Difference between revisions of "Melhed/Government"

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===Senate===
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The Senate is composed of all regional lords. Regional lords are elected by the nobles of the realm, through simple vote. Once given their title they are expected to maintain their region and aid in making decissions. Dukes are chosen by vote but only those who hold land are eligible to run. '''Do not message the council, (judge, ruler, banker, general) about realm policy, governing and all the stuff you'd usually expect to message them; that's what the Senate is here for.'''
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===Forum Publicus===
 
The Forum is for anyone intrested in government that either doesn't want to make decisions, wasn't able to aquire a Senate position or is just curious. Most things the Senate discusses actually takes place in the Forum so that all nobility (that wants to) can listen and make comments. Some things are not mentioned in the Forum, though to date it has only been two things. No matter what advice is provided by the nobles in the Forum, in the end it is the Senate that decides what happens.<br>
 
 
 
 
 
 
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== The Golden Rule of Melhed, ==
 
 
 
'''Do your duty'''<br>
 
Do what you're supposed to and once you've finished I don't care what you do in your free time
 
 
 
 
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''Soldier's Duty'':<br>
 
Defend the kingdom<br>
 
Follow the orders of the General<br>
 
Maintain a unit of men<br>
 
Assist in realm maitanence<br>
 
 
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''Bureaucrat's Duty'':<br>
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Repair the kingdom<br>
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Follow the orders of the Banker<br>
 
 
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''Cavalier's Duty'':<br>
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Defend the kingdom<br>
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Follow the orders of the General<br>
 
Maintain a unit of men<br>
 
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''Hero's Duty'':<br>
 
Defend the kingdom<br>
 
Follow the orders of the General<br>
 
Maintain a unit of men<br>
 
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''Mentor's Duty'':<br>
 
Teach the nobility of the kingdom<br>
 
Aid all that require it<br>
 
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''Trader's Duty'':<br>
 
Provide for the kingdom<br>
 
Follow the orders of the Banker<br>
 
Trade fairly and with integrity<br>
 
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''Infiltrator's Duty'':<br>
 
Protect the kingdom<br>
 
Act with honour<br>
 
 
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<br>
''Priest's Duty'':<br>
 
Yet unknown<br>
 

Latest revision as of 00:21, 27 December 2019

Melhed Governments
ValentiaIcon.PNG Pontifex of Flame Overview Philosophy Structure Offices Laws
Sun icon.png Empire of Sun Overview Philosophy Structure Offices Laws
Melhed-icon.png Republic of Balance Overview Philosophy Structure Offices Laws
RoughPaw icon.png Tyranny of Wolf Overview Philosophy Structure Offices Laws

Pontifex of Flame

Pontifex of Flame
Argosflag.png


Overview

Text goes here



Empire of Sun

Empire of Sun
Tsuflag.png


Overview

Some states have a military, Melhed's military had a state. This encompass the fundamental nature of the Imperial Government. Forged from an unpaid mercenary company the boisterous band had little interest in good governance leaving the plebeians to fend for themselves. Most offices retained a military cast, and the ceremonies were more at home in the camp than the halls of power. This slowly changed under the pressures of the south, molding and shaping the ad hoc structure to one of ridged, mechanical precision.

Emperor Tsu Sun loomed large during this time, even before he was proclaimed God-Emperor. He brought order to chaos and commanded absolute obedience through a combination of charisma and camaraderie. All power was centralized in his hands to the extent that there was nothing else. The Emperor was the state, the state was the Emperor. All served him, gladly, but that lack of autonomy left the nation at a loss during his passing at the end of the Second Invasion. Thus Aldo Unti was the second, and last to hold the Imperial office leading to the next form of the Republic.

For further information look in the Empire of Sun.



Republic of Balance

Republic of Melhed
Melhed.jpg

Overview

In the Age of Blood citizens of Melhed were obliged, by dint of superior might, to bend their knee to the Emperor Tsu Sun, self-proclaimed God. As the Age wore on great changes were in the works, and when the Emperor vanished his successor, Aldo Unti began to make alterations that would give rise to the Age of Reason and creation of the Senate.

True believers within the Senate consider themselves rulers and servants: furthering the needs of the Republic by balancing the wants of the people with their needs, thus ensuring that the land is well governed and orderly. They may have the power to impose their will upon the citizens of the Republic, but they do so only in pursuit of a peaceful, equitable society. The more rhetoric filled speeches have claimed that cynicism and corruption are not allowed to take root in the Senate, that the collective voice of the Senate’s assembly speaks with flawless logic and complete compassion. Those with a more candid outlook comment that membership is available only to those of the Patrician Strata. Further the only real skill a Senator ever displays is the ability to entice their similarly wealthy contemporaries to vote for them.

The truth remains somewhere between. The Senate has its flaws, despite what the fervent champions will claim, but so too does it have its strengths which the detractors will ignore. It is true, the Senate is prone to lethargy and self interested corruption, yet despite this the Senate allows an avenue of discussion, and open possibilities unrivaled. No matter one's position on the utility of the Senate none can deny that under the Republic system Melhed has become a stable and prosperous nation, and one of the most powerful states in the whole of Beluaterra.

For further information look in the Republic of Balance.



Tyranny of Wolf

Kingdom of Greater Melhed
Tyranny melhed.png

Overview

The closing days of the fifth invasion saw Maharshl Yeux Serpentis frustrated at the aimless talk and laissez faire attitude of his fellows. Motivated by a zeal lacking in the more established elite he lead a successful rebellion and abolished the Senate before proclaiming the Kingdom of Greater Melhed in the honour of Emperor Tsu. King Yeux was quick to consolidate his power with the founding of a new dynasty through marriage to Lady Maya Tandaros, known as the Wrath of Iku-Turso to the peasants, who bore him a son named Hector Serpentis-Tandaros. Once again forging the Patricians into a military hierarchy efforts were made to temper his new weapon with renewed conflicts among his neighbours.

These efforts ultimately failed, with agitation within and military defeats from without setting the once great nation crumbling. After the first disastrous war the capitol, Agyr, was lost and the nation never recovered. By the end of the Age there was nothing save the vestiges of an exiled government scraping by in the city of Mhed. And so ended the tale of Melhed where it began.

For further information look in the Tyranny of Wolf.