Difference between revisions of "Talk:Introduction/Scouts"

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For this - and the other ones like it - I am thinking how we can make the break between roleplaying and game mechanics more obvious - or if we shouldn't seperate them into two pages. Just thinking aloud. --[[User:Tom|Tom]] 26 July 2005 17:34 (CEST)
 
For this - and the other ones like it - I am thinking how we can make the break between roleplaying and game mechanics more obvious - or if we shouldn't seperate them into two pages. Just thinking aloud. --[[User:Tom|Tom]] 26 July 2005 17:34 (CEST)
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:I had proposed earlier using a colored text box for roleplays, but there had been some opposition to it.  Another font might be appropriate, or some other visual indicator.  The non-RP text at the bottom is meant more as a summary and to fill in the gaps, and to direct the reader to more informative pages. --[[User:Dolohov|Dolohov]] 26 July 2005 18:02 (CEST)

Revision as of 18:02, 26 July 2005

For this - and the other ones like it - I am thinking how we can make the break between roleplaying and game mechanics more obvious - or if we shouldn't seperate them into two pages. Just thinking aloud. --Tom 26 July 2005 17:34 (CEST)

I had proposed earlier using a colored text box for roleplays, but there had been some opposition to it. Another font might be appropriate, or some other visual indicator. The non-RP text at the bottom is meant more as a summary and to fill in the gaps, and to direct the reader to more informative pages. --Dolohov 26 July 2005 18:02 (CEST)