold their fire.
Screaming Crows (7) hold their fire.
Republicans Guardsmen (6) hold their fire.
Denariel's Fury (1) hold their fire.
Templari Militans (8) cannot join the melee, as it is too crowded.
Close Combat (Defender Line 1):
6 Minas Thalion banners are visible in the melee.
Fine Old Chaps (2) score 467 hits on Peasant Militia (11).
Horses for Hire (3) score 393 hits on Peasant Militia (11).
Legio Draco (5) score 627 hits on Peasant Militia (11).
The Lost Scouts (9) score 179 hits on Peasant Militia (11).
~~/~~ (10) score 498 hits on Peasant Militia (11).
<Char >Peasant Militia (11) score 3 hits on ~~/~~ (10).
</Char ><Char >Peasant Militia (11) score 4 hits on Legio Draco (5).
</Char ><Char >Peasant Militia (11) score 2 hits on Horses for Hire (3).
</Char ><Char >Peasant Militia (11) score 4 hits on Fine Old Chaps (2).
</Char ><Char >Peasant Militia (11) score 2 hits on The Lost Scouts (9).
</Char >Total close combat hits suffered: Attackers: 15, Defenders: 2164
The defenders are vastly outnumbered, and panic spreads throughout their ranks.
Fine Old Chaps (2) take 4 hits in close combat. No casualties.
Horses for Hire (3) take 2 hits in close combat. No casualties.
Legio Draco (5) take 4 hits in close combat. No casualties.
The Lost Scouts (9) take 2 hits in close combat. No casualties.
~~/~~ (10) take 3 hits in close combat. No casualties.
<Char >Peasant Militia (11) take 2164 hits in close combat, which cause 70 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 15 (15 from close combat and 0 from ranged), Defenders: 2164 (2164 from close combat and 0 from ranged)
Total casualties: 0 attackers, 70 defenders
Attacker Victory!
Results
The battle lasted for 2 hours. You have gained 0 Honour. You have improved your leadership skill. None of your men were killed in this battle. Morale of your troops falls by 2 points. Combat training increases by 1 points. Unit cohesion rises 4 points.