Help:Seasons: Difference between revisions
Graigenglish (talk | contribs) No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
{{cleanup}} | {{cleanup}} | ||
== Basics == | == Basics == | ||
Some of the islands in BattleMaster (currently [[Dwilight]] and the [[Far East]]) have [[seasons]]. The game runs on an accelerated timeframe | Some of the islands in BattleMaster (currently [[Dwilight]] and the [[Far East]]) have [[seasons]]. The game runs on an accelerated timeframe, with a season lasting for about 21 Earth days. | ||
;Spring: The planting season, though some early food is harvested as well. Harvests are at reduced efficiency. (75%) | ;Spring: The planting season, though some early food is harvested as well. Harvests are at reduced efficiency. (75%) |
Latest revision as of 06:50, 27 February 2023
This page is part of the context-sensitive in-game help. If you want to contribute to it, please read the Writing Help Pages page first, because the style for these help pages differs from the rest of the wiki. |
This article needs to be cleaned up to conform to a higher standard of quality. |
Basics
Some of the islands in BattleMaster (currently Dwilight and the Far East) have seasons. The game runs on an accelerated timeframe, with a season lasting for about 21 Earth days.
- Spring
- The planting season, though some early food is harvested as well. Harvests are at reduced efficiency. (75%)
- Summer
- Damage to the fields during summer and autumn (such as that caused by looting, battle, or monster attacks) will be especially devastating. Harvests are at full efficiency. (100%)
- Autumn
- The harvest season. Harvests are at a much higher efficiency. (200%)
- Winter
- Dark and cold, travel is slowed due to bad road conditions. At the height of winter, soldiers not stationed in a garrison will suffer from cold and starvation. The harvest is greatly reduced in size. (25%)